Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
3 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Wake Island to 8 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from 26 Sea Zone to British Columbia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 8 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Persia to 95 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 artilleries, 3 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Persia
1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 6.
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,6
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 carriers moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from France to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 fighter and 4 infantry moved from Persia to Eastern Persia
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade
Bombing raid in Germany causes 5 damage total.
Battle in Norway
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 4 infantry
Germans roll AA dice in Norway : 0/1 hits, 0.33 expected hits
British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 1/1 hits, 1.33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 3/1 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Eastern Persia
British attack with 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter and 4 infantry in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 fighter and 3 infantry in Eastern Persia, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/1 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 4 battleships
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 battleships in 42 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 4 battleships remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
1 carrier, 2 destroyers and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Germany to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Iraq
1 aaGun moved from Iraq to Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.50
Germans AA : -0.50
Germans regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - French
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Japanese
1 artillery, 1 fighter and 2 infantry moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
French roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - French
1 fighter moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : -0.67
@flyingbadger thank you - that’s really helpful! Sometimes I have trouble distinguishing boats from the US and from ANZAC, for example.
And I guess you should have gone for Denmark with the US, using the three fighters from Italy for the seazone. I upgraded the factory in Germany and could consequently not build there during the same turn. I thought I could at least build the three entities which you can build with a minor factory.
I was quite confident with my game, despite the mistakes I did. But when the UK took the German income, confidence started to give way to some panic ;-) Let’s see what else this epic battle will bring…
@martin I had just assumed you had it covered so never looked if I could repeat it. I did wonder why you had upgraded a factory and not used it. Good to know that rule.
I had a shock when I loaded the game and a lot of my ships had gone! You’ve wiped my out of the Pacific a few times, thank goodness for the American economy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_upgrade; Remaining resources: 73 PUs;
Germans buy 4 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Denmark
1 infantry moved from Tambov to Bryansk
3 mech_infantrys moved from Bryansk to Rostov
8 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Rostov to Germany
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1,67 expected hits
French roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/1 hits, 1,50 expected hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 2/1 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 1/1 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Denmark
1 tactical_bomber moved from Northwest Persia to Rostov
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery placed in Novgorod
3 artilleries placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
French regular : -0,67
Russians regular : -0,33
Germans regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter and 3 infantry moved from Russia to Smolensk
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
1 artillery, 1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Jehol to Buyant-Uhaa
1 armour moved from Jehol to Amur
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from West India to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 battleships moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 43 Sea Zone
2 artilleries moved from India to West India
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking Sumatra from Americans, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 0,83 expected hits
British roll dice for 2 infantry in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 4 : 1/1 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 artillery placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 artillery and 2 infantry placed in India
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
Russians regular : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Caroline Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from British Columbia to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone
3 artilleries and 3 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southern Italy to France
1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Persia
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Americans collect 64 PUs (1 lost to blockades); end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 7 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Caroline Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from British Columbia to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone
3 artilleries and 3 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southern Italy to France
1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Persia
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Americans collect 64 PUs (1 lost to blockades); end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 artilleries and 1 infantry moved from Norway to Finland
British take Finland from Germans
1 bomber moved from France to Germany
4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/1 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Persia
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
2 fighters moved from Eastern Persia to Persia
1 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Germany to France
Place Units - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.17
Germans AA : -0.17
Germans regular : 0.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Purchase Units - French
French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Nigeria to French West Africa
French take French West Africa from Japanese
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Southern France
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs;
Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 tactical_bomber moved from Germany to 95 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@FlyingBadger do you scramble from Southern Italy to SZ95?
@martin Scramble all 3 fighters please.
OOL will be carrier (damage), destroyer, carrier, then the fighters.
@flyingbadger well, that went quite well for me, but it was expensive. Germany had five hits first round, so already 2 American fighters had to be chosen as casualties.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs;
Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 tactical_bomber moved from Germany to 95 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/1 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/1 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Northern Italy
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 95 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 2/1 hits, 2,83 expected hits
Americans roll dice for 3 fighters and 2 transports in 95 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/1 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
2 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 5 fighters and 2 transports
Non Combat Move - Germans
1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 bomber moved from 95 Sea Zone to Western Germany
3 armour and 3 mech_infantrys moved from Rostov to Belarus
2 armour and 2 mech_infantrys moved from Rostov to Belarus
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 tactical_bomber moved from Northwest Persia to Rostov
1 aaGun moved from Bryansk to Belarus
Place Units - Germans
2 armour placed in Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry placed in Germany
4 artilleries and 1 bomber placed in Western Germany
Germans undo move 3.
2 artilleries placed in Germany
2 infantry placed in Novgorod
Germans undo move 2.
4 infantry placed in Germany
Germans undo move 2.
4 artilleries placed in Western Germany
1 bomber placed in Germany
Germans undo move 5.
1 artillery placed in Germany
3 artilleries placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
French regular : 0,67
Russians regular : -0,33
Germans regular : -1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 23 PUs;
Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 artillery, 1 fighter and 4 infantry moved from Russia to Bryansk
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 artillery, 1 fighter and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Timguska to Vologda
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Vologda
Place Units - Russians
2 armour, 1 artillery and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.33