Ghostbusters Global 1940 Balanced Mod Game 1


  • This is the Global 1940 BM3 Game #1


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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to France
            2 armour moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            3 infantry moved from Western Germany to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                1 fighter owned by the Germans retreated
                2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27
                Casualties for Germans: 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/17 hits, 5.67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/11 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
                    3 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in France, round 4 : 3/8 hits, 3.83 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries, 5 infantry and 4 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 3 tactical_bombers owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is 5
                Casualties for Germans: 3 fighters, 1 submarine and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 bombers moved from 111 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns moved from Germany to Poland
            2 artilleries moved from Germany to Western Germany
            1 artillery moved from Germany to Poland
            11 infantry moved from Germany to Poland
            2 aaGuns moved from Western Germany to Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from France to Western Germany
            1 infantry moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Neutral_Allies regular : 0.33
    Germans regular : -2.67
    British regular : 1.83
    French AA : -0.17
    

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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Buryatia to Amur
            5 infantry moved from Buryatia to Amur
            2 aaGuns moved from Sakha to Amur
            6 infantry moved from Sakha to Amur
            2 infantry moved from Vyborg to Novgorod
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 infantry moved from Archangel to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 submarine moved from 127 Sea Zone to 126 Sea Zone
            1 infantry moved from Karelia to Novgorod
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Amur
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Shantung to Jehol
            1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
            1 infantry moved from Jehol to Manchuria
            4 infantry moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Okinawa to Amur
            1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 2 : 3/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 11/30 hits, 12.33 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6.00 expected hits
                    8 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 13/22 hits, 11.00 expected hits
                    Russians roll dice for 9 infantry in Amur, round 3 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 8 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 11 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Japan
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            2 fighters moved from Amur to Manchuria
            1 tactical_bomber moved from Amur to Manchuria
            2 fighters and 3 tactical_bombers moved from Amur to Jehol
            3 fighters and 1 tactical_bomber moved from Amur to Kiangsu
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Japanese
            3 marines and 1 mech_infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.00
    Russians regular : 2.00
    Russians AA : -1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:16:03 PM
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  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber and 6 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to Western United States
            1 bomber moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            4 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Hunan to Yunnan
            6 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber and 6 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to Western United States
            1 bomber moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            4 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Hunan to Yunnan
            6 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 mech_infantry moved from Egypt to Syria
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 110 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Germans defend with 1 battleship
                    British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from Burma to India
            1 infantry moved from Burma to Shan State
            5 infantry moved from India to Burma
            1 fighter moved from Iraq to Syria
            1 tactical_bomber moved from Iraq to Syria
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -2.33
    Japanese regular : 1.00
    Germans regular : 0.33
    Neutral_Axis regular : 0.00
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Syria
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yugoslavia
                Italians attack with 2 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry
                    Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Syria, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the French and 2 infantry owned by the Italians lost in Syria
                    Italians roll dice for 2 artilleries and 1 bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 3/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Italians and 2 artilleries owned by the Italians lost in Syria
                French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -21
                Casualties for Italians: 2 artilleries, 1 bomber and 2 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Italians regular : -4.50
    Neutral_Allies regular : 0.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Syria: 1 tactical_bomber
            EDIT: Adding units owned by British to Syria: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Syria: 1 tactical_bomber
            EDIT: Adding units owned by British to Syria: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
                  French take French Central Africa from Neutral_Axis
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 artilleries moved from Western Germany to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
            2 artilleries and 4 infantry moved from 119 Sea Zone to Scotland
            1 cruiser and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
                    British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 cruiser
                Casualties for British: 1 cruiser
            Battle in Scotland
                Germans attack with 2 artilleries and 4 infantry
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 119 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
            5 infantry moved from Poland to Germany
            5 infantry moved from Bulgaria to Romania
            2 bombers moved from 110 Sea Zone to Western Germany
            1 armour moved from Poland to Western Germany
            4 armour moved from France to Germany
            1 armour moved from Romania to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Western Germany
            3 destroyers and 5 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.67
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Vologda to Archangel
            1 artillery moved from Vologda to Archangel
            2 infantry moved from Russia to Bryansk
            6 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            2 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Novgorod to Baltic States
            3 artilleries moved from Novgorod to Baltic States
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Smolensk to Belarus
            1 fighter moved from Novgorod to Belarus
            8 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Belarus
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 fighter and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Vologda to Archangel
            1 artillery moved from Vologda to Archangel
            2 infantry moved from Russia to Bryansk
            6 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            2 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Novgorod to Baltic States
            3 artilleries moved from Novgorod to Baltic States
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Smolensk to Belarus
            1 fighter moved from Novgorod to Belarus
            8 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Belarus
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Novgorod
            1 fighter and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 119 Sea Zone: 3 transports
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 fighter
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            3 marines moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 destroyers moved from 35 Sea Zone to 43 Sea Zone
            1 cruiser moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 32 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 21 Sea Zone
            1 carrier moved from 32 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsi to Philippines
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Buryatia
            1 artillery moved from Amur to Buryatia
            1 fighter moved from Manchuria to Buryatia
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Manchuria to Jehol
            3 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung
            2 artilleries and 2 infantry moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 bomber moved from Japan to Guam
            1 bomber moved from Japan to Guam
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 battleships, 1 cruiser and 3 marines moved from 6 Sea Zone to 35 Sea Zone
            3 marines moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
            Americans scrambles to create a battle in territory 21 Sea Zone
            Battle in Borneo
            Battle in Siberia
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 fighter
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in 21 Sea Zone
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians with 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 tactical_bombers
                Casualties for Americans: 1 fighter
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield
            Battle in Philippines
                Japanese attack with 1 fighter and 3 marines
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 0/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 fighter and 3 marines in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese winJapanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining, taking Philippines from Americans with 1 fighter and 2 marines remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Buryatia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 35 Sea Zone
            2 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Manchuria to 34 Sea Zone
            1 tactical_bomber moved from Manchuria to 34 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 bombers moved from Guam to Kiangsi
            1 fighter moved from Buryatia to Amur
            1 tactical_bomber moved from Jehol to Kiangsi
            1 fighter moved from Jehol to Amur
            2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter and 2 tactical_bombers moved from Jehol to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Japan
            1 carrier and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -2.17
    UK_Pacific regular : -0.67
    Russians regular : -0.33
    

    Savegame

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