OOB Majikforce vs Bolasgod (+20)

  • '22 '16

    @bolasgod Scramble sz 33? Also not sure what happened but Germany was supposed to have a DD built out of Normandy. Let me know if you disallow.


  • @majikforce yea scramble all please, thats fine with the DD

  • '22 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            4 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Yunnan to Shan State
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries moved from Malaya to 37 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from Kwangsi to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Kwangsi to Shan State
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in Java
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 cruiser, 2 destroyers and 3 fighters
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 9/16 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 5 fighters and 2 transports in 33 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 8/15 hits, 8.50 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 33 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters in 33 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 130
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed
            1 armour moved from Kwangtung to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 aaGun moved from Chahar to Suiyuyan
            2 tactical_bombers moved from 33 Sea Zone to Paulau Island
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from 33 Sea Zone to Paulau Island
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Paulau Island: 2 fighters
            EDIT: Turning off Edit Mode
            1 factory_minor placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Korea: 1 artillery
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -3.83
    Japanese regular : 1.67
    UK_Pacific regular : 0.67
    

    Savegame

  • '22 '16

    @bolasgod Triple took the wrong fighters as casualties in sz 33 so I edited back the two that could land in Palau. Also missed some NCM so made edits as well.


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
    

    Savegame


  • @majikforce OOL in SZ 33?

  • '22 '16

    @bolasgod Carriers, DD,Cruiser,BB


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    2 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 33 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 carriers and 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers and 4 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                3 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                3 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    2 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 33 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 carriers and 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers and 4 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                3 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Egypt to 97 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from West India to Iraq
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports; French loiter and taunt
                Germans defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                British attack with 1 battleship
                Japanese defend with 1 battleship, 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                    British roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the British lost in 33 Sea Zone
                Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship and 1 cruiser remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 artillery moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Gibraltar to Egypt
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 armour, 1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 0.00
    Japanese regular : -0.17
    Germans regular : -0.33
    Neutral_Axis regular : -1.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    2 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 33 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 carriers and 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers and 4 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                3 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Egypt to 97 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from West India to Iraq
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports; French loiter and taunt
                Germans defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                British attack with 1 battleship
                Japanese defend with 1 battleship, 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                    British roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the British lost in 33 Sea Zone
                Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship and 1 cruiser remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 artillery moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Gibraltar to Egypt
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 armour, 1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 0.00
    Japanese regular : -0.17
    Germans regular : -0.33
    Neutral_Axis regular : -1.33
    British regular : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour, 3 infantry and 1 mech_infantry moved from Albania to Greece
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
            1 bomber moved from Southern Italy to Baltic States
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greece
                Italians attack with 4 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 1 fighter and 5 infantry
                    Italians roll dice for 4 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/11 hits, 3.83 expected hits
                    British roll dice for 1 fighter and 5 infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 3 : 3/9 hits, 3.50 expected hits
                    British roll dice for 1 fighter and 4 infantry in Greece, round 3 : 2/5 hits, 2.00 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 4 armour, 1 artillery, 1 fighter and 1 mech_infantry in Greece, round 4 : 3/7 hits, 3.17 expected hits
                    British roll dice for 1 fighter and 1 infantry in Greece, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 fighter owned by the British lost in Greece
                Italians win, taking Greece from British with 4 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for British: 1 fighter and 5 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to France
                British win with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Tobruk
            1 fighter moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            1 bomber moved from Baltic States to Germany
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -3.33
    Russians regular : -0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 battleship and 1 cruiser
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 battleship and 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 battleship and 1 cruiser
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 battleship and 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            3 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Karelia to Novgorod
            4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
                  Germans take Baltic States from Russians
            2 armour moved from Eastern Poland to Novgorod
            2 bombers moved from Western Germany to Novgorod
            2 armour moved from Eastern Poland to Novgorod
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            4 armour, 4 artilleries and 19 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            6 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 8 armour, 2 bombers, 7 infantry and 4 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
                    Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 8 armour, 2 bombers, 7 infantry and 4 mech_infantrys in Novgorod, round 2 : 7/21 hits, 7.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits, 4.83 expected hits
                    5 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 8 armour, 2 bombers, 1 infantry and 4 mech_infantrys in Novgorod, round 3 : 6/15 hits, 6.17 expected hits
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/7 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 8 armour and 2 bombers in Novgorod, round 4 : 6/10 hits, 5.33 expected hits
                    Russians roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 7 armour and 2 bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 armour, 7 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 0/5 hits, 2.33 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 5 armour, 10 artilleries and 23 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 10 artilleries and 23 infantry in Western Ukraine, round 2 : 9/38 hits, 11.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 armour, 10 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            2 bombers moved from Novgorod to Germany
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 121 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 1 infantry placed in France
            9 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.67
    Germans regular : -5.50
    British regular : 1.17
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Belarus to Archangel
            3 artilleries and 6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry
            EDIT: Removing units owned by Russians from Evenkiyskiy: 5 infantry
            EDIT: Adding units owned by Russians to Urals: 6 infantry
            EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 6 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -2.17
    

    Savegame


  • @majikforce I forgot to move my russian infantry and i moved them in edit mode.

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            3 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai
            2 fighters moved from Yunnan to Tsinghai
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            2 bombers moved from Paulau Island to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Dutch New Guinea
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/7 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 4/7 hits, 2.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 submarines
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 cruiser
                1 submarine owned by the Japanese submerged
            Battle in Tsinghai
                Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tsinghai, round 3 : 3/9 hits, 3.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese winBritish winBritish win with 1 cruiser remaining with 1 cruiser remaining, taking Tsinghai from Chinese with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 3 infantry moved from Suiyuyan to Shensi
            2 fighters moved from Tsinghai to Shensi
            1 artillery moved from Shan State to French Indo China
            1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 6 Sea Zone
            6 infantry moved from Manchuria to Korea
            2 bombers moved from 33 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.83
    ANZAC regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            3 mech_infantrys moved from 93 Sea Zone to Southern France
            5 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

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