I’ll play Chinese if the Grinch doesn’t come back
1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent)
-
TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 2,6,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean Purchase Units - Austria Austria buy 5 field_guns, 11 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 60 Central Mediterranean Austria attack with 1 battlecruiser Italy defend with 1 cruiser Austria roll dice for 1 battlecruiser in Sea Zone 60 Central Mediterranean, round 2 : 0/1 hits, 0,67 expected hits Italy roll dice for 1 cruiser in Sea Zone 60 Central Mediterranean, round 2 : 0/1 hits, 0,50 expected hits Austria roll dice for 1 battlecruiser in Sea Zone 60 Central Mediterranean, round 3 : 1/1 hits, 0,67 expected hits Italy roll dice for 1 cruiser in Sea Zone 60 Central Mediterranean, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italy and 1 battlecruiser owned by the Austria lost in Sea Zone 60 Central Mediterranean Italy win with no units remaining. Battle score for attacker is -6 Casualties for Austria: 1 battlecruiser Casualties for Italy: 1 cruiser Non Combat Move - Austria 3 infantry moved from Transylvania to Galicia 1 field_gun moved from Transylvania to Galicia 1 field_gun moved from Carpathia to Galicia 1 fighter moved from Trieste to Galicia 4 infantry moved from Venice to Milan 2 heavy_guns moved from Venice to Milan 1 field_gun, 1 heavy_gun and 3 infantry moved from Trieste to Venice 2 field_guns and 3 infantry moved from Hungary to Transylvania 2 gass moved from Hungary to Croatia 3 gass moved from Vienna to Croatia 1 field_gun moved from Croatia to Trieste 2 infantry moved from Serbia to Albania 1 infantry moved from Belgrade to Transylvania 2 infantry moved from Croatia to Trieste 3 cavalrys moved from Serbia to Belgrade Place Units - Austria 3 trenchs placed in Milan 3 trenchs placed in Venice 3 trenchs placed in Galicia 2 field_guns placed in Venice 2 infantry placed in Venice 1 field_gun and 2 infantry placed in Trieste 2 field_guns and 5 infantry placed in Hungary 2 infantry placed in Trieste Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs Austria collect 5 PUs from War Bonds; end with 92 PUs
Combat Hit Differential Summary :
Italy regular : 0,00 Austria regular : -0,33
-
FM is pointing out that I should have moved my F Med fleet eastwards. Is it too late to do that?
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Purchase Units - Italy Italy buy 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 3 infantry moved from Latium to Tuscany 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 heavy_gun moved from Piedmont to Tuscany 1 cavalry moved from Cyrenaica to Tunisia 1 field_gun and 1 infantry moved from Cyrenaica to Tripolitania 2 infantry moved from Rome to Latium 1 battlecruiser and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean Place Units - Italy 3 trenchs placed in Tuscany 3 infantry and 1 trench placed in Piedmont Activate Technology - Italy Italy activating railwayGuns Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italy rolls : 1.00
-
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Arabia 1 Bedouin moved from Hejaz to Mecca Place Units - Arabia 2 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Arabia 1 Bedouin moved from Hejaz to Mecca Place Units - Arabia 2 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by France from Sea Zone 57 Ligurian Sea: 1 battleship, 1 cruiser and 1 destroyer EDIT: Adding units owned by France to Sea Zone 59 Central Mediterranean: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
I edited France’s Med fleet to sz59. If you disallow it, edit it back to sz57.
-
TripleA Manual Gamesave Post: Turkey round 4
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Turkey Turkey roll 2,4 and gets 0 hits Combat Move - Turkey
Combat Hit Differential Summary :
-
Allied dice may have been lousy in general, but Italy has been a perfect 3 for 3 in tech dice rolls. Now have the trifecta of land defense. Just added railway guns.
-
TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Turkey Turkey roll 2,4 and gets 0 hits Combat Move - Turkey 2 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Smyrna to Sea Zone 68 Aegean Sea 1 infantry moved from Yemen to Oman Turkey take Oman from Britain 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 2 fighters moved from Sinai to Sea Zone 70 Eastern Mediterranean Purchase Units - Turkey Turkey buy 1 battleship, 1 cruiser, 4 field_guns and 1 submarine; Remaining resources: 10 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 70 Eastern Mediterranean Turkey attack with 2 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Britain defend with 2 battlecruisers, 1 battleship, 2 cruisers, 2 submarines and 1 transport Turkey roll dice for 2 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 6/9 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 2 battlecruisers, 1 battleship, 2 cruisers and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 5/5 hits, 3,00 expected hits Units damaged: 2 battleships owned by the Turkey Britain roll dice for 2 submarines in Sea Zone 70 Eastern Mediterranean, round 2 : 1/2 hits, 0,33 expected hits 2 submarines owned by the Britain, 2 fighters owned by the Turkey, 1 submarine owned by the Turkey, 1 destroyer owned by the Turkey, 1 battlecruiser owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey roll dice for 2 battlecruisers, 2 battleships, 1 cruiser and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 4/5 hits, 3,17 expected hits Britain roll dice for 1 battlecruiser, 1 battleship and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 2/2 hits, 1,33 expected hits 1 battleship owned by the Britain, 1 transport owned by the Britain, 1 battlecruiser owned by the Turkey, 1 cruiser owned by the Turkey and 1 battlecruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey win with 1 battlecruiser, 2 battleships and 1 transport remaining. Battle score for attacker is 39 Casualties for Turkey: 1 battlecruiser, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Britain: 2 battlecruisers, 1 battleship, 2 cruisers, 2 submarines and 1 transport Battle in Crete Non Combat Move - Turkey 1 infantry moved from Bulgaria to Macedonia 4 cavalrys moved from Bulgaria to Macedonia 1 field_gun moved from Smyrna to Sea Zone 68 Aegean Sea 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Macedonia 1 field_gun moved from Constantinople to Dardanelles 3 infantry moved from Armenia to Georgia 2 field_guns and 1 heavy_gun moved from Mesopotamia to Arabia 1 infantry moved from Al-Dammam to Arabia 1 cavalry, 2 field_guns, 1 heavy_gun and 1 infantry moved from Palestine to Sinai 1 infantry moved from Damascus to Palestine 1 field_gun and 1 heavy_gun moved from Damascus to Jordan 1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia Place Units - Turkey 1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 68 Aegean Sea 2 field_guns placed in Damascus 2 field_guns placed in Baghdad Turn Complete - Turkey Turkey collect 66 PUs; end with 76 PUs 2 units repaired.
Combat Hit Differential Summary :
Turkey regular : 2,33 Britain regular : 3,33
-
@elrood Brits just lost their Cairo fleet! PoMs go home!
-
@elrood But every Brit ship hit on both rounds.
-
All but one Brit hit. But it was a big loss.
-
@fmerwinrommel said in 1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent):
@elrood But every Brit ship hit on both rounds.
shame on you then! ;-) The dice were even in your favor
-
The great Brit dice were offset by good Turk dice. Would have been much better results for allies if Turks only rolled average. Doubt that PP noticed that the fighters could participate. Helps the Arabs that the fighters are gone.
-
@fmerwinrommel said in 1914 #2 Witt & Elrood (CP) vs Rommel & PP (Ent):
The great Brit dice were offset by good Turk dice. Would have been much better results for allies if Turks only rolled average. Doubt that PP noticed that the fighters could participate. Helps the Arabs that the fighters are gone.
The odds of the battle were closer to 100 % than to 90%… you can be happy with what you got
-
Well done in sz70 @Elrood ! I made 2 mistakes allowing you to do that. When I moved my fleet there I forgot that A-H had a can-opener available and thought that It would be able to block. When FM pointed out my mistake I miscounted the units T could deploy and thought the battle was 50-50. :scream:
FM must be pulling his hair out!
Let’s see what mistake I can make next …
-
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,4 and gets 0 hits Combat Move - Britain 1 colonial and 1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 112 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 112 Pacific Ocean to Samoa Britain take Samoa from Germany 1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 battlecruiser moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean Purchase Units - Britain Britain buy 1 battleship, 1 cruiser, 1 field_gun, 1 heavy_gun, 2 infantry, 3 submarines and 3 trenchs; Remaining resources: 3 PUs; 2 techTokens; Combat - Britain Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain 4 cruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 126 Java Sea 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 124 Celebes Sea 3 transports moved from Sea Zone 80 Indian Ocean to Sea Zone 84 Andaman Sea 1 field_gun moved from Northern Rhodesia to Congo 2 infantry moved from Northern Rhodesia to Congo 1 field_gun moved from Cape Colony to German Southwest Africa 1 infantry moved from Cape Colony to German Southwest Africa 1 infantry moved from Chad to Western Sudan 2 fighters moved from Paris to Normandy 1 field_gun moved from Normandy to Paris 4 infantry moved from Normandy to Paris 1 colonial moved from Normandy to Paris 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from London to Sea Zone 15 English Channel 1 cavalry moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 1 cavalry, 1 field_gun and 4 infantry moved from Sea Zone 15 English Channel to Normandy 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 colonial moved from Quebec to Nova Scotia 2 colonials moved from Ontario to Quebec Place Units - Britain 1 heavy_gun, 1 infantry and 3 trenchs placed in Cairo-Suez 1 field_gun and 1 infantry placed in Cape Town 1 battleship, 1 cruiser and 3 submarines placed in Sea Zone 15 English Channel Turn Complete - Britain Britain collect 86 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 Britain regular : 0.33
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German New Guinea : 1 flag, 1 Factory and 1 infantry German Southwest Africa : 1 flag, 1 field_gun and 1 infantry Kamerun : 1 flag Marshall Islands : 1 flag, 1 field_gun and 1 infantry Samoa : 1 flag, 1 colonial and 1 field_gun Shanghai 2 : 1 flag, 2 infantry Normandy : 1 cavalry, 1 field_gun, 2 fighters and 4 infantry Paris : 3 colonials, 3 field_guns and 6 infantry Tuscany : 1 field_gun and 1 infantry Bombay : 1 Factory, 1 field_gun and 1 infantry Cairo-Suez : 1 Factory, 1 cavalry, 1 field_gun, 3 heavy_guns, 6 infantry and 9 trenchs Calcutta : 1 Factory Cape Town : 1 Factory, 1 field_gun and 1 infantry Congo : 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry Goa : 1 Factory Hong Kong : 1 infantry Jamaica : 1 infantry London : 1 Factory and 1 infantry Madras : 1 infantry Madura : 1 colonial and 3 infantry Malaya : 1 cavalry New South Wales : 1 colonial New Zealand : 1 colonial Northern Rhodesia : 1 infantry Nova Scotia : 1 Factory and 3 colonials Ottawa-Montreal : 1 Factory Quebec : 2 colonials Queensland : 2 cavalrys Singapore : 1 Factory Sydney-Canberra : 1 Factory and 1 colonial Uganda : 1 infantry Western Sudan : 1 infantry Sea Zone 15 English Channel : 4 battleships, 7 cruisers, 2 destroyers, 3 submarines and 3 transports Sea Zone 29 Mid Atlantic : 1 transport Sea Zone 84 Andaman Sea : 3 transports Sea Zone 97 South Atlantic : 1 battlecruiser and 1 cruiser Sea Zone 112 Pacific Ocean : 1 transport Sea Zone 124 Celebes Sea : 1 submarine Sea Zone 126 Java Sea : 4 cruisers and 1 destroyer Sea Zone 132 Pacific Ocean : 1 battlecruiser and 1 transport
-
@FMErwinRommel - can you please edit in a move of my flotilla from sz 97 to sz 92. Thx.
-
Okay:+1:
-
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 5,3,4,5 and gets 0 hits Combat Move - Russia Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 97 South Atlantic: 1 battlecruiser and 1 cruiser EDIT: Adding units owned by Britain to Sea Zone 92 Mozambique Channel: 1 battlecruiser and 1 cruiser EDIT: Turning off Edit Mode 1 conscript moved from Estonia to Latvia 1 conscript moved from Smolensk to Latvia 1 field_gun, 1 heavy_gun and 1 infantry moved from Belarus to Latvia 1 conscript, 1 field_gun and 1 infantry moved from Belarus to Lithuania 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 3 conscripts, 1 field_gun and 1 heavy_gun moved from Krasnoyarsk to Norilsk 1 conscript moved from Krasnoyarsk to Evenkia 2 conscripts and 2 heavy_guns moved from Bratsk to Evenkia Purchase Units - Russia Russia buy 1 conscript, 7 field_guns, 4 heavy_guns, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Latvia Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry Germany defend with 1 field_gun and 1 infantry Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Latvia, round 2 : 3/5 hits, 1.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Latvia Russia win, taking Latvia from Germany with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 1 infantry Battle in Lithuania Russia attack with 1 conscript, 1 field_gun and 1 infantry Germany defend with 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 2 : 0/3 hits, 0.67 expected hits Germany roll dice for 1 infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 3 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Lithuania Russia win, taking Lithuania from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 infantry Battle in Evenkia Russia attack with 3 conscripts and 2 heavy_guns Communists defend with 1 conscript and 1 field_gun Russia roll dice for 3 conscripts and 2 heavy_guns in Evenkia, round 2 : 1/4 hits, 1.00 expected hits Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 2 : 0/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Evenkia Russia roll dice for 3 conscripts and 2 heavy_guns in Evenkia, round 3 : 2/4 hits, 1.00 expected hits Communists roll dice for 1 field_gun in Evenkia, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 3 conscripts and 2 heavy_guns remaining. Battle score for attacker is 6 Casualties for Communists: 1 conscript and 1 field_gun Battle in Norilsk Russia attack with 3 conscripts, 1 field_gun and 1 heavy_gun Communists defend with 1 conscript Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Norilsk, round 2 : 2/4 hits, 1.00 expected hits Communists roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Norilsk Russia win, taking Norilsk from Communists with 3 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - Russia 2 conscripts and 2 heavy_guns moved from Novosibirsk to Bratsk 1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk 1 conscript moved from Western Siberian Lowlands to Krasnoyarsk 2 heavy_guns moved from Omsk to Novosibirsk 2 cavalrys moved from Caucasus to Novosibirsk 3 heavy_guns moved from Kiev to Odessa 1 conscript and 1 heavy_gun moved from Don to Caucasus 3 infantry moved from Moscow to Don 3 heavy_guns moved from Minsk to Belarus 3 conscripts moved from Odessa to Belarus 1 conscript moved from Odessa to Belarus 1 conscript, 2 field_guns and 5 infantry moved from St. Petersburg to Pskov Place Units - Russia 3 field_guns placed in St. Petersburg 3 field_guns placed in Minsk 3 infantry placed in Kiev 1 field_gun, 1 heavy_gun and 1 infantry placed in Moscow 2 infantry placed in Omsk 1 heavy_gun and 2 infantry placed in Irkutsk 1 trench placed in Primorsky 1 trench placed in Koryak 1 conscript and 2 heavy_guns placed in Vladivostok Turn Complete - Russia Russia collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 Communists regular : -1.00 Russia regular : 3.50