TT adam-dominion (X) vs Coltwitt (A+20) bm3

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Shan State to India
                  Japanese take Burma from UK_Pacific
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to India
            1 fighter moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 5/11 hits, 6.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from India to Burma
            2 bombers moved from India to French Indo China
            1 artillery and 1 infantry moved from Shan State to Burma
            1 aaGun moved from Yunnan to Burma
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
            2 marines moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 37 Sea Zone
            2 marines moved from 37 Sea Zone to Shan State
            2 marines moved from French Indo China to Shan State
            1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            3 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from French Indo China to Shan State
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to Shan State
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 fighter placed in 6 Sea Zone
            1 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    UK_Pacific regular : 1.00
    

    Savegame

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            7 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Kansu : 1 fighter and 9 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 27 / 31
    Japanese : 64 / 87
    Americans : 57 / 83
    Chinese : 4 / 4
    British : 33 / 36
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 10 / 18
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2020

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Queensland to New South Wales
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Egypt to Bryansk
            1 bomber moved from Egypt to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            7 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 3x harbour; Remaining resources: 33 PUs; 
            British buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 bomber moved from Egypt to Crete
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Crete
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 105 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 105 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Trans-Jordan to Persia
            2 fighters and 1 tactical_bomber moved from India to West India
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 bomber moved from Crete to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 6 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 destroyer and 1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Italians regular : -0.83
    Japanese regular : 0.50
    Germans regular : 0.33
    British regular : -0.83
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern France to 99 Sea Zone
            2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Rostov
                Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 armour moved from Southern France to Southern Italy
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.00
    British regular : -0.33
    

    Savegame

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to Caroline Islands
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters and 2 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 3 destroyers, 2 submarines and 1 transport
    62 Sea Zone : 1 destroyer
    Egypt : 1 infantry
    United Kingdom : 2 infantry
    Tobruk : 2 infantry
    Northwest Persia : 3 infantry
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 25 / 31
    Japanese : 61 / 87
    Americans : 57 / 83
    Chinese : 4 / 4
    British : 33 / 40
    UK_Pacific : 5 / 6
    Italians : 14 / 14
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Southern France to Caucasus
            1 tactical_bomber moved from Ukraine to Volgograd
            1 fighter moved from Southern France to 110 Sea Zone
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Yugoslavia to Belarus
            1 fighter moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 tactical_bomber moved from Yugoslavia to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 9 armour, 14 artilleries, 16 infantry and 12 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Caucasus to Rostov
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 fighter moved from Holland Belgium to Yugoslavia
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 armour and 3 mech_infantrys moved from Archangel to Eastern Poland
            1 aaGun and 1 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Rostov
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to France
            1 artillery moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 transports placed in 97 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 infantry placed in France
            Germans undo move 4.
            1 infantry placed in France
            1 infantry and 1 mech_infantry placed in Western Germany
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 1.
            1 carrier and 1 transport placed in 97 Sea Zone
            Germans undo move 5.
            1 fighter placed in 97 Sea Zone
            1 transport placed in 112 Sea Zone
            Germans undo move 3.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : -1.00
    

    Savegame

  • 2021 2020 '19 '18 '16 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Southern France to Caucasus
            1 tactical_bomber moved from Ukraine to Volgograd
            1 fighter moved from Southern France to 110 Sea Zone
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Yugoslavia to Belarus
            1 fighter moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 tactical_bomber moved from Yugoslavia to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 9 armour, 14 artilleries, 16 infantry and 12 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Caucasus to Rostov
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 fighter moved from Holland Belgium to Yugoslavia
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 armour and 3 mech_infantrys moved from Archangel to Eastern Poland
            1 aaGun and 1 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Rostov
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to France
            1 artillery moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 transports placed in 97 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 infantry placed in France
            Germans undo move 4.
            1 infantry placed in France
            1 infantry and 1 mech_infantry placed in Western Germany
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 1.
            1 carrier and 1 transport placed in 97 Sea Zone
            Germans undo move 5.
            1 fighter placed in 97 Sea Zone
            1 transport placed in 112 Sea Zone
            Germans undo move 3.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : -1.00
    

    Savegame

  • 2020

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 artillery and 1 infantry moved from Smolensk to Archangel
            1 fighter and 2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery, 1 fighter and 1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Urals to Vologda
            2 aaGuns and 11 infantry moved from Novosibirsk to Samara
            3 infantry moved from Samara to Tambov
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 aaGun and 3 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 bombers moved from French Indo China to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Java to 35 Sea Zone
            1 artillery and 3 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            2 battleships and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            2 cruisers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            3 marines moved from Shan State to Burma
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            3 carriers moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.33
    

    Savegame

  • 2021 2020 '19 '18 '17 '16 '15 '14 '13 Moderator

    @adam514 @axis-dominion hi both.
    I don’t think Colt or I can see a way to turn around your fantastic opening Axis play.
    Will let Colt post that he agrees, but I think we ought to concede to two better players.
    Thank you for the scary, eye opening play.

  • 2020

    @witt agree. Gg

  • 2021 2020 '19 '18 '16 '15

    @witt said in TT adam-dominion (X) vs Coltwitt (A+20) bm3:

    @adam514 @axis-dominion hi both.
    I don’t think Colt or I can see a way to turn around your fantastic opening Axis play.
    Will let Colt post that he agrees, but I think we ought to concede to two better players.
    Thank you for the scary, eye opening play.

    ok, thank you for the game. gg!

  • '19 '17

    Good game!

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