W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Nubia to Darfur
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Artillery moved from New Valley to Darfur
            1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            5 Fighters moved from Cairo to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            2 Mech.Infs moved from Cape Town to Angola
            2 Mech.Infs moved from Mozambique to Angola
            1 Artillery moved from Mozambique to 62 Sea Zone
            1 Artillery and 1 Transport moved from 62 Sea Zone to 66 Sea Zone
            1 Artillery moved from 66 Sea Zone to Sumatra
            1 Submarine moved from 67 Sea Zone to 106 Sea Zone
            1 Artillery and 6 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            1 Battleship, 2 Destroyers and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            5 Infantrys moved from Wales to 20 Sea Zone
            1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
            6 Infantrys moved from 21 Sea Zone to Netherlands
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Netherlands
            2 Fighters moved from 21 Sea Zone to Netherlands
            2 Tanks moved from Northern Ireland to Manchester
            1 Fighter moved from Northern Ireland to 21 Sea Zone
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Transport moved from 67 Sea Zone to 111 Sea Zone
            1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Infantry and 1 Tank moved from Koryakia to 75 Sea Zone
            1 Infantry and 1 Tank moved from 75 Sea Zone to Ayan
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 24 Infantrys, 2 Mech.Infs, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Darfur
                British attack with 2 Artillerys and 3 Infantrys
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                British win, taking Darfur from Italians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Ayan
                British attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery
                    British roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Mersa Matruh
                British attack with 5 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 5 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Sumatra
                British attack with 1 Artillery
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Sumatra
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery
            Battle in Angola
                British attack with 4 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 4 Mech.Infs in Angola, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 3 Mech.Infs remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Neutral: 1 Infantry
            Battle in 56 Sea Zone
                British attack with 1 Submarine
                Italians defend with 1 Transport
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the British lost in 56 Sea Zone
                Italians win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for British: 1 Submarine
            Battle in Netherlands
                British attack with 2 Fighters and 7 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Battleships in Netherlands, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            2 Fighters moved from Netherlands to 21 Sea Zone
            5 Fighters moved from Mersa Matruh to Cairo
    
        Place Units - British
            1 Adv.Fighter and 1 Transport placed in 21 Sea Zone
            2 Submarines placed in 21 Sea Zone
            2 Mech.Infs placed in Cape Town
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            6 Infantrys placed in Cairo
            4 Infantrys placed in Wales
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Italians regular : 1.67
    Neutral regular : 0.67
    British regular : 2.83
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            2 Infantrys and 1 Tank moved from West Papua to Hollandia
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Fighter moved from 67 Sea Zone to Hollandia
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 0/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Sumatra, round 3 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Hollandia
                Anzac attack with 1 Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hollandia, round 3 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Anzac: 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Hollandia to 67 Sea Zone
            1 Adv.Fighter moved from Lombok to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 2 Infantrys moved from Townsville to Northern Territory
            4 Infantrys moved from Western Australia to Broome
    
        Place Units - Anzac
            1 Destroyer and 2 Transports placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.00
    Anzac regular : -0.67
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Tank moved from West Papua to Hollandia
                  Dutch take Hollandia from Yamamoto
            1 Tank moved from Hollandia to West Papua
    
        Purchase Units - Dutch
            Dutch buy 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Mech.Inf and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Lapland to N.Karelia
                  Finns take N.Karelia from Russians
            1 Tank moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Tank moved from Murmansk to Lapland
            1 Infantry moved from Lapland to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Oulu to N.Karelia
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
            1 Artillery and 1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Murmansk : 1 flag
    N.Karelia : 1 flag, 3 Infantrys
    Helsinki : 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    Oulu : 1 AAGun, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
    Tampere : 1 Artillery and 1 Infantry
    Lapland : 1 Tank
    Vyborg : 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 104 / 114
    Russians : 101 / 106
    Italians : 62 / 67
    French : 20 / 20
    Yamamoto : 69 / 75
    Chinese : 30 / 32
    Hisaichi : 67 / 72
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 16 / 16
    Romanians : 13 / 14
    Thai : 15 / 17
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Artillery, 3 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 Artillerys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 0/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Artillerys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Elite moved from E.Romania to Odessa
            2 Artillerys moved from E.Romania to Odessa
            2 ArmoredCars moved from Bucharest to Odessa
            1 Tank moved from Bucharest to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : -0.33
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Odessa : 1 flag, 2 ArmoredCars, 2 Artillerys and 1 Elite
    Bucharest : 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
    Bulgaria : 1 Infantry
    E.Romania : 1 AAGun, 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 104 / 114
    Russians : 99 / 106
    Italians : 62 / 67
    French : 20 / 20
    Yamamoto : 69 / 75
    Chinese : 30 / 32
    Hisaichi : 67 / 72
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 15 / 17
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery moved from S.Thailand to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            2 Infantrys moved from N.Thailand to Yunnan
            1 Artillery moved from Burma to Yunnan
            1 Fighter moved from Bangkok to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Tank
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in Sumatra
                Thai attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Artillery and 3 Infantrys moved from S.Thailand to N.Thailand
            1 Fighter moved from Yunnan to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Thai regular : 1.00
    Dutch regular : 0.67
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 1 Artillery and 1 Infantry
    British Borneo : 1 flag
    Burma : 1 flag, 1 Infantry
    West Borneo : 1 flag
    Sumatra : 1 flag, 1 Artillery and 1 Infantry
    N.Thailand : 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
    S.Thailand : 4 Infantrys
    Bangkok : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 104 / 114
    Russians : 99 / 106
    Italians : 62 / 67
    French : 20 / 20
    Yamamoto : 69 / 75
    Chinese : 28 / 32
    Hisaichi : 67 / 72
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 13 / 15
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 19 / 19
    Americans : 105 / 105
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            4 Bombers moved from Wake to Minamitori
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
            1 Tank moved from Kusaie to 103 Sea Zone
            1 Artillery moved from Eniwetok to 103 Sea Zone
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 103 Sea Zone to 95 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 95 Sea Zone to Minamitori
            2 Carriers and 4 Fighters moved from 103 Sea Zone to 95 Sea Zone
            2 Destroyers and 1 Submarine moved from 103 Sea Zone to 95 Sea Zone
            2 Battleships moved from 103 Sea Zone to 95 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 Submarine moved from 103 Sea Zone to 104 Sea Zone
            1 Artillery moved from Nauru to 104 Sea Zone
            1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
            1 Bomber moved from San Francisco to Rongelap
            1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 Destroyer and 1 Submarine moved from 33 Sea Zone to 31 Sea Zone
            1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 Tank moved from Venezuela to 26 Sea Zone
            6 Infantrys moved from Venezuela to 26 Sea Zone
            1 B.Transport, 7 Infantrys, 1 Tank and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
            7 Infantrys and 1 Tank moved from 35 Sea Zone to Salvador
            1 Artillery moved from Galapagos to 119 Sea Zone
            1 Artillery and 1 Transport moved from 119 Sea Zone to 100 Sea Zone
            1 Infantry moved from Colombia to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Artillery and 1 Infantry moved from 119 Sea Zone to N.Chile
            2 Infantrys, 1 Marine and 4 Tanks moved from Peru to N.Chile
            1 ArmoredCar moved from South Central USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 1 Destroyer, 3 Infantrys, 2 Mech.Infs, 4 S.Bombers and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 7 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 7 Infantrys and 1 Tank in Salvador, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans roll dice for 5 Infantrys and 1 Tank in Salvador, round 3 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 Tanks in Salvador, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
                    Americans roll dice for 3 Infantrys and 1 Tank in Salvador, round 4 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 5 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in Minamitori
                Americans attack with 3 Artillerys, 4 Bombers, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 3 Artillerys, 4 Bombers, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Chile
                Americans attack with 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks in N.Chile, round 2 : 4/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            4 Bombers moved from Minamitori to Wake
            1 Fighter moved from Broome to Port Moresby
    
        Place Units - Americans
            2 S.Bombers placed in Wake
            1 Infantry and 2 S.Bombers placed in Alaska
            1 Destroyer and 1 Submarine placed in 26 Sea Zone
            2 Mech.Infs placed in Colombia
            2 Infantrys placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Neutral regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Stukas moved from Oulu to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia
            1 Artillery and 1 Infantry moved from Brest to Lithuania
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            1 Tank moved from Brest to Kiev
            1 Tank moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 Artillery, 4 Infantrys and 1 Tank moved from Belgium to Netherlands
            1 Stuka moved from Rhine to Netherlands
            1 Stuka moved from Bavaria to Netherlands
            2 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Rhine to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Elite, 12 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 2 Artillerys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Artillerys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Artillerys
            Battle in Latvia
                Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 3/3 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Artillery in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Lithuania, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Lithuania
                Russians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Artillerys, 6 Infantrys, 2 Stukas and 1 Tank
                British defend with 7 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 3/11 hits, 3.83 expected hits
                    British roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 2.33 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 2 Artillerys, 5 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 5/10 hits, 3.67 expected hits
                    British roll dice for 4 Infantrys in Netherlands, round 3 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Artillerys, 3 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Germans: 3 Infantrys
                Casualties for British: 7 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Netherlands to Rhine
            2 Infantrys and 2 Tanks moved from Languedoc to 43 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            2 Tanks moved from 42 Sea Zone to N.Algeria
            2 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Artillery and 3 Infantrys moved from Orleanais to Languedoc
            1 Tank moved from Lorraine to Languedoc
            3 Infantrys moved from Paris to Orleanais
            1 Artillery moved from Paris to Orleanais
            1 Tank moved from Paris to Orleanais
            2 Infantrys moved from Berlin to Saxony
            1 HeavyTank moved from Hamburg to Danzig
            1 Tank moved from Brest to East Prussia
            3 Infantrys moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            2 Stukas moved from Latvia to Brest
            1 Bomber moved from Helsinki to Vinnytsia
            4 ArmoredCars and 3 Infantrys moved from Krakow to Vinnytsia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
            2 Mot.Infs moved from Bavaria to Vinnytsia
            1 Tank moved from Berlin to Hamburg
            1 Tank moved from Lorraine to Hamburg
            2 Infantrys moved from Oulu to N.Karelia
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            1 Destroyer and 1 Submarine placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            1 Destroyer and 1 Submarine placed in 43 Sea Zone
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Rhine
            2 ArmoredCars and 3 Tanks placed in Bohemia
            2 Mot.Infs placed in Bavaria
            1 Artillery, 1 Infantry and 1 Tank placed in Paris
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.33
    British regular : -0.67
    

    Territory Summary for Germans :

    East Prussia : 1 Tank
    Saxony : 2 Infantrys
    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks
    Bavaria : 1 Factory and 2 Mot.Infs
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
    Kiev : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Vinnytsia : 1 flag, 1 AAGun, 6 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 7 Tanks
    Crimea : 1 flag, 1 Tank
    Latvia : 1 flag, 1 Artillery and 3 Infantrys
    Estonia : 1 flag, 1 Infantry
    N.Karelia : 2 Infantrys
    Minsk : 1 flag, 1 Artillery and 2 Infantrys
    Kufra : 1 Infantry and 1 Tank
    Paris : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Languedoc : 1 flag, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 4 Tanks
    Picardy : 1 flag, 1 Tank
    N.Algeria : 2 Infantrys and 2 Tanks
    Oulu : 1 Tank
    Krakow : 1 flag
    Warsaw : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Stockholm : 1 flag
    Brest : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys, 2 Stukas and 1 Tank
    Oslo : 1 flag
    Middle Norrland : 1 flag
    Danzig : 1 flag, 1 HeavyTank
    Hungary : 1 flag
    Belgium : 1 flag
    Netherlands : 1 flag, 2 Artillerys, 3 Infantrys and 1 Tank
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer, 1 T.Boat and 2 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 3 Destroyers and 4 Submarines
    42 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
    43 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 115 / 115
    Russians : 91 / 106
    Italians : 62 / 67
    French : 20 / 20
    Yamamoto : 67 / 75
    Chinese : 28 / 32
    Hisaichi : 67 / 72
    British : 96 / 99
    Anzac : 36 / 36
    Dutch : 13 / 15
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 19 / 19
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Leningrad to Latvia
            1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Leningrad to Latvia
            2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Kursk to Kiev
            1 Artillery and 5 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Kursk to Donetsk
            3 Infantrys moved from Yaroslavl to Smolensk
            2 Infantrys moved from Yaroslavl to Smolensk
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from S.Karelia to Novgorod
            4 Tanks moved from Moscow to Kursk
            6 Infantrys moved from Moscow to Yaroslavl
            3 Artillerys, 3 Infantrys and 3 Tanks moved from Adana to Izmir
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Mech.Inf moved from N.Buryat Mongolia to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Mech.Inf moved from Khabarovsk to Kirin
                  Russians take Kirin from Hisaichi
            2 ArmoredCars and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
            2 Tanks moved from Sibirsky to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            3 Infantrys moved from Sverdlovsk to Perm
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 3 HeavyTanks, 6 Infantrys, 9 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 2 ArmoredCars, 1 Artillery and 6 Infantrys
                Germans defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 6 Infantrys in Kiev, round 2 : 3/9 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Kiev, round 3 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 5 Infantrys
                Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Izmir
                Russians attack with 3 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Izmir, round 2 : 2/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Izmir
                    Russians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Izmir, round 3 : 3/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Izmir
                Russians loses 0 PUs for violating Izmirs neutrality.
                Russians win, taking Izmir from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Donetsk
                Russians attack with 1 Artillery and 6 Infantrys
                Romanians defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery and 6 Infantrys in Donetsk, round 2 : 2/7 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 3 : 1/6 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 4 : 3/6 hits, 1.33 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Crimea
                Russians attack with 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Latvia, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 3 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 4 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Chita
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 3/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            3 Artillerys, 6 Infantrys, 1 Mech.Inf and 5 Tanks moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter and 2 Fighters moved from Latvia to Leningrad
            1 Bomber moved from Latvia to Leningrad
            2 Infantrys moved from Leningrad to Novgorod
            1 Tank moved from Kursk to Smolensk
            1 Tank moved from Kursk to Novgorod
    
        Place Units - Russians
            3 HeavyTanks placed in Kursk
            1 Infantry and 9 Tanks placed in Moscow
            1 Destroyer and 1 Transport placed in 6 Sea Zone
            1 Artillery and 1 Infantry placed in Arkhangelsk
            2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Sibirsky
            2 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.83
    Germans regular : 2.50
    Russians regular : 1.00
    Neutral regular : -0.67
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery, 3 Infantrys and 1 Tank moved from Kufra to Darfur
            1 Artillery and 3 Infantrys moved from Tobruk to Mersa Matruh
            1 Fighter moved from Tobruk to Mersa Matruh
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Elite moved from Greece to 51 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Elite moved from 56 Sea Zone to Palestine
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 8 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Palestine
                Italians attack with 1 Artillery and 1 Elite
                French defend with 2 Infantrys
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 2 Infantrys in Palestine, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Palestine
                Italians win, taking Palestine from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in Darfur
                Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Darfur, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 4 : 3/4 hits, 1.33 expected hits
                    British roll dice for 2 Artillerys in Darfur, round 4 : 1/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            2 Tanks moved from Tobruk to Kufra
            4 Infantrys moved from Tobruk to Kufra
            1 Tank moved from Hun to Kufra
            1 Artillery moved from Greece to 48 Sea Zone
            1 Artillery and 3 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Tank moved from Tunis to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 AAGun moved from Rome to 46 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 AAGun and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Artillery and 3 Infantrys moved from N.Tunisia to N.Algeria
            1 Tank moved from Tunis to N.Algeria
            2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters, 2 Infantrys, 1 Tank and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
    
        Place Units - Italians
            1 Carrier placed in 48 Sea Zone
            1 Adv.Fighter placed in 48 Sea Zone
            2 Infantrys placed in Greece
            1 Destroyer and 1 Submarine placed in 43 Sea Zone
            2 Infantrys placed in Provence
            1 Artillery, 2 Infantrys and 1 Tank placed in Tunis
            1 Artillery and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -1.33
    

    Territory Summary for Italians :

    Rome : 1 Artillery, 1 Factory and 2 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 AAGun, 3 Artillerys, 6 Infantrys and 1 Tank
    Kufra : 1 Artillery, 4 Infantrys and 3 Tanks
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag, 1 Artillery, 6 Infantrys and 2 Tanks
    S.Algeria : 1 flag, 1 Artillery, 4 Infantrys and 2 Tanks
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Darfur : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Mersa Matruh : 1 flag, 1 Artillery and 2 Infantrys
    Palestine : 1 flag, 1 Artillery and 1 Elite
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Serbia : 1 flag
    42 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
    43 Sea Zone : 1 Destroyer and 1 Submarine
    56 Sea Zone : 1 Transport
    48 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 5 Transports
    

    Production/PUs Summary :

    Germans : 110 / 115
    Russians : 108 / 108
    Italians : 67 / 67
    French : 20 / 20
    Yamamoto : 67 / 75
    Chinese : 28 / 32
    Hisaichi : 59 / 72
    British : 91 / 99
    Anzac : 36 / 36
    Dutch : 13 / 15
    Finns : 16 / 16
    Romanians : 13 / 15
    Thai : 19 / 19
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - French
            French buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - French
            1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Submarine moved from 110 Sea Zone to 66 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Fighter moved from Malaya to 66 Sea Zone
            1 Bomber and 1 Fighter moved from Malaya to 65 Sea Zone
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Tokyo to 86 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 106 Sea Zone
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from 107 Sea Zone to 106 Sea Zone
            1 Artillery moved from Java to 110 Sea Zone
            1 Marine moved from Java to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Lombok
            1 Artillery and 2 Infantrys moved from N.French Indochina to Kweichow
            1 Tank moved from N.French Indochina to Kweichow
            1 Artillery, 4 Infantrys and 1 Tank moved from Kwangtung to Hunan
            1 Artillery, 3 Infantrys and 2 Tanks moved from Shanghai to Anhwei
            1 Tank moved from N.French Indochina to Kweichow
            1 Tank moved from N.French Indochina to Hunan
            1 Infantry moved from Kiangsi to Hunan
            1 Tank moved from Hong Kong to Hunan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Fighter
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Fighter and 1 Submarine
                British defend with 1 Transport; Anzac defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 66 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Transports in 66 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Transports in 66 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 66 Sea Zone
                British win with 2 Transports remaining. Battle score for attacker is -15
                Casualties for Yamamoto: 1 Fighter and 1 Submarine
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Anzac defend with 1 Destroyer and 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac and 1 Destroyer owned by the Anzac lost in 65 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 15
                Casualties for Anzac: 1 Destroyer and 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                 retreated to 86 Sea Zone
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Fighter and 1 Submarine
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 111 Sea Zone
                Yamamoto winAmericans win with 1 Submarine remaining with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Lombok
                Yamamoto attack with 1 Artillery and 1 Marine
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
            Battle in Anhwei
                Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Anhwei
                Yamamoto win, taking Anhwei from Chinese with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 5 Infantrys and 3 Tanks
                Chinese defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hunan, round 2 : 4/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kweichow, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber and 1 Fighter moved from 65 Sea Zone to Malaya
            1 Marine and 1 Tank moved from Java to 110 Sea Zone
            1 Marine and 1 Tank moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Fighter moved from 111 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to 85 Sea Zone
            1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Submarines and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
            1 B.Transport and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Hong Kong to Kwangtung
            1 AAGun moved from Kwangtung to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            3 Transports moved from 92 Sea Zone to 85 Sea Zone
            1 AAGun moved from Tokyo to Chubu
            1 Adv.Fighter moved from 86 Sea Zone to Tokyo
            1 Tank moved from Malaya to N.Thailand
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Chubu
            1 AAGun, 1 Bunker and 7 Infantrys placed in Tokyo
            Yamamoto undo move 2.
            1 AAGun, 1 Bunker, 1 Fighter and 6 Infantrys placed in Tokyo
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery and 5 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : 1.50
    Anzac regular : -0.33
    British regular : 0.83
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys
    Kwangsi : 1 flag
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
    Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
    Kwangtung : 1 flag, 1 Artillery and 3 Infantrys
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 AAGun, 1 Artillery, 5 Infantrys and 3 Tanks
    Anhwei : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
    Hong Kong : 1 flag, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Lombok : 1 flag, 1 Artillery and 1 Marine
    Celebes : 1 flag
    Java : 1 flag, 2 Infantrys
    N.Thailand : 1 Tank
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 Fighter, 8 Infantrys, 1 Marine and 3 Tanks
    Truk : 1 flag, 1 Artillery and 1 Infantry
    Ponape : 1 flag
    Woleai : 1 flag
    107 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports
    111 Sea Zone : 1 Submarine
    85 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 110 / 115
    Russians : 108 / 108
    Italians : 67 / 67
    French : 20 / 20
    Yamamoto : 72 / 72
    Chinese : 24 / 32
    Hisaichi : 59 / 72
    British : 91 / 99
    Anzac : 36 / 36
    Dutch : 12 / 15
    Finns : 16 / 16
    Romanians : 13 / 15
    Thai : 19 / 19
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            2 Tanks moved from Hupeh to Shensi
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            2 ArmoredCars, 5 Infantrys and 3 Tanks moved from Shensi to Suiyuan
            1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Ningsia to Suiyuan
            2 ArmoredCars moved from Gobi Altai to Suiyuan
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
            5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Infantrys and 2 Mech.Infs moved from Urumqi to E.Sinkiang
            2 Mech.Infs moved from E.Sinkiang to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 4 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 3 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 4 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Suiyuan, round 2 : 4/16 hits, 5.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry and 3 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Hisaichi regular : 0.17
    

    Savegame


  • @captainwalker leaving tonight. wont be back until monday or tuesday.


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Marine moved from Jilolo to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Kirin
            1 Submarine moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kirin
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Bomber moved from Liaoning to Ayan
            1 Tank moved from Heilungchiang to Khabarovsk
                  Hisaichi take Khabarovsk from Russians
            1 Tank moved from Khabarovsk to Ayan
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Liaoning
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Adv.Fighter moved from 85 Sea Zone to Ayan
            1 Tank moved from Shantung to Hupeh
            2 Infantrys and 1 Tank moved from Shantung to Shansi
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                British defend with 1 Transport
                    Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 75 Sea Zone
                Hisaichi win with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Kirin
                Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Marine
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Battleship in Kirin, round 2 : 1/1 hits, 0.67 expected hits
                1 Mech.Inf owned by the Russians lost in Kirin
                Hisaichi win, taking Kirin from Russians with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank in Ayan, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Ayan to 75 Sea Zone
            1 Bomber moved from Ayan to Liaoning
            2 Infantrys moved from Chahar to Peking
            2 Tanks moved from Changchun to Liaoning
            1 Tank moved from Changchun to Khabarovsk
            1 AAGun and 2 Tanks moved from Heilungchiang to Khabarovsk
            1 Artillery moved from Heilungchiang to Khabarovsk
            4 Infantrys moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Liaoning to Hulunbuir
            1 Adv.Fighter moved from 110 Sea Zone to 75 Sea Zone
            1 Carrier moved from 85 Sea Zone to 75 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Marine and 1 Tank moved from 107 Sea Zone to Davao
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
    
        Place Units - Hisaichi
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning
            1 Adv.Fighter placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : 0.17
    British regular : -0.33
    Hisaichi regular : -3.17
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Ayan : 1 flag, 2 Infantrys and 1 Tank
    Khabarovsk : 1 flag, 1 AAGun, 1 Artillery, 4 Infantrys and 3 Tanks
    Shansi : 1 flag, 1 Infantry and 1 Tank
    Hupeh : 1 flag, 1 Tank
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Infantry
    Liaoning : 2 Artillerys, 1 Bomber, 1 Factory, 5 Infantrys and 4 Tanks
    Kirin : 2 Artillerys, 1 Infantry and 1 Marine
    Peking : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Hulunbuir : 1 Infantry
    Shantung : 1 flag, 1 Infantry
    Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Heilungchiang : 1 Infantry
    Jilolo : 1 flag
    Hollandia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Flores : 1 flag, 1 Infantry
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory, 6 Infantrys, 1 Marine and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports
    110 Sea Zone : 1 B.Transport
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Destroyers and 2 Submarines
    75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport
    84 Sea Zone : 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports
    

    Production/PUs Summary :

    Germans : 110 / 115
    Russians : 101 / 108
    Italians : 67 / 67
    French : 20 / 20
    Yamamoto : 72 / 72
    Chinese : 23 / 27
    Hisaichi : 70 / 70
    British : 91 / 99
    Anzac : 36 / 36
    Dutch : 9 / 15
    Finns : 16 / 16
    Romanians : 13 / 15
    Thai : 19 / 19
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            6 Infantrys moved from Dover to 21 Sea Zone
            3 Infantrys moved from Manchester to 21 Sea Zone
            5 Infantrys moved from London to Dover
            4 Infantrys moved from Wales to Dover
            9 Infantrys moved from 21 Sea Zone to Netherlands
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Netherlands
            2 Fighters moved from 21 Sea Zone to 22 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            3 Mech.Infs moved from Angola to Belgian Congo
            2 Fighters moved from Cairo to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            2 Fighters moved from Cairo to Palestine
            2 Infantrys moved from Lower Egypt to Palestine
            1 Transport moved from 66 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys moved from 60 Sea Zone to Assam
            1 Artillery and 2 Infantrys moved from Assam to Burma
            3 Artillerys, 10 Infantrys and 2 Tanks moved from Assam to Yunnan
            5 Infantrys moved from Bihar to Assam
            6 Infantrys moved from Hyderabad to Bihar
            2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            3 Infantrys moved from Madras to Hyderabad
            2 Cruisers, 1 Destroyer and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
            1 Infantry moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 27 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 1 Elite
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians lost in Palestine
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 4 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Palestine
                    British roll dice for 2 Fighters and 1 Infantry in Palestine, round 5 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 1 Infantry in Palestine, round 6 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Artillery and 1 Elite
                Casualties for British: 1 Infantry
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Yunnan
                British attack with 3 Artillerys, 10 Infantrys and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 3 Artillerys, 10 Infantrys and 2 Tanks in Yunnan, round 2 : 6/15 hits, 4.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 3 Artillerys, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in 22 Sea Zone
                British attack with 2 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in 56 Sea Zone
                British attack with 3 Fighters
                Italians defend with 1 Transport
                    British roll dice for 3 Fighters in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 56 Sea Zone
                British win with 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
            Battle in Belgian Congo
                British attack with 5 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 5 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the British lost in Belgian Congo
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Belgian Congo
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 5 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 6 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 3 Mech.Infs remaining. Battle score for attacker is -8
                Casualties for British: 2 Mech.Infs
                Casualties for Neutral: 2 Infantrys
            Battle in Netherlands
                British attack with 1 Adv.Fighter, 1 Fighter and 9 Infantrys
                Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    British roll dice for 2 Battleships in Netherlands, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 9 Infantrys in Netherlands, round 2 : 3/11 hits, 2.33 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
                    2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 7 Infantrys in Netherlands, round 3 : 4/9 hits, 2.00 expected hits
                    Germans roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank
                Casualties for British: 3 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Fighter moved from Netherlands to 21 Sea Zone
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            3 Fighters moved from 56 Sea Zone to Cairo
            2 Fighters moved from Palestine to Cairo
            2 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            2 Mech.Infs placed in Cape Town
            British undo move 1.
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo
            1 Cruiser and 1 Destroyer placed in 21 Sea Zone
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Wales
            2 Infantrys placed in Manchester
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Thai regular : -0.33
    Germans regular : 1.00
    Neutral regular : -0.33
    British regular : -4.50
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Transport moved from 66 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 3 Infantrys moved from 66 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
            1 Fighter moved from 67 Sea Zone to Lombok
            1 Fighter moved from 67 Sea Zone to Sumatra
            1 Infantry moved from Northern Territory to Western Australia
            2 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            3 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Marine
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 2/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Marine
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 3 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra
                Anzac win, taking Sumatra from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Lombok to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : -1.50
    Thai regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bahia
            1 Mech.Inf and 2 Tanks moved from Suriname to Bahia
            1 Infantry and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bahia
                Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bahia, round 2 : 0/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Dutch lost in Bahia
                    Dutch roll dice for 3 Tanks in Bahia, round 3 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 2 Tanks owned by the Dutch lost in Bahia
                1 Tank owned by the Dutch retreated to Amazon
                Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Dutch: 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for Neutral: 1 Infantry
            Battle in Hollandia
                Dutch attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Dutch win, taking Hollandia from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            2 ArmoredCars and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : -1.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Tank moved from Lapland to N.Karelia
            1 Artillery and 1 Elite moved from Oulu to N.Karelia
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Tank moved from Helsinki to Oulu
            1 Elite moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Finns to 23 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 ArmoredCars, 2 Artillerys and 1 Elite moved from Odessa to Donetsk
            1 Tank moved from E.Romania to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank
                Russians defend with 1 Artillery and 5 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Romanians and 4 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 5 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 ArmoredCars
                Casualties for Russians: 1 Artillery and 5 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            2 ArmoredCars moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.67
    Russians regular : -1.33
    

    Savegame

Suggested Topics

  • 56
  • 8
  • 32
  • 143
  • 21
  • 165
  • 183
  • 390
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts