bolasgod (X) vs mainah ( Allies + 15) BM3 Game 2


  • @bolasgod basically at the beginning of my turn i had an inf in libya and in the non combat i moved it to Torbuk but now that I now this now I would like to move it to Tunisia instead


  • @mainah great thanks!

  • '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            3 fighters moved from Queensland to Java
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 infantry
            EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
            EDIT: Changing ownership of Tunisia from Neutral_Axis to Italians
            EDIT: Adding units owned by Italians to Tunisia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mainah do i need to wait for you to post france’s turn?

  • '20

    @bolasgod
    Sorry - the french aren’t moving. You can go ahead with germany


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            7 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 aaGuns, 2 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Bessarabia
            6 infantry moved from Romania to Bessarabia
            9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Western Germany to 105 Sea Zone
            1 fighter moved from Poland to Southern Italy
            1 tactical_bomber moved from Poland to Southern Italy
            1 bomber moved from Western Germany to France
            1 bomber moved from Western Germany to France
            3 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 105 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            8 infantry moved from Archangel to Vologda
            2 armour and 2 mech_infantrys moved from Bryansk to Samara
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Russia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 armour
            EDIT: Adding units owned by Russians to Bryansk: 1 armour
            EDIT: Changing ownership of Western Ukraine from Germans to Russians
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

  • '20

    EDIT - changed 1 tank from Samara to Bryansk, with the idea it did a walk on blitz to W UKR and back


  • @mainah thats fine, So what you did to me here in SZ 36, you declared war vs Japan as the ANZAC after moving your uk DD into SZ 36 which makes a combat so that I cannot move my transports out in my combat move, tricky and annoying!

  • '20

    @bolasgod
    You can move your transports during CM, but you can not load them as they are in a hostile SZ.
    This is called the Sneaky Karl. I have only read about it, and seen videos with it or about it, but never had a game when it even could be done. It’s an infamous move. Mentioned/deal with in all Calcutta thrust discussions. If you had left the units loaded, you would have been able to conduct an invasion. But I would have hit Yunan hard in that case.

  • '20

    Young Grasshopper does a youtube video about it. Saw most of his videos before I even got the board game in the mail.


  • @mainah oh i see, i can still move them out, that makes it a little bit less annoying and changes up my plan


  • @bolasgod I forgot to move my carriers out in my combat step so now my planes cant land and will crash… can i redo my turn please?

  • '20

    @bolasgod
    No prob.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Hunan
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Hunan
            1 bomber moved from Kwangsi to Chahar
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Anhwe
            1 bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Hunan
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 armour, 4 fighters and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 4 fighters and 3 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to Siam
            1 tactical_bomber moved from Hunan to Siam
            1 fighter moved from Hunan to Siam
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Yunnan
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 armour moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 bomber moved from Chahar to Yunnan
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 transport placed in 19 Sea Zone
            2 armour placed in Kiangsu
            2 armour and 1 artillery placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 1.00
    UK_Pacific regular : 1.00
    British regular : -0.33
    

    Savegame


  • @bolasgod well i still feel like a messed a few things up but i am cleaning up some of my old mistakes!

  • '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 102 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from 10 Sea Zone to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Gibraltar from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.00
    

    Territory Summary for Americans :

    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    10 Sea Zone : 1 destroyer
    16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
    7 Sea Zone : 1 carrier, 2 fighters, 1 infantry, 1 marine and 1 transport
    54 Sea Zone : 1 destroyer and 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
    Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 marine
    United Kingdom : 1 bomber
    86 Sea Zone : 1 transport
    101 Sea Zone : 3 submarines
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 artillery, 1 fighter and 11 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 16 infantry
    Suiyuyan : 1 infantry
    Kweichow : 1 infantry
    Hopei : 1 infantry
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 102 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from 10 Sea Zone to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Gibraltar from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 artillery, 1 fighter and 11 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/11 hits, 4.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                2 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to Egypt
                Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Tanganyika Territory to Rhodesia
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            1 fighter and 1 mech_infantry placed in Union of South Africa
            1 armour and 1 fighter placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
            EDIT: Adding units owned by British to India: 3 aaGuns and 11 infantry
            EDIT: Removing units owned by British from Burma: 3 aaGuns and 11 infantry
            EDIT: Turning off Edit Mode
            British undo move 2.
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,5,2
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -0.50
    Japanese regular : 0.00
    British regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 artillery, 1 fighter and 16 infantry
    Suiyuyan : 1 infantry
    Kweichow : 1 infantry
    Hopei : 1 infantry
    India : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    10 Sea Zone : 1 destroyer
    16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
    7 Sea Zone : 1 carrier, 2 fighters, 1 infantry, 1 marine and 1 transport
    54 Sea Zone : 1 destroyer and 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Gibraltar : 2 armour, 1 artillery, 1 harbour, 3 infantry and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Rhodesia : 1 armour and 2 mech_infantrys
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    86 Sea Zone : 1 transport
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 3 submarines
    71 Sea Zone : 1 submarine
    81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 102 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            1 fighter moved from 10 Sea Zone to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Gibraltar from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 artillery, 1 fighter and 11 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/11 hits, 4.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                2 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to Egypt
                Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Tanganyika Territory to Rhodesia
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            1 fighter and 1 mech_infantry placed in Union of South Africa
            1 armour and 1 fighter placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
            EDIT: Adding units owned by British to India: 3 aaGuns and 11 infantry
            EDIT: Removing units owned by British from Burma: 3 aaGuns and 11 infantry
            EDIT: Turning off Edit Mode
            British undo move 2.
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,5,2
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -0.50
    Japanese regular : 0.00
    British regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 artillery, 1 fighter and 16 infantry
    Suiyuyan : 1 infantry
    Kweichow : 1 infantry
    Hopei : 1 infantry
    India : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    10 Sea Zone : 1 destroyer
    16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
    7 Sea Zone : 1 carrier, 2 fighters, 1 infantry, 1 marine and 1 transport
    54 Sea Zone : 1 destroyer and 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Gibraltar : 2 armour, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Rhodesia : 1 armour and 2 mech_infantrys
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    86 Sea Zone : 1 transport
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 3 submarines
    71 Sea Zone : 1 submarine
    81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
    

    Savegame

  • '20

    Second file please - forgot an NCM


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 104 Sea Zone
                British win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 destroyer remaining. Battle score for attacker is -14
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 marine placed in Southern Italy
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 49 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            6 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
            1 bomber moved from France to 104 Sea Zone
            1 bomber moved from France to 104 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to France
            1 bomber moved from 104 Sea Zone to France
            1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone
            1 fighter moved from Southern Italy to 105 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            3 aaGuns, 2 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
            10 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Bessarabia
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 bomber placed in France
            3 destroyers placed in 105 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            6 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
            1 bomber moved from France to 104 Sea Zone
            1 bomber moved from France to 104 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to France
            1 bomber moved from 104 Sea Zone to France
            1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone
            1 fighter moved from Southern Italy to 105 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            3 aaGuns, 2 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
            10 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Bessarabia
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 bomber placed in France
            3 destroyers placed in 105 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

Suggested Topics

  • 99
  • 414
  • 109
  • 65
  • 178
  • 104
  • 182
  • 43
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

35
Online

16.2k
Users

37.9k
Topics

1.6m
Posts