Initial test. First time tries.
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Western Ukraine to Bessarabia 3 mech_infantrys moved from Novgorod to Belarus 3 armour moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 3 armour moved from Belarus to Baltic States 13 infantry and 4 mech_infantrys moved from Belarus to Baltic States 3 armour moved from Bryansk to Belarus 1 artillery moved from Novgorod to Baltic States 1 armour moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Ukraine to Western Ukraine 2 armour moved from Bryansk to Western Ukraine 3 mech_infantrys moved from Bryansk to Western Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Baltic States Place Units - Russians 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Russians from Novgorod: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from Kiangsi to Kwangtung 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Anhwe to Kweichow 1 armour and 3 infantry moved from Anhwe to Hunan 1 fighter moved from Philippines to Japan 2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Sumatra Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 armour and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 armour and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun; Chinese defend with 1 artillery, 1 fighter and 9 infantry British roll AA dice in Yunnan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/14 hits, 7,33 expected hits Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 4/11 hits, 4,00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the Chinese lost in Yunnan 4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry Casualties for British: 1 aaGun Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Anhwe to Kiangsi Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -4,33 British AA : 0,50 UK_Pacific regular : 1,33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Southern France 1 bomber owned by the Americans retreated Germans win, taking Normandy Bordeaux from Germans with 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2,17 Germans regular : 1,50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : -0,17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Southern France 1 bomber owned by the Americans retreated Germans win, taking Normandy Bordeaux from Germans with 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 3 fighters moved from United Kingdom to Scotland 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 artilleries moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from India to 41 Sea Zone 2 infantry moved from Burma to Shan State 7 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from United Kingdom to Scotland Combat - British Battle in 41 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland British attack with 3 artilleries, 3 fighters and 9 infantry Germans defend with 1 airfield, 2 artilleries and 8 infantry British roll dice for 3 artilleries, 3 fighters and 9 infantry in Scotland, round 2 : 2/15 hits, 4,50 expected hits Germans roll dice for 2 artilleries and 8 infantry in Scotland, round 2 : 5/10 hits, 3,33 expected hits 2 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland British roll dice for 3 artilleries, 3 fighters and 4 infantry in Scotland, round 3 : 5/10 hits, 3,67 expected hits Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 3 : 0/8 hits, 2,67 expected hits 5 infantry owned by the Germans lost in Scotland British roll dice for 3 artilleries, 3 fighters and 4 infantry in Scotland, round 4 : 7/10 hits, 3,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 6 infantry Casualties for Germans: 2 artilleries and 8 infantry Non Combat Move - British 3 fighters moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to Eastern Persia 1 aaGun moved from India to Burma 1 bomber moved from 41 Sea Zone to India Place Units - British 3 artilleries and 7 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,1,2,4,6,6,6 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -2,17 Japanese regular : -0,17 Germans regular : 0,50 British regular : 2,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 3 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Battle in Bessarabia Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 harbour; Americans defend with 2 artilleries, 1 bomber, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 5/6 hits, 2,17 expected hits 1 bomber owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery, 1 bomber and 3 infantry Casualties for Americans: 1 artillery, 1 bomber and 2 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,83 Russians regular : 0,00 British regular : 2,83
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French West Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Romania to Belarus 2 bombers moved from Western Germany to Belarus 8 armour moved from Romania to Baltic States 1 artillery and 8 infantry moved from Poland to Baltic States 4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 4 transports moved from 111 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone 1 fighter moved from 111 Sea Zone to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Romania to Belarus 2 bombers moved from Western Germany to Belarus 8 armour moved from Romania to Baltic States 1 artillery and 8 infantry moved from Poland to Baltic States 4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 4 transports moved from 111 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone 1 fighter moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 3 artilleries and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Baltic States Germans attack with 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys Russians roll AA dice in Baltic States : 0/6 hits, 1,00 expected hits Germans roll dice for 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers in Baltic States, round 2 : 14/25 hits, 10,50 expected hits Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/21 hits, 7,50 expected hits 12 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States Germans roll dice for 8 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers in Baltic States, round 3 : 11/21 hits, 9,83 expected hits Russians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Baltic States, round 3 : 2/9 hits, 3,50 expected hits 4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 69 Casualties for Germans: 6 infantry Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys Battle in Belarus Germans attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 3 armour Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 armour Non Combat Move - Germans 2 bombers moved from Belarus to Germany 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Eastern Poland 3 artilleries and 10 infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bulgaria to Romania 1 artillery and 5 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Finland to Karelia 3 infantry moved from Norway to Finland 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Baltic States to Eastern Poland 2 fighters moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Southern France to Yugoslavia 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 2 armour, 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Russians regular : -5,00 Germans regular : 3,17 Russians AA : -1,00
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Timguska to Kansu 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 3 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Novgorod to Belarus 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Ukraine to Belarus Combat - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Timguska to Kansu 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 3 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Novgorod to Belarus 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Ukraine to Belarus Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone 2 transports owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 32 Casualties for Germans: 1 destroyer, 1 fighter and 2 transports Battle in Belarus Russians attack with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/10 hits, 2,83 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Italians defend with 1 armour and 1 artillery Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Western Ukraine to Bryansk 3 armour moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 aaGuns and 10 infantry moved from Yenisey to Timguska 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 6 artilleries placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : 0,17 Germans regular : -1,50 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Shensi 2 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 2 artilleries moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2,33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 bomber and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Manchuria 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33 Japanese regular : -2,50 UK_Pacific regular : -1,00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 92 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone 1 fighter owned by the Americans retreated Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 cruiser and 1 submarine Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Americans undo move 2. 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery moved from Hunan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 92 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone 1 fighter owned by the Americans retreated Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 cruiser and 1 submarine Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Americans undo move 2. 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery moved from Hunan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 artillery and 7 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Szechwan 3 armour moved from Egypt to Trans-Jordan Combat - British Battle in Szechwan British attack with 1 bomber Japanese defend with 1 artillery British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 92 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters Italians defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36 Casualties for British: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 2 transports Battle in Shan State British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to Shan State 3 infantry moved from India to Burma 1 fighter moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour moved from Quebec to New Brunswick Nova Scotia 2 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 fighter and 1 tactical_bomber moved from Egypt to Algeria 1 bomber moved from Szechwan to India Place Units - British 1 factory_minor placed in Persia 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,1,4,3,2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 0,67 Italians regular : 1,17 British regular : 2,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Bessarabia 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Greece 1 fighter moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : -1,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :