@Panther I’m watching the
video of @The_Good_Captain, so I happened to notice that he believes antiaircraft fire is resolved in a way I doubt is correct.
Reading the rules, I think there are only 3 different ways one may sensibly understand the antiaircraft fire in presence of escorting fighters is to be conducted:
- The defender rolls as many dice as the number of attacking air units and then distributes all hits as he/she wishes (likely taking fighters out first, to save bombers).
- The defender rolls as many dice as the number of escorting fighters and also, but separately, as many dice as the number of attacking bombers and then distributes all hits obtained against the fighters amongst the fighters only and all hits obtained against the bombers amongst the bombers only (rationally virtually always choosing to take the air units with less movement left first).
- The defender rolls on every attacking unit individually, taking it out if scoring a hit.
I understand that @The_Good_Captain believes it works as point 1, whereas I believe it works as point 2, yet I need an official answer to be sure.
@The_Good_Captain If I’m correct, let me point out that this additional rule is a pure disadvantage for the attacker, as it would not be true that this rule “improves the probability that your bomber survives”, by allowing you to take out fighters in stead of bombers.
By the way, @The_Good_Captain, in the video you said that you got @Krieghund to answer, but here I see @Panther did.
Finally, I surely disagree that, under any circumstances, strategic bombing with anyone else but the Americans (the Germans or whoever) may have a significant impact on the balance of the game (meaning that, even with bombers at 12 IPC, no National Objectives and no Interceptors, I believe it is not very good for the Germans to bomb Soviet territories).