Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawg (Axis) v. entek (Allies) T.R.S. 5-5-21
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 2 B.Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 4 Infantrys moved from Calcutta to sz63 1 Marine moved from Calcutta to sz63 2 Artillerys, 2 B.Transports, 4 Infantrys and 1 Marine moved from sz63 to sz64 2 Artillerys, 4 Infantrys and 1 Marine moved from sz64 to E.India 3 Mech.Infs moved from Cheng to Nancheng 1 Artillery moved from British Columbia to sz6 1 Artillery and 1 Transport moved from sz6 to sz4 1 Artillery moved from sz4 to Palana 2 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Destroyer, 8 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Nancheng British attack with 3 Mech.Infs Hisaichi defend with 2 Mech.Infs British roll dice for 3 Mech.Infs in Nancheng, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Mech.Infs in Nancheng, round 2 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Nancheng 1 Mech.Inf owned by the British retreated to Ming Jong Hisaichi win with 2 Mech.Infs remaining. Battle score for attacker is -10 Casualties for British: 2 Mech.Infs Non Combat Move - British 2 Mech.Infs moved from Dheli to E.India Place Units - British 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 1 Destroyer placed in sz49 2 Infantrys placed in Moresby 2 Infantrys placed in Vancouver Turn Complete - British British collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
British regular : -1.00 Hisaichi regular : 1.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 2 Artillerys moved from W.Australia to sz50 4 Infantrys moved from Derby to sz50 2 Infantrys and 1 Transport moved from sz50 to sz49 1 Artillery and 1 Infantry moved from sz50 to Flores 1 EarlyFighter moved from sz50 to Flores 1 EarlyFighter moved from Darwin to Flores 1 Artillery and 1 Infantry moved from sz50 to Flores 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Nayumo Anzac take Nayumo from Hisaichi 2 Marines moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Artillerys, 2 EarlyFighters and 2 Infantrys Yamamoto defend with 2 Tanks Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 2 : 4/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Tanks in Flores, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 2 Tanks Non Combat Move - Anzac 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac 1 Transport placed in sz50 2 Artillerys placed in W.Australia 1 Fighter and 2 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : 2.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 2 Transports moved from sz37 to sz34 1 Infantry moved from Wake to sz19 1 Tank moved from Wake to sz20 1 Artillery moved from Wake to sz20 1 Infantry moved from Wake to sz20 1 Artillery, 1 B.Transport, 2 Destroyers, 1 Infantry and 1 Tank moved from sz20 to sz18 1 Artillery, 1 Infantry and 1 Tank moved from sz18 to Marcus 1 Infantry and 1 S.Sub moved from sz19 to sz18 1 Infantry moved from sz18 to Marcus 2 B.Transports moved from sz7 to sz2 4 Infantrys and 4 Marines moved from Palana to sz2 2 B.Transports, 4 Infantrys and 4 Marines moved from sz2 to sz7 2 EarlyFighters, 4 Infantrys and 4 Marines moved from sz7 to N.Japan 6 Infantrys moved from Sukhalin to sz7 6 Infantrys moved from sz7 to N.Japan 8 Marines moved from Yakutsk to Vostok 1 Artillery and 1 Marine moved from Irkutsk to Vostok 2 Infantrys and 6 Marines moved from Alaska to sz4 2 B.Transports, 2 Destroyers, 2 Infantrys and 6 Marines moved from sz4 to sz7 2 Infantrys and 6 Marines moved from sz7 to N.Japan 2 Destroyers moved from sz2 to sz1 6 Destroyers moved from sz7 to sz1 1 B29 moved from Hilo to sz1 1 Battleship moved from sz7 to sz1 1 Destroyer moved from sz16 to sz76 Purchase Units - Americans Americans buy 2 Artillerys, 1 B29, 2 Destroyers, 1 Infantry, 8 Marines, 1 Submarine, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in sz1 Americans attack with 1 B29, 1 Battleship and 8 Destroyers Hisaichi defend with 2 Destroyers and 3 Submarines; Masaharu defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 4 Transports Masaharu roll dice for 4 Submarines in sz1, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 B29, 1 Battleship and 8 Destroyers in sz1, round 2 : 6/10 hits, 4.17 expected hits Masaharu roll dice for 3 Destroyers, 1 T.Boat and 4 Transports in sz1, round 2 : 3/8 hits, 2.33 expected hits 3 Destroyers owned by the Americans, 1 T.Boat owned by the Masaharu, 1 Submarine owned by the Hisaichi and 4 Transports owned by the Masaharu lost in sz1 Masaharu roll dice for 3 Submarines in sz1, round 3 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 B29, 1 Battleship and 5 Destroyers in sz1, round 3 : 4/7 hits, 3.17 expected hits Masaharu roll dice for 3 Destroyers in sz1, round 3 : 1/3 hits, 1.50 expected hits 2 Destroyers owned by the Americans, 1 Submarine owned by the Masaharu, 1 Destroyer owned by the Masaharu and 2 Submarines owned by the Hisaichi lost in sz1 Americans roll dice for 1 B29, 1 Battleship and 3 Destroyers in sz1, round 4 : 3/5 hits, 2.50 expected hits Masaharu roll dice for 2 Destroyers in sz1, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 2 Destroyers owned by the Hisaichi lost in sz1 Americans win with 1 B29, 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 29 Casualties for Americans: 6 Destroyers Casualties for Hisaichi: 2 Destroyers and 3 Submarines Casualties for Masaharu: 1 Destroyer, 1 Submarine, 1 T.Boat and 4 Transports Battle in sz18 Americans attack with 1 B.Transport, 2 Destroyers and 1 S.Sub Thai defend with 1 T.Boat Americans roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Thai lost in sz18 Americans win with 1 B.Transport, 2 Destroyers and 1 S.Sub remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Battle in Vostok Americans attack with 1 Artillery and 9 Marines Masaharu defend with 4 Elites, 2 Tanks and 2 Tankettes Americans roll dice for 1 Artillery and 9 Marines in Vostok, round 2 : 2/10 hits, 3.50 expected hits Masaharu roll dice for 4 Elites, 2 Tanks and 2 Tankettes in Vostok, round 2 : 4/8 hits, 2.67 expected hits 4 Marines owned by the Americans and 2 Tankettes owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery and 5 Marines in Vostok, round 3 : 3/6 hits, 2.17 expected hits Masaharu roll dice for 4 Elites and 2 Tanks in Vostok, round 3 : 4/6 hits, 2.33 expected hits 4 Marines owned by the Americans and 3 Elites owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery and 1 Marine in Vostok, round 4 : 0/2 hits, 0.83 expected hits Masaharu roll dice for 1 Elite and 2 Tanks in Vostok, round 4 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Marine in Vostok, round 5 : 2/2 hits, 0.83 expected hits Masaharu roll dice for 1 Elite and 2 Tanks in Vostok, round 5 : 1/3 hits, 1.33 expected hits 1 Marine owned by the Americans, 1 Elite owned by the Masaharu and 1 Tank owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery in Vostok, round 6 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Vostok, round 7 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 7 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Vostok, round 8 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 8 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Vostok, round 9 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 9 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Americans lost in Vostok Masaharu win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 1 Artillery and 9 Marines Casualties for Masaharu: 4 Elites, 1 Tank and 2 Tankettes Battle in Marcus Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Bomber, 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Marcus, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Marcus, round 2 : 0/3 hits, 1.00 expected hits 1 Bomber owned by the Yamamoto lost in Marcus Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Marcus, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Marcus, round 4 : 3/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 19 Casualties for Yamamoto: 1 Bomber, 1 Infantry and 1 Tank Casualties for Americans: 1 Infantry Battle in N.Japan Americans attack with 2 EarlyFighters, 12 Infantrys and 10 Marines Masaharu defend with 10 Infantrys Americans roll dice for 2 EarlyFighters, 12 Infantrys and 10 Marines in N.Japan, round 2 : 3/24 hits, 6.00 expected hits Masaharu roll dice for 10 Infantrys in N.Japan, round 2 : 5/10 hits, 3.33 expected hits 3 Infantrys owned by the Masaharu and 5 Infantrys owned by the Americans lost in N.Japan Americans roll dice for 2 EarlyFighters, 7 Infantrys and 10 Marines in N.Japan, round 3 : 6/19 hits, 5.17 expected hits Masaharu roll dice for 7 Infantrys in N.Japan, round 3 : 2/7 hits, 2.33 expected hits 6 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in N.Japan Americans roll dice for 2 EarlyFighters, 5 Infantrys and 10 Marines in N.Japan, round 4 : 4/17 hits, 4.83 expected hits Masaharu roll dice for 1 Infantry in N.Japan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in N.Japan Americans win, taking N.Japan from Masaharu with 2 EarlyFighters, 5 Infantrys and 10 Marines remaining. Battle score for attacker is 6 Casualties for Americans: 7 Infantrys Casualties for Masaharu: 10 Infantrys Non Combat Move - Americans 2 EarlyFighters moved from N.Japan to sz7 1 B29 moved from sz1 to Ostrov 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 1 Infantry and 4 Marines moved from Seattle to sz6 2 B.Transports, 1 Infantry and 4 Marines moved from sz6 to sz5 2 Tankettes moved from Anchorage to Alaska 1 Infantry and 4 Marines moved from sz5 to Alaska 1 Submarine moved from sz22 to sz9 1 Elite moved from Pearl Harbor to sz25 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 L.Fighter moved from Pearl Harbor to sz7 1 EarlyFighter moved from sz7 to Ostrov 8 Marines moved from sz14 to Seattle Place Units - Americans 1 Destroyer and 1 Transport placed in sz4 8 Marines placed in San Francisco 2 Tankettes placed in Anchorage 1 Destroyer and 1 Submarine placed in sz25 1 Artillery and 1 B29 placed in Hilo 1 Artillery and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs 1 unit repaired.
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 0.17 Masaharu regular : 2.33
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 1 Tankette moved from Belogorsk to Hsingan Masaharu take Hsingan from Russians 2 Tanks and 1 Tankette moved from Belogorsk to Quingdao 1 Tank moved from Vostok to Irkutsk Masaharu take Irkutsk from Russians 1 Tank moved from Irkutsk to Quingdao 1 EarlyFighter and 1 Fighter moved from Quingdao to sz1 1 Bomber moved from Amursk to sz1 Purchase Units - Masaharu Masaharu buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz1 Masaharu attack with 1 Bomber, 1 EarlyFighter and 1 Fighter Americans defend with 1 Battleship and 2 Destroyers Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 1 Fighter in sz1, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship and 2 Destroyers in sz1, round 2 : 0/3 hits, 1.67 expected hits Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 1 Fighter in sz1, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Battleship and 2 Destroyers in sz1, round 3 : 2/3 hits, 1.67 expected hits 2 Destroyers owned by the Americans, 1 Fighter owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in sz1 Masaharu roll dice for 1 Bomber in sz1, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Battleship in sz1, round 4 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Masaharu lost in sz1 Americans win with 1 Battleship remaining. Battle score for attacker is -16 Casualties for Masaharu: 1 Bomber, 1 EarlyFighter and 1 Fighter Casualties for Americans: 2 Destroyers Non Combat Move - Masaharu 1 Infantry moved from Quingdao to Irkutsk Place Units - Masaharu 3 Infantrys placed in Quingdao 3 Infantrys placed in Amursk 1 Elite and 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -1.00 Masaharu regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 1 Elite, 16 Infantrys, 2 Marines and 2 Mech.Infs moved from Ulaan Ude to Quingdao 1 Infantry moved from Yakutsk to Vostok Russians take Vostok from Masaharu 1 Mech.Inf moved from Ustkut to Belogorsk Russians take Belogorsk from Masaharu 1 Infantry moved from Tulun to Ustkut 6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 2 Infantrys moved from Jinquan to W.Mongolia 2 Infantrys moved from Kyzyl to Haixi 3 Mech.Infs moved from Achinsk to Quyan 1 Infantry moved from Achinsk to Kyzyl 1 Elite moved from Kaask to Jinquan 4 Infantrys moved from Kaask to Jinquan 2 Mech.Infs moved from N.Mongolia to Quyan Purchase Units - Russians Russians buy 1 EarlyFighter, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Elite, 16 Infantrys, 2 Marines and 2 Mech.Infs Masaharu defend with 1 AAGun, 2 Bunkers, 1 Factory, 4 Infantrys, 3 Tanks and 1 Tankette Russians roll dice for 1 Elite, 16 Infantrys, 2 Marines and 2 Mech.Infs in Quingdao, round 2 : 3/21 hits, 4.83 expected hits Units damaged: 2 Bunkers owned by the Masaharu Masaharu roll dice for 2 Bunkers, 4 Infantrys, 3 Tanks and 1 Tankette in Quingdao, round 2 : 1/10 hits, 4.00 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 15 Infantrys, 2 Marines and 2 Mech.Infs in Quingdao, round 3 : 3/20 hits, 4.67 expected hits Masaharu roll dice for 2 Bunkers, 4 Infantrys and 3 Tanks in Quingdao, round 3 : 5/9 hits, 3.83 expected hits 5 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 10 Infantrys, 2 Marines and 2 Mech.Infs in Quingdao, round 4 : 5/15 hits, 3.83 expected hits Masaharu roll dice for 2 Bunkers, 1 Infantry and 3 Tanks in Quingdao, round 4 : 2/6 hits, 2.83 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu, 3 Tanks owned by the Masaharu and 1 Bunker owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 8 Infantrys, 2 Marines and 2 Mech.Infs in Quingdao, round 5 : 4/13 hits, 3.50 expected hits Masaharu roll dice for 1 Bunker in Quingdao, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 Elite, 8 Infantrys, 2 Marines and 2 Mech.Infs remaining. Battle score for attacker is 23 Casualties for Russians: 8 Infantrys Casualties for Masaharu: 2 Bunkers, 4 Infantrys, 3 Tanks and 1 Tankette Non Combat Move - Russians 1 Submarine moved from sz7 to sz15 1 Infantry moved from Kaask to Jinquan Place Units - Russians 4 Infantrys and 2 Mech.Infs placed in Kaask 1 EarlyFighter and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu regular : -3.17 Russians regular : -1.83
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from W.Borneo to sz60 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz60 to sz58 1 Artillery, 1 Infantry and 1 Tank moved from sz58 to Flores 1 B.Transport and 2 Transports moved from sz58 to sz60 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Tank moved from W.Borneo to sz60 3 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Java 1 Destroyer moved from sz78 to sz72 2 Destroyers moved from sz78 to sz16 1 Destroyer moved from sz78 to sz16 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 2 Destroyers, 2 Fighters, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Anzac defend with 2 Artillerys Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Flores, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 2 Artillerys in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 3 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Artillerys in Flores, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 4 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Artillerys in Flores, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Tank in Flores, round 5 : 1/1 hits, 0.50 expected hits Anzac roll dice for 2 Artillerys in Flores, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Flores Anzac win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Casualties for Anzac: 1 Artillery Battle in sz16 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz16, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz16, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz16 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz74: 1 T.Boat EDIT: Adding units owned by Yamamoto to sz75: 1 T.Boat EDIT: Removing units owned by Yamamoto from sz74: 2 B.Transports and 5 Transports EDIT: Adding units owned by Yamamoto to sz78: 2 B.Transports and 5 Transports EDIT: Turning off Edit Mode 1 Carrier and 2 Destroyers placed in sz78 2 Fighters placed in sz78 2 Artillerys and 2 Infantrys placed in S.Borneo 1 Infantry and 2 Tanks placed in W.Borneo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 Americans regular : -0.50 Anzac regular : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 4 Infantrys moved from Quyan to Ming Jong 4 Infantrys moved from Urumal to Quyan Non Combat Move - Chinese Turn Complete - Chinese
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 12 Tanks moved from Xining to Ming Jong 3 Infantrys moved from Tsingnan to Ming Jong 2 Infantrys moved from Tsingnan to Gobi 1 Tankette moved from Tsingnan to Gobi 1 Bomber moved from Tsingnan to Gobi 1 Infantry moved from Gansu to S.Mongolia 1 Tank and 1 Tankette moved from Tsingnan to Ming Jong 2 Mech.Infs moved from Nancheng to Ming Jong 1 Tank and 1 Tankette moved from Tientsin to Manchuria 1 Tank and 2 Tankettes moved from Peking to Manchuria 1 Infantry moved from Seoul to Manchuria 1 Mech.Inf moved from Chunking to Nepal Hisaichi take Nepal from British 4 Tanks and 4 Tankettes moved from N.Chunking to Sikang 1 Mech.Inf moved from Chunking to Sikang 2 Tanks and 2 Tankettes moved from Kwangsi to W.Sian 2 Mech.Infs moved from Hongkong to Hanan 2 Tanks and 2 Tankettes moved from Hongkong to Kiangsi 3 Destroyers and 3 Transports moved from sz79 to sz15 3 Transports moved from sz74 to sz15 2 Artillerys and 2 Infantrys moved from Davao to sz70 2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz58 2 Artillerys and 2 Infantrys moved from sz58 to Flores 2 Artillerys, 3 Infantrys, 1 Tank and 1 Tankette moved from Sarong to N.G 1 B.Transport moved from sz48 to sz70 2 Infantrys moved from Davao to sz70 1 B.Transport and 2 Infantrys moved from sz70 to sz48 2 Infantrys moved from sz48 to N.G 2 B.Transports and 1 Destroyer moved from sz48 to sz18 1 Destroyer and 1 Submarine moved from sz70 to sz18 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 6 Destroyers, 12 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 2 Artillerys and 2 Infantrys Anzac defend with 1 Artillery Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Flores Hisaichi win, taking Flores from Anzac with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Artillery Battle in Gobi Hisaichi attack with 1 Bomber, 2 Infantrys and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 2 Infantrys and 1 Tankette in Gobi, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Gobi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Hisaichi win, taking Gobi from Chinese with 1 Bomber, 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ming Jong Hisaichi attack with 3 Infantrys, 2 Mech.Infs, 13 Tanks and 1 Tankette British defend with 1 Mech.Inf; Chinese defend with 7 Infantrys and 1 Tank Hisaichi roll dice for 3 Infantrys, 2 Mech.Infs, 13 Tanks and 1 Tankette in Ming Jong, round 2 : 5/19 hits, 8.33 expected hits Chinese roll dice for 7 Infantrys, 1 Mech.Inf and 1 Tank in Ming Jong, round 2 : 4/9 hits, 3.17 expected hits 1 Tankette owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Ming Jong Hisaichi roll dice for 2 Mech.Infs and 13 Tanks in Ming Jong, round 3 : 9/15 hits, 7.17 expected hits Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Ming Jong, round 3 : 3/4 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 2 Mech.Infs owned by the Hisaichi, 1 Mech.Inf owned by the British and 2 Infantrys owned by the Chinese lost in Ming Jong Hisaichi win, taking Ming Jong from Chinese with 12 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 3 Infantrys, 2 Mech.Infs, 1 Tank and 1 Tankette Casualties for Chinese: 7 Infantrys and 1 Tank Casualties for British: 1 Mech.Inf Battle in sz15 Hisaichi attack with 3 Destroyers and 6 Transports Russians defend with 1 Submarine Russians roll dice for 1 Submarine in sz15, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Destroyers and 6 Transports in sz15, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the Russians lost in sz15 Hisaichi win with 3 Destroyers and 6 Transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 Submarine Battle in sz18 Hisaichi attack with 2 B.Transports, 2 Destroyers and 1 Submarine Americans defend with 1 B.Transport, 2 Destroyers and 1 S.Sub Hisaichi roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz18, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 B.Transports and 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B.Transport and 2 Destroyers in sz18, round 2 : 1/3 hits, 1.17 expected hits 1 B.Transport owned by the Hisaichi lost in sz18 Hisaichi roll dice for 1 Submarine in sz18, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz18, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 B.Transport and 2 Destroyers in sz18, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B.Transport and 2 Destroyers in sz18, round 3 : 1/3 hits, 1.17 expected hits 1 B.Transport owned by the Americans and 1 B.Transport owned by the Hisaichi lost in sz18 Hisaichi roll dice for 1 Submarine in sz18, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz18, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Destroyers in sz18, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 4 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 S.Sub owned by the Americans and 1 Submarine owned by the Hisaichi lost in sz18 Hisaichi roll dice for 1 Destroyer in sz18, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz18, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz18 Americans win with no units remaining. Battle score for attacker is -5 Casualties for Hisaichi: 2 B.Transports, 2 Destroyers and 1 Submarine Casualties for Americans: 1 B.Transport, 2 Destroyers and 1 S.Sub Battle in N.G Hisaichi attack with 2 Artillerys, 5 Infantrys, 1 Tank and 1 Tankette British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 1 Tank and 1 Tankette in N.G, round 2 : 5/9 hits, 2.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.G, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.G Hisaichi win, taking N.G from British with 2 Artillerys, 3 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Gobi to Xining 1 AAGun moved from Xining to Ming Jong 10 Infantrys moved from S.Japan to Japan 1 Infantry moved from W.Chunking to N.Chunking 1 Artillery moved from N.Chunking to W.Sian Place Units - Hisaichi 2 Artillerys, 3 Infantrys and 1 Tank placed in Xining 3 Mech.Infs placed in Peking 6 Destroyers placed in sz79 2 Infantrys placed in Seoul 4 Infantrys placed in Davao 3 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.67 Anzac regular : 0.67 Russians regular : -0.17 British regular : 1.00 Hisaichi regular : 2.83
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 2 Artillerys, 1 Elite, 13 Infantrys and 1 Marine moved from Bengal to E.India 11 Infantrys moved from Burma to Bengal 23 Infantrys moved from Thailand to Burma 4 Infantrys and 1 Marine moved from Phuket to Thailand 6 Infantrys moved from Malaya to Thailand Purchase Units - Thai Thai buy 2 Artillerys and 9 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in E.India Thai attack with 2 Artillerys, 1 Elite, 13 Infantrys and 1 Marine British defend with 2 Artillerys, 4 Infantrys, 1 Marine and 2 Mech.Infs Thai roll dice for 2 Artillerys, 1 Elite, 13 Infantrys and 1 Marine in E.India, round 2 : 3/17 hits, 4.00 expected hits British roll dice for 2 Artillerys, 4 Infantrys, 1 Marine and 2 Mech.Infs in E.India, round 2 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in E.India Thai roll dice for 2 Artillerys, 1 Elite, 11 Infantrys and 1 Marine in E.India, round 3 : 4/15 hits, 3.67 expected hits British roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 2 Mech.Infs in E.India, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Thai, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Marine owned by the British lost in E.India Thai roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Marine in E.India, round 4 : 3/14 hits, 3.50 expected hits British roll dice for 2 Mech.Infs in E.India, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in E.India Thai win, taking E.India from British with 2 Artillerys, 1 Elite, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 21 Casualties for Thai: 4 Infantrys Casualties for British: 2 Artillerys, 4 Infantrys, 1 Marine and 2 Mech.Infs Non Combat Move - Thai Place Units - Thai 2 Artillerys placed in Bengal 6 Infantrys placed in Malaya 3 Infantrys placed in Phuket Turn Complete - Thai Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Thai regular : -1.17 British regular : -1.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 3 Mech.Infs moved from Dheli to Nepal 1 Destroyer moved from sz19 to sz45 1 Destroyer moved from sz49 to sz45 1 Artillery moved from New Guinea to Sarong British take Sarong from Hisaichi 3 Artillerys moved from New Guinea to Moresby 2 Infantrys moved from Yakutsk to Vostok 1 Artillery moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 7 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Nepal British attack with 3 Mech.Infs Hisaichi defend with 1 Mech.Inf British roll dice for 3 Mech.Infs in Nepal, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Mech.Inf in Nepal, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Nepal British win, taking Nepal from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Mech.Inf Casualties for Hisaichi: 1 Mech.Inf Battle in sz45 British attack with 2 Destroyers Yamamoto defend with 1 Destroyer British roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz45 British win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - British 2 B.Transports, 1 Carrier, 6 Destroyers, 2 EarlyFighters and 2 Transports moved from sz64 to sz63 Place Units - British 4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta 1 Bunker, 1 Infantry and 2 Mech.Infs placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 British regular : 1.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Anzac 2 Artillerys moved from W.Australia to sz50 2 Marines moved from Derby to sz50 4 Infantrys moved from Derby to sz50 2 Infantrys moved from sz50 to Soem Anzac take Soem from Yamamoto 2 Infantrys moved from sz50 to Flores 1 Artillery and 1 Marine moved from sz50 to Flores 1 Artillery and 1 Marine moved from sz50 to Flores 2 EarlyFighters moved from sz50 to sz48 Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in sz48 Anzac attack with 2 EarlyFighters Hisaichi defend with 1 B.Transport Anzac roll dice for 2 EarlyFighters in sz48, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 B.Transport in sz48, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in sz48 Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 B.Transport Battle in Flores Anzac attack with 2 Artillerys, 2 Infantrys and 2 Marines Hisaichi defend with 2 Artillerys and 1 Infantry Anzac roll dice for 2 Artillerys, 2 Infantrys and 2 Marines in Flores, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores Anzac roll dice for 2 Artillerys, 2 Infantrys and 2 Marines in Flores, round 3 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 2 Artillerys, 1 Infantry and 2 Marines remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Darwin to Moresby 2 EarlyFighters moved from sz48 to sz50 2 Infantrys moved from Darwin to Derby Place Units - Anzac 1 Transport placed in sz50 2 Artillerys placed in W.Australia 1 EarlyFighter, 1 Elite and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33 Hisaichi regular : -0.50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Americans 5 Infantrys and 10 Marines moved from N.Japan to Akina 1 EarlyFighter and 1 L.Fighter moved from sz7 to Akina 1 B29 and 1 EarlyFighter moved from Ostrov to Akina 2 Marines moved from Alaska to sz4 1 Elite moved from Wake to sz19 1 Elite and 1 S.Sub moved from sz19 to sz75 1 Elite moved from sz75 to Manila 1 Destroyer moved from sz76 to sz75 1 Submarine moved from sz9 to sz76 4 B.Transports moved from sz7 to sz4 2 Marines and 1 Transport moved from sz4 to sz7 2 Marines moved from sz7 to N.Japan 1 Carrier and 2 Destroyers moved from sz7 to sz1 3 Transports moved from sz7 to sz4 2 Tankettes moved from Alaska to sz4 1 Infantry and 1 Marine moved from Alaska to sz4 1 Marine moved from Alaska to sz4 1 Infantry, 2 Marines and 2 Tankettes moved from sz4 to Palana 2 Tankettes moved from Anchorage to Alaska 2 B.Transports moved from sz14 to sz23 6 Marines moved from San Francisco to sz23 2 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 1 Artillery moved from San Francisco to Nor Cal 1 Infantry moved from San Francisco to Nor Cal 2 B.Transports moved from sz5 to sz6 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz5 8 Marines moved from sz5 to Alaska 8 Marines moved from sz14 to Seattle 1 B29 moved from Hilo to Akina Purchase Units - Americans Americans buy 2 Bunkers, 2 Destroyers, 1 Factory, 10 Marines, 1 S.Sub and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz75 Americans attack with 1 Destroyer and 1 S.Sub Yamamoto defend with 1 T.Boat Americans roll dice for 1 S.Sub in sz75, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Yamamoto lost in sz75 Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in Akina Americans attack with 2 B29s, 2 EarlyFighters, 5 Infantrys, 1 L.Fighter and 10 Marines Masaharu defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 10 Infantrys; Yamamoto defend with 4 Infantrys Masaharu roll AA dice in Akina : 2/5 hits, 0.83 expected hits 2 B29s owned by the Americans lost in Akina Americans roll dice for 2 EarlyFighters, 5 Infantrys, 1 L.Fighter and 10 Marines in Akina, round 2 : 4/18 hits, 5.50 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 1 Bunker, 1 Elite and 14 Infantrys in Akina, round 2 : 6/16 hits, 5.50 expected hits 1 Marine owned by the Americans, 3 Infantrys owned by the Masaharu and 5 Infantrys owned by the Americans lost in Akina Americans roll dice for 2 EarlyFighters, 1 L.Fighter and 9 Marines in Akina, round 3 : 3/12 hits, 4.33 expected hits Masaharu roll dice for 1 Bunker, 1 Elite and 11 Infantrys in Akina, round 3 : 2/13 hits, 4.50 expected hits 2 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Akina Americans roll dice for 2 EarlyFighters, 1 L.Fighter and 7 Marines in Akina, round 4 : 3/10 hits, 3.67 expected hits Masaharu roll dice for 1 Bunker, 1 Elite and 8 Infantrys in Akina, round 4 : 3/10 hits, 3.50 expected hits 3 Marines owned by the Americans and 3 Infantrys owned by the Yamamoto lost in Akina Americans roll dice for 2 EarlyFighters, 1 L.Fighter and 4 Marines in Akina, round 5 : 2/7 hits, 2.67 expected hits Masaharu roll dice for 1 Bunker, 1 Elite and 5 Infantrys in Akina, round 5 : 2/7 hits, 2.50 expected hits 2 Marines owned by the Americans, 1 Infantry owned by the Masaharu and 1 Infantry owned by the Yamamoto lost in Akina Americans roll dice for 2 EarlyFighters, 1 L.Fighter and 2 Marines in Akina, round 6 : 2/5 hits, 2.00 expected hits Masaharu roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Akina, round 6 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Masaharu and 2 EarlyFighters owned by the Americans lost in Akina Americans roll dice for 1 L.Fighter and 2 Marines in Akina, round 7 : 3/3 hits, 1.33 expected hits Masaharu roll dice for 1 Bunker, 1 Elite and 1 Infantry in Akina, round 7 : 2/3 hits, 1.17 expected hits 1 Marine owned by the Americans, 1 Elite owned by the Masaharu, 1 Infantry owned by the Masaharu, 1 L.Fighter owned by the Americans and 1 Bunker owned by the Masaharu lost in Akina Americans captures 29PUs while taking Masaharu capital Americans win, taking Akina from Masaharu with 1 Marine remaining. Battle score for attacker is -63 Casualties for Americans: 2 B29s, 2 EarlyFighters, 5 Infantrys, 1 L.Fighter and 9 Marines Casualties for Masaharu: 1 Bunker, 1 Elite and 10 Infantrys Casualties for Yamamoto: 4 Infantrys Battle in Manila Non Combat Move - Americans 1 Destroyer and 1 Submarine moved from sz25 to sz11 1 Destroyer moved from sz4 to sz7 2 Transports moved from sz34 to sz30 Place Units - Americans 1 Bunker placed in N.Japan 1 Bunker and 1 Factory placed in Sukhalin 2 Destroyers placed in sz4 2 Tankettes placed in Anchorage 1 S.Sub placed in sz25 1 Marine placed in Pearl Harbor 9 Marines placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 129 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Masaharu regular : -2.00 Masaharu AA : 1.17
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TripleA Turn Summary: Masaharu round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Masaharu 6 Infantrys moved from Amursk to Belogorsk Combat - Masaharu Battle in Belogorsk Masaharu attack with 6 Infantrys Russians defend with 1 Mech.Inf Masaharu roll dice for 6 Infantrys in Belogorsk, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Belogorsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 6 Infantrys in Belogorsk, round 3 : 2/6 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Belogorsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 6 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mech.Inf Non Combat Move - Masaharu Turn Complete - Masaharu
Combat Hit Differential Summary :
Masaharu regular : 0.00 Russians regular : -0.67
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@dawgoneit leaving tonight. wont be back until monday or tuesday.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Russians 2 Infantrys and 1 Marine moved from Ulaan Ude to Irkutsk 4 Infantrys moved from Ulaan Ude to Jinan 1 Elite, 8 Infantrys, 2 Marines and 2 Mech.Infs moved from Quingdao to Belogorsk 1 Infantry moved from Ustkut to Irkutsk 3 Mech.Infs moved from Achinsk to Quyan 2 Infantrys moved from Haixi to Quyan 1 Elite and 5 Infantrys moved from Jinquan to W.Mongolia 2 Mech.Infs moved from Kaask to Quyan 1 Mech.Inf moved from Quyan to Cheng 1 Infantry moved from Kyzyl to Haixi 1 EarlyFighter moved from Achinsk to Quyan 4 Infantrys moved from Kaask to Jinquan Purchase Units - Russians Russians buy 1 Elite, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 3 Infantrys and 1 Marine Masaharu defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 2 : 0/4 hits, 0.83 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 3 : 1/4 hits, 0.83 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Belogorsk Russians attack with 1 Elite, 8 Infantrys, 2 Marines and 2 Mech.Infs Masaharu defend with 6 Infantrys Russians roll dice for 1 Elite, 8 Infantrys, 2 Marines and 2 Mech.Infs in Belogorsk, round 2 : 2/13 hits, 3.50 expected hits Masaharu roll dice for 6 Infantrys in Belogorsk, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Belogorsk Russians roll dice for 1 Elite, 6 Infantrys, 2 Marines and 2 Mech.Infs in Belogorsk, round 3 : 5/11 hits, 3.17 expected hits Masaharu roll dice for 4 Infantrys in Belogorsk, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 4 Infantrys owned by the Masaharu lost in Belogorsk Russians win, taking Belogorsk from Masaharu with 1 Elite, 4 Infantrys, 2 Marines and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Masaharu: 6 Infantrys Non Combat Move - Russians 1 Infantry moved from Vostok to Quingdao Place Units - Russians 3 Infantrys placed in Quingdao 1 Elite, 2 Infantrys and 3 Mech.Infs placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.00 Russians regular : -0.33
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@dawgoneit Have fun!
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Research Technology - Yamamoto Combat Move - Yamamoto 2 Destroyers moved from sz16 to sz7 1 Destroyer moved from sz16 to sz3 1 Destroyer moved from sz72 to sz45 2 Carriers, 1 EarlyFighter and 1 T.Boat moved from sz70 to sz45 1 B.Transport moved from sz58 to sz45 2 Fighters moved from sz78 to sz75 3 Infantrys and 1 Marine moved from S.Japan to sz78 1 B.Transport, 3 Infantrys and 1 Marine moved from sz78 to sz75 1 Carrier moved from sz78 to sz75 3 Infantrys and 1 Marine moved from sz75 to Manila 2 Transports moved from sz78 to sz7 1 Destroyer moved from sz78 to sz76 1 Transport moved from sz78 to sz76 1 Destroyer moved from sz78 to sz75 8 Infantrys moved from Tokyo to sz78 1 B.Transport, 8 Infantrys and 2 Transports moved from sz78 to sz16 8 Infantrys moved from sz16 to Akina 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz58 1 Infantry and 2 Tanks moved from W.Borneo to sz60 1 B.Transport, 1 Destroyer, 1 Infantry and 2 Tanks moved from sz60 to sz58 2 Artillerys, 3 Infantrys and 2 Tanks moved from sz58 to Flores 3 Artillerys, 3 Infantrys and 1 Tank moved from Java to Sumatra Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 5 Destroyers, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks Anzac defend with 2 Artillerys, 1 Infantry and 2 Marines Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Flores, round 2 : 3/7 hits, 2.50 expected hits Anzac roll dice for 2 Artillerys, 1 Infantry and 2 Marines in Flores, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 2 Marines owned by the Anzac lost in Flores Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Flores, round 3 : 2/7 hits, 2.50 expected hits Anzac roll dice for 2 Artillerys in Flores, round 3 : 2/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Anzac with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys, 1 Infantry and 2 Marines Casualties for Yamamoto: 2 Infantrys Battle in sz45 Yamamoto attack with 1 B.Transport, 2 Carriers, 1 Destroyer, 1 EarlyFighter and 1 T.Boat British defend with 2 Destroyers Yamamoto roll dice for 1 B.Transport, 2 Carriers, 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz45, round 2 : 5/5 hits, 1.33 expected hits British roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the British and 1 T.Boat owned by the Yamamoto lost in sz45 Yamamoto win with 1 B.Transport, 2 Carriers, 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 T.Boat Casualties for British: 2 Destroyers Battle in sz75 Yamamoto attack with 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Fighters Americans defend with 1 Destroyer and 1 S.Sub Americans roll dice for 1 S.Sub in sz75, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Fighters in sz75, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 S.Sub owned by the Americans lost in sz75 Yamamoto win with 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 Destroyer and 1 S.Sub Battle in sz7 Yamamoto attack with 2 Destroyers and 2 Transports Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Destroyers and 2 Transports in sz7, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz7, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers and 2 Transports in sz7, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz7, round 3 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Transport owned by the Yamamoto lost in sz7 Yamamoto win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Transport Casualties for Americans: 1 Destroyer and 1 Transport Battle in Manila Yamamoto attack with 3 Infantrys and 1 Marine Americans defend with 1 Elite Yamamoto roll dice for 3 Infantrys and 1 Marine in Manila, round 2 : 0/4 hits, 0.83 expected hits Americans roll dice for 1 Elite in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Manila Yamamoto roll dice for 2 Infantrys and 1 Marine in Manila, round 3 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Elite in Manila, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Manila Yamamoto win, taking Manila from Americans with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Elite Battle in Akina Yamamoto attack with 8 Infantrys Americans defend with 1 AAGun, 1 Factory and 1 Marine Yamamoto roll dice for 8 Infantrys in Akina, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 Marine in Akina, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 8 Infantrys in Akina, round 3 : 1/8 hits, 1.33 expected hits Americans roll dice for 1 Marine in Akina, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Akina Yamamoto win, taking Akina from Americans with 8 Infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 Marine Battle in sz76 Yamamoto attack with 1 Destroyer and 1 Transport Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz76, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz76, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz76, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz76, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz76, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz76, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz76, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz76 Yamamoto win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 7 Infantrys moved from Tokyo to S.Japan Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in S.Borneo 1 Infantry and 2 Tanks placed in W.Borneo 4 Destroyers placed in sz78 1 B.Transport and 1 Destroyer placed in sz74 Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : -1.33 Anzac regular : -0.33 British regular : 0.00
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@entek going camping to a place called bass lake. never been there. my brother invited me.
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Chinese 4 Infantrys moved from Quyan to Gobi 1 Infantry moved from N.Mongolia to Gobi Combat - Chinese Battle in Gobi Chinese attack with 5 Infantrys Hisaichi defend with 2 Infantrys and 1 Tankette Chinese roll dice for 5 Infantrys in Gobi, round 2 : 2/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tankette in Gobi, round 2 : 1/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 4 Infantrys in Gobi, round 3 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Chinese win, taking Gobi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Tankette Non Combat Move - Chinese Turn Complete - Chinese
Combat Hit Differential Summary :
Chinese regular : 1.50 Hisaichi regular : 0.83