Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
TT Oberkommando BrAeV (X) vs adam-dominion (A+18)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 6 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 6 infantry moved from Russia to Vologda 9 artilleries moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Vologda 5 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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Sorry Adam for the wait.
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@aequitas-et-veritas All good.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 6 Sea Zone Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Morocco 1 fighter moved from Norway to Gibraltar 2 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Italians regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 cruisers, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 6 Sea Zone Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 37 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 2 carriers and 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Morocco 1 fighter moved from Norway to Gibraltar 2 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Finland to Karelia 2 fighters and 1 tactical_bomber moved from Norway to Karelia 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 artillery moved from West India to India 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Russia to Trans-Jordan 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Holland Belgium Battle in Karelia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Holland Belgium from Germans, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in India British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 2 infantry moved from Iraq to Northwest Persia 1 armour and 5 infantry moved from Eastern Persia to Persia 2 aaGuns, 3 artilleries and 8 infantry moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Karelia to Vologda 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 2 armour and 1 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,1,4,3,3,6,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : 0.33 Italians regular : -0.33 Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 artilleries, 4 fighters and 13 infantry British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits 1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 13 infantry Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine Casualties for Americans: 1 artillery, 5 infantry and 1 marine Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Western Germany to France 2 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 3,00 Italians regular : -0,00 British AA : -0,50 British regular : 1,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 artilleries, 4 fighters and 13 infantry British defend with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 4 fighters and 13 infantry in Normandy Bordeaux, round 2 : 2/19 hits, 5,17 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/12 hits, 4,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 8 infantry in Normandy Bordeaux, round 3 : 7/14 hits, 4,33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 marines in Normandy Bordeaux, round 3 : 5/11 hits, 4,00 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 marines in Normandy Bordeaux, round 4 : 3/4 hits, 1,67 expected hits 1 marine owned by the British, 1 marine owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 13 infantry Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 marine Casualties for Americans: 1 artillery, 5 infantry and 1 marine Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Western Germany to France 2 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3,00 Italians regular : -0,00 British AA : -0,50 British regular : 1,17
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@brxxx Editing the UK BB to join the US fleet, let us know if there’s an issue.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship EDIT: Turning off Edit Mode ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in 37 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 destroyers ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 submarine Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 34 Sea Zone to Paulau Island 3 fighters moved from Caroline Islands to Paulau Island Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 submarine placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.00
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@adam514 hey guys,
was in hostital till yesterday, cause my daughter was born on 3rd August.I will do my turn soon. :)
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@brxxx said in TT Oberkommando BrAeV (X) vs adam-dominion (A+18):
@adam514 hey guys,
was in hostital till yesterday, cause my daughter was born on 3rd August.I will do my turn soon. :)
congratulations! and no rush, take your time and enjoy your new baby girl
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia 3 artilleries and 1 infantry moved from Rostov to Volgograd 9 armour moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Novgorod to Kazakhstan 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Bryansk 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Archangel 1 bomber moved from Western Germany to Bryansk 2 bombers and 1 infantry moved from Western Germany to Holland Belgium 7 infantry moved from Novgorod to Karelia 1 armour and 3 mech_infantrys moved from Baltic States to Karelia 3 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 1 armour, 7 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 7 infantry and 3 mech_infantrys in Karelia, round 2 : 3/11 hits, 2,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/16 hits, 6,67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 9 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 5 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 2/6 hits, 2,83 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 5 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Yunnan 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Archangel to Novgorod 2 bombers moved from Holland Belgium to Western Germany 1 bomber moved from Novgorod to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 4 mech_infantrys moved from Baltic States to Novgorod 7 mech_infantrys moved from Belarus to Novgorod Place Units - Germans 1 factory_minor placed in Caucasus 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour and 6 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -0,33 British regular : -1,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Finland 1 tactical_bomber moved from Bryansk to Finland 15 artilleries moved from Vologda to Samara 13 infantry moved from Vologda to Samara 1 artillery moved from Tambov to Samara 1 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Samara 4 artilleries moved from Russia to Samara 1 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 4 mech_infantrys moved from Burma to India 2 bombers moved from French Indo China to India 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Burma to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 fighter moved from Shantung to Chahar 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 2 bombers and 4 mech_infantrys British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 bombers and 4 mech_infantrys in India, round 2 : 1/7 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in India, round 3 : 3/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Jehol to Manchuria 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 infantry moved from Kiangsu to Shantung Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 1 armour and 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,2,5,3,3,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1,3 Japanese collect 40 PUs (16 lost to blockades); end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : 2,50 UK_Pacific regular : 1,00 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas Scramble sz6 and OOL?
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@adam514 No scramble, please.
Thank you.