L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 fighters and 2 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            3 destroyers moved from 26 Sea Zone to 8 Sea Zone
            1 fighter moved from Wake Island to 8 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            1 fighter moved from 26 Sea Zone to British Columbia
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 8 Sea Zone
                Americans attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 2 artilleries and 1 factory_minor
                    Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern Italy
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Persia to 95 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 mech_infantry placed in Southern Italy
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 artilleries, 3 infantry and 1 tactical_bomber placed in Western United States
            1 infantry placed in Persia
            1 destroyer and 1 transport placed in 10 Sea Zone
            Americans undo move 6.
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,6
            Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            3 carriers moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from France to 112 Sea Zone
            2 fighters moved from 109 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Iraq to Northwest Persia
            1 fighter and 4 infantry moved from Persia to Eastern Persia
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade
                Bombing raid in Germany causes 5 damage total. 
            Battle in Norway
                British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 4 infantry
                    Germans roll AA dice in Norway : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 3/1 hits, 3.17 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 1/1 hits, 1.33 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Germans: 1 aaGun and 4 infantry
            Battle in Eastern Persia
                British attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter and 4 infantry in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 fighter and 3 infantry in Eastern Persia, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 42 Sea Zone
                British attack with 1 submarine
                Japanese defend with 4 battleships
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 battleships in 42 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win with 4 battleships remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
    
        Non Combat Move - British
            1 carrier, 2 destroyers and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
            1 bomber moved from Germany to France
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters moved from Northwest Persia to Iraq
            1 aaGun moved from Iraq to Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 artillery and 5 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : -0.50
    Germans AA : -0.50
    Germans regular : 0.67
    British regular : -1.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 transport moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 transport moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Purchase Units - French
            French buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Japanese
            1 artillery, 1 fighter and 2 infantry moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    French roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to France
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
    
        Place Units - French
            1 fighter and 2 infantry placed in France
    
        Turn Complete - French
            French collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Germans regular : -0.67
    

    Savegame


  • @flyingbadger thank you - that’s really helpful! Sometimes I have trouble distinguishing boats from the US and from ANZAC, for example.

    And I guess you should have gone for Denmark with the US, using the three fighters from Italy for the seazone. I upgraded the factory in Germany and could consequently not build there during the same turn. I thought I could at least build the three entities which you can build with a minor factory.

    I was quite confident with my game, despite the mistakes I did. But when the UK took the German income, confidence started to give way to some panic ;-) Let’s see what else this epic battle will bring…

  • 2023 '22 '21

    @martin I had just assumed you had it covered so never looked if I could repeat it. I did wonder why you had upgraded a factory and not used it. Good to know that rule.

    I had a shock when I loaded the game and a lot of my ships had gone! You’ve wiped my out of the Pacific a few times, thank goodness for the American economy!

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_upgrade; Remaining resources: 73 PUs; 
            Germans buy 4 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            3 infantry moved from Western Germany to Denmark
            1 infantry moved from Tambov to Bryansk
            3 mech_infantrys moved from Bryansk to Rostov
            8 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Bryansk to Rostov
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Belarus to Archangel
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Rostov to Germany
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                French defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/1 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 2/1 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 1/1 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Northern Italy to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 tactical_bomber moved from Northwest Persia to Rostov
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            1 artillery placed in Novgorod
            3 artilleries placed in Rostov
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    French regular : -0,67
    Russians regular : -0,33
    Germans regular : 0,33
    British regular : -0,33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Sakha
                  Russians take Buryatia from Japanese
                  Russians take Sakha from Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter and 3 infantry moved from Russia to Smolensk
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Jehol to Buyant-Uhaa
            1 armour moved from Jehol to Amur
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            3 mech_infantrys moved from West India to Eastern Persia
            1 armour moved from Turkmenistan to Eastern Persia
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            3 battleships moved from 42 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 destroyers moved from 20 Sea Zone to 43 Sea Zone
            2 artilleries moved from India to West India
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in 43 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win, taking Sumatra from Americans, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 1 armour and 3 mech_infantrys
                British defend with 3 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits
                    British roll dice for 3 infantry in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 4 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 37 Sea Zone
            1 artillery placed in Malaya
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            1 artillery and 2 infantry placed in India
            2 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : 0,67
    Russians regular : -0,33
    British regular : -1,00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 2 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in 7 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 8 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to Wake Island
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
            1 fighter moved from British Columbia to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone
            3 artilleries and 3 infantry moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Southern Italy
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southern Italy to France
            1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Persia
            1 carrier and 3 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            Americans collect 64 PUs (1 lost to blockades); end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.33
    Germans regular : 0.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 2 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in 7 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 8 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to Wake Island
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
            1 fighter moved from British Columbia to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone
            3 artilleries and 3 infantry moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Southern Italy
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southern Italy to France
            1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Persia
            1 carrier and 3 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            Americans collect 64 PUs (1 lost to blockades); end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            3 artilleries and 1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 bomber moved from France to Germany
            4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade
                Bombing raid in Germany causes 5 damage total. 
            Battle in Holland Belgium
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/1 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Persia
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Eastern Persia to Iraq
            2 fighters moved from Eastern Persia to Persia
            1 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to France
    
        Place Units - British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.17
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : 1.50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Purchase Units - French
            French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from Nigeria to French West Africa
                  French take French West Africa from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Southern France
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; 
            Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 tactical_bomber moved from Germany to 95 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @FlyingBadger do you scramble from Southern Italy to SZ95?

  • 2023 '22 '21

    @martin Scramble all 3 fighters please.

    OOL will be carrier (damage), destroyer, carrier, then the fighters.


  • @flyingbadger well, that went quite well for me, but it was expensive. Germany had five hits first round, so already 2 American fighters had to be chosen as casualties.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; 
            Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 tactical_bomber moved from Germany to 95 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/1 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Northwest Persia
                Germans attack with 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Northern Italy
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 95 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 95 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
                    1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                    Germans roll dice for 2 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 2/1 hits, 2,83 expected hits
                    Americans roll dice for 3 fighters and 2 transports in 95 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                    2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 95 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/1 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 carrier, 1 destroyer, 5 fighters and 2 transports
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 95 Sea Zone to Western Germany
            1 bomber moved from 95 Sea Zone to Western Germany
            3 armour and 3 mech_infantrys moved from Rostov to Belarus
            2 armour and 2 mech_infantrys moved from Rostov to Belarus
            1 armour and 1 mech_infantry moved from Rostov to Belarus
            1 tactical_bomber moved from Northwest Persia to Rostov
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Germans
            2 armour placed in Germany
            4 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry placed in Germany
            4 artilleries and 1 bomber placed in Western Germany
            Germans undo move 3.
            2 artilleries placed in Germany
            2 infantry placed in Novgorod
            Germans undo move 2.
            4 infantry placed in Germany
            Germans undo move 2.
            4 artilleries placed in Western Germany
            1 bomber placed in Germany
            Germans undo move 5.
            1 artillery placed in Germany
            3 artilleries placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    French regular : 0,67
    Russians regular : -0,33
    Germans regular : -1,00
    British regular : 0,00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 artillery, 1 fighter and 4 infantry moved from Russia to Bryansk
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Archangel
            1 artillery, 1 fighter and 1 infantry moved from Archangel to Novgorod
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Timguska to Vologda
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Samara
            4 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 armour, 1 artillery and 1 mech_infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.33
    

    Savegame

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