You’re welcome.
In some ways GW-14 is the next evolution of V-3 as far as development. Almost all of the game mechanics are transferred from one game to another. As we are play testing and developing it we are constantly referring to the rulebook for 36 for how to resolve situations/rules in the game and then copy and pasting them into the 14 rulebook. It is a different game for a different time period though so much of it is new. I wouldn’t be surprised if more of the concepts in it are transferred to the next edition of 36 and/or some of the expansions. I’ve been looking at these rules for quite a while now and I didn’t realize that it wasn’t in any of the other rulesets until this.
Convoy Raiding, Convoy Escorting, and Maritime Air Patrol (MAP) in Global War 1936-1945
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A discussion of convoy raiding modifiers, convoy defense modifiers, Maritime Air Patrol (MAP), and four ways to kill a submarine.
0:53 - Surface Ship Raiding
3:05 - Basic Submarine Convoy Raiding
4:09 - Assigning Ships to Escort Duty
7:15 - Advanced ASW
8:19 - Advanced Submarines
9:27 - Radar
10:55 - Maritime Air Patrol
14:13 - Long-Range Aircraft
15:21 - Four Ways to Kill a Submarine -
@hbg-gw-enthusiast. Great informative video!
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@mark-the-shark Appreciated your ideas for a follow up video, Mark! Good luck in Operation Frostbite!
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@hbg-gw-enthusiast thank you very much!