Strategic Naval Movement, which units?


  • Which units can do strategic naval movement?

    Rulebook:

    "The only units that can be moved with Strategic Naval Movement are Naval Transports loaded with land units or aircraft.

    The moving player may trace a path of sea zones so long as those sea zones do not go through closed straits, or through a zone that has enemy warships, submarines or aircraft on Maritime Air Patrol. They may move up to five spaces.

    All units must start and end their movement at any Major or Minor Friendly Shipyard, Dockyard, or Port. Submarines may also start and end at submarine bases. Units can be picked up along the way, so long as they are also at a Friendly Shipyard, Dockyard or Port."

    Here I am confused.
    Can someone help me out?
    Thanks


  • That is covered in the errata sheet:

    « Remove “Submarines may also start and end at submarine bases.” in 10.6

    Add the word “optionally” here: “The only units that can be moved with Strategic Naval Movement are Naval Transports optionally loaded with land units or aircraft.” in 10. »


  • @noneshallpass Thanks for the quick response!

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