Nothing to see here - Martin / Harry testing

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Western Ukraine to Bessarabia
            3 mech_infantrys moved from Novgorod to Belarus
            3 armour moved from Novgorod to Belarus
            3 mech_infantrys moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Western Ukraine
            3 armour moved from Belarus to Baltic States
            13 infantry and 4 mech_infantrys moved from Belarus to Baltic States
            3 armour moved from Bryansk to Belarus
            1 artillery moved from Novgorod to Baltic States
            1 armour moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Ukraine to Western Ukraine
            2 armour moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Bryansk to Western Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun moved from Novgorod to Baltic States
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            1 artillery moved from Hopei to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 armour and 3 infantry moved from Anhwe to Hunan
            1 fighter moved from Philippines to Japan
            2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 armour and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun; Chinese defend with 1 artillery, 1 fighter and 9 infantry
                    British roll AA dice in Yunnan : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/14 hits, 7,33 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 4/11 hits, 4,00 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the Chinese lost in Yunnan
                4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                Chinese win with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -4,33
    British AA : 0,50
    UK_Pacific regular : 1,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Gibraltar to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Southern France
                1 bomber owned by the Americans retreated
                Germans win, taking Normandy Bordeaux from Germans with 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,17
    Germans regular : 1,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Gibraltar to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Southern France
                1 bomber owned by the Americans retreated
                Germans win, taking Normandy Bordeaux from Germans with 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 infantry moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Scotland
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 artilleries moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 bomber moved from India to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            7 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                British attack with 3 artilleries, 3 fighters and 9 infantry
                Germans defend with 1 airfield, 2 artilleries and 8 infantry
                    British roll dice for 3 artilleries, 3 fighters and 9 infantry in Scotland, round 2 : 2/15 hits, 4,50 expected hits
                    Germans roll dice for 2 artilleries and 8 infantry in Scotland, round 2 : 5/10 hits, 3,33 expected hits
                    2 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland
                    British roll dice for 3 artilleries, 3 fighters and 4 infantry in Scotland, round 3 : 5/10 hits, 3,67 expected hits
                    Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 3 : 0/8 hits, 2,67 expected hits
                    5 infantry owned by the Germans lost in Scotland
                    British roll dice for 3 artilleries, 3 fighters and 4 infantry in Scotland, round 4 : 7/10 hits, 3,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
                Casualties for British: 6 infantry
                Casualties for Germans: 2 artilleries and 8 infantry
    
        Non Combat Move - British
            3 fighters moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Persia to Eastern Persia
            1 aaGun moved from India to Burma
            1 bomber moved from 41 Sea Zone to India
    
        Place Units - British
            3 artilleries and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,1,2,4,6,6,6
            UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -2,17
    Japanese regular : -0,17
    Germans regular : 0,50
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 harbour; Americans defend with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 5/6 hits, 2,17 expected hits
                    1 bomber owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
                British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
                Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,83
    Russians regular : 0,00
    British regular : 2,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French Central Africa to French West Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Romania to Belarus
            1 armour moved from Romania to Belarus
            2 bombers moved from Western Germany to Belarus
            8 armour moved from Romania to Baltic States
            1 artillery and 8 infantry moved from Poland to Baltic States
            4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States
            1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Romania to Belarus
            1 armour moved from Romania to Belarus
            2 bombers moved from Western Germany to Belarus
            8 armour moved from Romania to Baltic States
            1 artillery and 8 infantry moved from Poland to Baltic States
            4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States
            1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Baltic States
                Germans attack with 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys
                    Russians roll AA dice in Baltic States : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers in Baltic States, round 2 : 14/25 hits, 10,50 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/21 hits, 7,50 expected hits
                    12 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
                    Germans roll dice for 8 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers in Baltic States, round 3 : 11/21 hits, 9,83 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Baltic States, round 3 : 2/9 hits, 3,50 expected hits
                    4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Germans: 6 infantry
                Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys
            Battle in Belarus
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 3 armour
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits
                    2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 armour
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Germany
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 10 infantry moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bulgaria to Romania
            1 artillery and 5 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Finland to Karelia
            3 infantry moved from Norway to Finland
            1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
            2 fighters moved from Baltic States to Eastern Poland
            2 tactical_bombers moved from Baltic States to Eastern Poland
            2 fighters moved from Baltic States to Eastern Poland
            2 tactical_bombers moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Southern France to Yugoslavia
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            2 armour, 3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Russians regular : -5,00
    Germans regular : 3,17
    Russians AA : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Kansu
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Novgorod to Belarus
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Ukraine to Belarus
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Kansu
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Novgorod to Belarus
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Ukraine to Belarus
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 1 fighter and 2 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
                    2 transports owned by the Germans lost in 113 Sea Zone
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Germans: 1 destroyer, 1 fighter and 2 transports
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/10 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Bessarabia
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 armour and 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Kansu
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Western Ukraine to Bryansk
            3 armour moved from Western Ukraine to Bryansk
            5 mech_infantrys moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            2 aaGuns and 10 infantry moved from Yenisey to Timguska
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Ukraine
            6 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Italians regular : 0,17
    Germans regular : -1,50
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Suiyuyan to Shensi
            2 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            2 artilleries moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 bomber and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2,33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kwangsi to Philippines
            1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Korea to Manchuria
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3,33
    Japanese regular : -2,50
    UK_Pacific regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
            Battle in 92 Sea Zone
                Americans attack with 1 cruiser, 1 fighter and 1 submarine
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                1 fighter owned by the Americans retreated
                Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 cruiser and 1 submarine
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
            1 artillery moved from Hunan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
            Battle in 92 Sea Zone
                Americans attack with 1 cruiser, 1 fighter and 1 submarine
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                1 fighter owned by the Americans retreated
                Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 cruiser and 1 submarine
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
            1 artillery moved from Hunan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 artillery and 7 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to Szechwan
            3 armour moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Szechwan
                British attack with 1 bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                British win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
                Italians defend with 1 battleship, 1 cruiser and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 aaGun moved from Burma to Shan State
            3 infantry moved from India to Burma
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 armour moved from Quebec to New Brunswick Nova Scotia
            2 infantry moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Quebec to New Brunswick Nova Scotia
            1 fighter and 1 tactical_bomber moved from Egypt to Algeria
            1 bomber moved from Szechwan to India
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer and 1 transport placed in 81 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,1,4,3,2,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
            UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : 0,67
    Japanese regular : 0,67
    Italians regular : 1,17
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to Bessarabia
            1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bessarabia
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Bessarabia to Greece
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,33
    Russians regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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