Squire/Stough v Robson/Feltmarskal


  • 2v2 game

    sub 98 tr 71 tank egypt


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:11:00 AM
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2 more point go to uk


  • Feltmarskal is USA and Russa Robson is uk+uks+china+anzac+france


  • Are we playing BM3 or 2th ?


  • @feltmarskal said in Squire/Stough v Robson/Feltmarskal:

    Are we playing BM3 or 2th ?

    I wasn’t sure so I made both versions. Still waiting for Stough to get back to me. If he doesnt I’ll start Germany tomorrow.


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    

    Savegame


  • Set to BM.

    scrambles?


  • no scrambles


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 3/12 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 4/9 hits, 3.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 3/6 hits, 2.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour and 1 artillery in France, round 5 : 3/6 hits, 2.83 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Southern France to Northern Italy
            2 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.50
    Neutral_Allies regular : -0.67
    Germans regular : -3.67
    British regular : 0.50
    

    Territory Summary for Germans :

    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    France : 1 flag, 1 airfield, 4 armour and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
    Poland : 3 aaGuns, 3 artilleries and 14 infantry
    Germany : 1 factory_major
    Northern Italy : 1 fighter
    Southern Italy : 1 tactical_bomber
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 6 infantry
    Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
    Finland : 1 flag, 7 infantry
    110 Sea Zone : 1 battleship and 2 submarines
    

    Production/PUs Summary :

    Germans : 42 / 71
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 26 times
            2 was rolled 18 times
            3 was rolled 32 times
            4 was rolled 27 times
            5 was rolled 25 times
            6 was rolled 33 times
        Average roll : 3.658
        Median : 4.000
        Variance : 0.918
        Standard Deviation : 0.958
        Total rolls : 161
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.625
        Median : 3.500
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 32
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 8 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.735
        Median : 4.000
        Variance : 0.620
        Standard Deviation : 0.787
        Total rolls : 83
    
    British Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    French Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.625
        Median : 3.500
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 32
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.800
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 3/12 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 4/9 hits, 3.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 3/6 hits, 2.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour and 1 artillery in France, round 5 : 3/6 hits, 2.83 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Southern France to Northern Italy
            2 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.50
    Neutral_Allies regular : -0.67
    Germans regular : -3.67
    British regular : 0.50
    

    Territory Summary for Germans :

    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    France : 1 flag, 1 airfield, 4 armour and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
    Poland : 3 aaGuns, 3 artilleries and 14 infantry
    Germany : 1 factory_major
    Northern Italy : 1 fighter
    Southern Italy : 1 tactical_bomber
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 6 infantry
    Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
    Finland : 1 flag, 7 infantry
    110 Sea Zone : 1 battleship and 2 submarines
    

    Production/PUs Summary :

    Germans : 42 / 71
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 26 times
            2 was rolled 18 times
            3 was rolled 32 times
            4 was rolled 27 times
            5 was rolled 25 times
            6 was rolled 33 times
        Average roll : 3.658
        Median : 4.000
        Variance : 0.918
        Standard Deviation : 0.958
        Total rolls : 161
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.625
        Median : 3.500
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 32
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 8 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.735
        Median : 4.000
        Variance : 0.620
        Standard Deviation : 0.787
        Total rolls : 83
    
    British Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    French Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.625
        Median : 3.500
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 32
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.800
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
    
        Non Combat Move - Russians
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            3 infantry moved from Baltic States to Novgorod
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 armour moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery placed in Ukraine
            8 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 2.
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
            1 infantry moved from Okinawa to 19 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Japan to Kwangsi
            2 fighters moved from Japan to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            2 fighters moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 marines and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Eastern United States
            2 marines placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 marines and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Eastern United States
            2 marines placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    @feltmarskal Sorry guys, haven’t recognized that this game is already going on. Will post my turn tomorrow.

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