L21 Aequitas-et-veritas A+16 vs Bretters Axis +6


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to 100 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Russia to 99 Sea Zone
            1 fighter moved from Slovakia Hungary to 99 Sea Zone
            1 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            1 infantry moved from Novosibirsk to Kansu
            1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Kazakhstan to Sikang
            1 fighter moved from Kazakhstan to Sikang
            1 fighter moved from Russia to Sikang
            2 bombers moved from Russia to 39 Sea Zone
            1 fighter moved from Kazakhstan to Kansu
            1 bomber moved from Russia to 39 Sea Zone
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Volgograd to Tsinghai
            1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
            3 fighters moved from Slovakia Hungary to Greater Southern Germany
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 submarine
                    Russians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                Russians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Crete
            Battle in 39 Sea Zone
                Russians attack with 3 bombers
                Japanese defend with 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    Russians roll dice for 3 bombers in 39 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Russians and 2 destroyers owned by the Japanese lost in 39 Sea Zone
                    2 transports owned by the Japanese lost in 39 Sea Zone
                Russians win, taking Crete from Italians with 2 bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 bomber
                Casualties for Japanese: 2 destroyers and 2 transports
            Battle in Kansu
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 armour, 1 artillery and 5 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Tsinghai, round 2 : 3/7 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in Tsinghai, round 3 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Sikang
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Greater Southern Germany
                Russians attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Greater Southern Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Greece
            1 bomber and 1 fighter moved from 99 Sea Zone to Greece
            1 fighter moved from Greater Southern Germany to Slovakia Hungary
            3 artilleries moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Baltic States to Poland
            3 mech_infantrys moved from Novgorod to Poland
            2 infantry moved from Novgorod to Baltic States
            1 artillery moved from Karelia to Novgorod
            1 aaGun moved from Slovakia Hungary to Poland
            5 mech_infantrys moved from Russia to Kazakhstan
            6 armour and 7 mech_infantrys moved from Kazakhstan to West India
            1 armour, 3 artilleries and 1 infantry moved from Afghanistan to West India
            1 fighter moved from Sikang to West India
            1 fighter moved from Sikang to Afghanistan
            1 fighter moved from Kansu to Kazakhstan
            2 armour moved from Volgograd to Afghanistan
            2 aaGuns and 11 infantry moved from Amur to Manchuria
            2 bombers moved from 39 Sea Zone to Ceylon
    
        Place Units - Russians
            1 armour and 2 infantry placed in Slovakia Hungary
            2 armour and 1 infantry placed in Volgograd
            5 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            Russians undo move 4.
            Russians undo move 3.
            1 infantry and 1 mech_infantry placed in Ukraine
            1 transport placed in 100 Sea Zone
            4 infantry placed in Russia
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Italians regular : -0,17
    Germans regular : -0,33
    Russians regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
            1 marine moved from 70 Sea Zone to Angola
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            4 armour and 11 mech_infantrys moved from Yunnan to India
            1 bomber moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Yunnan to French Indo China
            1 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Japan
            1 fighter moved from 26 Sea Zone to Japan
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to India
            1 tactical_bomber moved from 26 Sea Zone to Japan
            7 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Angola
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 7 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 7 tactical_bombers in Hawaiian Islands, round 2 : 9/17 hits, 8.83 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Angola from British, taking Hawaiian Islands from Americans with 2 artilleries, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to India
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            5 fighters and 7 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in India
            4 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 0.17
    ANZAC regular : -0.33
    

    Savegame


  • @bretters I forgot the battle of Angola and will roll it here:

    UK vs Japan

    Attacker: 2x Mech at 1 vs Defender: 1x Marine at 2

    Attacker:

    [dice 2d6]

    Defender:

    [dice 1d6]


  • 2d6: 4, 2
    1d6: 2


  • UK vs Japan

    1 Mech killed, Battle continues

    Attacker: 1x Mech at 1 vs Defender: 1x Marine at 2

    Attacker:

    [dice 1d6]

    Defender:

    [dice 1d6]


  • 1d6: 2
    1d6: 5


  • Round 3

    UK vs Japan

    Attacker: 1x Mech at 1 vs Defender: 1x Marine at 2

    Attacker:

    [dice 1d6]

    Defender:

    [dice 1d6]


  • 1d6: 6
    1d6: 2


  • Both UK Mechs got killed. Results will be edit.


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from 42 Sea Zone to Java
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 4 carriers, 2 destroyers, 1 fighter and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 4 carriers, 2 destroyers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Java
                Americans attack with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Java
                    Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Hawaiian Islands, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 bomber in Hawaiian Islands, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Midway
            2 submarines moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            5 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from Saudi Arabia to West India
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Spain to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Western United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 armour placed in Southern France
            1 armour and 1 mech_infantry placed in Saudi Arabia
            1 artillery and 1 infantry placed in Central United States
            1 infantry placed in Southern France
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4,1,1,1,6,1,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
            Americans collect 59 PUs (13 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to 126 Sea Zone
            1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany
                  British take Greater Southern Germany from Germans
            1 artillery moved from Romania to Yugoslavia
    
        Combat - British
            Battle in Denmark
            Battle in Yugoslavia
                British attack with 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                British win, taking Denmark from Germans, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Germany
                British attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Germany, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 4/5 hits, 1,50 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Germany, round 3 : 2/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 aaGuns
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 artillery and 8 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Union of South Africa to South West Africa
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Egypt to Belgian Congo
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from West India to 42 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Union of South Africa
            3 armour placed in Normandy Bordeaux
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 56 PUs (5 lost to blockades); end with 56 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -1,00
    Japanese regular : 0,17
    Germans regular : 1,67
    British regular : 1,83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Germany to Western Germany
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Germany to Western Germany
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine; Russians defend with 1 destroyer and 1 transport
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.33
    

    Savegame


  • submerge you sub?


  • Please let the Sub fight.

    Thank you.


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Germany to Western Germany
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Germany to Western Germany
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine; Russians defend with 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Italians and 1 destroyer owned by the Russians lost in 99 Sea Zone
                1 submarine owned by the Americans submerged
                    1 transport owned by the Russians lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 submarine and 1 tactical_bomber
                Casualties for Russians: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,1,6,4,3,6,3
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Philippines to 44 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Western Australia
            1 aaGun moved from South Australia to Western Australia
            2 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
            ANZAC collect 13 PUs (2 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Philippines to 44 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Western Australia
            1 aaGun moved from South Australia to Western Australia
            2 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
            ANZAC collect 13 PUs (2 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 transport moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas eh alright… i give up. Japan had quite the go even with the defeat of Hitler and Berlin. that turn i lost Berlin i should have won in the pacific. oh well… GG!


  • @bretters GG. You had good opportunities to win the game.

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