bolasgod (X) vs Odonis (A +5) BM3

  • '20 '19 '18 '15 '13

    @bolasgod
    no scramble


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 carrier moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Northern Italy to Southern Italy
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to 112 Sea Zone
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 fighter moved from Novgorod to 112 Sea Zone
            1 fighter moved from Novgorod to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            10 armour and 7 mech_infantrys moved from Northwest Persia to Persia
            1 tactical_bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 armour moved from Caucasus to Persia
            4 mech_infantrys moved from Caucasus to Persia
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
    
        Combat - Germans
            Battle in Persia
                Germans attack with 11 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
                British defend with 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 8 mech_infantrys
                    Germans roll dice for 11 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/24 hits, 8.50 expected hits
                    British roll dice for 3 armour, 3 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys in Persia, round 2 : 11/20 hits, 7.50 expected hits
                    3 mech_infantrys owned by the British, 11 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
                    Germans roll dice for 11 armour, 1 fighter and 1 tactical_bomber in Persia, round 3 : 7/13 hits, 6.67 expected hits
                    British roll dice for 3 armour, 3 artilleries, 1 fighter and 5 mech_infantrys in Persia, round 3 : 5/12 hits, 4.83 expected hits
                    5 mech_infantrys owned by the British, 5 armour owned by the Germans and 2 artilleries owned by the British lost in Persia
                    Germans roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Persia, round 4 : 2/8 hits, 4.17 expected hits
                    British roll dice for 3 armour, 1 artillery and 1 fighter in Persia, round 4 : 2/5 hits, 2.50 expected hits
                    2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Persia
                    Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Persia, round 5 : 4/6 hits, 3.17 expected hits
                    British roll dice for 2 armour and 1 fighter in Persia, round 5 : 2/3 hits, 1.67 expected hits
                    2 armour owned by the Germans, 1 fighter owned by the British and 2 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Germans: 9 armour and 11 mech_infantrys
                Casualties for British: 3 armour, 3 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 transport; Americans defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 4 transports
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 5 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
                    1 transport owned by the British lost in 112 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 5 : 3/3 hits, 1.83 expected hits
                    3 transports owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 7 : 2/3 hits, 1.83 expected hits
                    1 transport owned by the Americans lost in 112 Sea Zone
                Americans and Germans reach a stalemate
                . Battle score for attacker is 46
                Casualties for Germans: 4 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 4 transports
                Casualties for British: 1 transport
            Battle in Belarus
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns and 2 artilleries moved from Caucasus to Northwest Persia
            5 mech_infantrys moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            5 artilleries moved from Western Ukraine to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from 112 Sea Zone to Western Germany
            1 bomber and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 armour moved from France to Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 fighter moved from Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 fighters placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 0.67
    Germans regular : -2.00
    British regular : 3.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Vologda to Smolensk
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 artillery moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            11 infantry moved from Russia to Bryansk
            2 aaGuns, 3 artilleries and 14 infantry moved from Tambov to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 armour moved from Russia to Bryansk
            1 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Tambov to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Urals to Yenisey
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser and 1 transport
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 43 Sea Zone to Kwangtung
            1 fighter moved from 43 Sea Zone to Kwangtung
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to Kiangsu
            1 tactical_bomber moved from 35 Sea Zone to Kiangsu
            4 carriers moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 marines placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
            Japanese collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Amur
    
        Non Combat Move - Americans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Norway to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            1 bomber moved from Anhwe to India
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 3 fighters placed in Norway
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 9 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 5 artilleries, 1 fighter and 11 infantry
                Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Kiangsu, round 2 : 4/17 hits, 4.83 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 7/16 hits, 6.67 expected hits
                    4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 5 artilleries, 1 fighter and 4 infantry in Kiangsu, round 3 : 6/10 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 5/12 hits, 5.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 4 artilleries and 1 fighter in Kiangsu, round 4 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Kiangsu, round 4 : 4/6 hits, 3.33 expected hits
                    2 armour owned by the Japanese and 4 artilleries owned by the Chinese lost in Kiangsu
                 retreated to Kiangsu
                Japanese win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Chinese: 5 artilleries and 11 infantry
                Casualties for Japanese: 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Anhwe
            1 artillery and 2 infantry placed in Kwangsi
            1 infantry placed in Manchuria
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Amur
    
        Non Combat Move - Americans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Norway to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            1 bomber moved from Anhwe to India
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 3 fighters placed in Norway
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 9 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 5 artilleries, 1 fighter and 11 infantry
                Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries, 1 fighter and 11 infantry in Kiangsu, round 2 : 4/17 hits, 4.83 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 7/16 hits, 6.67 expected hits
                    4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 5 artilleries, 1 fighter and 4 infantry in Kiangsu, round 3 : 6/10 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 5/12 hits, 5.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 4 artilleries and 1 fighter in Kiangsu, round 4 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Kiangsu, round 4 : 4/6 hits, 3.33 expected hits
                    2 armour owned by the Japanese and 4 artilleries owned by the Chinese lost in Kiangsu
                 retreated to Kiangsu
                Japanese win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Chinese: 5 artilleries and 11 infantry
                Casualties for Japanese: 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Anhwe
            1 artillery and 2 infantry placed in Kwangsi
            1 infantry placed in Manchuria
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            2 transports moved from 80 Sea Zone to 79 Sea Zone
            4 infantry moved from West India to 79 Sea Zone
            4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            3 artilleries and 6 infantry moved from Anhwe to Kiangsu
            2 mech_infantrys moved from Kwangsi to Kiangsu
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 6 infantry and 1 mech_infantry
                Germans defend with 2 armour and 1 factory_minor
                    British roll dice for 1 armour, 6 infantry and 1 mech_infantry in Persia, round 2 : 2/8 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 2 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Germans: 2 armour
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Kiangsu
                British attack with 3 artilleries, 6 infantry and 2 mech_infantrys
                Japanese defend with 1 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
                    British roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 2.33 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the British lost in Kiangsu
                    British roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Kiangsu, round 3 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
                British win, taking Kiangsu from Japanese with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour, 2 fighters and 1 tactical_bomber
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            2 infantry moved from Hunan to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            3 infantry moved from Shan State to French Indo China
            2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Norway to United Kingdom
            1 armour and 1 infantry moved from Norway to Finland
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : -0.50
    Germans regular : 1.00
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis
    @bolasgod
    You’ll notice I edited in the original results of the battle in Persia (which were better for you:)). During my combat phase I completely forgot the Pacific side of the board and the battle i had set up in China. Hope this is ok?


  • @odonis no problem


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @bolasgod scramble sz 92?

  • '20 '19 '18 '15 '13

    @bolasgod
    No scramble.
    And seeing your new Logo, “Go Leafs Go”

  • '20 '19 '18 '15 '13

    @odonis @bolasgod
    Did the Leafs comment throw you? ;)


  • @odonis haha no, sorry i’ve just been busy with work


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 marine
                British defend with 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine; Americans defend with 1 artillery, 3 fighters and 1 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 marine in Gibraltar, round 2 : 3/10 hits, 4.00 expected hits
                    British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 5/9 hits, 4.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Gibraltar, round 3 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 marine in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits
                    1 marine owned by the British, 1 marine owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 3 fighters remaining. Battle score for attacker is -13
                Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 1 marine
                Casualties for British: 2 artilleries, 1 infantry and 1 marine
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Eastern Persia
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in Queensland
            1 cruiser placed in 54 Sea Zone
            ANZAC undo move 1.
            1 marine placed in Queensland
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Eastern Persia
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in Queensland
            1 cruiser placed in 54 Sea Zone
            ANZAC undo move 1.
            1 marine placed in Queensland
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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