TT MajikAndrew (X) vs Wizcats (A+60) OOB

  • '20 '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter and 2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter and 2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            2 fighters and 1 tactical_bomber moved from West India to India
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Italians
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor and 9 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Cyprus to Western Germany
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from Queensland to Caroline Islands
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Cyprus to Greece
            1 bomber moved from Western Germany to Greece
            2 bombers moved from Gibraltar to Greece
            4 transports moved from 99 Sea Zone to 81 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 destroyer and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
            Americans collect 58 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter and 2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            2 fighters and 1 tactical_bomber moved from West India to India
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Italians
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 4 infantry
                    British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 4 infantry
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            1 fighter moved from Cyprus to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Greece to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            2 armour and 2 artilleries moved from Greece to 99 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Cyprus to 99 Sea Zone
            1 aaGun moved from Cyprus to 99 Sea Zone
            1 aaGun, 2 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 infantry and 6 transports moved from 99 Sea Zone to 81 Sea Zone
            1 aaGun, 2 armour, 2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Egypt
            1 submarine placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns and 2 mech_infantrys
            EDIT: Removing units owned by British from West India: 3 aaGuns and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 armour
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.00
    Italians regular : 0.67
    Japanese regular : 0.00
    Germans AA : -0.17
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Caucasus
            2 armour, 1 bomber and 1 fighter moved from Volgograd to Caucasus
            1 infantry moved from Romania to Bulgaria
                  Italians take Bulgaria from Americans
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 3 fighters
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour
                Casualties for Russians: 3 infantry
            Battle in Yugoslavia
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            3 fighters moved from Caucasus to Volgograd
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3,4,4
            Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : 0.00
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Cyprus to Alexandria
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Cyprus to Alexandria
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to Morocco: 3 infantry
            EDIT: Removing units owned by French from Algeria: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Rostov to Samara
            8 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
            3 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
            1 infantry moved from Rostov to Tambov
            8 artilleries and 12 infantry moved from Rostov to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Ukraine to Samara
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Belarus to Smolensk
            2 bombers moved from Ukraine to Smolensk
            6 artilleries, 9 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            1 armour, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            5 mech_infantrys moved from Archangel to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Samara
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 5/8 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 11 armour and 16 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 11 armour and 16 mech_infantrys in Northwest Persia, round 2 : 7/27 hits, 8.17 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 11 armour and 15 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys in Bryansk, round 2 : 16/51 hits, 13.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            3 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd
            2 bombers moved from Smolensk to Novgorod
            1 mech_infantry moved from Rostov to Northwest Persia
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Archangel to Novgorod
            10 mech_infantrys moved from Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 3 artilleries and 10 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery placed in Normandy Bordeaux
            4 infantry placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.33
    British regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Tambov
            1 mech_infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Vologda to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Alexandria to Libya
                  Russians take Libya from Italians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 aaGuns, 2 artilleries and 31 infantry moved from Vologda to Russia
            1 armour moved from Eastern Persia to West India
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 3 carriers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 bombers moved from French Indo China to India
            1 artillery and 3 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 4 transports moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 5 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to Philippines
            2 tactical_bombers moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
            4 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 5 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 5 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 5 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Philippines, round 2 : 6/12 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
            6 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Manchuria to Korea
            1 armour and 1 mech_infantry moved from Anhwe to Jehol
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            2 fighters moved from French Indo China to Korea
            2 fighters moved from 36 Sea Zone to Japan
            2 tactical_bombers moved from Japan to Korea
            2 infantry moved from Yunnan to Burma
            2 bombers, 1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from Malaya to Burma
            1 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 37 Sea Zone
            2 infantry and 1 mech_infantry placed in French Indo China
            1 bomber and 1 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.83
    Japanese regular : 5.17
    UK_Pacific regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Bulgaria
            1 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Greece to Bulgaria
            2 bombers and 1 fighter moved from Greece to Caucasus
            1 bomber moved from Greece to Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Bulgaria
            1 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Greece to Bulgaria
            2 bombers and 1 fighter moved from Greece to Caucasus
            1 bomber moved from Greece to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Bulgaria
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
                Americans win, taking Bulgaria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                Americans attack with 2 bombers and 1 fighter
                Italians defend with 1 armour
                    Americans roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 armour owned by the Italians lost in Caucasus
                Americans win with 2 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Bulgaria to Greece
            1 bomber moved from Ukraine to Greece
            2 bombers moved from Caucasus to Greece
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            3 bombers moved from Caroline Islands to Queensland
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from New Guinea to Queensland
            8 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            1 destroyer and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : 1.17
    Germans AA : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 1 infantry moved from Shensi to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Bulgaria
            1 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Greece to Bulgaria
            2 bombers and 1 fighter moved from Greece to Caucasus
            1 bomber moved from Greece to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Bulgaria
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
                Americans win, taking Bulgaria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                Americans attack with 2 bombers and 1 fighter
                Italians defend with 1 armour
                    Americans roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 armour owned by the Italians lost in Caucasus
                Americans win with 2 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Bulgaria to Greece
            1 bomber moved from Ukraine to Greece
            2 bombers moved from Caucasus to Greece
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            3 bombers moved from Caroline Islands to Queensland
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from New Guinea to Queensland
            8 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            1 destroyer and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters and 2 tactical_bombers moved from Eastern Persia to India
            2 infantry moved from West India to India
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in India
                British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking Northern Italy from Italians, taking India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Egypt to Iraq
            4 fighters and 2 tactical_bombers moved from India to Eastern Persia
            1 armour and 5 artilleries moved from Egypt to 81 Sea Zone
            6 infantry moved from Egypt to 81 Sea Zone
            1 armour, 5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 infantry and 6 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 5 artilleries and 6 infantry moved from 80 Sea Zone to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
            1 fighter moved from Belgian Congo to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Tobruk to Libya
            1 fighter moved from Gibraltar to Egypt
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 1.17
    Japanese regular : 0.33
    Italians regular : 1.17
    Germans AA : -0.17
    British regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry and 1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 artillery moved from Yugoslavia to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Southern Italy
            3 fighters moved from Volgograd to Bryansk
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,1,3
            Italians collect 2 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 2 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            2 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
            2 mech_infantrys moved from Northwest Persia to Iraq
            5 armour and 5 mech_infantrys moved from Northwest Persia to Rostov
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 mech_infantry moved from Eastern Poland to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from Volgograd to Bulgaria
            1 bomber moved from Novgorod to 95 Sea Zone
            2 infantry moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Smolensk
            2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
            1 artillery and 6 infantry moved from Novgorod to Archangel
            1 armour moved from Bryansk to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 95 Sea Zone
                Germans attack with 1 bomber; Italians loiter and taunt
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Smolensk
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bulgaria
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Iraq
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Archangel, round 2 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Rostov, round 2 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            10 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bulgaria to Albania
            1 aaGun, 3 artilleries and 9 infantry moved from Yugoslavia to Albania
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
            1 aaGun and 4 infantry moved from Western Germany to France
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber, 2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            2 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,3,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,1,3,2,4,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.00
    Germans regular : 3.50
    

    Savegame

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