TT Oberkommando BrAeV (X) vs adam-dominion (A+18)

  • '19 '17

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 marine placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @adam514 @axis-dominion Missed french turn?

  • '19 '17

    @brxxx Oh sorry I probably forgot to post, will do it now.

  • '19 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 marine placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 1 artillery, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Tambov
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
            1 bomber moved from Bryansk to Vyborg
            1 bomber moved from Western Germany to Finland
    
        Combat - Germans
            Strategic bombing raid in Finland
                    Americans roll AA dice in Finland : 0/1 hits, 0,17 expected hits
                Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Finland causes 6 damage total. 
            Battle in Karelia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            2 bombers moved from Tambov to Caucasus
            16 armour and 8 mech_infantrys moved from Bryansk to Caucasus
            3 artilleries moved from Ukraine to Rostov
            3 infantry moved from Bryansk to Rostov
            3 aaGuns, 8 artilleries and 12 infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            7 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 7 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 bomber moved from Finland to Novgorod
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0,17
    Russians regular : 1,00
    Germans regular : 0,17
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Tambov
            6 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            6 infantry moved from Russia to Vologda
            9 artilleries moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            4 infantry moved from Russia to Vologda
            5 artilleries moved from Russia to Vologda
            5 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 2.50
    

    Savegame

  • 2020 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Jehol
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from French Indo China to Jehol
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
            2 bombers moved from French Indo China to India
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Burma to India
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to India
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from India to Burma
            2 bombers moved from India to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Burma to Yunnan
            3 infantry moved from Malaya to Shan State
            5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
            Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : -2,00
    UK_Pacific regular : -0,67
    ANZAC regular : -0,17
    

    Savegame

  • 2020 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Jehol
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from French Indo China to Jehol
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
            2 bombers moved from French Indo China to India
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Burma to India
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to India
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from India to Burma
            2 bombers moved from India to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Burma to Yunnan
            3 infantry moved from Malaya to Shan State
            5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
            Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : -2,00
    UK_Pacific regular : -0,67
    ANZAC regular : -0,17
    

    Savegame

  • 2020 '19 '18 '17 '16

    Sorry Adam for the wait.

  • '19 '17

  • '19 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 5 infantry and 1 marine
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 2 destroyers
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 submarines owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Tunisia to Morocco
            1 fighter moved from Norway to Gibraltar
            2 infantry moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Finland to Norway
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Finland
            3 infantry placed in Norway
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    Italians regular : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 5 infantry and 1 marine
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 2 destroyers
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 submarines owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Tunisia to Morocco
            1 fighter moved from Norway to Gibraltar
            2 infantry moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Finland to Norway
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Finland
            3 infantry placed in Norway
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Finland to Karelia
            2 fighters and 1 tactical_bomber moved from Norway to Karelia
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 artillery moved from West India to India
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Russia to Trans-Jordan
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Holland Belgium
            Battle in Karelia
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Holland Belgium from Germans, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 3.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in India
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Libya to Alexandria
            2 infantry moved from Iraq to Northwest Persia
            1 armour and 5 infantry moved from Eastern Persia to Persia
            2 aaGuns, 3 artilleries and 8 infantry moved from West India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            3 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Karelia to Vologda
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            British undo move 1.
            2 armour and 1 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,1,4,3,3,6,2
            British collect 38 PUs (4 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.33
    Japanese regular : 0.33
    Italians regular : -0.33
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux
            4 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 4 fighters and 13 infantry
                British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits
                    5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits
                    1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 13 infantry
                Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine
                Casualties for Americans: 1 artillery, 5 infantry and 1 marine
            Battle in Alexandria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Western Germany to France
            2 fighters moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Italians regular : -0,00
    British AA : -0,50
    British regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux
            4 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 4 fighters and 13 infantry
                British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits
                    5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits
                    1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 13 infantry
                Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine
                Casualties for Americans: 1 artillery, 5 infantry and 1 marine
            Battle in Alexandria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Western Germany to France
            2 fighters moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Italians regular : -0,00
    British AA : -0,50
    British regular : 1,17
    

    Savegame

  • '19 '17

    @brxxx Editing the UK BB to join the US fleet, let us know if there’s an issue.

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in 37 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
            3 fighters moved from Caroline Islands to Paulau Island
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame


  • @adam514 hey guys,
    was in hostital till yesterday, cause my daughter was born on 3rd August.

    I will do my turn soon. 🙂

  • 2021 2020 '19 '18 '16 '15

    @brxxx said in TT Oberkommando BrAeV (X) vs adam-dominion (A+18):

    @adam514 hey guys,
    was in hostital till yesterday, cause my daughter was born on 3rd August.

    I will do my turn soon. 🙂

    congratulations! and no rush, take your time and enjoy your new baby girl


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_minor, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
            3 artilleries and 1 infantry moved from Rostov to Volgograd
            9 armour moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Novgorod to Kazakhstan
            2 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Bryansk
            2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Bryansk
            2 bombers and 1 infantry moved from Western Germany to Holland Belgium
            7 infantry moved from Novgorod to Karelia
            1 armour and 3 mech_infantrys moved from Baltic States to Karelia
            3 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 1 armour, 7 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 7 infantry and 3 mech_infantrys in Karelia, round 2 : 3/11 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/16 hits, 6,67 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 2 mech_infantrys
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 5 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3,00 expected hits
                    British roll dice for 5 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 2/6 hits, 2,83 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Yunnan
            1 bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Archangel to Novgorod
            2 bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Novgorod to Western Germany
            1 artillery and 9 infantry moved from Germany to Poland
            4 mech_infantrys moved from Baltic States to Novgorod
            7 mech_infantrys moved from Belarus to Novgorod
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour and 6 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,33
    British regular : -1,67
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Archangel to Finland
            1 tactical_bomber moved from Bryansk to Finland
            15 artilleries moved from Vologda to Samara
            13 infantry moved from Vologda to Samara
            1 artillery moved from Tambov to Samara
            1 infantry moved from Russia to Tambov
            10 artilleries moved from Russia to Samara
            6 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
            1 aaGun moved from Vologda to Samara
            4 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.50
    

    Savegame

  • 2020 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 4 mech_infantrys moved from Burma to India
            2 bombers moved from French Indo China to India
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Burma to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Shantung to Chahar
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Japan to 22 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                1 tactical_bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 2 submarines
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 2 bombers and 4 mech_infantrys
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers and 4 mech_infantrys in India, round 2 : 1/7 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in India, round 3 : 3/6 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Jehol
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from Chahar to Kiangsu
            1 tactical_bomber moved from Szechwan to French Indo China
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 infantry moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 armour and 1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,2,5,3,3,5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1,3
            Japanese collect 40 PUs (16 lost to blockades); end with 40 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,67
    Japanese regular : 2,50
    UK_Pacific regular : 1,00
    ANZAC regular : 0,33
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            3 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @aequitas-et-veritas Scramble sz6 and OOL?

  • 2020 '19 '18 '17 '16

    @adam514 No scramble, please.

    Thank you.

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