TT ColtWitt vs General Death(+27)

  • '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            3 fighters moved from Yugoslavia to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 transport moved from 125 Sea Zone to 127 Sea Zone
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            2 bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Nenetsia
            Battle in Bessarabia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer and 1 submarine in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun, 1 artillery and 1 infantry moved from Baltic States to Belarus
            2 aaGuns, 5 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            3 fighters moved from Bessarabia to Yugoslavia
            1 aaGun and 1 infantry moved from Karelia to Novgorod
            4 infantry moved from Finland to Karelia
            2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            2 bombers moved from 110 Sea Zone to Yugoslavia
            2 tactical_bombers moved from Western Germany to Yugoslavia
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 submarines placed in 97 Sea Zone
            8 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 1.33
    Germans regular : -0.67
    

    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            4 aaGuns, 1 armour, 12 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 17 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Volgograd to Russia
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Yunnan to Volgograd
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Russia
            2 mech_infantrys placed in Volgograd
            Russians undo move 1.
            1 mech_infantry placed in Volgograd
            5 infantry placed in Russia
            Russians undo move 4.
            Russians undo move 3.
            1 infantry placed in Volgograd
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Manchuria to 21 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from Kwangsi to Malaya
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Kwangsi
            1 bomber moved from Malaya to Kwangsi
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Japanese regular : -2.00
    UK_Pacific regular : -0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers
    Korea : 1 artillery and 1 infantry
    Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Okinawa : 1 infantry
    Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 artillery
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
    Amur : 1 flag, 1 aaGun, 3 artilleries, 11 infantry and 1 mech_infantry
    French Indo China : 1 flag
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    36 Sea Zone : 1 flag
    35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 transport
    16 Sea Zone : 1 destroyer
    5 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 49 / 62
    Russians : 29 / 35
    Japanese : 53 / 56
    Americans : 56 / 86
    Chinese : 5 / 9
    British : 32 / 33
    UK_Pacific : 6 / 6
    Italians : 14 / 14
    ANZAC : 14 / 23
    French : 2 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '22

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 tactical_bomber moved from 94 Sea Zone to Tobruk
            2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 tactical_bomber moved from 94 Sea Zone to Tobruk
            2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Cyprus, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 submarine in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                    Americans roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Tobruk to 99 Sea Zone
            1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Central United States to Southeast Mexico
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Java
            2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 5 submarines placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : 0.67
    Italians regular : -1.00
    Germans regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Yunnan
            Chinese undo move 2.
            1 infantry placed in Tsinghai
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.33
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Egypt to Crete
            3 fighters moved from 94 Sea Zone to Crete
            1 armour and 3 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 3 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to Crete
            2 cruisers moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery and 2 infantry moved from Belgian Congo to Kenya
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 tactical_bomber moved from 94 Sea Zone to Tobruk
            2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Cyprus, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 submarine in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                    Americans roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Tobruk to 99 Sea Zone
            1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Central United States to Southeast Mexico
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Java
            2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 5 submarines placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Yunnan
            Chinese undo move 2.
            1 infantry placed in Tsinghai
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Egypt to Crete
            3 fighters moved from 94 Sea Zone to Crete
            1 armour and 3 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 3 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to Crete
            2 cruisers moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery and 2 infantry moved from Belgian Congo to Kenya
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Crete
                British attack with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 infantry
                    British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber in Crete, round 2 : 4/9 hits, 3.67 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Crete, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Iraq to Syria
            2 carriers and 3 destroyers moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            2 aaGuns moved from Burma to India
            5 infantry moved from Burma to India
            4 infantry moved from Burma to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Shan State to India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 destroyer and 1 submarine placed in 109 Sea Zone
            2 submarines placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,6,5,3,3,6
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.00
    Japanese regular : 0.33
    Italians regular : -0.17
    Germans regular : -0.33
    British regular : 2.33
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 bomber moved from Eastern Poland to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Eastern Poland
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,1,1,2,3,3,1,1,6,2,2,4,2,6,2,1,1,1,6,4,1,3,2
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    Russians AA : -0.17
    

    Savegame

  • '22

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Java
            3 fighters moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Java
            3 fighters moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Archangel to Urals
                  Germans take Urals from Russians
            2 bombers moved from Yugoslavia to Vologda
            4 tactical_bombers moved from Yugoslavia to Smolensk
            2 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Bryansk
            4 tactical_bombers moved from Smolensk to Bryansk
            3 aaGuns, 5 armour, 11 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 1 mech_infantry moved from Archangel to Bryansk
            1 aaGun moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Yugoslavia to Bryansk
            1 armour moved from Southern France to Yugoslavia
            1 aaGun, 2 artilleries and 5 infantry moved from Southern France to Northern Italy
            1 aaGun moved from France to Northern Italy
            6 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Yugoslavia
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.00
    

    Savegame

  • '20

    considering an ncm. plz wait

  • '20

    proceed.


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; 
            Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 artillery and 3 infantry moved from Russia to Vologda
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; 
            Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 artillery and 3 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Rostov to Russia
            2 mech_infantrys moved from Volgograd to Novosibirsk
            1 fighter moved from Yunnan to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            3 armour moved from Russia to Novosibirsk
            3 mech_infantrys moved from Russia to Novosibirsk
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 fighter, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Amur to Jehol
            1 artillery and 2 infantry moved from Manchuria to Amur
            1 infantry moved from Korea to Amur
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            3 fighters moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to Shan State
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            3 fighters moved from French Indo China to Kwangsi
            1 bomber moved from 42 Sea Zone to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 destroyer placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.00
    ANZAC regular : -0.33
    UK_Pacific regular : -1.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Jehol : 1 flag, 1 mech_infantry
    Okinawa : 1 infantry
    Manchuria : 1 flag, 1 factory_minor
    Shensi : 1 flag, 1 mech_infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 artillery
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 artillery and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Sakha : 1 flag, 1 infantry
    Amur : 1 flag, 1 aaGun, 4 artilleries and 12 infantry
    Siberia : 1 flag, 1 infantry
    French Indo China : 1 flag, 2 infantry
    Celebes : 1 flag, 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 flag
    45 Sea Zone : 1 destroyer
    37 Sea Zone : 1 transport
    36 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports
    20 Sea Zone : 1 carrier and 1 destroyer
    6 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    

    Production/PUs Summary :

    Germans : 56 / 69
    Russians : 19 / 26
    Japanese : 58 / 61
    Americans : 57 / 87
    Chinese : 5 / 9
    British : 34 / 40
    UK_Pacific : 6 / 11
    Italians : 13 / 11
    ANZAC : 14 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '22

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from Java to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from Cyprus to 99 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from United Kingdom to 95 Sea Zone
    

    Savegame


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