@trig @trig said in Subs, Destroyers, MAP and other ships:
Say 4 German subs moved into the English channel.
There are 3 destroyers, 1 heavy cruiser, and a light carrier with a fighter there.
The UK player chooses to stop the subs and engage in combat.
All forces are placed on the battleboard.
The German subs each chose to fight or submerge. 2 chose each.
The 2 subs fighting roll and get one hit. this is not first strike, and the UK elects to lose a destroyer.
The UK player then shots back with all his ships’ defense values and gets 3 hits.
The German player loses 3 subs- the 2 that fought, and one that was submerging.
The lone surviving sub submerges and the battle is over.
I agree entirely with your description!
So, back on page 2, I posed a similar analogy, just with a MAP and a DD as the defending fleet with four submarines moving into the sea zone.
Noneshallpass wrote, “I believe that the 1 MAP + 1 DD would get a shot at each sub in that zone.”
I was surprised and asked for confirmation that this was true, because it would be very powerful.
You responded, “I would believe so.”
I thought and thought about it, and it didn’t make sense. So, I wrote, “The idea that the MAP aircraft + all defending naval units get to fire at each submarine entering is really bothering me and feels wrong.”
In order to make it clear that I meant it doesn’t make sense that the MAP + defending naval units get to fire a round at each sub in the zone, I gave an analogy of the 100 subs entering one by one. Instead of MAP + defending naval units getting one shot at each sub, I thought it should work as you describe, above.
When all is said and done, you and I totally agree on how it is resolved when submarines combat move into sea zones with MAP. I feel ready now to make another video. Thanks and so sorry for the confusion!