Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Chahar to Shantung
            2 Fighters moved from Shensi to Shantung
            1 Mech.Inf moved from Ningsia to Shantung
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 ArmoredCar moved from Shensi to Chahar
            2 Artillerys and 2 Infantrys moved from Ningsia to Shensi
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai
            2 Mech.Infs moved from Gobi Altai to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 2 Fighters, 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Bomber, 1 Factory and 3 Tanks
                    Chinese roll dice for 2 Fighters, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 4/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 3 Tanks in Shantung, round 2 : 2/4 hits, 1.67 expected hits
                    3 Tanks owned by the Hisaichi, 1 Bomber owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 19
                Casualties for Chinese: 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Bomber and 3 Tanks
    
        Non Combat Move - Chinese
            1 Fighter moved from Shantung to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Fighter and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.83
    Hisaichi regular : -0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            2 ArmoredCars moved from Hupeh to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Shansi
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 3 Infantrys moved from 75 Sea Zone to Ayan
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Elite moved from 75 Sea Zone to Ayan
            2 Fighters moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 1 Bunker, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 3 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
            Battle in Shantung
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Factory and 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
                Russians defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
                    Hisaichi roll dice for 1 Battleship in Ayan, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Ayan, round 2 : 4/7 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Ayan, round 3 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Changing ownership of Khabarovsk from Russians to Hisaichi
            EDIT: Turning off Edit Mode
            2 Fighters moved from Ayan to 75 Sea Zone
            3 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Hunan to Hupeh
            1 Infantry moved from Kiangsi to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            9 Infantrys and 2 Tanks moved from Liaoning to Kirin
            1 Destroyer and 1 Submarine moved from 76 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 104 Sea Zone
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kwangtung: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Kirin: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Bunker and 3 Infantrys placed in Hupeh
            4 ArmoredCars and 4 Tanks placed in Changchun
            2 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Russians regular : -1.50
    Hisaichi regular : 3.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Artillery moved from Mersa Matruh to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone
            3 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Tripoli to 47 Sea Zone
            2 Infantrys moved from El Agheila to 48 Sea Zone
            1 Infantry moved from Tripoli to 48 Sea Zone
            3 ArmoredCars moved from El Agheila to 48 Sea Zone
            3 ArmoredCars, 1 Artillery, 4 Infantrys and 4 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 47 Sea Zone
            1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys and 7 Infantrys moved from 47 Sea Zone to Tunis
            2 ArmoredCars, 12 Artillerys, 1 Bomber, 2 Elites, 9 Infantrys, 5 Mech.Infs and 4 Tanks moved from S.Tunisia to Tunis
            2 ArmoredCars moved from El Agheila to S.Tunisia
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from Languedoc to Burgundy
            1 Infantry moved from Languedoc to Burgundy
            1 ArmoredCar moved from Languedoc to Orleanais
            1 Fighter moved from Languedoc to Burgundy
            1 ArmoredCar moved from Catalonia to Burgundy
            1 Artillery and 3 Infantrys moved from Catalonia to Languedoc
            1 Artillery and 3 Infantrys moved from La Mancha to Catalonia
            2 ArmoredCars moved from Madrid to Catalonia
            1 Infantry moved from Madrid to La Mancha
            1 Infantry moved from Picardy to Lorraine
                  French take Lorraine from Germans
            1 Fighter moved from Languedoc to Orleanais
            1 Adv.Fighter moved from Languedoc to Belgium
            1 Artillery moved from Wales to 20 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Belgium
            1 Infantry moved from Cape Town to 40 Sea Zone
            1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Kenya to 62 Sea Zone
            1 Infantry and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            1 Artillery moved from Italian East Africa to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Infantrys moved from 62 Sea Zone to Italian East Africa
            2 ArmoredCars moved from Palestine to W.Iran
            3 Infantrys moved from Lower Egypt to Palestine
            2 ArmoredCars moved from Nubia to Palestine
            1 Artillery and 2 Infantrys moved from Darfur to Kufra
            1 ArmoredCar moved from Mersa Matruh to Palestine
            1 Infantry moved from Nubia to Lower Egypt
            3 Mot.Infs moved from Saratov to Gorky
            3 Mot.Infs moved from Gorky to Kirov
            1 Mech.Inf moved from Erzurum to Saratov
            1 Infantry moved from W.Iran to Azerbaijan
            1 Infantry moved from E.Iran to Uzbekistan
            1 Fighter moved from Kweichow to Yunnan
            1 Fighter moved from Kweichow to N.French Indochina
            1 Fighter moved from Kweichow to Yunnan
            1 Infantry moved from Kweichow to N.French Indochina
            1 Artillery moved from Kweichow to N.French Indochina
            6 ArmoredCars, 5 Artillerys, 13 Infantrys, 1 Mech.Inf and 1 Tank moved from Kweichow to Hunan
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            2 Artillerys and 6 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
            1 Fighter moved from Madras to Assam
            2 Infantrys moved from Rajputana to Hyderabad
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Artillery moved from Madras to Hyderabad
            4 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Wales to Manchester
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 4 Bunkers, 1 Fighter, 28 Infantrys, 1 Mot.Inf, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French Indochina
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Hunan
                British attack with 6 ArmoredCars, 5 Artillerys, 13 Infantrys, 1 Mech.Inf and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 6 ArmoredCars, 5 Artillerys, 13 Infantrys, 1 Mech.Inf and 1 Tank in Hunan, round 2 : 10/26 hits, 7.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                British win, taking Hunan from Hisaichi with 6 ArmoredCars, 5 Artillerys, 13 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Tunis
                British attack with 1 Adv.Fighter, 5 ArmoredCars, 14 Artillerys, 1 Bomber, 2 Elites, 16 Infantrys, 5 Mech.Infs and 4 Tanks
                Germans defend with 4 Tanks; Italians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 13 Infantrys and 2 Mech.Infs
                    Italians roll AA dice in Tunis : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in Tunis, round 2 : 3/3 hits, 1.67 expected hits
                Units damaged: 2 Bunkers owned by the Italians
                    1 Infantry owned by the Italians lost in Tunis
                    British roll dice for 1 Adv.Fighter, 5 ArmoredCars, 14 Artillerys, 1 Bomber, 2 Elites, 16 Infantrys, 5 Mech.Infs and 4 Tanks in Tunis, round 2 : 15/48 hits, 17.50 expected hits
                    Italians roll dice for 2 Artillerys, 2 Bunkers, 12 Infantrys, 2 Mech.Infs and 4 Tanks in Tunis, round 2 : 7/22 hits, 8.33 expected hits
                    2 Artillerys owned by the Italians, 12 Infantrys owned by the Italians, 7 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Tunis
                    British roll dice for 1 Adv.Fighter, 5 ArmoredCars, 14 Artillerys, 1 Bomber, 2 Elites, 9 Infantrys, 5 Mech.Infs and 4 Tanks in Tunis, round 3 : 16/41 hits, 15.17 expected hits
                    Italians roll dice for 2 Bunkers, 1 Mech.Inf and 4 Tanks in Tunis, round 3 : 5/7 hits, 3.33 expected hits
                    2 Bunkers owned by the Italians, 2 Artillerys owned by the British, 3 Infantrys owned by the British, 1 Mech.Inf owned by the Italians and 4 Tanks owned by the Germans lost in Tunis
                British win, taking Tunis from Italians with 1 Adv.Fighter, 5 ArmoredCars, 12 Artillerys, 1 Bomber, 2 Elites, 6 Infantrys, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 50
                Casualties for Italians: 2 Artillerys, 2 Bunkers, 13 Infantrys and 2 Mech.Infs
                Casualties for British: 2 Artillerys and 10 Infantrys
                Casualties for Germans: 4 Tanks
            Battle in Burgundy
                British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Burgundy, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Burgundy
                British win, taking Burgundy from Germans with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                British attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Orleanais
                British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery
                    British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Orleanais, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Orleanais
                British win, taking Orleanais from Germans with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - British
            1 Fighter moved from Orleanais to Wales
            1 Fighter moved from Burgundy to Wales
            1 Adv.Fighter moved from Belgium to Picardy
            1 Adv.Fighter moved from Tunis to 47 Sea Zone
            1 Bomber moved from Tunis to Catalonia
            2 Fighters moved from Yunnan to Assam
            1 Fighter moved from N.French Indochina to Assam
    
        Place Units - British
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker, 2 Infantrys and 1 Mot.Inf placed in E.Iran
            1 Bunker and 4 Infantrys placed in Manchester
            1 Artillery, 1 Bunker and 3 Infantrys placed in Wales
            3 Artillerys and 5 Infantrys placed in London
            1 Artillery and 1 Infantry placed in Palestine
            2 Transports placed in 56 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Fighter and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            3 Infantrys placed in Italian East Africa
    
        Turn Complete - British
            British collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Italians regular : 0.33
    Thai regular : 0.67
    Germans regular : -1.67
    British regular : 4.83
    Italians AA : -0.33
    Hisaichi regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Fighter moved from Canberra to 113 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier and 1 Cruiser; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier and 1 Cruiser placed in 113 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
                Dutch loses 0 PUs for violating Venezuelas neutrality.
            1 Infantry moved from Amazon to Venezuela
                  Dutch take Venezuela from Neutral
    
        Purchase Units - Dutch
            Dutch buy 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Infantrys and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Finns
            1 Artillery, 2 Infantrys and 1 Tank moved from Lapland to Finnmark
            1 ArmoredCar moved from Vyborg to Vologda
            1 Fighter moved from Leningrad to Vologda
    
        Purchase Units - Finns
            Finns buy 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Finnmark
                Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Finnmark, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Finns loses 0 PUs for violating Finnmarks neutrality.
                Finns win, taking Finnmark from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Vologda
                Finns attack with 1 ArmoredCar and 1 Fighter
                Russians defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar and 1 Fighter in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vologda
                Finns win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Finns: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vologda to S.Karelia
            1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank moved from Vyborg to S.Karelia
            2 Infantrys moved from Kotka to Vyborg
            1 Infantry moved from Murmansk to Lapland
            1 Infantry moved from N.Karelia to Lapland
            1 Tank moved from Tampere to Vyborg
            2 Artillerys and 3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Helsinki to Tampere
            2 ArmoredCars moved from Helsinki to Oulu
    
        Place Units - Finns
            3 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : 0.67
    Neutral regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            1 ArmoredCar moved from Kiev to E.Romania
            1 Artillery and 1 Infantry moved from Bucharest to W.Romania
            1 Infantry moved from Bucharest to W.Romania
            1 Artillery moved from Bucharest to E.Romania
            1 ArmoredCar and 1 Tank moved from Kiev to E.Romania
            1 Artillery and 1 Infantry moved from Kursk to Donetsk
            2 Fighters moved from Kursk to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in W.Romania
                Romanians attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Marine
                    Romanians roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 2 : 3/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Marine in W.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in W.Romania
                Romanians win, taking W.Romania from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in E.Romania
                Romanians attack with 2 ArmoredCars, 1 Artillery and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in E.Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Bucharest
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
            2 Infantrys and 1 Tank placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Romanians regular : 1.33
    Russians regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to N.French Indochina
            1 ArmoredCar moved from Burma to N.French Indochina
            1 Fighter moved from Hupeh to N.French Indochina
            2 ArmoredCars, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 5 Tanks moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.French Indochina
                Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.French Indochina, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Yunnan
                Thai attack with 2 ArmoredCars, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 5 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 ArmoredCars, 4 Artillerys, 2 Elites, 8 Infantrys, 1 Marine and 5 Tanks in Yunnan, round 2 : 8/22 hits, 7.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 ArmoredCars, 4 Artillerys, 2 Elites, 7 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from N.Thailand to Yunnan
            1 Mech.Inf moved from N.Thailand to Yunnan
            2 ArmoredCars and 2 Tanks moved from Bangkok to N.Thailand
            1 Fighter moved from N.French Indochina to Hupeh
            1 Destroyer and 2 Transports moved from 65 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 65 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            2 Infantrys placed in N.Thailand
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    French regular : -0.67
    Thai regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            2 Artillerys, 13 Infantrys, 6 Marines and 4 Tanks moved from Languedoc to Provence
            1 B.Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Transport moved from 43 Sea Zone to 42 Sea Zone
            4 Infantrys and 2 Marines moved from Valencia to 42 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Tuscany
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Campania
            1 B.Transport, 4 Infantrys, 2 Marines and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
            4 Infantrys and 2 Marines moved from 43 Sea Zone to Provence
            2 Infantrys moved from Catalonia to 43 Sea Zone
            2 Infantrys moved from 43 Sea Zone to Provence
            1 Elite, 1 Infantry and 2 Marines moved from Aquitaine to Languedoc
            3 Infantrys and 1 Marine moved from Andalusia to 41 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 41 Sea Zone to 43 Sea Zone
            3 Infantrys moved from 43 Sea Zone to Provence
            1 Marine moved from 43 Sea Zone to Provence
            2 ArmoredCars moved from Navarre to Languedoc
            2 Mech.Infs moved from Portugal to Aquitaine
            1 Tank moved from Mauritania to 31 Sea Zone
            1 Marine moved from Mauritania to 31 Sea Zone
            4 Infantrys moved from Mauritania to 31 Sea Zone
            1 B.Transport, 4 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
            4 Infantrys, 1 Marine and 1 Tank moved from 42 Sea Zone to Valencia
            1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Infantry and 1 Marine moved from W.Morocco to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            3 Infantrys and 1 Marine moved from Cape Verde to 33 Sea Zone
            3 Infantrys moved from Mauritania to 36 Sea Zone
            1 B.Transport and 3 Infantrys moved from 36 Sea Zone to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to Andalusia
            1 B.Transport, 3 Infantrys and 1 Marine moved from 33 Sea Zone to 31 Sea Zone
            3 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia
            1 Transport moved from 43 Sea Zone to 41 Sea Zone
            3 Infantrys moved from Serbia to W.Romania
            1 Adv.Fighter moved from Croatia to 50 Sea Zone
            1 Adv.Fighter moved from 50 Sea Zone to Tuscany
            1 Bomber moved from Croatia to Campania
            4 L.Fighters and 1 S.Bomber moved from Croatia to W.Romania
            2 Infantrys moved from Albania to Serbia
            1 Fighter moved from San Francisco to 89 Sea Zone
            1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 89 Sea Zone
            1 Submarine moved from 91 Sea Zone to 97 Sea Zone
            1 Submarine moved from 91 Sea Zone to 117 Sea Zone
            1 Artillery moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 89 Sea Zone
            1 Infantry moved from 89 Sea Zone to Midway
            1 Artillery moved from 89 Sea Zone to Midway
            1 Fighter moved from 91 Sea Zone to Midway
            1 Adv.Fighter moved from 91 Sea Zone to Midway
            1 Fighter moved from 91 Sea Zone to 97 Sea Zone
            1 Adv.Fighter moved from 91 Sea Zone to 97 Sea Zone
            1 Fighter moved from 91 Sea Zone to 97 Sea Zone
            1 Fighter moved from 91 Sea Zone to 89 Sea Zone
            1 Fighter moved from 91 Sea Zone to 89 Sea Zone
            2 Fighters moved from Zhigansk to 76 Sea Zone
            2 Infantrys and 2 Marines moved from Zhigansk to Yakutsk
            1 Infantry moved from Alaska to 74 Sea Zone
            1 Infantry moved from 74 Sea Zone to Umnak
            1 Fighter moved from Alaska to Umnak
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
            2 Infantrys moved from S.Chile to 39 Sea Zone
            1 Tank moved from Argentina to 39 Sea Zone
            2 Infantrys and 1 Tank moved from 39 Sea Zone to Bahia
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Battleship, 1 Bunker, 3 Destroyers, 1 Elite, 6 Infantrys, 1 L.Fighter, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 97 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 89 Sea Zone
                Americans attack with 1 Destroyer, 3 Fighters and 1 Transport
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer, 3 Fighters and 1 Transport in 89 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 89 Sea Zone
                Americans win with 3 Fighters and 1 Transport remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in Midway
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Midway, round 2 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 2 Infantrys in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in 76 Sea Zone
                Americans attack with 2 Fighters
                Hisaichi defend with 1 Transport
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in W.Romania
                Americans attack with 3 Infantrys, 4 L.Fighters and 1 S.Bomber
                Romanians defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Infantrys, 4 L.Fighters and 1 S.Bomber in W.Romania, round 2 : 4/8 hits, 3.50 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians, 1 Infantry owned by the Americans and 2 Infantrys owned by the Romanians lost in W.Romania
                Americans win, taking W.Romania from Romanians with 2 Infantrys, 4 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Campania
                Americans attack with 1 Bomber and 1 Infantry
                Italians defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Campania, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Campania
                Americans win, taking Campania from Italians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Tuscany
                Americans attack with 1 Adv.Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Tuscany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Infantry in Tuscany, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tuscany, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Tuscany
                Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Tuscany to 46 Sea Zone
            1 Bomber moved from Campania to Provence
            1 S.Bomber moved from W.Romania to 48 Sea Zone
            1 S.Bomber moved from 48 Sea Zone to Provence
            1 L.Fighter moved from W.Romania to Croatia
            3 L.Fighters moved from W.Romania to Serbia
            1 Adv.Fighter and 1 Fighter moved from Midway to 91 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 97 Sea Zone to 91 Sea Zone
            3 Fighters moved from 89 Sea Zone to 91 Sea Zone
            2 Fighters moved from 76 Sea Zone to Kamchatka
    
        Place Units - Americans
            1 Bunker and 2 Infantrys placed in Croatia
            2 Artillerys and 1 Infantry placed in Serbia
            2 Tanks placed in Albania
            2 Infantrys placed in Sardinia
            2 Artillerys placed in Catalonia
            2 Mech.Infs placed in Portugal
            1 L.Fighter placed in Rio de Oro
            1 Battleship and 2 Destroyers placed in 91 Sea Zone
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
            2 Adv.Fighters placed in San Francisco
            1 Infantry placed in Alaska
            1 Elite placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : 0.67
    Italians regular : 0.67
    Romanians regular : 0.00
    Hisaichi regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            1 unit repaired.
            4 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 28 Tanks moved from Kuybyshev to Ufa
            1 Tank moved from S.Karelia to Vologda
                  Germans take Vologda from Russians
            1 Tank moved from Vologda to S.Karelia
            1 Artillery and 1 Infantry moved from Smolensk to Yaroslavl
            2 Infantrys moved from S.Karelia to Yaroslavl
            2 ArmoredCars moved from Vinnytsia to W.Romania
            1 Artillery moved from Hungary to W.Romania
            1 Infantry moved from Kursk to Rostov
            1 Artillery moved from Kursk to Rostov
            1 Artillery moved from Kursk to Tula
            1 Artillery moved from Kursk to Tula
            2 Infantrys moved from Kursk to Tula
            1 Stuka moved from Kursk to Tula
            1 Stuka moved from Kursk to Yaroslavl
            1 Stuka moved from Kursk to Yaroslavl
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Bavaria to Lorraine
            1 Stuka moved from Bohemia to W.Romania
            1 Artillery and 2 Infantrys moved from Paris to Orleanais
            1 Artillery and 2 Infantrys moved from Paris to Burgundy
            1 Stuka moved from Paris to Burgundy
            1 Stuka moved from Normandy to Orleanais
            3 Infantrys moved from Normandy to Brittany
            1 Infantry moved from Normandy to Brittany
            2 Infantrys moved from Normandy to Picardy
            4 Infantrys moved from Rhine to Belgium
            1 Stuka moved from Rhine to Belgium
            1 Stuka moved from Rhine to Picardy
            1 Stuka moved from Rhine to Lorraine
            1 Infantry moved from Normandy to Brittany
            1 Artillery and 3 Infantrys moved from Bavaria to Lorraine
            1 Stuka moved from Lorraine to Burgundy
            1 Mech.Inf moved from Bohemia to Lombardy
            1 Artillery moved from Paris to Picardy
            1 Bomber moved from Berlin to 20 Sea Zone
            3 Adv.Fighters moved from 21 Sea Zone to 19 Sea Zone
            1 Fighter moved from 22 Sea Zone to 19 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to 19 Sea Zone
            2 Tanks moved from Netherlands to 22 Sea Zone
            1 Artillery moved from Netherlands to 22 Sea Zone
            2 Infantrys moved from Netherlands to 21 Sea Zone
            4 Infantrys moved from Netherlands to 22 Sea Zone
            1 Infantry moved from Oslo to 22 Sea Zone
            1 Artillery, 5 Infantrys, 2 Tanks and 4 Transports moved from 22 Sea Zone to 20 Sea Zone
            1 Battleship, 2 Carriers, 2 Cruisers and 2 Infantrys moved from 21 Sea Zone to 20 Sea Zone
            1 Carrier and 1 Destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 Artillery and 5 Infantrys moved from 20 Sea Zone to Brittany
            2 Infantrys and 2 Tanks moved from 20 Sea Zone to Brittany
            1 Infantry moved from Normandy to Orleanais
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Fighter, 23 Infantrys, 2 Stukas and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Burgundy
                Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
                British defend with 1 ArmoredCar and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Burgundy, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 ArmoredCar and 2 Infantrys in Burgundy, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Burgundy
                    Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Burgundy, round 3 : 3/5 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burgundy
                Germans win, taking Burgundy from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for British: 1 ArmoredCar and 2 Infantrys
            Battle in W.Romania
                Germans attack with 2 ArmoredCars, 1 Artillery and 1 Stuka
                Americans defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Stuka in W.Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 2 Infantrys in W.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in W.Romania
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Stuka in W.Romania, round 3 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in W.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Stuka in W.Romania, round 4 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in W.Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Americans lost in W.Romania
                Germans win, taking W.Romania from Americans with 1 ArmoredCar, 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Americans: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
                British defend with 1 Adv.Fighter
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Picardy, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 Adv.Fighter in Picardy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Picardy, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Adv.Fighter in Picardy, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Adv.Fighter owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Adv.Fighter
            Battle in Ufa
                Germans attack with 4 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 28 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 28 Tanks in Ufa, round 2 : 19/44 hits, 20.67 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Ufa
                Germans win, taking Ufa from Russians with 3 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 28 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Tula
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Tula, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Stuka in Tula, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Tula, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Tula
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Stuka in Tula, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Tula
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Stuka in Tula, round 5 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Tula, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Stuka in Tula, round 6 : 4/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Tula, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 2 Artillerys, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Yaroslavl
                Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Yaroslavl, round 2 : 5/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Belgium
                Germans attack with 4 Infantrys and 1 Stuka
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 Infantrys and 1 Stuka in Belgium, round 2 : 1/5 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 3 Infantrys and 1 Stuka in Belgium, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 2 Infantrys and 1 Stuka in Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in 20 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports
                British defend with 1 T.Boat and 1 Transport
                    Germans roll dice for 1 Battleship, 1 Bomber, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports in 20 Sea Zone, round 2 : 2/9 hits, 3.50 expected hits
                    British roll dice for 1 T.Boat and 1 Transport in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the British and 1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports remaining. Battle score for attacker is 12
                Casualties for British: 1 T.Boat and 1 Transport
            Battle in 19 Sea Zone
                Germans attack with 4 Adv.Fighters and 1 Fighter
                French defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 4 Adv.Fighters and 1 Fighter in 19 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    French roll dice for 1 Destroyer and 2 Transports in 19 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans, 2 Transports owned by the French and 1 Destroyer owned by the French lost in 19 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Fighter
                Casualties for French: 1 Destroyer and 2 Transports
            Battle in Brittany
                Germans attack with 1 Artillery, 12 Infantrys and 2 Tanks
                French defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 12 Infantrys and 2 Tanks in Brittany, round 2 : 3/15 hits, 3.50 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Brittany, round 2 : 4/4 hits, 1.50 expected hits
                    4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Brittany
                    Germans roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Brittany, round 3 : 2/11 hits, 2.83 expected hits
                    French roll dice for 1 Tank in Brittany, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Brittany
                Germans win, taking Brittany from French with 1 Artillery, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 4 Infantrys
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Rostov
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lorraine
                Germans attack with 1 Artillery and 5 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 5 Infantrys in Lorraine, round 2 : 0/6 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Lorraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 5 Infantrys in Lorraine, round 3 : 2/6 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Lorraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lorraine
                Germans win, taking Lorraine from French with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka
                British defend with 1 ArmoredCar and 2 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Orleanais, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 2 : 1/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Orleanais, round 3 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Germans
            4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
            1 Bomber moved from 20 Sea Zone to Normandy
            1 Stuka moved from Picardy to Paris
            2 Stukas moved from Burgundy to Paris
            1 Stuka moved from Belgium to Paris
            1 Infantry moved from Bohemia to Austria
            1 Artillery and 4 Infantrys moved from Bohemia to Hungary
            2 Infantrys moved from Bohemia to Hungary
            1 Tank moved from Vinnytsia to E.Romania
            1 Tank moved from Vinnytsia to E.Romania
            1 Artillery, 1 Elite and 2 Infantrys moved from Kiev to Kursk
            1 Stuka moved from Tula to Kursk
            2 Stukas moved from Yaroslavl to Kursk
            4 Infantrys moved from Leningrad to S.Karelia
            3 Infantrys moved from Oslo to Middle Norrland
            1 Stuka moved from Orleanais to Paris
            1 Stuka moved from W.Romania to Vinnytsia
    
        Place Units - Germans
            1 Artillery, 2 Infantrys and 1 Stuka placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Leningrad
            2 Artillerys, 1 Bunker and 6 Infantrys placed in Paris
            1 ArmoredCar and 1 Tank placed in Normandy
            4 Tanks placed in Warsaw
            1 ArmoredCar placed in Danzig
            1 Artillery and 4 Infantrys placed in Bohemia
            1 Artillery and 2 Infantrys placed in Bavaria
            Germans undo move 5.
            1 Stuka and 3 Tanks placed in Warsaw
            Germans undo move 8.
            4 Tanks placed in Warsaw
            1 Fighter and 1 Stuka placed in Berlin
            4 Infantrys placed in Rhine
            Germans undo move 10.
            1 Infantry placed in Normandy
            2 Infantrys placed in Danzig
            2 Infantrys placed in Berlin
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 1.00
    Russians regular : -3.67
    Germans regular : -5.17
    British regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Russians
            1 Infantry moved from Astrakhan to Kuybyshev
                  Russians take Kuybyshev from Germans
            1 Infantry moved from Chimkent to Karaganda
            1 Infantry moved from Tashkent to Chimkent
            1 Infantry moved from Perm to Surgut
            1 Infantry moved from Kirov to Perm
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Bomber moved from Moscow to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 2 Infantrys moved from 53 Sea Zone to E.Romania
            1 Infantry moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Artillery and 1 Infantry moved from Penza to Tula
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Artillery moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            1 Infantry moved from Moscow to Gorky
            1 Infantry moved from Tashkent to Uzbekistan
            1 Infantry moved from Arkhangelsk to Komi
            1 ArmoredCar moved from Moscow to Kirov
            2 ArmoredCars, 18 Artillerys, 31 Infantrys and 2 Tanks moved from Moscow to Yaroslavl
            1 Adv.Fighter moved from Arkhangelsk to Yaroslavl
            2 Fighters moved from Arkhangelsk to Yaroslavl
            2 Artillerys and 3 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Hulunbuir to Liaoning
            1 Infantry moved from Heilungchiang to Liaoning
            1 Artillery moved from Heilungchiang to Liaoning
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Artillery moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Chita to Heilungchiang
            1 Fighter moved from Heilungchiang to Khabarovsk
            1 Adv.Fighter moved from Heilungchiang to Ayan
            1 Fighter moved from Heilungchiang to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            2 Artillerys and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Mech.Rockets moved from Sibirsky to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 6 Artillerys, 3 Bunkers, 24 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 18 Artillerys, 2 Fighters, 31 Infantrys and 2 Tanks
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 18 Artillerys, 2 Fighters, 31 Infantrys and 2 Tanks in Yaroslavl, round 2 : 20/56 hits, 17.00 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 Adv.Fighter, 2 ArmoredCars, 18 Artillerys, 2 Fighters, 29 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys in Ayan, round 2 : 4/8 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    1 Elite owned by the Hisaichi, 2 Infantrys owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Khabarovsk
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Liaoning
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Liaoning
                Russians win, taking Liaoning from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in E.Romania
                Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Romanians defend with 1 ArmoredCar, 1 Artillery and 1 Tank; Germans defend with 2 Tanks
                    Russians roll dice for 1 Cruiser in E.Romania, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in E.Romania, round 2 : 3/5 hits, 2.00 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in E.Romania, round 2 : 4/5 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Germans lost in E.Romania
                    Russians roll dice for 1 Bomber in E.Romania, round 3 : 1/1 hits, 0.67 expected hits
                    Romanians roll dice for 2 Tanks in E.Romania, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Romanians and 1 Bomber owned by the Russians lost in E.Romania
                Romanians win with 1 Tank remaining. Battle score for attacker is -8
                Casualties for Russians: 2 Artillerys, 1 Bomber and 2 Infantrys
                Casualties for Germans: 1 Tank
                Casualties for Romanians: 1 ArmoredCar, 1 Artillery and 1 Tank
            Battle in Rostov
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Tula
                Russians attack with 2 Artillerys and 4 Infantrys
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 2 Artillerys and 4 Infantrys in Tula, round 2 : 4/6 hits, 1.67 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Tula, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Yaroslavl to Arkhangelsk
            2 Fighters moved from Yaroslavl to Arkhangelsk
            1 Fighter moved from Khabarovsk to Heilungchiang
            1 Adv.Fighter and 1 Fighter moved from Ayan to Heilungchiang
            1 AAGun moved from Chita to Heilungchiang
    
        Place Units - Russians
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            2 Artillerys, 1 Bunker and 2 Infantrys placed in Arkhangelsk
            1 Bunker and 3 Infantrys placed in Heilungchiang
            1 Artillery and 2 Infantrys placed in Chita
            2 ArmoredCars, 2 Artillerys and 6 Infantrys placed in Moscow
            1 Artillery and 2 Infantrys placed in Georgia
            1 Infantry and 1 Mot.Inf placed in Tashkent
            3 Infantrys placed in Stalingrad
            Russians undo move 8.
            3 Infantrys placed in Sibirsky
            Russians undo move 7.
            1 Infantry placed in Tashkent
            1 Mot.Inf placed in Sibirsky
            Russians undo move 5.
            1 Artillery and 1 Infantry placed in Sibirsky
            2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.00
    Germans regular : 0.00
    Russians regular : 7.67
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Italians
            4 Artillerys moved from Venetia to Croatia
            2 Elites moved from Venetia to Croatia
            2 Infantrys moved from Venetia to Croatia
            1 Infantry moved from Venetia to Croatia
            1 Fighter moved from Rome to Croatia
            1 Adv.Fighter moved from Rome to Campania
            2 Infantrys moved from Rome to Campania
            2 Adv.Fighters moved from Rome to Croatia
    
        Purchase Units - Italians
            Italians buy 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Campania
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Campania, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Campania, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Campania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Campania
                Italians win, taking Campania from Americans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Croatia
                Italians attack with 2 Adv.Fighters, 4 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
                Americans defend with 2 Bunkers, 1 Factory, 2 Infantrys and 1 L.Fighter
                    Italians roll dice for 2 Adv.Fighters, 4 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in Croatia, round 2 : 4/12 hits, 4.50 expected hits
                Units damaged: 2 Bunkers owned by the Americans
                    Americans roll dice for 2 Bunkers, 2 Infantrys and 1 L.Fighter in Croatia, round 2 : 4/5 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in Croatia
                    Italians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Elites and 1 Fighter in Croatia, round 3 : 6/8 hits, 3.33 expected hits
                    Americans roll dice for 2 Bunkers and 1 L.Fighter in Croatia, round 3 : 2/3 hits, 1.67 expected hits
                    2 Bunkers owned by the Americans, 1 L.Fighter owned by the Americans and 2 Artillerys owned by the Italians lost in Croatia
                Italians win, taking Croatia from Americans with 2 Adv.Fighters, 1 Artillery, 2 Elites and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Artillerys and 3 Infantrys
                Casualties for Americans: 2 Bunkers, 2 Infantrys and 1 L.Fighter
    
        Non Combat Move - Italians
            1 Fighter moved from Croatia to Lombardy
            2 Adv.Fighters moved from Croatia to Lombardy
            3 Infantrys moved from Venetia to Lombardy
            1 AAGun moved from Venetia to Bavaria
            1 Adv.Fighter moved from Campania to Rome
    
        Place Units - Italians
            1 Bunker and 5 Infantrys placed in Lombardy
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Italians regular : 1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - French
            4 Transports moved from 41 Sea Zone to 42 Sea Zone
            2 Artillerys and 2 Tanks moved from N.Tunisia to 42 Sea Zone
            4 Infantrys moved from N.Tunisia to 42 Sea Zone
            1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 ArmoredCar moved from N.Tunisia to 42 Sea Zone
            1 Infantry moved from N.Tunisia to 42 Sea Zone
            1 ArmoredCar, 2 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 ArmoredCar, 2 Artillerys, 5 Infantrys and 2 Tanks moved from 43 Sea Zone to Provence
            1 Adv.Fighter moved from Catalonia to Provence
            1 Adv.Fighter moved from Syria to Istanbul
            4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks moved from Bursa to Istanbul
            1 Infantry moved from Syria to Adana
            1 Infantry moved from Ankara to Bursa
            1 Infantry moved from Ankara to Bursa
            1 Infantry moved from Erzurum to Ankara
    
        Purchase Units - French
            French buy 4 Artillerys, 12 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Istanbul
                French attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    French roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Istanbul
                    French roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks in Istanbul, round 3 : 4/14 hits, 5.17 expected hits
                    Neutral roll dice for 1 Bunker in Istanbul, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Istanbul
                French loses 0 PUs for violating Istanbuls neutrality.
                French win, taking Istanbul from Neutral with 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from Istanbul to Bursa
    
        Place Units - French
            1 Artillery and 3 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            2 Artillerys and 2 Infantrys placed in Provence
            2 Infantrys placed in Ankara
            1 Mech.Inf and 1 Tank placed in Syria
            2 Infantrys placed in Iceland
    
        Turn Complete - French
            French collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : -3.33
    Neutral regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            1 Artillery moved from Wake to 88 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            1 Elite and 3 Infantrys moved from Wake to 88 Sea Zone
            1 B.Transport and 2 Infantrys moved from 88 Sea Zone to 89 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 104 Sea Zone to 113 Sea Zone
            1 Bomber moved from Wake to 113 Sea Zone
            1 L.Fighter moved from 87 Sea Zone to 113 Sea Zone
            4 Fighters and 1 L.Fighter moved from 88 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 97 Sea Zone
            1 ArmoredCar moved from Bougainville to 109 Sea Zone
            1 ArmoredCar and 1 T.Boat moved from 109 Sea Zone to 103 Sea Zone
            1 ArmoredCar moved from 103 Sea Zone to Kwajalein
                  Yamamoto take Kwajalein from Anzac
            3 Adv.Fighters, 1 Artillery, 1 B.Carrier, 1 Battleship, 4 Carriers, 3 Destroyers, 1 Elite, 2 Fighters, 4 Infantrys, 1 Submarine and 3 Transports moved from 88 Sea Zone to 89 Sea Zone
            1 Artillery, 1 Elite and 5 Infantrys moved from 89 Sea Zone to Midway
            2 Adv.Fighters moved from 89 Sea Zone to 97 Sea Zone
            1 Bomber moved from Tokyo to Khabarovsk
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Liaoning
            1 Artillery and 2 Infantrys moved from Kirin to Liaoning
            1 Adv.Fighter moved from Tokyo to Liaoning
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 1 Elite, 5 Infantrys, 3 L.Fighters, 1 S.Bomber, 3 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Liaoning
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Cruiser in Liaoning, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Liaoning
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Liaoning, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Liaoning
                Yamamoto win, taking Liaoning from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in 97 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer, 4 Fighters and 1 L.Fighter
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer, 4 Fighters and 1 L.Fighter in 97 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
                    1 Submarine owned by the Americans lost in 97 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Destroyer, 4 Fighters and 1 L.Fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 89 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 4 Carriers, 3 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine and 3 Transports
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 4 Carriers, 3 Destroyers, 2 Fighters and 3 Transports in 89 Sea Zone, round 2 : 5/12 hits, 3.67 expected hits
                    Americans roll dice for 1 Transport in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 89 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 4 Carriers, 3 Destroyers, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Chahar
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                Yamamoto win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in 113 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 L.Fighter
                Anzac defend with 1 Carrier, 1 Cruiser and 1 Fighter
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 L.Fighter in 113 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Anzac roll dice for 1 Carrier, 1 Cruiser and 1 Fighter in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Cruiser owned by the Anzac, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 2 Fighters owned by the Yamamoto lost in 113 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 18
                Casualties for Yamamoto: 2 Fighters
                Casualties for Anzac: 1 Carrier, 1 Cruiser and 1 Fighter
            Battle in Khabarovsk
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Khabarovsk, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
                Yamamoto win, taking Khabarovsk from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Midway
                Yamamoto attack with 1 Artillery, 1 Elite and 5 Infantrys
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Midway, round 2 : 2/7 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Midway
                Yamamoto win, taking Midway from Americans with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Carrier and 1 L.Fighter moved from 87 Sea Zone to 89 Sea Zone
            2 Adv.Fighters, 4 Fighters and 1 L.Fighter moved from 97 Sea Zone to 89 Sea Zone
            1 Elite moved from Saipan to 86 Sea Zone
            1 Elite and 1 S.Submarine moved from 86 Sea Zone to 89 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Midway
            1 Artillery and 1 Tank moved from Nauru to 104 Sea Zone
            1 Artillery moved from Jaluit to 104 Sea Zone
            1 Artillery moved from Tarawa to 104 Sea Zone
            1 Artillery moved from Phoenix to 104 Sea Zone
            1 Infantry moved from Phoenix to 104 Sea Zone
            1 Infantry moved from Tarawa to 104 Sea Zone
            2 Infantrys moved from Nauru to 104 Sea Zone
            1 Infantry moved from Jaluit to 104 Sea Zone
            1 T.Boat moved from 109 Sea Zone to 108 Sea Zone
            2 Adv.Fighters, 1 Bomber and 1 L.Fighter moved from 113 Sea Zone to Merauke
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            6 ArmoredCars, 8 Infantrys and 4 Tanks moved from Burma to Yunnan
            1 Artillery moved from N.Thailand to Yunnan
            2 ArmoredCars and 4 Tanks moved from Malaya to N.Thailand
            1 Artillery and 2 Infantrys moved from Chubu to 84 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery moved from Chubu to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Bomber moved from Khabarovsk to Tokyo
            1 Adv.Fighter moved from Tokyo to Wake
            1 Adv.Fighter moved from Liaoning to Shantung
            1 Transport moved from 87 Sea Zone to 85 Sea Zone
            4 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 5 Infantrys, 2 Submarines, 1 Tank and 5 Transports moved from 104 Sea Zone to 89 Sea Zone
            4 Artillerys, 1 Elite and 1 Tank moved from 89 Sea Zone to Midway
    
        Place Units - Yamamoto
            1 Submarine placed in 88 Sea Zone
            1 Submarine placed in 88 Sea Zone
            1 Submarine placed in 107 Sea Zone
            3 L.Fighters placed in Saipan
            1 S.Bomber placed in Tokyo
            2 ArmoredCars and 4 Tanks placed in Malaya
            1 Elite and 5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : 8.17
    Americans regular : -0.83
    Anzac regular : 0.50
    Russians regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Chinese
            1 Artillery moved from Shensi to Shansi
            1 ArmoredCar moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Mech.Inf moved from Ningsia to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            2 Artillerys, 3 Infantrys and 1 Mech.Inf moved from Ningsia to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            2 Artillerys and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Mech.Inf moved from Urumqi to Ningsia
            2 ArmoredCars moved from Gobi Altai to Shensi
            1 Fighter moved from Urumqi to Shensi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Mech.Inf
                Hisaichi defend with 2 ArmoredCars, 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Mech.Inf in Shansi, round 2 : 0/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Mech.Inf in Shansi, round 3 : 1/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Shansi, round 4 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shansi, round 4 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi
                1 Fighter owned by the Chinese retreated
                1 Mech.Inf owned by the Chinese, 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese retreated to Shensi
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Hisaichi regular : -1.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            3 Infantrys moved from Kirin to 84 Sea Zone
            3 Tanks moved from Changchun to 84 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 3 Tanks moved from 75 Sea Zone to Kamchatka
            2 Fighters moved from 75 Sea Zone to Kamchatka
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kamchatka
                Hisaichi attack with 2 Fighters, 3 Infantrys and 3 Tanks
                Americans defend with 2 Fighters and 3 Infantrys; Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Kamchatka, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in Kamchatka, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker, 2 Fighters and 3 Infantrys in Kamchatka, round 2 : 3/6 hits, 2.50 expected hits
                    3 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 3 Tanks in Kamchatka, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 2 Fighters in Kamchatka, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Tank owned by the Hisaichi and 1 Bunker owned by the Russians lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 2 Tanks in Kamchatka, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Fighter in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Kamchatka
                Hisaichi win, taking Kamchatka from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
                Casualties for Americans: 2 Fighters and 3 Infantrys
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Kamchatka to 75 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to 84 Sea Zone
            1 Artillery moved from 84 Sea Zone to Liaoning
            7 Infantrys and 2 Tanks moved from Kirin to Liaoning
            2 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Changchun to Liaoning
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Shantung
            2 Artillerys, 1 Fighter and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Hisaichi regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            3 Infantrys moved from Kirin to 84 Sea Zone
            3 Tanks moved from Changchun to 84 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 3 Tanks moved from 75 Sea Zone to Kamchatka
            2 Fighters moved from 75 Sea Zone to Kamchatka
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kamchatka
                Hisaichi attack with 2 Fighters, 3 Infantrys and 3 Tanks
                Americans defend with 2 Fighters and 3 Infantrys; Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Kamchatka, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in Kamchatka, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker, 2 Fighters and 3 Infantrys in Kamchatka, round 2 : 3/6 hits, 2.50 expected hits
                    3 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 3 Tanks in Kamchatka, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 2 Fighters in Kamchatka, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Tank owned by the Hisaichi and 1 Bunker owned by the Russians lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 2 Tanks in Kamchatka, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Fighter in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Kamchatka
                Hisaichi win, taking Kamchatka from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
                Casualties for Americans: 2 Fighters and 3 Infantrys
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Kamchatka to 75 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to 84 Sea Zone
            1 Artillery moved from 84 Sea Zone to Liaoning
            7 Infantrys and 2 Tanks moved from Kirin to Liaoning
            2 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Changchun to Liaoning
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Shantung
            2 Artillerys, 1 Fighter and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 45 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kwangtung: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Hisaichi regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            3 Infantrys moved from Kirin to 84 Sea Zone
            3 Tanks moved from Changchun to 84 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 3 Tanks moved from 75 Sea Zone to Kamchatka
            2 Fighters moved from 75 Sea Zone to Kamchatka
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kamchatka
                Hisaichi attack with 2 Fighters, 3 Infantrys and 3 Tanks
                Americans defend with 2 Fighters and 3 Infantrys; Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Kamchatka, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in Kamchatka, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker, 2 Fighters and 3 Infantrys in Kamchatka, round 2 : 3/6 hits, 2.50 expected hits
                    3 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 3 Tanks in Kamchatka, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 2 Fighters in Kamchatka, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Tank owned by the Hisaichi and 1 Bunker owned by the Russians lost in Kamchatka
                    Hisaichi roll dice for 2 Fighters and 2 Tanks in Kamchatka, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Fighter in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Kamchatka
                Hisaichi win, taking Kamchatka from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
                Casualties for Americans: 2 Fighters and 3 Infantrys
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Kamchatka to 75 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to 84 Sea Zone
            1 Artillery moved from 84 Sea Zone to Liaoning
            7 Infantrys and 2 Tanks moved from Kirin to Liaoning
            2 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Changchun to Liaoning
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Hupeh
            3 Infantrys placed in Shantung
            2 Artillerys, 1 Fighter and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 45 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kwangtung: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Shansi: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Hupeh: 1 Artillery
            EDIT: Removing units owned by Hisaichi from Hupeh: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Shansi: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Hisaichi regular : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - British
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            3 Infantrys moved from Palestine to 56 Sea Zone
            4 Infantrys and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
            2 Elites and 6 Infantrys moved from Tunis to 47 Sea Zone
            2 Artillerys moved from Tunis to 47 Sea Zone
            1 ArmoredCar moved from Tunis to 47 Sea Zone
            1 ArmoredCar moved from Tunis to 47 Sea Zone
            1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 2 Elites, 6 Infantrys and 5 Transports moved from 47 Sea Zone to 48 Sea Zone
            10 Infantrys moved from 48 Sea Zone to Campania
            2 Elites moved from 48 Sea Zone to Campania
            2 Artillerys moved from 48 Sea Zone to Campania
            2 ArmoredCars moved from 48 Sea Zone to Campania
            1 Artillery and 2 Infantrys moved from Kufra to El Agheila
            2 ArmoredCars moved from S.Tunisia to El Agheila
            3 ArmoredCars, 10 Artillerys, 5 Mech.Infs and 4 Tanks moved from Tunis to S.Tunisia
            3 ArmoredCars, 5 Mech.Infs and 4 Tanks moved from S.Tunisia to Tripoli
            5 Mech.Infs moved from Tripoli to El Agheila
            1 ArmoredCar moved from Palestine to Mersa Matruh
            1 ArmoredCar moved from Palestine to Mersa Matruh
            3 Mot.Infs moved from Kirov to Sverdlovsk
            1 Mech.Inf moved from Saratov to Sverdlovsk
            1 Infantry moved from Azerbaijan to Astrakhan
            1 Infantry moved from W.Iran to Azerbaijan
            1 Infantry moved from Uzbekistan to Alma Ata
            1 Mot.Inf moved from E.Iran to Semipalatinsk
            1 Artillery and 3 Infantrys moved from Languedoc to Burgundy
            1 Bomber moved from Catalonia to Burgundy
            2 ArmoredCars moved from Catalonia to Burgundy
            1 Artillery and 3 Infantrys moved from Catalonia to Languedoc
            1 Submarine moved from 12 Sea Zone to 4 Sea Zone
            2 Infantrys moved from Italian East Africa to 62 Sea Zone
            2 Infantrys and 1 Transport moved from 62 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Artillery moved from W.Iran to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            4 Infantrys moved from Italian East Africa to Nubia
            1 ArmoredCar moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 ArmoredCar moved from Kwangsi to N.French Indochina
            1 ArmoredCar moved from Hunan to Fukien
                  Chinese take Kiangsi from Yamamoto
                  Chinese take Fukien from Yamamoto
            1 ArmoredCar moved from Hunan to Kwangtung
                  Chinese take Kwangtung from Hisaichi
            1 ArmoredCar moved from Kwangtung to Hunan
            1 Infantry moved from Hunan to N.French Indochina
            1 Fighter moved from Assam to N.French Indochina
            1 Fighter moved from Assam to N.French Indochina
            3 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank moved from Hunan to Anhwei
            1 Infantry moved from Assam to Burma
            1 Artillery moved from Assam to Burma
            1 Fighter moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            2 Artillerys and 5 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 ArmoredCars, 1 Artillery and 6 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars moved from Bihar to Assam
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Fighter moved from Madras to Burma
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            3 Artillerys and 5 Infantrys moved from London to Wales
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 6 Artillerys, 1 Destroyer, 4 Fighters, 26 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French Indochina
                British attack with 1 ArmoredCar, 2 Fighters and 1 Infantry
                Thai defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British, 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                2 Fighters owned by the British retreated
                Thai win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar and 1 Infantry
                Casualties for Thai: 1 ArmoredCar
            Battle in Burma
                British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Anhwei
                British attack with 3 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 3 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 5/21 hits, 6.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in Anhwei
                British win, taking Anhwei from Hisaichi with 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in Burgundy
                British attack with 2 ArmoredCars, 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Bomber and 3 Infantrys in Burgundy, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Burgundy
                British win, taking Burgundy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Campania
                British attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Battleship and 2 Cruisers in Campania, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Italians lost in Campania
                British win, taking Campania from Italians with 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Burgundy to Wales
            1 ArmoredCar moved from Palestine to Mersa Matruh
            1 Artillery and 1 Infantry moved from Palestine to Iraq
            2 Fighters moved from N.French Indochina to Assam
            2 Fighters moved from Burma to Assam
    
        Place Units - British
            1 Destroyer placed in 18 Sea Zone
            1 Adv.Fighter and 3 Fighters placed in Wales
            1 Artillery, 1 Fighter and 1 Infantry placed in Manchester
            1 Transport placed in 56 Sea Zone
            3 Infantrys placed in Hun
            3 Infantrys placed in W.Iran
            3 Infantrys placed in E.Iran
            2 Artillerys and 4 Infantrys placed in Cairo
            1 Artillery and 4 Infantrys placed in Madrid
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 2.17
    Germans regular : 0.00
    British regular : -2.00
    Hisaichi regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter and 1 Cruiser; Remaining resources: 3 PUs; 
    
        Place Units - Anzac
            1 Cruiser placed in 122 Sea Zone
            1 Adv.Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 24 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

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