No scramble
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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Otherwise, your Italians are back in Africa…LOL
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I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Italians buy 3 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 1 tactical_bomber Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Italian Somaliland British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Southern France 1 mech_infantry moved from Western Germany to Germany 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania Place Units - Italians 1 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3 Italians collect 9 PUs (6 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.83 British regular : 0.00
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@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
GOt it, yeah I guess i just forgot to move them around. LOL. Oh well.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Korea to Kweichow Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Korea to Kweichow Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Baltic States to Novgorod 1 bomber moved from Germany to 126 Sea Zone 1 tactical_bomber moved from Finland to Novgorod Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Eastern Poland to Baltic States 7 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Western Germany to Ukraine 3 infantry moved from Bessarabia to Ukraine 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 aaGuns and 9 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from 126 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 1 aaGun and 5 infantry moved from Finland to Vyborg 1 mech_infantry moved from Eastern Poland to Novgorod 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Holland Belgium to Western Germany 8 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 9 infantry and 1 mech_infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 mech_infantry moved from Rostov to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 2 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Korea to Amur Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Ceylon to Shan State 1 fighter and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 3 fighters moved from Japan to 22 Sea Zone 2 artilleries and 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 12 infantry and 6 tactical_bombers moved from Manchuria to Amur 1 armour and 3 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 3 artilleries, 1 battleship, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur 6 fighters moved from 6 Sea Zone to Amur Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Celebes, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers in Amur, round 2 : 12/33 hits, 12.17 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 1/18 hits, 6.00 expected hits 1 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 15 infantry and 6 tactical_bombers in Amur, round 3 : 11/32 hits, 12.00 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 6 fighters, 13 infantry and 6 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 6 fighters moved from Amur to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to Japan 2 tactical_bombers moved from Amur to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 transports moved from 39 Sea Zone to 58 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Shan State to Philippines 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Hopei to Chahar Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -1.33 UK_Pacific regular : -0.33 ANZAC regular : 0.67 Russians regular : -5.67 Russians AA : -1.00
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I think that may have been the best single battle result I have ever had.
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Damn, they died like dogs
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Manchuria from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Korea to Manchuria 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,1,2,6,5,4,4,5,2,2,2,6,1,6,1,5 Americans collect 61 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 14 infantry moved from Kweichow to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to Germany 1 fighter moved from Persia to Italian Somaliland 2 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Italian Somaliland 1 tactical_bomber moved from Ethiopia to Italian Somaliland Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Italian Somaliland British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 2 fighters moved from West India to Yunnan 1 aaGun, 4 artilleries and 5 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 mech_infantrys moved from Persia to West India 3 artilleries moved from Alexandria to Egypt 1 tactical_bomber moved from Italian Somaliland to Persia 1 fighter moved from Italian Somaliland to Ethiopia 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to Scotland 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 bomber moved from Germany to Norway 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - British 2 infantry placed in Persia 1 fighter and 5 infantry placed in United Kingdom 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 Japanese regular : 0.33 Germans AA : -0.17 British regular : 1.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Manchuria from Japanese to Chinese EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Korea to Manchuria 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,1,2,6,5,4,4,5,2,2,2,6,1,6,1,5 Americans collect 61 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 14 infantry moved from Kweichow to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to Germany 1 fighter moved from Persia to Italian Somaliland 2 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Italian Somaliland 1 tactical_bomber moved from Ethiopia to Italian Somaliland Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Italian Somaliland British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 2 fighters moved from West India to Yunnan 1 aaGun, 4 artilleries and 5 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 mech_infantrys moved from Persia to West India 3 artilleries moved from Alexandria to Egypt 1 tactical_bomber moved from Italian Somaliland to Persia 1 fighter moved from Italian Somaliland to Ethiopia 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to Scotland 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 bomber moved from Germany to Norway 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - British 2 infantry placed in Persia 1 fighter and 5 infantry placed in United Kingdom 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 Japanese regular : 0.33 Germans AA : -0.17 British regular : 1.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern France to Western Germany 1 bomber moved from Southern France to Germany 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,6,5 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 60 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Kweichow to Anhwe Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 60 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Kweichow to Anhwe Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Persia to Eastern Persia 2 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Finland Germans take Finland from Americans 3 infantry moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 bomber moved from Germany to Rostov Combat - Germans Battle in Belarus Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 6/10 hits, 4.67 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Ukraine 1 bomber, 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun and 6 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 aaGun moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 9 mech_infantrys moved from Baltic States to Archangel 4 armour and 6 mech_infantrys moved from Novgorod to Archangel 1 aaGun and 4 infantry moved from Vyborg to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,2,6 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 3 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Smolensk to Vologda 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 7 artilleries moved from Bryansk to Tambov 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Smolensk to Russia 7 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 9 infantry moved from Bryansk to Russia 6 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 6 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia 3 infantry moved from Bryansk to Tambov 4 infantry moved from Bryansk to Russia 3 infantry moved from Bryansk to Tambov Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 9 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 2 tactical_bombers moved from Japan to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Chahar to Central Mongolia 1 infantry moved from Suiyuyan to Central Mongolia 1 tactical_bomber moved from Japan to Korea 1 fighter moved from 6 Sea Zone to Korea 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 2 tactical_bombers moved from French Indo China to Shan State 2 fighters moved from 35 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter and 3 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Central Mongolia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Central Mongolia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 aaGun moved from Amur to Korea 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 58 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to Philippines Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : -1.50 UK_Pacific regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Finland, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from 112 Sea Zone to Norway 1 bomber moved from 44 Sea Zone to New Guinea 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 13 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 13 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 armour and 2 fighters placed in Norway 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.33 Germans regular : 0.67