OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone
2 fighters moved from Caroline Islands to 22 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Eastern Poland to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
Scramble to SZ113?
@simon33 not on my PC but I’m assuming that is 2 figs and 2 tacs against 3 fig. In which case no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Eastern Poland to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 marine
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 3 infantry
Casualties for British: 1 aaGun
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 artilleries and 23 infantry moved from Southern France to France
2 armour and 2 mech_infantrys moved from Kenya to Egypt
7 artilleries and 6 infantry moved from Vyborg to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Denmark to Germany
8 mech_infantrys moved from Vyborg to Finland
Place Units - Germans
3 infantry placed in Novgorod
7 infantry placed in Germany
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -1.00
British regular : -0.33
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 not on my PC but I’m assuming that is 2 figs and 2 tacs against 3 fig. In which case no scramble.
It is. Thanks.
Oh and the sub moves back to SZ127.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Italians
1 mech_infantry moved from Caucasus to Turkmenistan
Russians take Turkmenistan from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Northwest Persia to Russia
1 aaGun, 1 artillery and 15 infantry moved from Smolensk to Belarus
2 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 4 mech_infantrys moved from Persia to Caucasus
1 armour moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Nenetsia to Belarus
Place Units - Russians
1 armour and 5 mech_infantrys placed in Russia
3 infantry placed in Persia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
@simon33 forgot to move your sub to 127 but obviously that is fine to do on Japan’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from India to Sumatra
2 fighters moved from India to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 armour, 1 artillery and 3 infantry moved from West India to Eastern Persia
3 marines moved from French Indo China to 36 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 36 Sea Zone from ANZAC
Japanese take 35 Sea Zone from ANZAC
3 marines moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
2 bombers moved from Hopei to Shensi
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 bombers and 2 infantry in Shensi, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
6 artilleries moved from Anhwe to Kweichow
2 bombers moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Yunnan
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
2 fighters moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Sumatra to French Indo China
4 fighters moved from French Indo China to 36 Sea Zone
5 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
12 carriers, 3 destroyers, 22 fighters and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 armour moved from Hopei to Hunan
Place Units - Japanese
1 carrier and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.67
ANZAC regular : -0.83
Russians regular : -0.33
@simon33 it looks to me like you are giving me Tokyo here. Are you sure that is your move?
Well you were also going to be able to retake Normandy, and W Germany and probably sink my Baltic fleet. I needed you just to not notice.
Result posted.
@simon33 Thanks for the game Simon. Both these last two were quite close.