L21 Freh (x) v Giallo (L+14), BM4

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble or any token?


  • @giallo no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 bomber, 1 fighter and 4 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
                    4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 destroyers and 8 submarines
                Japanese defend with 2 submarines
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
                    2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
                Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
                    Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
                    2 bombers owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
                    Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
                    2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
                Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
                Casualties for Italians: 1 fighter and 6 infantry
    
        Non Combat Move - Americans
            13 bombers moved from Gibraltar to Suriname
            6 fighters moved from 91 Sea Zone to 88 Sea Zone
            4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Eastern United States to Suriname
            3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            3 carriers moved from 19 Sea Zone to 21 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -0,83
    Germans AA : 1,00
    Germans regular : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 bomber, 1 fighter and 4 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
                    4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 destroyers and 8 submarines
                Japanese defend with 2 submarines
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
                    2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
                Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
                    Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
                    2 bombers owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
                    Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
                    2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
                Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
                Casualties for Italians: 1 fighter and 6 infantry
    
        Non Combat Move - Americans
            13 bombers moved from Gibraltar to Suriname
            6 fighters moved from 91 Sea Zone to 88 Sea Zone
            4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Eastern United States to Suriname
            3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            3 carriers moved from 19 Sea Zone to 21 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 mech_infantrys moved from Yunnan to Kwangtung
            2 fighters moved from 19 Sea Zone to Kwangtung
            6 artilleries and 15 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
            1 fighter moved from Egypt to 99 Sea Zone
            1 bomber and 2 fighters moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Kweichow
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                British attack with 6 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 15 infantry in Hunan, round 2 : 5/21 hits, 5,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangtung to 36 Sea Zone
            4 armour and 9 mech_infantrys moved from Yunnan to India
            7 infantry moved from India to West India
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Hunan
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter moved from 99 Sea Zone to Egypt
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            3 infantry moved from French Indo China to Kwangsi
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 airfield placed in Suriname
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,17
    Italians regular : 0,33
    Japanese regular : -1,17
    Germans AA : 1,00
    Germans regular : 0,17
    British regular : -2,83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 10 infantry and 2 marines moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 10 infantry and 2 marines
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 10 infantry and 2 marines in Alexandria, round 2 : 4/13 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 9 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            5 mech_infantrys moved from Persia to Trans-Jordan
            3 armour moved from Northwest Persia to Persia
            2 fighters moved from Northwest Persia to Persia
            2 bombers moved from Northwest Persia to Southern Italy
            2 mech_infantrys moved from Caucasus to Persia
            1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Persia
            2 armour moved from Persia to Trans-Jordan
            2 armour moved from Persia to Trans-Jordan
            2 aaGuns moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            10 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Ethiopia to Egypt
            1 bomber moved from Egypt to Iraq
    
        Combat - ANZAC
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 bomber moved from Iraq to Egypt
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns and 1 infantry moved from Queensland to 54 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from 39 Sea Zone to Ethiopia
            2 fighters moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 88 PUs; 
            Germans buy 1 artillery and 9 mech_infantrys; Remaining resources: 48 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 104 Sea Zone
            19 armour and 24 mech_infantrys moved from Iraq to Egypt
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            15 bombers, 3 fighters and 6 tactical_bombers moved from Persia to Egypt
            1 fighter moved from Tobruk to Egypt
            6 bombers moved from Western Germany to Egypt
            1 fighter moved from 95 Sea Zone to Egypt
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 submarines remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Egypt
                Germans attack with 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers
                British defend with 5 armour, 12 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry, 25 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; ANZAC defend with 1 bomber and 3 fighters; Russians defend with 2 fighters
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 34/79 hits, 35.33 expected hits
                    British roll dice for 5 armour, 12 artilleries, 2 bombers, 11 fighters, 5 infantry, 25 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 24/62 hits, 25.17 expected hits
                    25 mech_infantrys owned by the British, 1 bomber owned by the ANZAC, 2 infantry owned by the Germans, 1 bomber owned by the British, 3 artilleries owned by the British, 22 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                    Germans roll dice for 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 37/55 hits, 31.33 expected hits
                    British roll dice for 5 armour, 9 artilleries, 11 fighters and 2 tactical_bombers in Egypt, round 3 : 14/27 hits, 13.83 expected hits
                    2 fighters owned by the Russians, 3 fighters owned by the ANZAC, 2 tactical_bombers owned by the British, 2 artilleries owned by the Germans, 10 armour owned by the Germans, 1 fighter owned by the French, 9 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 5 fighters owned by the British and 5 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 9 armour, 21 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 183
                Casualties for Germans: 10 armour, 2 artilleries, 2 infantry and 24 mech_infantrys
                Casualties for ANZAC: 1 bomber and 3 fighters
                Casualties for British: 5 armour, 12 artilleries, 1 bomber, 5 fighters, 5 infantry, 25 mech_infantrys and 2 tactical_bombers
                Casualties for French: 1 fighter
                Casualties for Russians: 2 fighters
    
        Non Combat Move - Germans
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            15 bombers moved from Egypt to Greece
            6 bombers moved from Egypt to Iraq
            3 aaGuns moved from Iraq to Persia
            2 artilleries moved from Eastern Persia to Persia
            1 fighter moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            6 tactical_bombers moved from Egypt to Alexandria
            3 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 artilleries moved from Tobruk to Alexandria
            1 artillery moved from Syria to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            12 artilleries moved from Iraq to Persia
            6 infantry moved from Iraq to Persia
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Iraq
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            Germans collect 66 PUs (3 lost to blockades); end with 114 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 119 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 126 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 4.17
    British regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @freh Well played Freh!! was a good game, I keep loosing with the allies. Realy need to tweak my play…

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