Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to Yugoslavia
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Albania to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 armour; French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 4/5 hits, 1,83 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 2 : 1/3 hits, 1,67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 1 infantry owned by the Italians and 1 armour owned by the British lost in France
                Italians captures 19PUs while taking French capital
                Italians converts factory_major into different units
                Italians win, taking France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
                Casualties for French: 1 armour and 1 fighter
            Battle in Yugoslavia
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French
            Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to France
            1 bomber moved from 93 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
            Italians collect 19 PUs; end with 40 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,33
    Italians regular : 3,33
    Neutral_Allies regular : -0,33
    

    Savegame


  • @kilroynothere This round the french were cursed. Can´t remember a game like this. Definately wanna see where we go from there.


  • @robson Yeah, this one is definitely different! Italy is going to be a beast here shortly!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Shensi to Sikang
            3 infantry moved from Szechwan to Sikang
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Sikang
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 3.00
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 artillery and 5 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 5 armour and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 5 armour and 1 infantry in Eastern Poland, round 2 : 3/6 hits, 2.83 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 4 armour in Eastern Poland, round 3 : 3/4 hits, 2.00 expected hits
                    1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                Germans win with 2 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 1 artillery, 1 fighter and 4 infantry
                Casualties for Germans: 3 armour and 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 3/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Smolensk
            2 infantry moved from Caucasus to Rostov
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 fighter placed in Ukraine
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            Russians undo move 2.
            1 artillery and 1 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.50
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @robson and it continues…the chinese got walloped and the Germans did well enough to take down a Russian fighter. It gets stranger and stranger!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 1
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Germans regular : 0.67
    

    Savegame

  • '22 '21 '16 '15

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 artilleries and 11 infantry moved from Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Germany to Baltic States
            2 bombers moved from Western Germany to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 111 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser moved from 119 Sea Zone to 109 Sea Zone
            1 battleship moved from 112 Sea Zone to 119 Sea Zone
            1 battleship moved from 119 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            3 tactical_bombers moved from Western Germany to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 artillery and 4 infantry moved from Western Germany to Germany
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            5 infantry moved from Bulgaria to Romania
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @kilroynothere do you want to scramble to SZ109?


  • @robson Scramble all 5 fighters please

  • '22 '21 '16 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 artilleries and 11 infantry moved from Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Germany to Baltic States
            2 bombers moved from Western Germany to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 111 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser moved from 119 Sea Zone to 109 Sea Zone
            1 battleship moved from 112 Sea Zone to 119 Sea Zone
            1 battleship moved from 119 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            3 tactical_bombers moved from Western Germany to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 artillery and 4 infantry moved from Western Germany to Germany
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            5 infantry moved from Bulgaria to Romania
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 119 Sea Zone
                British win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 cruiser, 1 fighter and 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 2 fighters and 2 infantry
                French defend with 1 artillery
                    Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Baltic States
                Germans attack with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 tactical_bombers
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 tactical_bombers in Baltic States, round 2 : 6/21 hits, 7,50 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            2 bombers moved from 109 Sea Zone to Western Germany
            1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            3 aaGuns moved from Poland to Baltic States
            4 tactical_bombers moved from Baltic States to Poland
            2 fighters moved from Baltic States to Poland
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -0,67
    Germans regular : -0,83
    British regular : -0,83
    

    Savegame

  • '22 '21 '16 '15

    @kilroynothere wow that was absolutely foolish by me. Totally forgot that you can also scramble from Scotland too.


  • @robson Ha! A bit like me not remembering you took Eire and I lost my German fleet! At least you could retreat and didn’t lose any of your air.


  • @robson I’m also going to lose the french fighter instead of the UK, if that is OK.


  • @kilroynothere yes absolutely

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 2
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
    
        Combat - UK_Pacific
    
        Non Combat Move - UK_Pacific
            1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from Java to India
            1 fighter moved from Malaya to 39 Sea Zone
            1 tactical_bomber moved from Malaya to India
            1 fighter moved from Malaya to India
            1 fighter moved from Queensland to 39 Sea Zone
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
            2 infantry moved from Shan State to Burma
    
        Place Units - UK_Pacific
            1 carrier and 1 submarine placed in 39 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            2 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            4 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Yunnan to Szechwan
            3 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 armour moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/8 hits, 3,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the UK_Pacific and 2 infantry owned by the Japanese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for UK_Pacific: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kwangsi
            3 fighters moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,17
    UK_Pacific regular : 1,33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from Scotland to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 bomber moved from Malta to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter moved from Malta to Alexandria
    
        Combat - British
            Battle in 119 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 battleship
                    British roll dice for 4 fighters in 119 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 119 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/10 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/8 hits, 3.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 119 Sea Zone to United Kingdom
            1 infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
            2 aaGuns and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
            British collect 26 PUs (2 lost to blockades); end with 26 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame


  • @robson So… just behind “don’t get involved in a land war in Asia” stands “don’t build an IC in Egypt”. But… I’ve never paid much attention to wisdom! ;-)

Suggested Topics

  • 12
  • 23
  • 44
  • 16
  • 36
  • 25
  • 43
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts