@Lil-Blue-Spider I understand what you mean. Just one thing to add on… the capital ship ability is clearly outlined in most A&A rule books. It states that this ship may take TWO hits. And on that note; technically you could negotiate whatever you want. I will edit House rules a bit for them to makes sense. Like wait three turns to use a territory if you ceded that territory, etc. Thanks for the comment!
Getting started, Advanced Production & National Bonus
This is part of the introduction to Axis & Allies Global 1940 2E, House Rules Expansion.
So do you use Siredblood’s map for your expansion game it looks like ? Or just using for examples in pics for rules ?
@gen-manstein Hi Manstein,
We bought Siredbloods map version 1.2. Next to this map (game board) we have placed the Army Boards for use with Panzer Armies, Waffen-SS Armies etc.
Siredblood map design and layout is brilliant.
One of our play groups use a different version of Siredblood’s map - they also bought the Siredblood rules (something with Cavalry etc.). I haven’t played with these rules yet. But our plan is to incorperate the Axis & Allies 1940 Global 2E, House Rules Expansion into these Siredblood rules, and test how that works.
YA, he has a version 4 map now and testing some rules before his tourney in Sept.
Just letting you know.
@gen-manstein great, I look forward to see it.