No scrambles
oysteilo vs. Martin (A+40) G40 2nd. Ed and LL
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 4 artilleries and 15 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 tactical_bombers moved from 113 Sea Zone to Baltic States 2 bombers moved from Western Germany to Baltic States 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 3 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 carriers moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Baltic States 2 artilleries moved from Germany to 113 Sea Zone 2 artilleries moved from Norway to Finland 1 armour and 1 artillery moved from Norway to 113 Sea Zone 10 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 armour, 3 artilleries, 12 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone 11 infantry moved from Norway to Finland 1 armour, 3 artilleries and 12 infantry moved from 115 Sea Zone to Novgorod Combat - Germans
Combat Hit Differential Summary :
-
@martin submerge and/or scramble?
-
@oysteilo sub submerges. No scramble. Thank you.
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 4 artilleries and 15 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 tactical_bombers moved from 113 Sea Zone to Baltic States 2 bombers moved from Western Germany to Baltic States 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 3 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 carriers moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Baltic States 2 artilleries moved from Germany to 113 Sea Zone 2 artilleries moved from Norway to Finland 1 armour and 1 artillery moved from Norway to 113 Sea Zone 10 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 armour, 3 artilleries, 12 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone 11 infantry moved from Norway to Finland 1 armour, 3 artilleries and 12 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 10 transports Russians defend with 1 submarine and 1 transport 1 submarine owned by the Russians submerged 1 transport owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 10 transports remaining. Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in Novgorod Germans attack with 1 armour, 3 artilleries and 12 infantry Russians defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 1 armour, 3 artilleries and 12 infantry in Novgorod, round 2 : 4/0 hits, 4,00 expected hits Russians roll dice for 1 aaGun, 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 3,33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 3 artilleries and 9 infantry in Novgorod, round 3 : 4/1 hits, 3,50 expected hits Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/1 hits, 2,17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 36 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Baltic States Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers Russians defend with 5 infantry Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/0 hits, 3,00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 2/1 hits, 1,67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/1 hits, 2,67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Finland Germans attack with 2 artilleries and 11 infantry Russians defend with 1 artillery and 5 infantry Germans roll dice for 2 artilleries and 11 infantry in Finland, round 2 : 3/1 hits, 2,83 expected hits Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/0 hits, 2,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 artilleries and 9 infantry in Finland, round 3 : 3/1 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Denmark Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/1 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/1 hits, 1,50 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 7 armour, 4 artilleries and 15 infantry Russians defend with 5 infantry Germans roll dice for 7 armour, 4 artilleries and 15 infantry in Eastern Poland, round 2 : 8/0 hits, 8,00 expected hits Russians roll dice for 5 infantry in Eastern Poland, round 2 : 2/1 hits, 1,67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in 112 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 tactical_bombers in 112 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 aaGun moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 bombers moved from Baltic States to Western Germany 2 tactical_bombers moved from Baltic States to Poland 1 aaGun and 3 infantry moved from Normandy Bordeaux to France 3 aaGuns moved from Poland to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Scotland to United Kingdom Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 infantry placed in United Kingdom 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,3,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2 Germans collect 44 PUs (9 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,50 Germans regular : 1,00
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 3 infantry moved from Amur to Siberia 7 infantry moved from Amur to Buryatia 2 infantry moved from Sakha to Buryatia 1 armour moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Iraq Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Siberia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Siberia, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq Russians attack with 1 armour and 2 infantry Neutral_Axis defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/1 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 10 transports 1 submarine owned by the Russians submerged Non Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Rostov 2 artilleries moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 7 infantry moved from Bessarabia to Ukraine 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 3 infantry moved from Tsagaan Olom to Suiyuyan 1 fighter moved from Tsagaan Olom to Buryatia Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 1,00 Neutral_Axis regular : 0,00
-
@oysteilo do you know why the British battleship was not repaired in SZ91? Even if London is occupied, the harbour should work, or am I mistaken?
-
@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo do you know why the British battleship was not repaired in SZ91? Even if London is occupied, the harbour should work, or am I mistaken?
I looked at that too. I thinik it is a bug. Your battleship should be repaired. I can change the damage during Japan
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 3 tactical_bombers moved from French Indo China to Shensi 1 battleship, 3 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 2 artilleries and 7 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese
Combat Hit Differential Summary :
-
scramble to sz 33 and/or 54?
-
@oysteilo 33 yes, 54 no
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 3 tactical_bombers moved from French Indo China to Shensi 1 battleship, 3 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 2 artilleries and 7 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter Americans defend with 1 infantry and 2 transports 1 infantry owned by the Americans and 2 transports owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry and 2 transports Battle in Korea Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -0,33
-
it did not scramble from carolines, maybe I hit wrong button. I will try again
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 3 tactical_bombers moved from French Indo China to Shensi 1 battleship, 3 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 2 artilleries and 7 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter Americans defend with 1 infantry and 2 transports 1 infantry owned by the Americans and 2 transports owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry and 2 transports
Combat Hit Differential Summary :
-
something is strange, it wont scramble from carolines. I will continue with first file then since korea is already rolled
-
from carolines you have 1 dice at 4
[dice 1d6]
-
1d6: 6
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 3 tactical_bombers moved from French Indo China to Shensi 1 battleship, 3 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 2 artilleries and 7 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter Americans defend with 1 infantry and 2 transports 1 infantry owned by the Americans and 2 transports owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry and 2 transports Battle in Korea Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers in Shensi, round 2 : 3/1 hits, 3,50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in Shensi, round 3 : 3/1 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Non Combat Move - Japanese 1 fighter and 4 tactical_bombers moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei 3 infantry moved from Chahar to Hopei 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from Japan to French Indo China 1 artillery moved from Java to 42 Sea Zone 1 artillery and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Kiangsi to Kwangsi 1 armour and 1 infantry moved from French Indo China to Kwangsi 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Manchuria to Amur 2 fighters moved from Korea to Japan 1 carrier moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Manchuria Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery, 2 infantry and 1 mech_infantry placed in Japan 2 transports placed in 6 Sea Zone Japanese undo move 4. Japanese undo move 3. 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,17 UK_Pacific regular : -0,33 ANZAC regular : 0,67 Russians regular : -0,33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Tunisia to Northern Italy 1 mech_infantry moved from Western United States to Alaska 2 mech_infantrys moved from Central United States to Western United States 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Northern Italy to Tobruk 1 armour moved from Libya to Alexandria 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States 3 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians AA : -0,17
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Tunisia to Northern Italy 1 mech_infantry moved from Western United States to Alaska 2 mech_infantrys moved from Central United States to Western United States 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Northern Italy to Tobruk 1 armour moved from Libya to Alexandria 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States 3 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 2 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 armour, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Northwest Persia to Ukraine 2 infantry moved from Burma to Yunnan Non Combat Move - British 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar 5 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Kenya to Tanganyika Territory 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 2 armour and 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67 Italians AA : -0,17