L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

    @bobbarossa yes, sorry for the long break.

    No worries.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/7 hits, 2,33 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from French Central Africa to French West Africa
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            2 fighters moved from Egypt to Syria
            1 bomber moved from Trans-Jordan to Syria
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Syria
                British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Syria, round 2 : 2/7 hits, 3,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French West Africa
                British attack with 1 armour and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 2 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 3 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 4 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Syria to Persia
            1 bomber moved from Syria to Egypt
            2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 fighter placed in Egypt
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from Iraq: 1 marine
            EDIT: Adding units owned by British to Trans-Jordan: 1 marine
            EDIT: Removing units owned by British from Iraq: 1 armour
            EDIT: Adding units owned by British to Persia: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : 0,33
    Italians regular : -0,67
    Japanese regular : 0,33
    Neutral_Axis regular : -1,33
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 artilleries and 10 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            19 armour, 5 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 armour, 5 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Russia
            5 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 20 armour, 5 artilleries, 10 bombers, 4 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 7 armour, 14 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 5 artilleries, 10 bombers, 1 fighter, 22 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/68 hits, 27.50 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/67 hits, 24.33 expected hits
                    27 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 3 artilleries, 10 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/41 hits, 22.17 expected hits
                    Russians roll dice for 7 armour, 14 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/40 hits, 15.33 expected hits
                    2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 9 artilleries owned by the Russians, 3 artilleries owned by the Germans, 7 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 10 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 21/29 hits, 17.00 expected hits
                    Russians roll dice for 7 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 9/15 hits, 7.00 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 5 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                Germans captures 39PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 10 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 16 armour, 5 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys
                Casualties for Russians: 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            5 bombers moved from Russia to Novgorod
            4 tactical_bombers moved from Russia to Novgorod
            5 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Karelia to Finland
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 fighter
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 113 Sea Zone
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 48 PUs (3 lost to blockades); end with 88 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 10.33
    Russians AA : 1.00
    

    Savegame


  • @brxxx Whew! Very good time to roll up. The AAs tried their best.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Novosibirsk to Kansu
            2 aaGuns moved from Amur to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : 0,67
    Russians regular : 1,00
    

    Savegame


  • @bobbarossa hey yeah, but Germans regular : 10.33. Incredible.

    My wife is pregnant, so I am a little buissy right now. Thats why it takes so much time at this moment to do the turns. I do my best.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            4 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Japan to Manchuria
            2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 bomber moved from Yunnan to Suiyuyan
            1 bomber moved from Yunnan to Manchuria
            3 fighters moved from Kwangsi to Manchuria
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
            1 fighter moved from 55 Sea Zone to 34 Sea Zone
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 10/20 hits, 8.83 expected hits
                    Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 6/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 11/14 hits, 7.17 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 3 artilleries, 2 fighters and 5 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Kweichow
            1 aaGun moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 carriers moved from 55 Sea Zone to 35 Sea Zone
            1 bomber moved from Manchuria to Kwangsi
            1 bomber moved from Manchuria to Anhwe
            1 bomber moved from Suiyuyan to Yunnan
            2 tactical_bombers moved from Manchuria to Anhwe
            4 fighters and 1 tactical_bomber moved from Manchuria to Jehol
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 2 fighters
            EDIT: Adding units owned by Japanese to Anhwe: 2 fighters
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Malaya
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 5.00
    ANZAC regular : -0.17
    UK_Pacific regular : 1.33
    Russians AA : 1.00
    

    Savegame


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

    @bobbarossa hey yeah, but Germans regular : 10.33. Incredible.

    My wife is pregnant, so I am a little buissy right now. Thats why it takes so much time at this moment to do the turns. I do my best.

    Congratulations! That’s awesome! Thanks for letting me know, take your time.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to United Kingdom
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 2 infantry moved from Syria to Iraq
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Persia
            1 bomber moved from Egypt to India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 fighters and 1 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Americans regular : -0,17
    Japanese regular : 1,00
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            2 artilleries and 10 infantry moved from France to Southern France
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            2 artilleries placed in Southern France
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 1.33
    

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Sumatra
            2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 carriers, 5 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            1 armour moved from Russia to Rostov
            1 armour moved from Russia to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Archangel to Smolensk
            5 bombers moved from Bryansk to Rostov
            5 bombers moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 armour and 5 bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 5 bombers in Rostov, round 2 : 4/6 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Rostov
                Germans win with 4 bombers remaining. Battle score for attacker is -12
                Casualties for Germans: 1 armour and 1 bomber
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 5 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 bombers and 2 infantry in Smolensk, round 2 : 4/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Rostov to Southern Italy
            5 bombers moved from Smolensk to Western Germany
            1 tactical_bomber moved from Bryansk to Germany
            2 aaGuns moved from Bryansk to Ukraine
            1 fighter and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 tactical_bombers moved from Novgorod to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 carriers and 2 submarines placed in 112 Sea Zone
            1 artillery and 5 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Russia
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 0.50
    

    Savegame


  • @brxxx Lol! One of these days I will learn my lesson. But it is not this day!


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 armour moved from Manchuria to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Malaya to 37 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Sumatra
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 4/5 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 2 tactical_bombers in Sumatra, round 3 : 2/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 bomber moved from Sumatra to Malaya
            1 mech_infantry moved from Malaya to Yunnan
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Jehol to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
            3 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Manchuria to Jehol
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 mech_infantrys placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -0.17
    UK_Pacific regular : 2.00
    

    Savegame


  • @bobbarossa hey there.
    I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.

    But actually I think I am lost again, am I?! :)


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

    @bobbarossa hey there.
    I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.

    But actually I think I am lost again, am I?! :)

    I wouldn’t say 100% lost, there’s always a chance I make a big mistake. But, I would say it’s somewhere in the 95% range. Axis have the money lead and are looking to increase it while the Allies have to retreat from their foothold in Europe. I’m more than happy to play it out at whatever pace you like.

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