• '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    Well since got a few moments with this cov-19 stuff I want to try some of my stuff I have in my 41 game to G40 game. I’ll post piece values now and most changes in a list with a few still left out yet.
    Any feed back welcome. Go easy. Lol

    Inf C3 A1-2 D2 M1
    Para trooper C4 A3 D1 all rounds
    Mech C4 A1-2 D2 M2 can tow a art or aa gun 2 spaces in non combat only.
    Art C4 A2 D2 M1-2 +1 to att for inf & mech. 1-1
    L. Tank C5 A2 D1 M2
    M. Tank C6 A3 D2 M2
    H. Tank C7 A4 D3 M1 All 3 can blitz
    SPA C6 A2 D2 M2 roll a 1 pick target each rd.
    AA Gun C5 A0 D1/2 D1 at 3 planes round 1 only
    Then D2 against ground units rest of rounds.
    Fig C10 A3 D4 M4 escort/intercept @2
    Tac C10 A3 D3 M4 roll a 1 pick target.
    Can SBR Air/naval bases and oil derricks.
    Escort/intercept @1. Can also do single attacks on an aa gun or surfaced sub @2 first round only. Unless sub stays surfaced.
    Stg. B C12 A4 D1 M6 can air transport I para only in combat. Up to 4 spaces only. 5 with an airbase. Can transport 1 inf, art or aa gun in non combat. Escort @1. SBR 1d6 +1
    H. Bomber C14 A4 D2 M7 SBR 1d6 +2. Escort 1
    BB C16 A4 D4 M2 2 hits. 1 dam AD@3. Shore @4
    BCR C0 A4 D4 M2 Shore @4. Cant be built. Some in setup.
    CR C10 A3 D3 M2 if roll is a 1 get a bonus aa plane kill too. Shore @3. If aa bonus to strong could go with for each BB and CR get a aa bonus plane kill on CR roll of a 1.
    DD C8 A2 D2 M2 Depth charge subs @2. Blocks sub movement 1-1 only not 1 DD blocking 20 subs.
    SS C7 A2 D1 M2 can pick target. Can leave a sz if DD present on its next turn.
    AC C14 A1 D1 M2 2 hits. Roll that 1 and get a bonus aa plane kill too. 1 dam only 1 plane can leave or return.
    TR C7 A0 D1 plane only. M2. Can take 3 transports as 1 casualty. Otherwise last.

    This is some rule changes list.

    1. 1 ship blocks 3. Maybe no blocking at all.
    2. No allies allowed in Russian territories for whole game.
    3. Lend lease chart for Russia to receive 1 or possible 2 pieces per turn.
    4. Only a move of 1 for motorized units in Asia and parts of Siberia.
    5. Mag and seigf lines in game. They will absorb hits before casualties taken.
    6. Siberian railroad. Can move 2 pieces 3 spaces from each territory that has railroad.
    7. Tankograd can build 2 tanks a turn for price of 4 icps.
    8. Less Russian inf in Mongolia and moved to front or spread out in Siberia and can return on railroad.
    9. Japan attacks any Russian territory it acures a icp penalty and all Mongolia becomes Russian. and a possibly inf pop up.
    10. Russian can activate Mongolia based on being Pro-Russia.
    11. Russia attacks Japan then they lose all of Mongolia and pop up inf.
    12. Russia CANNOT go into India or its territories east.
    13. China can go into Burma and HK and FIC.
    14. 2 National Advantages at start of game.
    15. Tech. Use G40 list.
    16. My event cards ? Maybe.
    17. Generals and admirals in game that give a few pieces rerolls if they miss on first round only.
    18. Strict neutral influence chart.
    19. Naval planes ? Probably not.
    20. Few more VCs and axis bonus points for resources and income.
    21. Russian KVs in setup.
    22. SS panthers too in setup.
    23. Italy neutral till turn 2. Uk cannot attack them turn 1 or I add a BB to Italy setup.
    24. More wolf pack action in Atlantic.
    25. Minor factories destroyed on capture. Majors reduced to minors. Minor factory builds only. Territories worth 2 or more only.
    26. No air or naval base builds. Some will be added to setup.
    27. Some kind of Vichy FF stuff hopefully.
    28. Bonus pieces on Frances first time liberated.
    29. Little harder sea lion for Germany.
    30. London falls or Moscow will have new capitals.
    31. A 10 turn game with axis needs so many VCs or Victory points.

    There’s a few more but this is for starters for now.


  • @gen-manstein sweet how much does the aaGun cost ?


  • @barnee said in GEN’S Advanced Global 40 Game:

    @gen-manstein sweet how much does the aaGun cost ?

    5

  • 2024 2023 '22 '21

    Nice,

    How is the starting setup and IPC level for each Nation?


  • @the-captain said in GEN’S Advanced Global 40 Game:

    Nice,

    How is the starting setup and IPC level for each Nation?

    Ha, Haven’t got that far yet. Been busy and besides I ran across your rules in the mean time and now was thinking of not doing it. But I would like to try it with rules from my 41 game.

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