World at War captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Transports moved from 34 Sea Zone to 32 Sea Zone
            2 ArmoredCars moved from Rio de Oro to 34 Sea Zone
            2 ArmoredCars moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 2 ArmoredCars
                Neutral defend with 1 Infantry
                    Dutch roll dice for 2 ArmoredCars in Canarians, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry moved from West Papua to Merauke
            1 Tank moved from West Papua to Merauke
    
        Place Units - Dutch
            1 Factory placed in Rio de Oro
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            2 Artillerys moved from Tampere to Oulu
            4 Infantrys moved from Tampere to Oulu
            1 Tank moved from Tampere to Oulu
            1 Tank moved from Tampere to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Finns roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Finns roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Oulu, round 3 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Kotka
            3 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Russians regular : -0.67
    

    Territory Summary for Finns :

    Kotka : 2 Infantrys
    Helsinki : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys and 2 Tanks
    Oulu : 2 Artillerys, 3 Infantrys and 1 Tank
    Tampere : 4 Infantrys
    Lapland : 1 Artillery
    Vyborg : 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 85 / 94
    Italians : 72 / 78
    French : 18 / 18
    Yamamoto : 63 / 70
    Chinese : 28 / 27
    Hisaichi : 69 / 69
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 22 / 22
    Finns : 14 / 14
    Romanians : 16 / 16
    Thai : 16 / 18
    Americans : 127 / 129
    

    Savegame


  • TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Tank moved from Rostov to Tula
                  Romanians take Tula from Russians
            1 Tank moved from Tula to Penza
            1 Mot.Inf moved from Donetsk to Penza
    
        Purchase Units - Romanians
            Romanians buy 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Penza
                Romanians attack with 1 Mot.Inf and 1 Tank
                Russians defend with 1 Tank
                    Romanians roll dice for 1 Mot.Inf and 1 Tank in Penza, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Penza, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Romanians
            2 Artillerys, 1 Elite and 1 Infantry moved from Donetsk to Rostov
            1 Elite and 2 Infantrys moved from Odessa to Donetsk
            1 Tank moved from Odessa to Donetsk
            2 Infantrys moved from E.Romania to Odessa
            1 AAGun moved from E.Romania to Odessa
            2 Infantrys moved from Bucharest to E.Romania
            1 Mot.Inf moved from Bucharest to Donetsk
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Russians regular : -0.50
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Mot.Inf and 1 Tank
    Donetsk : 1 flag, 1 Elite, 2 Infantrys, 1 Mot.Inf and 1 Tank
    Odessa : 1 AAGun, 1 Fighter, 2 Infantrys and 1 Tank
    Tula : 1 flag
    Rostov : 1 flag, 2 Artillerys, 1 Elite and 1 Infantry
    Bucharest : 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
    E.Romania : 2 Infantrys
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 82 / 94
    Italians : 72 / 78
    French : 18 / 18
    Yamamoto : 63 / 70
    Chinese : 28 / 27
    Hisaichi : 69 / 69
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 22 / 22
    Finns : 14 / 14
    Romanians : 19 / 19
    Thai : 16 / 18
    Americans : 127 / 129
    

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Fighter moved from Malaya to 65 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                British defend with 1 Submarine
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 65 Sea Zone
    
        Non Combat Move - Thai
            1 Fighter moved from 65 Sea Zone to Malaya
            4 Infantrys moved from Bangkok to S.Thailand
            1 AAGun moved from Bangkok to S.Thailand
            2 Tanks moved from Bangkok to S.Thailand
            1 Infantry moved from N.Thailand to N.French Indochina
    
        Place Units - Thai
            4 Infantrys and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    

    Territory Summary for Thai :

    N.French Indochina : 1 Infantry
    S.French Indochina : 1 flag
    British Borneo : 1 flag
    West Borneo : 1 flag
    N.Thailand : 2 Infantrys and 1 Tank
    S.Thailand : 1 AAGun, 2 Artillerys, 1 Bunker, 7 Infantrys and 3 Tanks
    Malaya : 1 Fighter
    Bangkok : 1 Factory, 4 Infantrys and 2 Tanks
    107 Sea Zone : 1 Destroyer and 1 Submarine
    110 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 82 / 94
    Italians : 72 / 78
    French : 18 / 18
    Yamamoto : 63 / 70
    Chinese : 28 / 27
    Hisaichi : 69 / 69
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 22 / 22
    Finns : 14 / 14
    Romanians : 19 / 19
    Thai : 16 / 16
    Americans : 127 / 129
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 ArmoredCars and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
            2 Tanks moved from Mauritania to Rio de Oro
            1 B.Transport and 6 Transports moved from 36 Sea Zone to 35 Sea Zone
            4 Tanks moved from Salvador to 35 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            4 ArmoredCars moved from Bahia to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            3 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Tanks and 5 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            2 ArmoredCars and 1 Infantry moved from 32 Sea Zone to Bahia
            2 ArmoredCars moved from Venezuela to Bahia
            2 ArmoredCars moved from Colombia to Bahia
            2 ArmoredCars moved from Rio De Janeiro to Bahia
            2 ArmoredCars moved from Santiago to 125 Sea Zone
            2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
            2 ArmoredCars moved from Angola to French Equatorial Africa
            2 ArmoredCars moved from 40 Sea Zone to Angola
            1 Transport moved from 40 Sea Zone to 125 Sea Zone
            4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks moved from 36 Sea Zone to Mauritania
            2 ArmoredCars moved from Mauritania to Rio de Oro
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Infantry moved from Yap to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 108 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
            1 Infantry moved from 92 Sea Zone to Formosa
            3 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 104 Sea Zone to 108 Sea Zone
            1 Artillery and 3 Infantrys moved from Ulithi to 108 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to Hollandia
            1 Infantry moved from Woleai to 108 Sea Zone
            1 Artillery and 4 Infantrys moved from 108 Sea Zone to Hollandia
            1 B.Carrier and 2 Fighters moved from 98 Sea Zone to 104 Sea Zone
    
        Purchase Units - Americans
            Americans buy 14 ArmoredCars, 2 Carriers, 1 Factory, 3 Fighters and 1 L.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 2 S.Submarines
                Yamamoto defend with 1 Destroyer and 2 Transports
                    Americans roll dice for 2 S.Submarines in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 Transports in 92 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 92 Sea Zone
                    1 Infantry owned by the Americans lost in Formosa
                    Americans roll dice for 1 S.Submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 S.Submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Americans lost in 92 Sea Zone
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 2 S.Submarines
                Casualties for Yamamoto: 2 Transports
            Battle in 111 Sea Zone
                Americans attack with 3 Adv.Fighters and 5 Fighters
                Hisaichi defend with 1 Transport
                    Americans roll dice for 3 Adv.Fighters and 5 Fighters in 111 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 111 Sea Zone
                Americans win with 3 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in Hollandia
                Americans attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
                Yamamoto defend with 1 Tank
                    Americans roll dice for 2 Battleships in Hollandia, round 2 : 1/2 hits, 1.33 expected hits
                    1 Tank owned by the Yamamoto lost in Hollandia
                Americans win, taking Hollandia from Yamamoto with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Americans
            3 Adv.Fighters and 5 Fighters moved from 111 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from Hollandia to 108 Sea Zone
            1 Fighter moved from Alaska to 71 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 71 Sea Zone
            1 Fighter placed in 71 Sea Zone
            2 ArmoredCars placed in Salvador
            2 ArmoredCars placed in Bahia
            2 ArmoredCars placed in Rio De Janeiro
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in Venezuela
            2 ArmoredCars placed in Colombia
            1 ArmoredCar placed in South Atlantic USA
            1 Factory placed in Argentina
            1 Carrier placed in 98 Sea Zone
            2 Fighters placed in 98 Sea Zone
            1 L.Fighter placed in Ponape
            Americans undo move 13.
            Americans undo move 12.
            1 Fighter and 1 L.Fighter placed in 98 Sea Zone
            1 Fighter placed in Ponape
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -0.50
    Hisaichi regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            2 HeavyTanks moved from Donetsk to Stalingrad
            5 Tanks moved from Donetsk to Stalingrad
            3 Mech.Infs moved from Donetsk to Astrakhan
            1 Bomber moved from Brest to Astrakhan
            1 Stuka moved from Vinnytsia to Saratov
            1 Elite moved from Kiev to Minsk
            1 Artillery and 3 Infantrys moved from Brest to Minsk
            2 Stukas moved from Vinnytsia to Minsk
            3 Mot.Infs moved from Vinnytsia to Latvia
            1 Tank moved from Brest to Latvia
            3 Infantrys moved from East Prussia to Latvia
            1 Infantry moved from Lithuania to Latvia
            2 JetFighters and 2 Stukas moved from Hamburg to Latvia
            1 Adv.Fighter moved from Hamburg to Latvia
            2 Tanks moved from Donetsk to Saratov
            1 Mot.Inf moved from Georgia to Saratov
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 21 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 2 HeavyTanks and 5 Tanks
                Russians defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 HeavyTanks and 5 Tanks in Stalingrad, round 2 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 2 Infantrys in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 HeavyTanks and 4 Tanks remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Tank
                Casualties for Russians: 2 Infantrys
            Battle in Saratov
                Germans attack with 1 Mot.Inf, 1 Stuka and 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Mot.Inf, 1 Stuka and 2 Tanks in Saratov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 1 Stuka and 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Mot.Inf
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 2 Stukas
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 2 Stukas in Minsk, round 2 : 1/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Stukas in Minsk, round 3 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Stukas in Minsk, round 4 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Astrakhan
                Germans attack with 1 Bomber and 3 Mech.Infs
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Bomber and 3 Mech.Infs in Astrakhan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Astrakhan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Astrakhan
                Germans win, taking Astrakhan from Russians with 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Adv.Fighter, 4 Infantrys, 2 JetFighters, 3 Mot.Infs, 2 Stukas and 1 Tank
                Russians defend with 3 Artillerys, 4 Infantrys and 3 Tanks
                    Germans roll dice for 1 Adv.Fighter, 4 Infantrys, 2 JetFighters, 3 Mot.Infs, 2 Stukas and 1 Tank in Latvia, round 2 : 5/13 hits, 4.83 expected hits
                    Russians roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Latvia, round 2 : 6/10 hits, 3.83 expected hits
                3 Mot.Infs owned by the Germans, 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
                    Germans roll dice for 1 Adv.Fighter, 1 Infantry, 2 JetFighters, 2 Stukas and 1 Tank in Latvia, round 3 : 4/7 hits, 3.67 expected hits
                    Russians roll dice for 2 Artillerys and 3 Tanks in Latvia, round 3 : 2/5 hits, 2.17 expected hits
                    2 Artillerys owned by the Russians, 1 Infantry owned by the Germans, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                 retreated to Latvia
                Russians win with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 4 Infantrys, 3 Mot.Infs and 1 Tank
                Casualties for Russians: 3 Artillerys, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Germans
            2 JetFighters moved from Latvia to Brest
            2 Stukas moved from Latvia to East Prussia
            1 Adv.Fighter moved from Latvia to East Prussia
            1 Artillery and 3 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Pomerania to East Prussia
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 Stukas moved from Minsk to Vinnytsia
            1 AAGun, 1 Artillery and 5 Infantrys moved from Donetsk to Rostov
            3 HeavyTanks and 13 Tanks moved from Donetsk to Saratov
            1 Artillery, 2 Elites and 2 Infantrys moved from Vinnytsia to Donetsk
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Vinnytsia to Donetsk
            2 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Bohemia to Vinnytsia
            3 Mot.Infs moved from Bavaria to Vinnytsia
            1 Artillery and 5 Infantrys moved from Pomerania to Danzig
            1 Artillery moved from Hamburg to Pomerania
            5 Infantrys moved from Hamburg to Pomerania
            1 Tank moved from Hamburg to Danzig
            1 AAGun and 10 Infantrys moved from Brandenburg to Silesia
            1 Stuka moved from Berlin to Vinnytsia
            1 Tank moved from Berlin to Silesia
            7 Infantrys moved from Berlin to Brandenburg
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Orleanais to Languedoc
            3 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from N.Algeria to W.Morocco
            2 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Belgium to Netherlands
            1 Tank moved from Rhine to Hamburg
            1 Bomber moved from Astrakhan to Georgia
            1 Stuka moved from Saratov to Georgia
    
        Place Units - Germans
            1 HeavyTank and 2 Tanks placed in Georgia
            1 Bunker placed in East Prussia
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            2 ArmoredCars, 1 HeavyTank, 1 Mot.Inf and 1 Tank placed in Bohemia
            1 Infantry and 2 Mot.Infs placed in Bavaria
            1 Adv.Fighter and 5 Infantrys placed in Hamburg
            5 Infantrys placed in Paris
            5 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.33
    Germans regular : -3.00
    

    Territory Summary for Germans :

    East Prussia : 1 Adv.Fighter, 1 Artillery, 1 Bunker, 3 Infantrys, 2 Stukas and 1 Tank
    Pomerania : 1 Artillery and 5 Infantrys
    Berlin : 1 Factory and 5 Infantrys
    Rhine : 1 AAGun and 1 Factory
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank, 1 Mot.Inf and 1 Tank
    Brandenburg : 7 Infantrys
    Bavaria : 1 Factory, 1 Infantry and 2 Mot.Infs
    Silesia : 1 AAGun, 10 Infantrys and 1 Tank
    Hamburg : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory, 18 Infantrys and 1 Tank
    Lithuania : 1 flag
    Donetsk : 2 ArmoredCars, 1 Artillery, 4 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks
    Astrakhan : 1 flag, 3 Mech.Infs
    Kiev : 1 flag, 1 Infantry
    Vinnytsia : 1 flag, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Factory, 2 HeavyTanks, 2 Infantrys, 3 Mot.Infs, 3 Stukas and 1 Tank
    Stalingrad : 1 flag, 1 AAGun, 1 Factory, 2 HeavyTanks and 4 Tanks
    Saratov : 1 flag, 3 HeavyTanks and 15 Tanks
    Crimea : 1 flag
    Odessa : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 1 HeavyTank, 1 Stuka and 2 Tanks
    Rostov : 1 AAGun, 1 Artillery and 5 Infantrys
    Minsk : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Paris : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag
    Languedoc : 1 flag, 2 Artillerys, 2 Infantrys and 2 Tanks
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
    Picardy : 1 flag, 5 Infantrys
    W.Morocco : 2 ArmoredCars, 3 Infantrys and 4 Tanks
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys and 2 JetFighters
    Danzig : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank
    Hungary : 1 flag
    Denmark : 1 flag, 2 Infantrys
    Belgium : 1 flag, 1 AAGun and 8 Infantrys
    Netherlands : 1 flag, 8 Infantrys
    42 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 119 / 119
    Russians : 74 / 94
    Italians : 72 / 78
    French : 18 / 18
    Yamamoto : 61 / 70
    Chinese : 28 / 27
    Hisaichi : 69 / 69
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 24 / 22
    Finns : 14 / 14
    Romanians : 19 / 19
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            1 Infantry moved from Moscow to Penza
            1 Bomber moved from Moscow to Penza
            1 Infantry moved from Moscow to Penza
            3 Infantrys moved from Kursk to Minsk
            2 Tanks moved from Kursk to Minsk
            1 Infantry moved from Kursk to Kiev
            1 HeavyTank moved from Kursk to Kiev
            1 Tank moved from Moscow to Tula
                  Russians take Tula from Romanians
            1 Tank moved from Tula to Penza
            7 Tanks moved from Moscow to Rostov
            3 Tanks moved from Kursk to Rostov
            1 Adv.Fighter moved from Kursk to Rostov
            1 HeavyTank moved from Kursk to Rostov
            1 Tank moved from Kursk to Kiev
            1 Tank moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Tank moved from Lithuania to Latvia
            2 HeavyTanks and 19 Tanks moved from Kursk to Donetsk
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from Murmansk to N.Karelia
            4 Infantrys moved from Leningrad to Vyborg
            1 HeavyTank and 2 Tanks moved from Murmansk to Vyborg
            2 Infantrys moved from Tashkent to Chimkent
            1 Infantry moved from Perm to Ufa
            1 Infantry moved from Perm to Kuybyshev
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 3 Bunkers, 2 HeavyTanks, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 HeavyTank, 4 Infantrys and 2 Tanks
                Finns defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 HeavyTank, 4 Infantrys and 2 Tanks in Vyborg, round 2 : 1/7 hits, 2.33 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 HeavyTank, 3 Infantrys and 2 Tanks in Vyborg, round 3 : 0/6 hits, 2.17 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 HeavyTank, 2 Infantrys and 2 Tanks in Vyborg, round 4 : 3/5 hits, 2.00 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 1 Infantry and 1 Tank
            Battle in Kiev
                Russians attack with 1 HeavyTank, 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Lapland
                Russians attack with 4 Infantrys
                Finns defend with 1 Artillery
                    Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Artillery
            Battle in Rostov
                Russians attack with 1 Adv.Fighter, 1 HeavyTank and 10 Tanks
                Romanians defend with 2 Artillerys, 1 Elite and 1 Infantry; Germans defend with 1 AAGun, 1 Artillery and 5 Infantrys
                    Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 HeavyTank and 10 Tanks in Rostov, round 2 : 6/12 hits, 6.17 expected hits
                    Romanians roll dice for 3 Artillerys, 1 Elite and 6 Infantrys in Rostov, round 2 : 5/10 hits, 3.33 expected hits
                    5 Infantrys owned by the Germans, 1 Infantry owned by the Romanians and 5 Tanks owned by the Russians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter, 1 HeavyTank and 5 Tanks in Rostov, round 3 : 3/7 hits, 3.67 expected hits
                    Romanians roll dice for 3 Artillerys and 1 Elite in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    1 Elite owned by the Romanians, 2 Artillerys owned by the Romanians and 1 Tank owned by the Russians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter, 1 HeavyTank and 4 Tanks in Rostov, round 4 : 3/6 hits, 3.17 expected hits
                    Romanians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Romanians with 1 Adv.Fighter, 1 HeavyTank and 4 Tanks remaining. Battle score for attacker is -3
                Casualties for Russians: 6 Tanks
                Casualties for Germans: 1 Artillery and 5 Infantrys
                Casualties for Romanians: 2 Artillerys, 1 Elite and 1 Infantry
            Battle in Penza
                Russians attack with 1 Bomber, 2 Infantrys and 1 Tank
                Romanians defend with 1 Mot.Inf and 1 Tank
                    Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Penza, round 2 : 1/4 hits, 1.50 expected hits
                    Romanians roll dice for 1 Mot.Inf and 1 Tank in Penza, round 2 : 2/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Romanians and 2 Infantrys owned by the Russians lost in Penza
                    Russians roll dice for 1 Bomber and 1 Tank in Penza, round 3 : 2/2 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Penza, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Penza
                Russians win with 1 Bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys and 1 Tank
                Casualties for Romanians: 1 Mot.Inf and 1 Tank
            Battle in Donetsk
                Russians attack with 2 HeavyTanks and 19 Tanks
                Germans defend with 2 ArmoredCars, 1 Artillery, 4 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks; Romanians defend with 1 Elite, 2 Infantrys, 1 Mot.Inf and 1 Tank
                    Russians roll dice for 2 HeavyTanks and 19 Tanks in Donetsk, round 2 : 13/21 hits, 10.83 expected hits
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery, 5 Elites, 1 HeavyTank, 4 Infantrys, 1 Mot.Inf and 3 Tanks in Donetsk, round 2 : 6/17 hits, 6.33 expected hits
                1 Mot.Inf owned by the Romanians, 2 ArmoredCars owned by the Germans, 1 Elite owned by the Romanians, 4 Elites owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 2 Infantrys owned by the Romanians and 6 Tanks owned by the Russians lost in Donetsk
                    Russians roll dice for 2 HeavyTanks and 13 Tanks in Donetsk, round 3 : 7/15 hits, 7.83 expected hits
                    Romanians roll dice for 1 HeavyTank and 3 Tanks in Donetsk, round 3 : 2/4 hits, 2.17 expected hits
                    1 HeavyTank owned by the Germans, 1 Tank owned by the Romanians, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 HeavyTanks and 11 Tanks remaining. Battle score for attacker is 22
                Casualties for Russians: 8 Tanks
                Casualties for Germans: 2 ArmoredCars, 1 Artillery, 4 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks
                Casualties for Romanians: 1 Elite, 2 Infantrys, 1 Mot.Inf and 1 Tank
            Battle in Minsk
                Russians attack with 3 Infantrys and 2 Tanks
                Germans defend with 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 3 Infantrys and 2 Tanks in Minsk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 3 Infantrys and 2 Tanks in Minsk, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans lost in Minsk
                    Russians roll dice for 3 Infantrys and 2 Tanks in Minsk, round 4 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Penza: 1 Bomber
            EDIT: Adding units owned by Russians to Penza: 1 Tank
            EDIT: Changing ownership of Penza from Romanians to Russians
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from Rostov to Moscow
    
        Place Units - Russians
            1 Bunker placed in Moscow
            1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            1 HeavyTank, 5 Infantrys and 1 Tank placed in Moscow
            4 ArmoredCars placed in Sibirsky
            Russians undo move 4.
            3 Infantrys placed in Moscow
            1 Infantry placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.00
    Finns regular : 0.83
    Germans AA : -0.17
    Germans regular : -2.33
    Russians regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Greece to 51 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 55 Sea Zone to Palestine
            1 Battleship and 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Mersa Matruh to New Valley
            1 Adv.Fighter moved from Kufra to New Valley
            2 Artillerys and 1 Tank moved from Kufra to Darfur
            2 Fighters moved from Syria to Palestine
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 1 HeavyTank, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Palestine
                Italians attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                British defend with 1 Infantry and 1 Mech.Inf
                    Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry and 1 Mech.Inf
            Battle in Darfur
                Italians attack with 2 Artillerys and 1 Tank
                French defend with 1 ArmoredCar and 1 Elite
                    Italians roll dice for 2 Artillerys and 1 Tank in Darfur, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 ArmoredCar and 1 Elite in Darfur, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the French, 1 Elite owned by the French and 1 Artillery owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Artillery
                Casualties for French: 1 ArmoredCar and 1 Elite
            Battle in New Valley
                Italians attack with 1 Adv.Fighter and 1 Infantry
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in New Valley, round 4 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in New Valley
                Italians win with 1 Adv.Fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Italians
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Artillery and 4 Infantrys moved from Tobruk to Kufra
            1 Adv.Fighter moved from New Valley to Kufra
            2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Tripoli to Kufra
            2 Infantrys moved from Tripoli to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Destroyer, 6 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
            6 Infantrys moved from 55 Sea Zone to Syria
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Syria
            3 Destroyers and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Tunis to Tripoli
            1 Artillery and 3 Infantrys moved from N.Algeria to E.Morocco
            1 Transport moved from 42 Sea Zone to 43 Sea Zone
            1 Cruiser and 1 S.Submarine moved from 42 Sea Zone to 43 Sea Zone
            1 Artillery and 3 Infantrys moved from Provence to 43 Sea Zone
            1 Artillery, 1 Cruiser, 3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 3 Infantrys moved from 42 Sea Zone to N.Algeria
            4 Infantrys moved from E.Morocco to W.Morocco
            2 Artillerys moved from E.Morocco to W.Morocco
            3 Infantrys moved from Rome to Campania
            1 Infantry moved from Rome to Campania
            1 Adv.Fighter moved from Rome to Kufra
            2 Fighters moved from Palestine to Syria
    
        Place Units - Italians
            1 Bunker and 2 Infantrys placed in Syria
            1 Artillery and 3 Infantrys placed in E.Morocco
            2 ArmoredCars and 2 Tanks placed in Tunis
            1 Artillery, 1 HeavyTank and 2 Infantrys placed in Greece
            4 Infantrys placed in Provence
            2 Infantrys placed in Rome
            1 Destroyer and 1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 1.00
    

    Territory Summary for Italians :

    Rome : 1 Factory and 2 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Campania : 4 Infantrys
    Kufra : 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 6 Tanks
    Tripoli : 2 ArmoredCars and 2 Tanks
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag, 1 Artillery and 3 Infantrys
    Syria : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 2 Fighters, 1 HeavyTank, 12 Infantrys and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 1 Tank
    W.Morocco : 1 flag, 5 Artillerys, 16 Infantrys and 1 Tank
    Tangier : 1 flag
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
    Darfur : 1 flag, 1 Artillery and 1 Tank
    Cyprus : 1 flag
    Mersa Matruh : 1 flag, 1 Infantry
    Palestine : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Bulgaria : 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 HeavyTank and 2 Infantrys
    Serbia : 1 flag
    42 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Transport
    46 Sea Zone : 1 Destroyer and 1 Submarine
    55 Sea Zone : 1 Battleship, 1 Cruiser, 4 Destroyers, 1 Submarine, 1 T.Boat and 5 Transports
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 90 / 90
    Italians : 76 / 76
    French : 18 / 18
    Yamamoto : 61 / 70
    Chinese : 28 / 27
    Hisaichi : 69 / 69
    British : 104 / 108
    Anzac : 36 / 36
    Dutch : 24 / 22
    Finns : 10 / 14
    Romanians : 12 / 19
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            2 Elites and 1 Tank moved from French Equatorial Africa to Darfur
            1 Bomber moved from French Equatorial Africa to Darfur
            1 Fighter moved from Gold Coast to Darfur
            2 Infantrys and 1 Transport moved from 7 Sea Zone to 29 Sea Zone
            2 Infantrys moved from 29 Sea Zone to Azores
            1 Infantry moved from E.Mexico to South Central USA
            1 Fighter moved from Churchill to South Atlantic USA
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Darfur
                French attack with 1 Bomber, 2 Elites, 1 Fighter and 1 Tank
                Italians defend with 1 Artillery and 1 Tank
                    French roll dice for 1 Bomber, 2 Elites, 1 Fighter and 1 Tank in Darfur, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the French, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Bomber, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for French: 1 Elite
                Casualties for Italians: 1 Artillery and 1 Tank
    
        Non Combat Move - French
            1 Bomber and 1 Fighter moved from Darfur to French Equatorial Africa
    
        Place Units - French
            2 Artillerys, 1 Bunker and 1 Tank placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    French regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Fighter moved from Malaya to Sumatra
            1 Fighter moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter moved from 110 Sea Zone to Sumatra
            4 Adv.Fighters and 2 Fighters moved from 107 Sea Zone to Lombok
            1 Bomber moved from Banjarmasin to Sumatra
            1 Artillery and 1 Infantry moved from Kweichow to Hupeh
            2 Infantrys and 1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Bomber moved from Tokyo to Hupeh
            1 Artillery and 1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters moved from 85 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Elite, 20 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
                Chinese defend with 1 Infantry and 4 Tanks
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Hupeh, round 2 : 3/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.33 expected hits
                    2 Tanks owned by the Chinese, 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Hupeh, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 Infantry and 4 Tanks
            Battle in Lombok
                Yamamoto attack with 4 Adv.Fighters, 2 Fighters and 3 Infantrys
                Anzac defend with 2 Artillerys and 2 Elites
                    Yamamoto roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 3/3 hits, 1.67 expected hits
                    1 Artillery owned by the Anzac and 2 Elites owned by the Anzac lost in Lombok
                    Yamamoto roll dice for 4 Adv.Fighters, 2 Fighters and 3 Infantrys in Lombok, round 2 : 2/9 hits, 3.17 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 4 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Anzac: 2 Artillerys and 2 Elites
            Battle in Sumatra
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 2/7 hits, 2.33 expected hits
                    Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Minamitori
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Minamitori, round 2 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori
                Yamamoto win, taking Minamitori from Dutch with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Minamitori to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            4 Adv.Fighters moved from Lombok to 107 Sea Zone
            2 Fighters moved from Lombok to 107 Sea Zone
            1 Bomber moved from Sumatra to Banjarmasin
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 110 Sea Zone
            1 Fighter moved from Sumatra to Malaya
            4 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            4 Infantrys moved from Chubu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 Bomber moved from Hupeh to Kwangtung
            4 Infantrys moved from Peking to Shantung
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Yamamoto
            1 S.Submarine placed in 85 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Malaya
            4 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            4 Infantrys placed in Chubu
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 2.00
    Dutch regular : -1.67
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Factory and 8 Infantrys
    Minamitori : 1 Artillery and 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Chubu : 1 Factory and 4 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Infantry
    Kwangtung : 1 flag, 1 Bomber and 4 Infantrys
    Hupeh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Shanghai : 4 Infantrys
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 AAGun and 4 Infantrys
    Shantung : 4 Infantrys
    Hong Kong : 1 flag, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Sumatra : 1 flag, 3 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 4 Infantrys
    Lombok : 1 flag, 3 Infantrys
    Celebes : 1 flag
    N.Thailand : 1 Artillery and 3 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    107 Sea Zone : 4 Adv.Fighters, 1 Battleship, 3 Carriers, 8 Destroyers, 2 Fighters, 4 Submarines and 1 Transport
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 3 Transports
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine
    84 Sea Zone : 1 B.Transport
    86 Sea Zone : 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 90 / 90
    Italians : 74 / 76
    French : 18 / 18
    Yamamoto : 69 / 69
    Chinese : 25 / 27
    Hisaichi : 69 / 69
    British : 106 / 108
    Anzac : 36 / 36
    Dutch : 19 / 22
    Finns : 10 / 14
    Romanians : 12 / 19
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            2 Infantrys moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Hupeh
            2 ArmoredCars moved from Shensi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 ArmoredCar moved from Shensi to Shansi
            1 Mech.Inf moved from Shensi to Kweichow
            1 ArmoredCar moved from Shensi to Hupeh
            1 Mech.Inf moved from Shensi to Chahar
            2 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Szechwan
            1 Elite moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            2 ArmoredCars moved from Gobi Altai to Shensi
            1 Tank moved from Hsining to Ningsia
            4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai
            2 Mech.Infs moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Burma to Hupeh
            1 Fighter moved from Burma to Kweichow
            1 Adv.Fighter moved from Burma to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 2 Adv.Fighters, 3 ArmoredCars and 1 Infantry
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 2 Adv.Fighters, 3 ArmoredCars and 1 Infantry in Hupeh, round 2 : 1/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hupeh
                    Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Hupeh, round 3 : 1/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hupeh
                    Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry in Hupeh, round 4 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is -1
                Casualties for Chinese: 3 ArmoredCars
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Chahar
                Chinese attack with 2 Infantrys and 1 Mech.Inf
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kweichow, round 3 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Fighter, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Kweichow to Szechwan
            1 Adv.Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Hupeh to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Chinese regular : -1.17
    Hisaichi regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Infantry moved from Kolyma to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Artillery and 1 Infantry moved from Ayan to Yakutsk
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            2 Adv.Fighters moved from 75 Sea Zone to Yakutsk
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Elite and 1 Tank moved from Peking to Chahar
            1 Adv.Fighter moved from Liaoning to Chahar
            2 Fighters moved from Liaoning to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Artillery, 1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Infantry moved from Flores to Soembawa
                  Hisaichi take Soembawa from Dutch
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            2 Adv.Fighters moved from Davao to Hollandia
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Hollandia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 1 Adv.Fighter, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank
                Chinese defend with 2 Infantrys and 1 Mech.Inf
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank in Chahar, round 2 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys and 1 Mech.Inf
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
            Battle in Yakutsk
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Artillery
            Battle in Hollandia
                Hisaichi attack with 3 Adv.Fighters, 1 Fighter and 4 Infantrys
                Americans defend with 1 Artillery and 4 Infantrys
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Americans lost in Hollandia
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 4 Infantrys in Hollandia, round 2 : 2/8 hits, 2.50 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Hollandia
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hollandia, round 3 : 0/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hollandia, round 4 : 2/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 4 Infantrys
                Casualties for Hisaichi: 3 Infantrys
    
        Non Combat Move - Hisaichi
            3 Adv.Fighters and 1 Fighter moved from Hollandia to 107 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Chahar to Peking
            1 Infantry moved from Heilungchiang to Ayan
            1 Tank moved from Khabarovsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang
            1 Elite and 1 Infantry moved from Liaoning to Peking
            1 Adv.Fighter moved from Peking to Liaoning
            2 Fighters moved from Peking to Liaoning
            2 Adv.Fighters moved from Yakutsk to 75 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier placed in 107 Sea Zone
            1 Artillery and 2 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Changchun
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 2 Adv.Fighters
            EDIT: Adding units owned by Hisaichi to Davao: 2 Adv.Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Russians regular : 0.67
    Dutch regular : 1.33
    Hisaichi regular : -2.17
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Koryakia : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Infantry
    S.Buryat Mongolia : 1 flag, 1 Infantry
    Zhigansk : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Infantry
    Yakutsk : 1 flag, 1 Artillery
    Khabarovsk : 1 flag
    Kolyma : 1 flag
    N.French Indochina : 1 flag
    Shansi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Elite and 1 Tank
    Anhwei : 1 flag
    Liaoning : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Fighters and 3 Infantrys
    Peking : 1 flag, 1 Elite and 1 Infantry
    Shantung : 1 flag, 3 Artillerys and 1 Tank
    Changchun : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Heilungchiang : 2 Artillerys, 5 Infantrys and 3 Tanks
    Jilolo : 1 flag
    Hollandia : 1 flag, 1 Infantry
    Soembawa : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Flores : 1 flag, 1 Infantry
    Malaya : 2 Infantrys
    Samar : 1 flag
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory and 2 Infantrys
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 Fighter, 1 S.Submarine, 4 Submarines and 3 Transports
    110 Sea Zone : 1 Carrier
    75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports
    84 Sea Zone : 2 Destroyers and 1 Submarine
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 85 / 90
    Italians : 74 / 76
    French : 18 / 18
    Yamamoto : 65 / 69
    Chinese : 29 / 32
    Hisaichi : 77 / 77
    British : 106 / 108
    Anzac : 36 / 36
    Dutch : 16 / 22
    Finns : 10 / 14
    Romanians : 12 / 19
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            3 Infantrys and 1 Tank moved from Oslo to Middle Norrland
            1 Infantry moved from Stockholm to Middle Norrland
            2 Infantrys and 2 Tanks moved from Nordland to Upper Norrland
            4 Fighters moved from 22 Sea Zone to Middle Norrland
            2 Transports moved from 22 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Manchester to 21 Sea Zone
            4 Infantrys and 2 Transports moved from 21 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 22 Sea Zone to Oslo
            1 Bomber moved from Dover to Upper Norrland
            1 Infantry moved from Lower Egypt to New Valley
            2 ArmoredCars moved from Iraq to Palestine
            1 Elite moved from Iraq to Palestine
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            1 Adv.Fighter and 5 Fighters moved from N.Saudi Arabia to Palestine
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery moved from S.Saudi Arabia to 58 Sea Zone
            3 Infantrys moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
            1 Artillery and 6 Infantrys moved from 58 Sea Zone to Iraq
            1 Artillery and 2 Infantrys moved from W.Iran to Iraq
            1 ArmoredCar and 2 Infantrys moved from Yunnan to N.French Indochina
            2 Artillerys and 6 Infantrys moved from Assam to Burma
            1 ArmoredCar moved from Yunnan to Burma
            1 Infantry moved from Burma to Yunnan
            2 Artillerys and 6 Infantrys moved from Bihar to Assam
            10 Infantrys moved from Hyderabad to Bihar
            2 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            1 Mech.Inf moved from French Equatorial Africa to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            2 Mech.Infs moved from Belgian Congo to French Equatorial Africa
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Adv.Fighters moved from 22 Sea Zone to Middle Norrland
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Bunkers, 29 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry
                Italians defend with 1 Artillery, 2 Infantrys and 1 Tank
                    British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry in Palestine, round 2 : 4/11 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 2 : 1/4 hits, 1.50 expected hits
                    1 ArmoredCar owned by the British, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Infantry and 1 Mech.Inf
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Mech.Inf in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Middle Norrland
                British attack with 2 Adv.Fighters, 4 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 4 Fighters, 4 Infantrys and 1 Tank in Middle Norrland, round 2 : 2/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Middle Norrland
                    British roll dice for 2 Adv.Fighters, 4 Fighters, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Middle Norrland
                British loses 0 PUs for violating Middle Norrlands neutrality.
                British win, taking Middle Norrland from Neutral with 2 Adv.Fighters, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in N.French Indochina
                British attack with 1 ArmoredCar and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Upper Norrland
                British attack with 1 Bomber, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Upper Norrland, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Upper Norrland
                British loses 0 PUs for violating Upper Norrlands neutrality.
                British win, taking Upper Norrland from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 4 Fighters moved from Middle Norrland to 22 Sea Zone
            1 Bomber moved from Upper Norrland to Oslo
            1 Adv.Fighter and 5 Fighters moved from Palestine to Iraq
    
        Place Units - British
            1 Bunker placed in W.Iran
            1 Bunker and 3 Infantrys placed in E.Iran
            3 Infantrys placed in W.Iran
            1 Bunker placed in Iraq
            2 Mech.Infs placed in Cape Town
            British undo move 3.
            3 Artillerys placed in W.Iran
            1 Artillery and 1 Infantry placed in Oslo
            1 Transport placed in 21 Sea Zone
            3 Infantrys placed in Manchester
            2 Infantrys placed in S.Saudi Arabia
            3 Infantrys placed in Italian East Africa
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            5 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Neutral regular : 1.00
    British regular : -1.33
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Infantry moved from Wellington to 122 Sea Zone
            2 Artillerys moved from Canberra to 122 Sea Zone
            1 Elite moved from Canberra to 122 Sea Zone
            2 Infantrys moved from Canberra to 122 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 6 Infantrys moved from Java to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Sumatra
            2 Artillerys, 1 Elite and 3 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Infantry moved from Port Moresby to 114 Sea Zone
            2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            4 Infantrys moved from New South Wales to South Australia
            1 Infantry moved from Canberra to New South Wales
            3 Infantrys moved from Townsville to Northern Territory
            2 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 2 Infantrys moved from West Papua to Hollandia
            8 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Elites and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Artillerys, 1 Elite and 3 Infantrys
                Yamamoto defend with 3 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 3 : 2/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys
                Yamamoto defend with 3 Infantrys
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys in Sumatra, round 2 : 3/9 hits, 2.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
            Battle in Hollandia
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            2 Elites placed in Broome
            3 Infantrys placed in Townsville
            6 Infantrys placed in Canberra
            Anzac undo move 4.
            3 Infantrys placed in Port Moresby
            5 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : -0.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            2 Elites and 2 Marines moved from Suriname to 32 Sea Zone
            2 Elites, 2 Marines and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            2 Elites and 2 Marines moved from 34 Sea Zone to Rio de Oro
            1 Infantry and 1 Tank moved from Merauke to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 ArmoredCars moved from Canarians to 34 Sea Zone
            2 ArmoredCars moved from 34 Sea Zone to Rio de Oro
    
        Place Units - Dutch
            2 Transports placed in 34 Sea Zone
            1 Marine placed in Rio de Oro
            3 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 Artillery, 3 Infantrys and 1 Tank moved from Oulu to Lapland
            1 Fighter moved from Helsinki to Lapland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 4 Infantrys
                    Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 4 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 4 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
                1 Tank retreated to Oulu
                Russians win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Artillery and 3 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Kotka to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Lapland to Helsinki
            1 Elite moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2.83
    Russians regular : 0.67
    

    Territory Summary for Finns :

    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 2 Tanks
    Oulu : 1 Artillery, 5 Infantrys and 2 Tanks
    Tampere : 1 Elite and 2 Infantrys
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 85 / 90
    Italians : 71 / 76
    French : 20 / 18
    Yamamoto : 62 / 69
    Chinese : 29 / 32
    Hisaichi : 73 / 77
    British : 114 / 114
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 12 / 19
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Infantrys moved from E.Romania to Odessa
            1 Mech.Inf moved from Bucharest to Odessa
            1 Mot.Inf and 1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Romanians :

    Odessa : 1 AAGun, 1 Fighter, 4 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    Bucharest : 1 Elite, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 85 / 90
    Italians : 71 / 76
    French : 20 / 18
    Yamamoto : 62 / 69
    Chinese : 29 / 32
    Hisaichi : 73 / 77
    British : 114 / 114
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 16 / 16
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Fighter moved from Malaya to 65 Sea Zone
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Tank moved from N.Thailand to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                British defend with 1 Submarine
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 65 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in N.French Indochina
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 ArmoredCar and 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Thai
            4 Infantrys and 2 Tanks moved from Bangkok to S.Thailand
            1 Fighter moved from 65 Sea Zone to Malaya
    
        Place Units - Thai
            3 Infantrys and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Thai regular : 1.00
    

    Territory Summary for Thai :

    N.French Indochina : 1 flag, 1 Infantry and 1 Tank
    S.French Indochina : 1 flag
    British Borneo : 1 flag
    West Borneo : 1 flag
    S.Thailand : 1 AAGun, 2 Artillerys, 1 Bunker, 11 Infantrys and 5 Tanks
    Malaya : 1 Fighter
    Bangkok : 1 Factory, 3 Infantrys and 2 Tanks
    107 Sea Zone : 1 Destroyer and 1 Submarine
    110 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 85 / 90
    Italians : 71 / 76
    French : 18 / 18
    Yamamoto : 62 / 69
    Chinese : 29 / 32
    Hisaichi : 73 / 77
    British : 114 / 114
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 18 / 18
    Americans : 127 / 128
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            2 ArmoredCars moved from Rio de Oro to W.Morocco
            2 Tanks moved from Rio de Oro to W.Morocco
            1 Fighter moved from Rio de Oro to W.Morocco
            11 ArmoredCars, 5 Artillerys, 5 Infantrys and 6 Tanks moved from Mauritania to W.Morocco
            1 Transport moved from 108 Sea Zone to 101 Sea Zone
            1 Infantry moved from Guam to 101 Sea Zone
            1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Peleliu
                  Americans take Peleliu from Yamamoto
            1 Fighter moved from Ponape to 86 Sea Zone
            5 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 98 Sea Zone to 86 Sea Zone
            1 B.Carrier and 2 Fighters moved from 104 Sea Zone to 108 Sea Zone
            1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
    
        Purchase Units - Americans
            Americans buy 10 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 Cruiser, 2 Fighters, 1 Infantry, 1 Marine, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 5 Adv.Fighters, 6 Fighters, 1 L.Fighter and 1 S.Submarine
                Yamamoto defend with 1 Submarine and 1 Transport
                    Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 Adv.Fighters, 6 Fighters and 1 L.Fighter in 86 Sea Zone, round 2 : 7/12 hits, 5.00 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 5 Adv.Fighters, 6 Fighters, 1 L.Fighter and 1 S.Submarine remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine and 1 Transport
            Battle in Iwo Jima
            Battle in W.Morocco
                Americans attack with 13 ArmoredCars, 5 Artillerys, 1 Fighter, 5 Infantrys and 8 Tanks
                Germans defend with 2 ArmoredCars, 3 Infantrys and 4 Tanks; Italians defend with 5 Artillerys, 16 Infantrys and 1 Tank
                    Americans roll dice for 13 ArmoredCars, 5 Artillerys, 1 Fighter, 5 Infantrys and 8 Tanks in W.Morocco, round 2 : 8/32 hits, 12.00 expected hits
                    Italians roll dice for 2 ArmoredCars, 5 Artillerys, 19 Infantrys and 5 Tanks in W.Morocco, round 2 : 4/31 hits, 10.83 expected hits
                    2 ArmoredCars owned by the Germans, 4 Infantrys owned by the Americans, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in W.Morocco
                    Americans roll dice for 13 ArmoredCars, 5 Artillerys, 1 Fighter, 1 Infantry and 8 Tanks in W.Morocco, round 3 : 11/28 hits, 10.67 expected hits
                    Italians roll dice for 5 Artillerys, 13 Infantrys and 5 Tanks in W.Morocco, round 3 : 9/23 hits, 8.50 expected hits
                    1 Infantry owned by the Americans, 11 Infantrys owned by the Italians and 8 ArmoredCars owned by the Americans lost in W.Morocco
                    Americans roll dice for 5 ArmoredCars, 5 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 4 : 6/19 hits, 7.67 expected hits
                    Italians roll dice for 5 Artillerys, 2 Infantrys and 5 Tanks in W.Morocco, round 4 : 5/12 hits, 4.83 expected hits
                    1 Infantry owned by the Germans, 4 Artillerys owned by the Italians, 1 Infantry owned by the Italians and 5 ArmoredCars owned by the Americans lost in W.Morocco
                    Americans roll dice for 5 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 5 : 5/14 hits, 6.00 expected hits
                    Italians roll dice for 1 Artillery and 5 Tanks in W.Morocco, round 5 : 3/6 hits, 2.83 expected hits
                    1 Tank owned by the Italians, 3 Artillerys owned by the Americans, 1 Artillery owned by the Italians and 3 Tanks owned by the Germans lost in W.Morocco
                    Americans roll dice for 2 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 6 : 3/11 hits, 5.00 expected hits
                    Italians roll dice for 1 Tank in W.Morocco, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in W.Morocco
                Americans win, taking Iwo Jima from Yamamoto, taking W.Morocco from Italians with 2 Artillerys, 1 Fighter and 8 Tanks remaining. Battle score for attacker is 17
                Casualties for Americans: 13 ArmoredCars, 3 Artillerys and 5 Infantrys
                Casualties for Germans: 2 ArmoredCars, 3 Infantrys and 4 Tanks
                Casualties for Italians: 5 Artillerys, 16 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Fighter moved from W.Morocco to Mauritania
            1 Infantry moved from Rio de Oro to Mauritania
            2 ArmoredCars moved from French Equatorial Africa to Mauritania
            2 ArmoredCars moved from Santiago to 125 Sea Zone
            2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 125 Sea Zone
            1 ArmoredCar moved from Santiago to Argentina
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 ArmoredCar and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            6 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 ArmoredCars moved from Salvador to 35 Sea Zone
            10 ArmoredCars and 1 Infantry moved from Bahia to 35 Sea Zone
            12 ArmoredCars, 1 B.Transport, 1 Infantry and 6 Transports moved from 35 Sea Zone to 36 Sea Zone
            12 ArmoredCars and 1 Infantry moved from 36 Sea Zone to Mauritania
            2 ArmoredCars moved from Rio De Janeiro to Bahia
            1 ArmoredCar moved from Venezuela to Bahia
            1 ArmoredCar moved from Venezuela to Bahia
            2 ArmoredCars moved from Colombia to Bahia
            1 ArmoredCar, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 32 Sea Zone to Bahia
            2 ArmoredCars moved from Angola to French Equatorial Africa
            2 ArmoredCars moved from 40 Sea Zone to Angola
            1 Fighter moved from 86 Sea Zone to Ponape
            5 Adv.Fighters, 5 Fighters and 1 L.Fighter moved from 86 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone
            1 Cruiser and 1 S.Submarine placed in 71 Sea Zone
            1 Infantry placed in Alaska
            2 Fighters placed in Ponape
            2 ArmoredCars placed in Venezuela
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in Santiago
            1 Artillery and 1 Tank placed in Bahia
            1 Artillery and 1 Marine placed in Salvador
    
        Turn Complete - Americans
            Americans collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -6.83
    Italians regular : -6.50
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            1 Tank moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery and 3 Infantrys moved from East Prussia to Latvia
            1 Mech.Inf moved from Astrakhan to Azerbaijan
                  Germans take Azerbaijan from Russians
            1 Mech.Inf moved from Azerbaijan to Kuybyshev
            1 Tank moved from Saratov to Kuybyshev
            1 HeavyTank and 4 Tanks moved from Stalingrad to Rostov
            1 HeavyTank moved from Stalingrad to Rostov
            1 Artillery, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
            1 HeavyTank moved from Vinnytsia to Minsk
            1 Artillery moved from Brest to Minsk
            3 Infantrys moved from Brest to Minsk
            1 Tank moved from Lithuania to Minsk
            2 JetFighters moved from Brest to Donetsk
            3 Stukas moved from Vinnytsia to Donetsk
            1 Bomber moved from Georgia to 54 Sea Zone
            1 Bomber moved from 54 Sea Zone to Donetsk
            1 Stuka moved from Georgia to 54 Sea Zone
            1 Stuka moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter and 2 Stukas moved from East Prussia to Donetsk
            1 ArmoredCar moved from Vinnytsia to Minsk
            1 ArmoredCar moved from Vinnytsia to Donetsk
            1 Tank moved from Vinnytsia to Donetsk
            1 Tank moved from Saratov to Penza
            1 Mech.Inf moved from Astrakhan to Penza
            3 HeavyTanks and 10 Tanks moved from Saratov to Kuybyshev
            3 Tanks moved from Saratov to Rostov
            1 HeavyTank and 2 Tanks moved from Georgia to Kuybyshev
            1 Tank moved from Danzig to Minsk
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 23 Infantrys, 3 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kuybyshev
                Germans attack with 4 HeavyTanks, 1 Mech.Inf and 13 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 HeavyTanks, 1 Mech.Inf and 13 Tanks in Kuybyshev, round 2 : 11/18 hits, 9.50 expected hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Kuybyshev
                Germans win, taking Kuybyshev from Russians with 4 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Germans attack with 2 HeavyTanks and 7 Tanks
                Russians defend with 1 AAGun, 1 HeavyTank and 4 Tanks
                    Germans roll dice for 2 HeavyTanks and 7 Tanks in Rostov, round 2 : 2/9 hits, 4.83 expected hits
                    Russians roll dice for 1 HeavyTank and 4 Tanks in Rostov, round 2 : 4/5 hits, 2.67 expected hits
                    2 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Rostov
                    Germans roll dice for 2 HeavyTanks and 3 Tanks in Rostov, round 3 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 HeavyTank and 2 Tanks in Rostov, round 3 : 2/3 hits, 1.67 expected hits
                    2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 2 Tanks owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 HeavyTanks and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 6 Tanks
                Casualties for Russians: 1 HeavyTank and 4 Tanks
            Battle in Penza
                Germans attack with 1 Mech.Inf and 1 Tank
                Russians defend with 1 Tank
                    Germans roll dice for 1 Mech.Inf and 1 Tank in Penza, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Penza, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Minsk
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 3 Infantrys and 2 Tanks
                Russians defend with 3 Infantrys and 2 Tanks
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 3 Infantrys and 2 Tanks in Minsk, round 2 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 3 Infantrys and 2 Tanks in Minsk, round 2 : 3/5 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Minsk, round 3 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 2 Infantrys and 2 Tanks in Minsk, round 3 : 0/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 2 Tanks owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 3 Infantrys and 2 Tanks
            Battle in Latvia
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Tank
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Donetsk
                Germans attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 2 JetFighters, 6 Stukas and 1 Tank
                Russians defend with 2 HeavyTanks and 11 Tanks
                    Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 2 JetFighters, 6 Stukas and 1 Tank in Donetsk, round 2 : 6/16 hits, 7.83 expected hits
                    Russians roll dice for 2 HeavyTanks and 11 Tanks in Donetsk, round 2 : 8/13 hits, 6.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 6 Tanks owned by the Russians, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 JetFighters and 4 Stukas in Donetsk, round 3 : 3/8 hits, 4.50 expected hits
                    Russians roll dice for 2 HeavyTanks and 5 Tanks in Donetsk, round 3 : 4/7 hits, 3.83 expected hits
                    3 Tanks owned by the Russians and 4 Stukas owned by the Germans lost in Donetsk
                 retreated to Donetsk
                Russians win with 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is -23
                Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys, 6 Stukas and 1 Tank
                Casualties for Russians: 9 Tanks
    
        Non Combat Move - Germans
            1 Adv.Fighter and 2 JetFighters moved from Donetsk to Vinnytsia
            1 Bomber moved from Donetsk to Georgia
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Tank moved from Silesia to Vinnytsia
            1 AAGun and 10 Infantrys moved from Silesia to Krakow
            1 Artillery and 3 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Danzig to East Prussia
            1 Artillery and 5 Infantrys moved from Pomerania to Danzig
            2 ArmoredCars, 1 HeavyTank, 1 Mot.Inf and 1 Tank moved from Bohemia to Vinnytsia
            7 Infantrys moved from Brandenburg to Silesia
            5 Infantrys moved from Berlin to Brandenburg
            5 Infantrys moved from Hamburg to Pomerania
            1 Artillery moved from Hamburg to Pomerania
            1 Tank moved from Hamburg to Danzig
            2 Mot.Infs moved from Bavaria to Vinnytsia
            1 Infantry moved from Bavaria to Bohemia
            2 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Languedoc to 43 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
            5 Infantrys moved from Paris to Orleanais
            2 JetFighters moved from Vinnytsia to Krakow
    
        Place Units - Germans
            4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Georgia
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Stalingrad
            1 Tank placed in Hamburg
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            3 Mot.Infs placed in Bavaria
            1 Artillery, 1 HeavyTank and 3 Infantrys placed in Hamburg
            6 Infantrys and 1 Tank placed in Berlin
            Germans undo move 8.
            Germans undo move 4.
            1 Artillery, 1 HeavyTank and 3 Infantrys placed in Stalingrad
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : -3.67
    

    Territory Summary for Germans :

    East Prussia : 1 Bunker and 2 Infantrys
    Pomerania : 1 Artillery and 5 Infantrys
    Berlin : 1 Factory, 6 Infantrys and 1 Tank
    Rhine : 1 AAGun and 1 Factory
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank, 1 Infantry and 2 Tanks
    Brandenburg : 5 Infantrys
    Bavaria : 1 Factory and 3 Mot.Infs
    Silesia : 7 Infantrys
    Hamburg : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Factory, 16 Infantrys and 1 Tank
    Penza : 1 flag, 1 Mech.Inf and 1 Tank
    Lithuania : 1 flag
    Astrakhan : 1 flag, 1 Mech.Inf
    Vinnytsia : 1 flag, 1 Adv.Fighter, 2 ArmoredCars, 1 Factory, 2 HeavyTanks, 4 Infantrys, 6 Mot.Infs and 2 Tanks
    Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank and 3 Infantrys
    Kuybyshev : 1 flag, 4 HeavyTanks and 13 Tanks
    Saratov : 1 flag
    Crimea : 1 flag
    Latvia : 1 flag, 1 Artillery and 3 Infantrys
    Odessa : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys
    Rostov : 1 flag, 1 AAGun, 2 HeavyTanks and 1 Tank
    Minsk : 1 flag, 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks
    Paris : 1 flag, 1 AAGun and 1 Factory
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 5 Infantrys
    Languedoc : 1 flag, 1 Artillery and 1 Tank
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
    Picardy : 1 flag, 5 Infantrys
    N.Algeria : 1 Artillery, 2 Infantrys and 1 Tank
    Krakow : 1 flag, 1 AAGun, 10 Infantrys and 2 JetFighters
    Warsaw : 1 flag, 1 Factory and 4 Infantrys
    Brest : 1 flag, 1 AAGun, 2 Artillerys and 6 Infantrys
    Azerbaijan : 1 flag
    Danzig : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank
    Hungary : 1 flag
    Denmark : 1 flag, 2 Infantrys
    Belgium : 1 flag, 1 AAGun and 8 Infantrys
    Netherlands : 1 flag, 8 Infantrys
    42 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 75 / 90
    Italians : 69 / 76
    French : 20 / 18
    Yamamoto : 59 / 69
    Chinese : 29 / 32
    Hisaichi : 73 / 77
    British : 114 / 114
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 18 / 18
    Americans : 130 / 130
    

    Savegame

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