L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB

  • 2024 2023 '22 '21 '20

    BTW this is going to be interesting. I forgot to NCM into Korea from Manchuria. This should prove a challenge to rectify that error.


  • @andrewaagamer

    A mistake? LOL, I thought you were trying to lull me into a trap

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Persia
            1 artillery and 2 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 2 armour, 4 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Bryansk
            8 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Rostov
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            Russians undo move 1.
            2 infantry placed in Volgograd
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.50
    

    Savegame


  • @karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:

    @andrewaagamer

    A mistake? LOL, I thought you were trying to lull me into a trap

    Nope, honest mistake. Looking at it for a couple of hours I think I might be able to rectify it though. Have to abandon my ideas of glory trading India and give up on owning all the islands for at least one Turn. Have to though. Can’t let you take and hold Korea. That is a game losing move for the Axis.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to India
            1 bomber and 2 tactical_bombers moved from French Indo China to India
            1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Malaya
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 tactical_bombers moved from Manchuria to 20 Sea Zone
            1 tactical_bomber moved from Japan to 21 Sea Zone
            2 fighters moved from French Indo China to Java
            2 tactical_bombers moved from French Indo China to 21 Sea Zone
            1 tactical_bomber moved from French Indo China to 20 Sea Zone
            3 fighters moved from French Indo China to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 4/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Java to 42 Sea Zone
            1 bomber and 2 fighters moved from India to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            2 tactical_bombers moved from India to 39 Sea Zone
            2 tactical_bombers moved from 39 Sea Zone to Ceylon
            2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from 20 Sea Zone to Manchuria
            3 tactical_bombers moved from 21 Sea Zone to Manchuria
            4 fighters moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Japan
            1 artillery moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 fighter and 2 transports placed in 6 Sea Zone
            1 armour, 3 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Japanese collect 49 PUs (1 lost to blockades); end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.67
    ANZAC regular : 0.67
    UK_Pacific regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    I am pretty satisfied with this result. I have to say I lucked out that my units happened to be in position to counter my dumb mistake.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 armour and 1 infantry moved from 126 Sea Zone to Norway
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
            2 fighters moved from 17 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 21 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 17 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Hawaiian Islands to Caroline Islands
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,6,2,6,6,2,6,2,1,6,4,1,5,5,6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Americans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            6 infantry moved from Yunnan to Kweichow
            2 infantry moved from Shensi to Kweichow
            2 artilleries moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 tactical_bomber moved from Persia to Italian Somaliland
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            4 artilleries and 6 infantry moved from West India to India
            2 fighters moved from Persia to India
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Italian Somaliland
                British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 3/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the British lost in Italian Somaliland
                1 tactical_bomber owned by the British retreated
                1 armour owned by the British retreated to Ethiopia
                Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in India
                British attack with 4 artilleries, 2 fighters and 6 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 artilleries, 2 fighters and 6 infantry in India, round 2 : 2/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese, taking Kwangtung from Chinese with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Italian Somaliland to Ethiopia
            3 artilleries moved from Tobruk to Alexandria
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 aaGun moved from West India to India
            2 fighters moved from India to West India
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 armour and 4 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 125 Sea Zone to Norway
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 fighter moved from 125 Sea Zone to Norway
            1 fighter moved from 125 Sea Zone to Norway
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            1 submarine placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Scotland: 2 aaGuns, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 1.67
    Japanese regular : 0.00
    Germans regular : -0.17
    British regular : -2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @karl7

    Hey, my US ftr in London was supposed to be on UK carrier… I think I accidentally moved it off? I edit it on, if not ok let me know.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @karl7

    Otherwise, your Italians are back in Africa…LOL

  • 2024 2023 '22 '21 '20

    I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.

    At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.

    During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            Italians buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 92 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour and 1 tactical_bomber
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Italian Somaliland
                British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            3 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Southern France
            1 mech_infantry moved from Western Germany to Germany
            1 armour moved from Bessarabia to Ukraine
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3
            Italians collect 9 PUs (6 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.83
    British regular : 0.00
    

    Savegame


  • @andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:

    I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.

    At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.

    During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.

    GOt it, yeah I guess i just forgot to move them around. LOL. Oh well.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Korea to Kweichow
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Korea to Kweichow
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            3 infantry moved from Libya to Tobruk
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 bomber moved from Germany to 126 Sea Zone
            1 tactical_bomber moved from Finland to Novgorod
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novgorod
                Germans attack with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Novgorod to Baltic States
            1 aaGun and 3 infantry moved from Eastern Poland to Baltic States
            7 armour moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Western Germany to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            2 aaGuns and 9 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from 126 Sea Zone to Germany
            1 fighter and 1 tactical_bomber moved from Finland to Western Germany
            1 aaGun and 5 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Eastern Poland to Novgorod
            9 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Holland Belgium to Western Germany
            8 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            9 infantry and 1 mech_infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            2 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Korea to Amur
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Ceylon to Shan State
            1 fighter and 2 infantry moved from French Indo China to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            2 fighters moved from 42 Sea Zone to Celebes
            1 bomber moved from French Indo China to Celebes
            1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to 22 Sea Zone
            2 artilleries and 4 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 12 infantry and 6 tactical_bombers moved from Manchuria to Amur
            1 armour and 3 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            6 fighters moved from 6 Sea Zone to Amur
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 2 fighters
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers in Amur, round 2 : 12/33 hits, 12.17 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 1/18 hits, 6.00 expected hits
                    1 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 15 infantry and 6 tactical_bombers in Amur, round 3 : 11/32 hits, 12.00 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 6 fighters, 13 infantry and 6 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Amur
            6 fighters moved from Amur to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            3 tactical_bombers moved from Amur to Japan
            2 tactical_bombers moved from Amur to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 transports moved from 39 Sea Zone to 58 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to French Indo China
            2 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Shan State to Philippines
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Hopei to Chahar
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.50
    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    Russians regular : -5.67
    Russians AA : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    I think that may have been the best single battle result I have ever had.


  • @andrewaagamer

    Damn, they died like dogs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Manchuria from Japanese to Chinese
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 fighters placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,1,2,6,5,4,4,5,2,2,2,6,1,6,1,5
            Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 14 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Persia to Italian Somaliland
            2 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from British Somaliland to Italian Somaliland
            1 tactical_bomber moved from Ethiopia to Italian Somaliland
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Italian Somaliland
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            2 fighters moved from West India to Yunnan
            1 aaGun, 4 artilleries and 5 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            2 mech_infantrys moved from Persia to West India
            3 artilleries moved from Alexandria to Egypt
            1 tactical_bomber moved from Italian Somaliland to Persia
            1 fighter moved from Italian Somaliland to Ethiopia
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 bomber moved from Germany to Norway
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - British
            2 infantry placed in Persia
            1 fighter and 5 infantry placed in United Kingdom
            1 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.67
    Japanese regular : 0.33
    Germans AA : -0.17
    British regular : 1.50
    

    Savegame

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