TT Oberkommando BrAeV (X) vs Pejones (L+18) BM3


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,67
    Japanese regular : 0,33
    

    Savegame

  • 2022

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 2/7 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 4/6 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from India to British Somaliland
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 aaGun, 2 fighters and 2 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            3 aaGuns and 5 infantry moved from India to Burma
            1 fighter moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Burma: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2,67
    Italians regular : 0,33
    Japanese regular : 0,33
    Germans regular : -0,17
    British regular : 3,50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 bomber moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 bomber moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
    
        Non Combat Move - Germans
            3 aaGuns moved from Slovakia Hungary to Romania
            4 mech_infantrys moved from Germany to Romania
            2 infantry moved from Western Germany to Germany
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 artillery moved from Normandy Bordeaux to France
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    Will play tomorrow. Sorry for the delay.


  • @pejon_88 no worries. Dont hurry. Do it when you want to. 👍

  • 2022

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kazakhstan to Sikang
            2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
            2 armour and 2 mech_infantrys moved from Sikang to Szechwan
            3 infantry moved from Volgograd to Kazakhstan
            8 infantry moved from Novgorod to Belarus
            3 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
            Russians undo move 2.
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/11 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
            1 infantry moved from Jehol to Manchuria
            5 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries moved from Kwangsi to French Indo China
            1 armour and 1 infantry moved from Korea to Manchuria
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 54 Sea Zone to 50 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 4/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : 0,00
    

    Savegame

  • 2022

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 54 Sea Zone to 50 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 4/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
            1 marine moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 fighter moved from British Somaliland to Kenya
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Kenya to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 carrier and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 bomber moved from Iceland to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 factory_minor placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Italians regular : 0,67
    Japanese regular : 0,00
    Neutral_Axis regular : -1,00
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Bessarabia
                  Italians take Bessarabia from Russians
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 armour and 2 infantry moved from Albania to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/8 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Neutral_Allies regular : 1,67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Alexandria to Egypt
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Wait, changing location of the fleet.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Alexandria to Egypt
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            3 bombers, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            3 aaGuns, 3 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Romania to Bessarabia
            6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
            10 mech_infantrys moved from Germany to Romania
            1 armour moved from Western Germany to Slovakia Hungary
            1 infantry moved from Western Germany to France
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 armour placed in Germany
            9 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,83
    Germans regular : 1,00
    

    Savegame

  • 2022

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Bryansk
            2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Kazakhstan to Volgograd
            2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
            2 infantry moved from Sikang to Szechwan
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,17
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    @pejon_88 @trulpen i see no further need in continuing this game.
    I discussed this with my Team mate @brxxx .
    In order to stand a chance, at least the very first few turns should play out somewhat in a slight favor for the Axis to stand a chance. I would have thrown the towel in League games to anybody who is a Tier 1 and higher.

    Like i said before, bc I had allready a game with you separately I have a figure how you kinda play and how good you are.

    So please forgive me for
    a: letting you wait and b: for conceding an early game.


  • No problem that you took your time. Both z110 and Yunnan was pretty severe for Axis.

  • 2022

    @aequitas-et-veritas Ok, I understand. Think it is a shame when one side gets diced at the very beginning. We have all been there! Wish you good luck with the rest of your games.

    Cheers!

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