Robson (X) vs Bretters (A) G40 YGTE Game 1

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier and 2 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            3 armour moved from Kiangsu to Kwangtung
            1 fighter moved from Philippines to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 carriers moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            2 battleships, 1 cruiser, 2 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                UK_Pacific defend with 2 transports
                    2 transports owned by the UK_Pacific lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for UK_Pacific: 2 transports
            Battle in Kwangtung
                Japanese attack with 3 armour
                UK_Pacific defend with 1 armour, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour in Kwangtung, round 2 : 3/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the UK_Pacific lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 armour remaining. Battle score for attacker is 6
                Casualties for UK_Pacific: 1 armour
            Battle in 43 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                UK_Pacific defend with 2 submarines
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the UK_Pacific lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for UK_Pacific: 2 submarines
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter moved from 44 Sea Zone to Borneo
            2 fighters moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 2,17
    UK_Pacific regular : -0,83
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 airfield, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 fighter moved from Malta to Libya
            1 fighter moved from Malta to Libya
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia
            1 fighter moved from Union of South Africa to Rhodesia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Brazil to British Guiana
            1 artillery moved from Alexandria to Tobruk
            1 tactical_bomber moved from Egypt to Malta
            1 bomber moved from Malta to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Libya
                British attack with 1 armour, 2 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 2 fighters and 2 infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Rhodesia
                British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rhodesia
                    British roll dice for 1 fighter and 2 mech_infantrys in Rhodesia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - British
            1 fighter moved from Rhodesia to Egypt
            1 fighter moved from Libya to Malta
            1 fighter moved from Libya to Malta
            1 infantry moved from Morocco to Algeria
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            1 airfield placed in Malta
            1 submarine placed in 98 Sea Zone
            1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            British collect 31 PUs; end with 31 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 1.33
    Italians AA : -0.17
    

    Savegame


  • @robson i just got the Africa point

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 7x factory_major; Remaining resources: 22 PUs; 
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 submarine; French defend with 1 destroyer
                1 submarine owned by the British submerged
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            2 aaGuns moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 artillery and 5 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Vologda to Belarus
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            3 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            3 aaGuns, 1 artillery and 31 infantry moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Amur to Sakha
            1 aaGun moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 aaGun and 6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            5 artilleries, 4 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 0.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Malta to France
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Southern France
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Tunisia to Morocco
    
        Place Units - Americans
            1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 fighter moved from United Kingdom to Southern France
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 51 PUs; 
            Germans buy 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Ukraine to Tambov
                  Germans take Bryansk from Russians
                  Germans take Tambov from Russians
            11 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Ukraine to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Novgorod to Finland
                  Germans take Karelia from Russians
                  Germans take Finland from Russians
            1 armour moved from Novgorod to Vologda
                  Germans take Archangel from Russians
                  Germans take Vologda from Russians
            3 armour moved from Novgorod to Belarus
            2 bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 tactical_bombers moved from Norway to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from Americans
            1 artillery moved from 109 Sea Zone to Eire
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Eire
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                Germans win, taking Eire from British with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Belarus
                Germans attack with 3 armour
                Russians defend with 1 artillery
                    Germans roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            3 aaGuns moved from Novgorod to Belarus
            2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 artillery moved from Western Germany to France
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in France
            3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 artillery placed in Normandy Bordeaux
            Germans undo move 4.
            Germans undo move 3.
            1 infantry placed in Normandy Bordeaux
            3 artilleries placed in France
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    British AA : -0,33
    Russians regular : -0,33
    Germans regular : -0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 tactical_bomber moved from Eastern Persia to India
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            4 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            8 mech_infantrys moved from India to Yunnan
            1 infantry moved from Siam to Shan State
    
        Combat - UK_Pacific
            Battle in Hunan
                UK_Pacific attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                UK_Pacific win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                UK_Pacific attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                UK_Pacific win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Kweichow to India
            1 fighter moved from Hunan to India
            1 tactical_bomber moved from Kweichow to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - UK_Pacific
            1 bomber and 3 mech_infantrys placed in India
            1 destroyer and 3 submarines placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
            UK_Pacific collect 32 PUs; end with 32 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific regular : -0.67
    

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Kiangsu to Kweichow
            3 armour moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 fighters moved from 43 Sea Zone to Kwangsi
            2 tactical_bombers moved from 43 Sea Zone to Kwangsi
            1 fighter moved from Borneo to Kwangsi
            2 carriers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                UK_Pacific defend with 2 infantry
                    Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the UK_Pacific lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for UK_Pacific: 2 infantry
            Battle in Kwangsi
                Japanese attack with 3 armour, 4 fighters and 3 tactical_bombers
                Chinese defend with 1 artillery and 5 infantry
                    Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Kwangsi, round 2 : 7/10 hits, 5,50 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits, 2,00 expected hits
                    2 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 1 artillery and 5 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 fighters moved from Kwangsi to Kwangtung
            1 fighter moved from Kweichow to Kwangtung
            1 tactical_bomber moved from Kweichow to Kwangtung
            4 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 armour placed in Kwangtung
            3 armour placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,83
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 bomber moved from Malta to France
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 fighter moved from Malta to Southern France
            1 fighter moved from Malta to Southern France
            1 tactical_bomber moved from Malta to Southern France
            1 infantry moved from Libya to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 aaGun moved from 93 Sea Zone to Southern France
            1 infantry moved from Algeria to Morocco
            1 armour moved from Libya to Alexandria
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Tobruk to Libya
            1 fighter moved from Egypt to Malta
            1 tactical_bomber moved from Egypt to Malta
    
        Place Units - British
            3 fighters placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,2,6,3,4,4,1,6,5
            British collect 24 PUs (7 lost to blockades); end with 24 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Ukraine to Bryansk
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Volgograd to Sikang
            1 armour moved from Volgograd to Sikang
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Tambov
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Sikang
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : 1.17
    Germans regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            3 infantry and 2 mech_infantrys moved from Southern France to France
            1 bomber moved from United Kingdom to France
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 artillery moved from Southern France to France
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
                    Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in France, round 2 : 1/7 hits, 2.00 expected hits
                    Germans roll dice for 4 artilleries in France, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Americans lost in France
                    Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in France, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries in France, round 3 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Germans and 1 mech_infantry owned by the Americans lost in France
                Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Germans: 4 artilleries
            Note to players French:  The Allies have achieved a Victory Objective - The Allied powers have liberated Paris.
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 bomber moved from France to Southern France
            1 bomber moved from Normandy Bordeaux to Southern France
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Eastern United States to Morocco
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.33
    Germans regular : 2.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern France to France
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @robson allies just achieved the Europe point for Liberating Paris. do you have any hope of achieving at least 3 points required to win the game now?

  • '22 '21 '16 '15

    @bretters congratulations buddy! Well played 🤙🏻 I have no hope in achieving enough victory points. Have to change my strategy for the new rules obviously. Thanks for the game.


  • @robson alright, thanks!

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