Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
TT MajikAndrew (X) vs Wizcats (A+60) OOB
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@AndrewAAGamer managed to forget the walk in to kwangsi with the chinese in CM, so edited it in. This was done still in China’s turn and necessitated no dice rolls so I am sure this will come under the ‘clearly forgotten unit’ proviso. :+1:
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@wizmark said in TT MajikAndrew (X) vs Wizcats (A+60) OOB:
@AndrewAAGamer managed to forget the walk in to kwangsi with the chinese in CM, so edited it in. This was done still in China’s turn and necessitated no dice rolls so I am sure this will come under the ‘clearly forgotten unit’ proviso. :+1:
Agreed. This qualifies as a Forgotten Unit!
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@andrewaagamer Thank you!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Albania to Greece 2 armour moved from Yugoslavia to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Greece, round 2 : 7/11 hits, 4.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Greece to Southern Italy 1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland 1 artillery and 4 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 submarine moved from 94 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 Neutral_Allies regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Sumatra to India Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Scotland to Gibraltar 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Norway to Baltic States 3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 8 armour and 11 mech_infantrys moved from Germany to Eastern Poland 5 artilleries and 28 infantry moved from Romania to Bessarabia Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 5 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 28 infantry in Bessarabia, round 2 : 5/33 hits, 7.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/29 hits, 9.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Baltic States to Poland 2 bombers moved from Novgorod to Poland 2 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Southern France to Western Germany 1 armour and 4 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.67
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Norway to Baltic States 3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 8 armour and 11 mech_infantrys moved from Germany to Eastern Poland 5 artilleries and 28 infantry moved from Romania to Bessarabia Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 5 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 28 infantry in Bessarabia, round 2 : 5/33 hits, 7.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/29 hits, 9.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Baltic States to Poland 2 bombers moved from Novgorod to Poland 2 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Southern France to Western Germany 1 armour and 4 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.67
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Please use second file. Forgot to move the Luftwaffe…
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Norway to Baltic States 3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 8 armour and 11 mech_infantrys moved from Germany to Eastern Poland 5 artilleries and 28 infantry moved from Romania to Bessarabia Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 5 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 28 infantry in Bessarabia, round 2 : 5/33 hits, 7.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/29 hits, 9.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Baltic States to Poland 2 bombers moved from Novgorod to Poland 2 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Southern France to Western Germany 1 armour and 4 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.67
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3rd time’s a charm. Fire way!!!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to 127 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from 127 Sea Zone to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 10 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 9 infantry moved from Russia to Smolensk 2 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 submarine moved from 109 Sea Zone to 125 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Ukraine 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,50
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@AndrewAAGamer Finally back to 2vs2 :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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I know! I am glad @majikforce is back!
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@wizmark @Sovietishcat @AndrewAAGamer Its good to be back fellas. I was missing the game quite a bit. Thanks for being good sports about it.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 bombers moved from French Indo China to Suiyuyan 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from French Indo China to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 3 artilleries and 6 infantry moved from Hunan to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Sumatra Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/12 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 42 Sea Zone to Caroline Islands 2 carriers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 fighter and 3 tactical_bombers moved from Shan State to French Indo China 1 mech_infantry moved from Hunan to Shan State 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier and 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Jehol to Anhwe 2 bombers moved from Suiyuyan to Anhwe 1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Malaya Place Units - Japanese 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 fighters and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 2 fighters EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.17 Japanese regular : 1.33 UK_Pacific regular : -0.33
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@Sovietishcat @wizmark @AndrewAAGamer My bad guys. So I made an edit for two fighters to the carolines. I was following the script of moves Andrew and I had discussed and I mistakenly took two planes from sz 42 to attack sz 44. The planes for that attack should of come from sz 37. I don’t think its a big deal but you are well within your right to not allow this. If so that is no problem just let us discuss our NCM moves for any adjustments before you go. Thanks Fellas!
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@majikforce It’s all good for me; I hope next time you see a lonely allied transport in the Pacific water, you will have some clemency and return the favor :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 46 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Western United States to Wake Island 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : -0.33