OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 carriers, 5 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Russia to Rostov
1 armour moved from Russia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
5 bombers moved from Bryansk to Rostov
5 bombers moved from Novgorod to Smolensk
Combat - Germans
Battle in Rostov
Germans attack with 1 armour and 5 bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour and 5 bombers in Rostov, round 2 : 4/6 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Rostov
Germans win with 4 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 1 bomber
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Smolensk, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Rostov to Southern Italy
5 bombers moved from Smolensk to Western Germany
1 tactical_bomber moved from Bryansk to Germany
2 aaGuns moved from Bryansk to Ukraine
1 fighter and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Novgorod to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 carriers and 2 submarines placed in 112 Sea Zone
1 artillery and 5 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 0.50
@brxxx Lol! One of these days I will learn my lesson. But it is not this day!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Malaya to 37 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 3 fighters
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.00 expected hits
UK_Pacific roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 4/5 hits, 2.67 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 2 tactical_bombers in Sumatra, round 3 : 2/6 hits, 3.33 expected hits
UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 bomber moved from Sumatra to Malaya
1 mech_infantry moved from Malaya to Yunnan
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
3 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : -0.17
UK_Pacific regular : 2.00
@bobbarossa hey there.
I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.
But actually I think I am lost again, am I?! :)
@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:
@bobbarossa hey there.
I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.But actually I think I am lost again, am I?! :)
I wouldn’t say 100% lost, there’s always a chance I make a big mistake. But, I would say it’s somewhere in the 95% range. Axis have the money lead and are looking to increase it while the Allies have to retreat from their foothold in Europe. I’m more than happy to play it out at whatever pace you like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Non Combat Move - Americans
1 aaGun, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 1 submarine placed in 110 Sea Zone
2 submarines placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 airfield placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Crete from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from French Indo China to India
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
2 artilleries and 6 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
EDIT: 1 marine moved from 99 Sea Zone to Crete
EDIT: British undo move 13.
1 marine moved from 99 Sea Zone to Crete
3 fighters moved from Persia to Caucasus
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
Japanese AA : -0,17
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to Southern Italy
5 artilleries and 14 infantry moved from Southern France to France
4 aaGuns moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 48 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,83
French regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
4 bombers moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Russia to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 14/20 hits, 11.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 armour moved from Russia to Rostov
1 aaGun moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 fighters and 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
9 bombers moved from Holland Belgium to Southern Italy
3 artilleries and 5 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 artilleries placed in France
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Malaya to Burma
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 7/11 hits, 5.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 marine moved from Sumatra to 41 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 bomber moved from Tsinghai to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.50
UK_Pacific regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
@bobbarossa scramble 112?
@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:
@bobbarossa scramble 112?
Yes please. Send all 3 up.
@bobbarossa standard OOL?
@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:
@bobbarossa standard OOL?
Let’s go tip, tip, sub, sub, cv, cv, tip, cv, then max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Norway
Battle in 112 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 3 carriers, 1 destroyer, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 3 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 3 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 3 carriers, 1 destroyer, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 9/13 hits, 6,67 expected hits
1 cruiser owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans, 3 carriers owned by the Germans, 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone
Germans win, taking Norway from Germans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -74
Casualties for Americans: 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
Casualties for Germans: 3 carriers and 2 submarines
Battle in Caroline Islands
Americans attack with 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 10/14 hits, 5,83 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 5 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 2 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Iceland
7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Caucasus to Volgograd
3 fighters moved from Caucasus to Volgograd
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
British attack with 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from French Indo China to India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Volgograd to Northwest Persia
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
2 fighters moved from Holland Belgium to Norway
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
British collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,83
Japanese regular : -0,33
Japanese AA : -0,67
Germans regular : 3,83
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
5 artilleries and 12 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Southern France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Southern Italy to Crete
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Battle in Crete
Italians attack with 2 fighters and 2 infantry
British defend with 1 marine
Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 marine
Battle in Normandy Bordeaux
Italians attack with 5 artilleries and 12 infantry
British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 5 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 6/17 hits, 4.50 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Crete to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 2.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from Caucasus to Northwest Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :