USA turn 8
triplea_1usa8[2405][2637].tsvg
TT Oberkommando BrAeV (X) vs adam-dominion (A+18)
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@adam514 @axis-dominion Missed french turn?
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@brxxx Oh sorry I probably forgot to post, will do it now.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 1 artillery, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Karelia 1 bomber moved from Bryansk to Vyborg 1 bomber moved from Western Germany to Finland Combat - Germans Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 2 bombers moved from Tambov to Caucasus 16 armour and 8 mech_infantrys moved from Bryansk to Caucasus 3 artilleries moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 aaGuns, 8 artilleries and 12 infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 7 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Germany to Western Germany 1 bomber moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans AA : -0,17 Russians regular : 1,00 Germans regular : 0,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 6 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 6 infantry moved from Russia to Vologda 9 artilleries moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Vologda 5 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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Sorry Adam for the wait.
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@aequitas-et-veritas All good.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 6 Sea Zone Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Morocco 1 fighter moved from Norway to Gibraltar 2 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Italians regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 6 Sea Zone Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Morocco 1 fighter moved from Norway to Gibraltar 2 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Finland to Karelia 2 fighters and 1 tactical_bomber moved from Norway to Karelia 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 artillery moved from West India to India 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Russia to Trans-Jordan 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Holland Belgium Battle in Karelia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Holland Belgium from Germans, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in India British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 2 infantry moved from Iraq to Northwest Persia 1 armour and 5 infantry moved from Eastern Persia to Persia 2 aaGuns, 3 artilleries and 8 infantry moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Karelia to Vologda 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 2 armour and 1 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,1,4,3,3,6,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : 0.33 Italians regular : -0.33 Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 artilleries, 4 fighters and 13 infantry British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits 1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 13 infantry Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine Casualties for Americans: 1 artillery, 5 infantry and 1 marine Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Western Germany to France 2 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 3,00 Italians regular : -0,00 British AA : -0,50 British regular : 1,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 artilleries, 4 fighters and 13 infantry British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits 1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 13 infantry Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine Casualties for Americans: 1 artillery, 5 infantry and 1 marine Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Western Germany to France 2 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3,00 Italians regular : -0,00 British AA : -0,50 British regular : 1,17
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@brxxx Editing the UK BB to join the US fleet, let us know if there’s an issue.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship EDIT: Turning off Edit Mode ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in 37 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 destroyers ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 submarine Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 34 Sea Zone to Paulau Island 3 fighters moved from Caroline Islands to Paulau Island Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 submarine placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.00
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@adam514 hey guys,
was in hostital till yesterday, cause my daughter was born on 3rd August.I will do my turn soon.
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@brxxx said in TT Oberkommando BrAeV (X) vs adam-dominion (A+18):
@adam514 hey guys,
was in hostital till yesterday, cause my daughter was born on 3rd August.I will do my turn soon.
congratulations! and no rush, take your time and enjoy your new baby girl
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia 3 artilleries and 1 infantry moved from Rostov to Volgograd 9 armour moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Novgorod to Kazakhstan 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Bryansk 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Archangel 1 bomber moved from Western Germany to Bryansk 2 bombers and 1 infantry moved from Western Germany to Holland Belgium 7 infantry moved from Novgorod to Karelia 1 armour and 3 mech_infantrys moved from Baltic States to Karelia 3 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 1 armour, 7 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 7 infantry and 3 mech_infantrys in Karelia, round 2 : 3/11 hits, 2,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/16 hits, 6,67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 9 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 5 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 2/6 hits, 2,83 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 5 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Yunnan 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Archangel to Novgorod 2 bombers moved from Holland Belgium to Western Germany 1 bomber moved from Novgorod to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 4 mech_infantrys moved from Baltic States to Novgorod 7 mech_infantrys moved from Belarus to Novgorod Place Units - Germans 1 factory_minor placed in Caucasus 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour and 6 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -0,33 British regular : -1,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Finland 1 tactical_bomber moved from Bryansk to Finland 15 artilleries moved from Vologda to Samara 13 infantry moved from Vologda to Samara 1 artillery moved from Tambov to Samara 1 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Samara 4 artilleries moved from Russia to Samara 1 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 4 mech_infantrys moved from Burma to India 2 bombers moved from French Indo China to India 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Burma to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 fighter moved from Shantung to Chahar 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 2 bombers and 4 mech_infantrys British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 bombers and 4 mech_infantrys in India, round 2 : 1/7 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in India, round 3 : 3/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Jehol to Manchuria 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 infantry moved from Kiangsu to Shantung Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 1 armour and 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,2,5,3,3,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1,3 Japanese collect 40 PUs (16 lost to blockades); end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : 2,50 UK_Pacific regular : 1,00 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas Scramble sz6 and OOL?
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@adam514 No scramble, please.
Thank you.