L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Yugoslavia
            2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            3 fighters moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Cyprus
            Battle in Tobruk
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
                Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Yugoslavia
                Italians attack with 2 artilleries, 3 fighters and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 artilleries, 3 fighters and 6 infantry in Yugoslavia, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 2 artilleries, 3 fighters and 4 infantry in Yugoslavia, round 3 : 1/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 bomber moved from Tobruk to Southern Italy
            3 fighters moved from Yugoslavia to Southern Italy
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4.00
    Neutral_Allies regular : 0.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            3 fighters moved from Java to India
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers; Remaining resources: 11 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
            2 armour, 5 artilleries and 23 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 tactical_bomber moved from Slovakia Hungary to Novgorod
            2 bombers moved from Southern Italy to Bessarabia
            7 armour and 1 mech_infantry moved from Romania to Belarus
            1 armour moved from Germany to Baltic States
            1 tactical_bomber moved from Romania to Baltic States
            1 fighter moved from Romania to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry in Belarus, round 2 : 13/38 hits, 11.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Novgorod to Vyborg
            3 aaGuns moved from Eastern Poland to Belarus
            1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
            2 bombers moved from Bessarabia to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Germany to Baltic States
            6 armour moved from Germany to Eastern Poland
            3 infantry moved from Finland to Vyborg
            2 infantry moved from Finland to Karelia
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Northern Italy to Romania
    
        Place Units - Germans
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 4.33
    

    Savegame


  • @brxxx FYI, the destroyer in 36 won’t stop the troops from being loaded since we won’t be at war at the start of the turn. To successfully pull that trick you have to declare war on Japan as ANZAC to initiate a state of war at the start of Japan’s turn. Would you like to do that or make a different modification to the ANZAC turn?


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns, 2 artilleries and 13 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 armour placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Editing Political Relationship for ANZAC and Japanese from Neutrality to War
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @bobbarossa ah ok, thanks for that info. well, I changed the political relationship now. I dont know, if I did it correctly.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            2 bombers moved from Anhwe to Suiyuyan
            2 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
            2 infantry moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            1 armour moved from French Indo China to Kwangtung
            1 artillery, 4 infantry and 1 marine moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Burma
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to Malaya
            1 fighter moved from Japan to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 38 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 0/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Shan State, round 2 : 1/6 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 38 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            3 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 bombers moved from Suiyuyan to Kwangsi
            2 fighters moved from Malaya to Yunnan
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -4.67
    UK_Pacific regular : 1.00
    ANZAC regular : -1.00
    British regular : 0.67
    

    Savegame


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

    @bobbarossa ah ok, thanks for that info. well, I changed the political relationship now. I dont know, if I did it correctly.

    Almost right. Needed to set both UKs and ANZAC to “unprovoked” and Dutch to “war”. I also added in the 6 IPCs to ANZAC that you would have gotten for being at war.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to 99 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 marine moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 4 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 marine in Iraq, round 2 : 4/7 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from British Somaliland to Ethiopia
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from India to Burma
            1 bomber moved from 99 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 fighters and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : -0,33
    Neutral_Axis regular : 2,00
    British regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -15
                Casualties for Italians: 1 armour and 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : 1.33
    

    Savegame


  • @brxxx There were those dice I’ve been missing. Wondering where they’d gone!


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @bobbarossa yeah that was rough. I mean neutrals did it to UK a turn before like that too. 🙂


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            2 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk
            1 fighter and 2 tactical_bombers moved from Vyborg to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Smolensk, round 2 : 6/12 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Bulgaria to Romania
            3 aaGuns, 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 armour moved from Romania to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Bessarabia to Belarus
            4 armour and 1 mech_infantry moved from Baltic States to Bryansk
            6 armour moved from Eastern Poland to Bryansk
            3 bombers moved from Western Germany to Belarus
            1 infantry moved from Vyborg to Novgorod
            2 bombers moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            3 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
    
        Place Units - Germans
            5 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • @brxxx Everything ok?


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 13 infantry moved from Vologda to Russia
            6 infantry moved from Timguska to Novosibirsk
            1 armour moved from Volgograd to Russia
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Western Ukraine to Ukraine
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            4 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • @bobbarossa yes, sorry for the long break.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 2 factory_minors, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 unit repaired.
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Kwangsi to Suiyuyan
            1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            2 tactical_bombers moved from Kwangsi to Burma
            2 fighters moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
    
        Combat - Japanese
            Battle in Guam
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the British
                    ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
                Japanese win, taking Guam from Americans with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 1 destroyer, 1 fighter and 2 submarines
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for British: 1 battleship
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 3 infantry moved from Shan State to Yunnan
            2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Kwangsi to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 55 Sea Zone
            1 carrier moved from 41 Sea Zone to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Yunnan to Hunan
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            2 bombers moved from Suiyuyan to Yunnan
            2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in Kiangsu
            2 mech_infantrys placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 6 Sea Zone
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : 2.50
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    

    Savegame


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

    @bobbarossa yes, sorry for the long break.

    No worries.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/7 hits, 2,33 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from French Central Africa to French West Africa
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            2 fighters moved from Egypt to Syria
            1 bomber moved from Trans-Jordan to Syria
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Syria
                British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Syria, round 2 : 2/7 hits, 3,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French West Africa
                British attack with 1 armour and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 2 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 3 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in French West Africa, round 4 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Syria to Persia
            1 bomber moved from Syria to Egypt
            2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 fighter placed in Egypt
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from Iraq: 1 marine
            EDIT: Adding units owned by British to Trans-Jordan: 1 marine
            EDIT: Removing units owned by British from Iraq: 1 armour
            EDIT: Adding units owned by British to Persia: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : 0,33
    Italians regular : -0,67
    Japanese regular : 0,33
    Neutral_Axis regular : -1,33
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 artilleries and 10 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            19 armour, 5 artilleries, 3 fighters, 22 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 armour, 5 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Russia
            5 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 20 armour, 5 artilleries, 10 bombers, 4 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 7 armour, 14 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 5 artilleries, 10 bombers, 1 fighter, 22 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/68 hits, 27.50 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/67 hits, 24.33 expected hits
                    27 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 3 artilleries, 10 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/41 hits, 22.17 expected hits
                    Russians roll dice for 7 armour, 14 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/40 hits, 15.33 expected hits
                    2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 9 artilleries owned by the Russians, 3 artilleries owned by the Germans, 7 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 10 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 21/29 hits, 17.00 expected hits
                    Russians roll dice for 7 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 9/15 hits, 7.00 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 5 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                Germans captures 39PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 10 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 16 armour, 5 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys
                Casualties for Russians: 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            5 bombers moved from Russia to Novgorod
            4 tactical_bombers moved from Russia to Novgorod
            5 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Karelia to Finland
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 fighter
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 113 Sea Zone
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 48 PUs (3 lost to blockades); end with 88 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 10.33
    Russians AA : 1.00
    

    Savegame


  • @brxxx Whew! Very good time to roll up. The AAs tried their best.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Novosibirsk to Kansu
            2 aaGuns moved from Amur to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : 0,67
    Russians regular : 1,00
    

    Savegame

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