Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawg Axis v. Entek Allies TRS The Showdown!
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 Transport moved from sz1 to sz15 3 Transports moved from sz1 to sz15 7 Infantrys moved from Akina to sz15 1 Destroyer, 7 Infantrys and 4 Transports moved from sz15 to sz1 7 Infantrys moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 2 Infantrys moved from Vostok to Irkutsk 1 Bomber moved from Belogorsk to Irkutsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 2 Elites and 10 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Irkutsk to Belogorsk Place Units - Masaharu 1 Artillery and 2 Elites placed in Belogorsk 1 Artillery and 2 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.00 Russians regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 4 Infantrys moved from Ulaan Ude to Jinan 2 EarlyFighters moved from Ulaan Ude to Jinan 4 Infantrys moved from Ustkut to Irkutsk Purchase Units - Russians Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 2 EarlyFighters and 4 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 2 EarlyFighters and 4 Infantrys in Jinan, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 3 Infantrys in Jinan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Jinan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Irkutsk Russians attack with 4 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 4 Infantrys in Irkutsk, round 2 : 1/4 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 2 EarlyFighters moved from Jinan to Ulaan Ude 1 Infantry moved from Haixi to Quyan 3 Infantrys moved from Kyzyl to Haixi 3 Infantrys moved from Kyzal to Ulaan Ude 2 Infantrys moved from Kyzal to N.Mongolia 1 Elite and 1 Mech.Inf moved from Tulun to Ulaan Ude 1 Elite moved from Kaask to Jinquan 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Achinsk to Kyzyl 2 Mech.Infs moved from Achinsk to Quyan Place Units - Russians 6 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.00 Hisaichi regular : 0.00
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Nepal to Bhopa 1 Tank moved from Nepal to Bhopal Yamamoto take Bhopal from British 1 Artillery and 2 Infantrys moved from Bengal to E.India 10 Infantrys and 5 Tanks moved from Sumatra to Java 1 Destroyer moved from sz70 to sz58 2 EarlyFighters moved from sz59 to sz58 2 Bombers moved from S.Borneo to sz58 2 Artillerys and 4 Infantrys moved from Samar to sz71 2 Artillerys moved from Celebs to sz70 2 Elites moved from Celebs to sz70 1 Infantry moved from Celebs to sz70 3 Infantrys moved from Davao to sz70 2 Artillerys, 1 B.Transport, 2 Elites, 4 Infantrys and 2 Transports moved from sz70 to sz48 2 Artillerys, 2 Elites and 4 Infantrys moved from sz48 to N.G Yamamoto take N.G from British 2 Artillerys, 2 B.Transports and 4 Infantrys moved from sz71 to sz48 2 Artillerys and 4 Infantrys moved from sz48 to Sarong Yamamoto take Sarong from British 1 Carrier moved from sz59 to sz70 4 B.Transports and 6 Transports moved from sz60 to sz74 14 Infantrys moved from S.Japan to Nagasaki 6 Infantrys moved from Tokyo to S.Japan 4 Infantrys moved from Japan to S.Japan 2 Infantrys moved from Sikang to Tsingnan 2 Infantrys moved from Gansu to S.Mongolia 1 Artillery moved from Gansu to S.Mongolia 1 Artillery moved from Gansu to Tsingnan 1 Artillery and 2 Infantrys moved from Sikang to Nancheng 2 EarlyFighters moved from sz18 to sz19 1 T.Boat moved from sz18 to sz19 1 Destroyer moved from sz79 to sz1 2 Destroyers moved from sz78 to sz18 1 Infantry moved from Mindor to Punay Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nancheng Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nancheng Yamamoto win, taking Nancheng from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz58 Yamamoto attack with 2 Bombers, 1 Destroyer and 2 EarlyFighters British defend with 1 B.Transport and 1 Destroyer Yamamoto roll dice for 2 Bombers, 1 Destroyer and 2 EarlyFighters in sz58, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 B.Transport and 1 Destroyer in sz58, round 2 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz58 Yamamoto win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Casualties for British: 1 B.Transport and 1 Destroyer Battle in sz19 Yamamoto attack with 2 EarlyFighters and 1 T.Boat Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters and 1 T.Boat in sz19, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in sz19 Yamamoto win with 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in S.Mongolia Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in S.Mongolia Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Tsingnan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tsingnan Yamamoto roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Tsingnan Yamamoto win, taking Tsingnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Java Yamamoto attack with 10 Infantrys and 5 Tanks Anzac defend with 2 Artillerys and 2 Tanks Yamamoto roll dice for 10 Infantrys and 5 Tanks in Java, round 2 : 7/15 hits, 4.17 expected hits Anzac roll dice for 2 Artillerys and 2 Tanks in Java, round 2 : 1/4 hits, 1.67 expected hits 2 Artillerys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Artillerys and 2 Tanks Non Combat Move - Yamamoto 2 EarlyFighters moved from sz58 to sz70 2 Bombers moved from sz58 to Davao 2 EarlyFighters moved from sz19 to sz18 Place Units - Yamamoto 1 Destroyer placed in sz70 2 Artillerys and 1 Elite placed in Davao 4 Infantrys placed in Japan 4 Infantrys placed in S.Japan 3 Destroyers placed in sz78 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Yamamoto regular : 1.00 Americans regular : -0.17 Anzac regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 EarlyFighter moved from Xining to S.Mongolia 1 Infantry moved from Gobi to S.Mongolia 1 Mech.Inf moved from Xining to Gobi 1 Mech.Inf moved from Gobi to S.Mongolia 3 Infantrys moved from Xining to Tsingnan 1 Marine moved from Xining to Tsingnan 3 Infantrys moved from Xining to Nancheng 1 Marine moved from Xining to Nancheng Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Tsingnan Chinese attack with 3 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 3 Infantrys and 1 Marine in Tsingnan, round 2 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Tsingnan Chinese roll dice for 3 Infantrys and 1 Marine in Tsingnan, round 3 : 2/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Tsingnan Chinese win, taking Tsingnan from Yamamoto with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in S.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in S.Mongolia Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in S.Mongolia Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Nancheng Chinese attack with 3 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 2 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Nancheng Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 3 : 0/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 4 : 0/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 5 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Nancheng Chinese roll dice for 2 Infantrys and 1 Marine in Nancheng, round 6 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Nancheng, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Nancheng, round 7 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Nancheng, round 7 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Nancheng Chinese win, taking Nancheng from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from S.Mongolia to Xining 4 Infantrys moved from Urumal to Yecheng 2 Infantrys moved from Quyan to Cheng 1 Infantry moved from Ming Jong to Gobi Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Yamamoto regular : -6.00 Chinese regular : -0.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Destroyer and 1 Submarine moved from sz57 to sz56 1 Infantry moved from Ceylon to sz63 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz56 1 Infantry moved from sz56 to Java 3 Transports moved from sz60 to sz68 2 Infantrys and 1 Marine moved from S.Borneo to sz60 1 B.Transport, 2 Infantrys and 1 Marine moved from sz60 to sz64 2 Infantrys and 1 Marine moved from sz64 to E.India 3 Transports moved from sz68 to sz67 1 Artillery and 1 Tank moved from Szechwan to Gansu 1 Artillery, 2 Infantrys and 1 Marine moved from N.Shangsi to Gansu 3 Infantrys moved from E.Shansi to N.Shangsi 3 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Sikang to Gansu 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Vostok 4 Infantrys moved from Manchuria to Hsingan 3 Infantrys moved from Seoul to Manchuria 4 Infantrys moved from Hanan to Sian 5 Infantrys and 1 Marine moved from Kwangsi to Chunking 6 Infantrys moved from Hongkong to sz67 6 Infantrys moved from sz67 to N.French I. 1 Fighter moved from Sumatra to Java 1 EarlyFighter moved from S.Borneo to Java 1 Fighter moved from Celebs to New Guinea 5 Bombers moved from N.S to New Guinea Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 17 Infantrys, 1 Marine, 2 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in New Guinea Hisaichi attack with 5 Bombers and 1 Fighter Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 5 Bombers and 1 Fighter in New Guinea, round 2 : 3/6 hits, 3.83 expected hits British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in New Guinea Hisaichi win with 5 Bombers remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Fighter Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 5 Bombers moved from New Guinea to Sarong 1 AAGun moved from Sikang to Gansu Place Units - Hisaichi 1 B.Transport placed in sz79 7 Infantrys placed in Seoul 4 Infantrys placed in S.Borneo 6 Infantrys placed in Hongkong 6 Tankettes placed in Malaya 1 Marine and 2 Tanks placed in Peking Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
British regular : 0.33 Hisaichi regular : -0.83
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Destroyer moved from sz59 to sz56 1 Infantry moved from S.A to sz66 1 Infantry moved from Amdanam to sz66 1 Infantry moved from Thailand to sz66 3 Infantrys, 1 T.Boat and 1 Transport moved from sz66 to sz64 3 Infantrys moved from sz64 to E.India 1 Tankette moved from Nepal to India Thai take India from British 1 Tankette moved from Nepal to W.India Thai take W.India from British 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks moved from Nepal to Bhopa 2 Artillerys and 1 Elite moved from Bengal to E.India 1 Tank moved from Burma to E.India 1 Infantry and 1 Marine moved from Burma to Bengal 1 Elite and 3 Infantrys moved from Thailand to Burma 3 Infantrys, 1 Tank and 2 Tankettes moved from Phuket to Thailand 1 Tank and 2 Tankettes moved from Thailand to Burma Purchase Units - Thai Thai buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 3 Infantrys placed in Phuket 1 Factory placed in Thailand Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 Elite moved from C.India to India 1 Infantry moved from C.India to Nagpur British take Nagpur from Thai 1 Infantry moved from Dheli to Bhopal 1 Infantry moved from Dheli to Bhopal 1 EarlyFighter moved from Dheli to Bhopal 1 Infantry moved from Dheli to W.India 1 EarlyFighter moved from Dheli to W.India 1 EarlyFighter moved from Dheli to India 2 Infantrys moved from Magadan to Yakutsk 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.India British attack with 1 EarlyFighter and 1 Infantry Thai defend with 1 Tankette British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Tankette in W.India, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Tankette in W.India, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Tankette in W.India, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 5 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Tankette in W.India, round 5 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Thai lost in W.India British win, taking W.India from Thai with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Tankette Battle in India British attack with 1 EarlyFighter and 1 Elite Thai defend with 1 Tankette British roll dice for 1 EarlyFighter and 1 Elite in India, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Tankette in India, round 2 : 1/1 hits, 0.17 expected hits 1 Tankette owned by the Thai and 1 EarlyFighter owned by the British lost in India British win, taking India from Thai with 1 Elite remaining. Battle score for attacker is -4 Casualties for British: 1 EarlyFighter Casualties for Thai: 1 Tankette Battle in Bhopal British attack with 1 EarlyFighter and 2 Infantrys Yamamoto defend with 1 Tank British roll dice for 1 EarlyFighter and 2 Infantrys in Bhopal, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Bhopal British roll dice for 1 EarlyFighter and 1 Infantry in Bhopal, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Bhopal, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in Bhopal, round 4 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Bhopal, round 4 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British and 1 Tank owned by the Yamamoto lost in Bhopal British win, taking Bhopal from Yamamoto with 1 Infantry remaining. Battle score for attacker is -5 Casualties for British: 1 EarlyFighter and 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - British 1 EarlyFighter moved from W.India to Dheli 1 Artillery moved from C.India to Calcutta 1 Infantry moved from Calcutta to C.India Place Units - British 1 Bunker, 1 EarlyFighter and 2 Infantrys placed in Dheli 4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta Turn Complete - British British collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Thai regular : 0.17 British regular : -1.50
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 8 Infantrys moved from Lambok to Bali 4 Artillerys moved from Lambok to Bali Purchase Units - Anzac Anzac buy 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Artillerys and 1 Infantry moved from Darwin to Derby 1 Artillery, 2 Elites and 1 Infantry moved from Derby to W.Australia 1 Carrier and 2 EarlyFighters moved from sz51 to sz50 Place Units - Anzac 3 Destroyers placed in sz50 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 1 T.Boat moved from sz20 to sz19 2 Fighters moved from sz20 to sz19 1 EarlyFighter moved from Wake to sz19 1 Destroyer moved from sz20 to sz19 1 Battleship and 3 Destroyers moved from sz25 to sz20 8 Elites and 3 Infantrys moved from Yakutsk to Vostok 2 Infantrys and 1 Tank moved from Angarsk to Vostok 1 B29 moved from Magadan to Vostok 1 Bomber moved from Palana to Vostok 2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 8 Elites and 4 Infantrys moved from Palana to Magadan 8 Elites moved from Alaska to sz4 1 Transport moved from sz4 to sz5 1 Transport moved from sz4 to sz5 2 B.Transports moved from sz5 to sz6 3 Infantrys and 1 Marine moved from Anchorage to sz5 3 Infantrys, 1 Marine and 2 Transports moved from sz5 to sz4 8 Elites, 3 Infantrys and 1 Marine moved from sz4 to Palana 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 7 Marines moved from San Francisco to sz23 1 Marine moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Purchase Units - Americans Americans buy 6 Destroyers, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Vostok Americans attack with 1 B29, 1 Bomber, 8 Elites, 5 Infantrys and 1 Tank Hisaichi defend with 4 Infantrys; Masaharu defend with 1 Artillery and 17 Infantrys Americans roll dice for 1 B29, 1 Bomber, 8 Elites, 5 Infantrys and 1 Tank in Vostok, round 2 : 6/16 hits, 7.00 expected hits Masaharu roll dice for 1 Artillery and 21 Infantrys in Vostok, round 2 : 4/22 hits, 7.33 expected hits 2 Infantrys owned by the Masaharu, 4 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Vostok Americans roll dice for 1 B29, 1 Bomber, 8 Elites, 1 Infantry and 1 Tank in Vostok, round 3 : 6/12 hits, 6.33 expected hits Masaharu roll dice for 1 Artillery and 15 Infantrys in Vostok, round 3 : 4/16 hits, 5.33 expected hits 6 Infantrys owned by the Masaharu, 3 Elites owned by the Americans and 1 Infantry owned by the Americans lost in Vostok Americans roll dice for 1 B29, 1 Bomber, 5 Elites and 1 Tank in Vostok, round 4 : 6/8 hits, 4.67 expected hits Masaharu roll dice for 1 Artillery and 9 Infantrys in Vostok, round 4 : 2/10 hits, 3.33 expected hits 6 Infantrys owned by the Masaharu and 2 Elites owned by the Americans lost in Vostok Americans roll dice for 1 B29, 1 Bomber, 3 Elites and 1 Tank in Vostok, round 5 : 4/6 hits, 3.67 expected hits Masaharu roll dice for 1 Artillery and 3 Infantrys in Vostok, round 5 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 1 B29, 1 Bomber, 3 Elites and 1 Tank remaining. Battle score for attacker is 16 Casualties for Americans: 5 Elites and 5 Infantrys Casualties for Hisaichi: 4 Infantrys Casualties for Masaharu: 1 Artillery and 17 Infantrys Battle in sz19 Americans attack with 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat Yamamoto defend with 1 T.Boat Americans roll dice for 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat in sz19, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 T.Boat in sz19, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz19 Americans win with 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Non Combat Move - Americans 1 EarlyFighter moved from sz19 to Wake 2 Fighters moved from sz19 to sz20 1 B29 moved from Vostok to Yakutsk 1 Bomber moved from Vostok to Yakutsk Place Units - Americans 2 Destroyers placed in sz4 1 Destroyer placed in sz20 2 Destroyers placed in sz25 1 Destroyer placed in sz25 2 Infantrys placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 0.33 Masaharu regular : -7.33
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok 2 Artillerys moved from Belogorsk to Vostok 1 Bomber moved from Belogorsk to Vostok Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 1 Bomber and 8 Infantrys Americans defend with 3 Elites and 1 Tank Masaharu roll dice for 2 Artillerys, 1 Bomber and 8 Infantrys in Vostok, round 2 : 4/11 hits, 3.00 expected hits Russians roll dice for 3 Elites and 1 Tank in Vostok, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Masaharu, 3 Elites owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 13 Casualties for Masaharu: 2 Infantrys Casualties for Americans: 3 Elites and 1 Tank Non Combat Move - Masaharu 1 Bomber moved from Vostok to Belogorsk 2 Elites and 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk Place Units - Masaharu 2 Artillerys and 1 Elite placed in Belogorsk 2 Infantrys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.00 Russians regular : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Quyan to Cheng 2 Mech.Infs moved from Quyan to Bhopal 3 Infantrys moved from Haixi to Maltan 2 Infantrys moved from Kyzyl to Haixi 1 Infantry moved from Achinsk to Abakan 3 Mech.Infs moved from Achinsk to Bikaner 2 Infantrys moved from N.Mongolia to Gobi 5 Infantrys moved from Tulun to Ulaan Ude Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 Elite moved from Jinquan to Haixi 6 Infantrys moved from Kaask to Tulun Place Units - Russians 6 Infantrys placed in Kaask 1 Marine and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 1 B.Transport moved from sz48 to sz70 2 Artillerys moved from Davao to sz70 1 Elite moved from Davao to sz70 2 Artillerys, 1 B.Transport and 1 Elite moved from sz70 to sz58 1 Transport moved from sz48 to sz70 2 Infantrys moved from Boho to sz70 2 Infantrys and 1 Transport moved from sz70 to sz58 1 Transport moved from sz48 to sz70 1 Infantry moved from Punay to sz70 1 Infantry and 1 Transport moved from sz70 to sz48 1 Infantry moved from sz48 to Ceram Yamamoto take Ceram from Dutch 2 Artillerys, 1 Elite and 2 Infantrys moved from sz58 to Buru 1 Destroyer moved from sz70 to sz18 3 Destroyers moved from sz78 to sz18 2 Artillerys, 2 Elites and 4 Infantrys moved from N.G to E.G Yamamoto take E.G from British 2 Artillerys and 4 Infantrys moved from Sarong to New Guinea Yamamoto take New Guinea from British 1 B.Transport moved from sz48 to sz70 1 B.Transport moved from sz48 to sz68 9 Infantrys and 5 Tanks moved from Java to Bali 2 Bombers moved from Davao to Bali 2 EarlyFighters moved from sz70 to Bali 1 Artillery moved from Nagasaki to sz74 1 Artillery moved from Nagasaki to sz74 1 Artillery moved from Nagasaki to sz74 3 Artillerys, 4 B.Transports and 6 Transports moved from sz74 to sz79 14 Infantrys moved from S.Japan to sz79 3 Artillerys, 4 B.Transports, 14 Infantrys and 6 Transports moved from sz79 to sz74 11 Infantrys moved from Nagasaki to sz74 3 Artillerys and 25 Infantrys moved from sz74 to Hopeh 5 Infantrys moved from Tokyo to S.Japan 4 Infantrys moved from Japan to S.Japan 1 Artillery and 1 Infantry moved from E.India to C.India 1 Infantry moved from E.India to Nagpur 1 Infantry moved from Bhopa to Nagpur Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 6 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Buru Yamamoto attack with 2 Artillerys, 1 Elite and 2 Infantrys British defend with 1 EarlyFighter; Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Buru, round 2 : 2/5 hits, 1.83 expected hits Dutch roll dice for 1 EarlyFighter and 1 Infantry in Buru, round 2 : 0/2 hits, 0.83 expected hits 1 EarlyFighter owned by the British and 1 Infantry owned by the Dutch lost in Buru Yamamoto win, taking Buru from Dutch with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 EarlyFighter Casualties for Dutch: 1 Infantry Battle in Nagpur Yamamoto attack with 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Nagpur, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Nagpur, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Nagpur, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Nagpur, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Nagpur, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Nagpur, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Nagpur, round 5 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Nagpur, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Nagpur Yamamoto roll dice for 1 Infantry in Nagpur, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Nagpur, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Nagpur, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Nagpur, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Nagpur, round 8 : 1/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Nagpur, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Nagpur British win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Infantry Battle in C.India Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in C.India, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.India Yamamoto win, taking C.India from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Bali Yamamoto attack with 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks Anzac defend with 4 Artillerys and 8 Infantrys; Dutch defend with 2 Infantrys Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Bali, round 2 : 4/18 hits, 6.00 expected hits Dutch roll dice for 4 Artillerys and 10 Infantrys in Bali, round 2 : 5/14 hits, 4.67 expected hits 4 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Bali Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in Bali, round 3 : 4/13 hits, 5.17 expected hits Dutch roll dice for 4 Artillerys and 6 Infantrys in Bali, round 3 : 3/10 hits, 3.33 expected hits 2 Infantrys owned by the Anzac, 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Bali Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 1 Infantry and 5 Tanks in Bali, round 4 : 4/10 hits, 4.67 expected hits Dutch roll dice for 4 Artillerys and 2 Infantrys in Bali, round 4 : 2/6 hits, 2.00 expected hits 2 Artillerys owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Bali Yamamoto roll dice for 2 Bombers, 2 EarlyFighters and 4 Tanks in Bali, round 5 : 3/8 hits, 4.00 expected hits Dutch roll dice for 2 Artillerys in Bali, round 5 : 2/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Bali Yamamoto win, taking Bali from Dutch with 2 Bombers, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Yamamoto: 9 Infantrys and 3 Tanks Casualties for Anzac: 4 Artillerys and 8 Infantrys Casualties for Dutch: 2 Infantrys Non Combat Move - Yamamoto 1 Carrier moved from sz70 to sz59 2 EarlyFighters moved from Bali to sz59 2 Bombers moved from Bali to Java Place Units - Yamamoto 2 Destroyers placed in sz15 3 Destroyers placed in sz78 1 Destroyer placed in sz15 4 Infantrys placed in Japan Yamamoto undo move 4. 4 Infantrys placed in S.Japan 1 Infantry placed in Japan 5 Infantrys placed in Tokyo 2 Artillerys and 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : -4.17 British regular : -0.67 Dutch regular : 0.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 2 Infantrys and 1 Marine moved from Nancheng to Sikang 3 Infantrys and 1 Marine moved from Tsingnan to Sikang 1 EarlyFighter moved from Xining to Sikang 4 Mech.Infs moved from Xining to Sikang 2 Mech.Infs moved from Xining to Sikang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 EarlyFighter, 5 Infantrys, 2 Marines and 6 Mech.Infs Yamamoto defend with 2 Artillerys, 5 Infantrys and 4 Tanks Chinese roll dice for 1 EarlyFighter, 5 Infantrys, 2 Marines and 6 Mech.Infs in Sikang, round 2 : 5/14 hits, 4.83 expected hits Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Sikang, round 2 : 6/11 hits, 4.33 expected hits 1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto and 5 Infantrys owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter, 2 Marines and 5 Mech.Infs in Sikang, round 3 : 2/8 hits, 3.00 expected hits Yamamoto roll dice for 2 Artillerys and 4 Tanks in Sikang, round 3 : 0/6 hits, 2.67 expected hits 2 Artillerys owned by the Yamamoto lost in Sikang Chinese roll dice for 1 EarlyFighter, 2 Marines and 5 Mech.Infs in Sikang, round 4 : 4/8 hits, 3.00 expected hits Yamamoto roll dice for 4 Tanks in Sikang, round 4 : 2/4 hits, 2.00 expected hits 2 Mech.Infs owned by the Chinese and 4 Tanks owned by the Yamamoto lost in Sikang Chinese win, taking Sikang from Yamamoto with 1 EarlyFighter, 2 Marines and 3 Mech.Infs remaining. Battle score for attacker is 13 Casualties for Chinese: 5 Infantrys and 3 Mech.Infs Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 4 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Xining 1 Infantry moved from Ming Jong to Nancheng 1 Infantry moved from Gobi to Tsingnan 1 Mech.Inf moved from S.Mongolia to Xining 2 Infantrys moved from Cheng to Agra 4 Infantrys moved from Yecheng to Agra 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.17
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 1 B.Transport moved from sz1 to sz79 4 Infantrys moved from sz1 to Vostok 8 Infantrys moved from Belogorsk to Vostok 4 Infantrys moved from Hsingan to Jinan 3 Infantrys moved from Manchuria to Belogorsk 1 Artillery and 2 Infantrys moved from Gansu to Tsingnan 1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes moved from Gansu to Sikang 3 Infantrys moved from N.Shangsi to Gansu 3 Infantrys moved from E.Shansi to N.Shangsi 2 Tanks moved from Peking to N.Shangsi 1 Marine moved from Peking to E.Shansi 4 Infantrys moved from Sian to Szechwan 1 Infantry moved from E.India to Nagpur Hisaichi take Nagpur from British 2 Destroyers and 2 Submarines moved from sz56 to sz50 1 EarlyFighter and 1 Fighter moved from Java to sz50 5 Bombers moved from Sarong to sz50 1 Transport moved from sz56 to sz60 2 Infantrys moved from S.Borneo to sz60 2 Infantrys and 1 Transport moved from sz60 to sz59 2 Infantrys moved from sz59 to Lambok Hisaichi take Lambok from Anzac 1 B.Transport moved from sz64 to sz66 4 Tankettes moved from Malaya to sz66 1 B.Transport and 4 Tankettes moved from sz66 to sz64 4 Tankettes moved from sz64 to E.India 2 Tankettes moved from Malaya to Burma 5 Infantrys and 1 Marine moved from Chunking to Burma 6 Infantrys moved from N.French I. to Burma 6 Infantrys moved from Hongkong to sz67 6 Infantrys and 3 Transports moved from sz67 to sz60 1 Infantry moved from Java to Bali 3 Infantrys moved from Seoul to Manchuria 6 Infantrys moved from sz60 to Malaya Purchase Units - Hisaichi Hisaichi buy 2 Destroyers, 1 Elite, 22 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes Chinese defend with 2 Marines and 3 Mech.Infs Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes in Sikang, round 2 : 5/11 hits, 4.00 expected hits Chinese roll dice for 2 Marines and 3 Mech.Infs in Sikang, round 2 : 2/5 hits, 1.67 expected hits 3 Mech.Infs owned by the Chinese, 2 Infantrys owned by the Hisaichi and 2 Marines owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Artillery, 1 Infantry, 1 Marine, 4 Tanks and 2 Tankettes remaining. Battle score for attacker is 17 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Marines and 3 Mech.Infs Battle in Jinan Hisaichi attack with 4 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 4 Infantrys in Jinan, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Jinan Hisaichi win, taking Jinan from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in sz50 Hisaichi attack with 5 Bombers, 2 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Submarines Anzac defend with 1 Carrier, 3 Destroyers and 2 EarlyFighters Hisaichi roll dice for 2 Submarines in sz50, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 5 Bombers, 2 Destroyers, 1 EarlyFighter and 1 Fighter in sz50, round 2 : 4/9 hits, 4.83 expected hits Anzac roll dice for 1 Carrier, 3 Destroyers and 2 EarlyFighters in sz50, round 2 : 3/6 hits, 3.00 expected hits 2 EarlyFighters owned by the Anzac, 1 Destroyer owned by the Anzac, 1 EarlyFighter owned by the Hisaichi, 1 Carrier owned by the Anzac and 2 Submarines owned by the Hisaichi lost in sz50 Hisaichi roll dice for 5 Bombers, 2 Destroyers and 1 Fighter in sz50, round 3 : 5/8 hits, 4.50 expected hits Anzac roll dice for 2 Destroyers in sz50, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Hisaichi and 2 Destroyers owned by the Anzac lost in sz50 Hisaichi win with 5 Bombers and 2 Destroyers remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 EarlyFighter, 1 Fighter and 2 Submarines Casualties for Anzac: 1 Carrier, 3 Destroyers and 2 EarlyFighters Battle in Tsingnan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Tsingnan Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 5 Bombers moved from sz50 to New Guinea 5 Infantrys moved from Quingdao to Vostok Place Units - Hisaichi 2 Destroyers placed in sz79 6 Infantrys placed in Seoul 1 Elite and 2 Tankettes placed in Peking 6 Infantrys placed in Hongkong 6 Infantrys placed in Malaya 4 Infantrys placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Anzac regular : 0.00 Russians regular : 1.33 Hisaichi regular : 0.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks moved from Bhopa to Dheli 1 Infantry and 1 Marine moved from Bengal to Nepal 1 Tank and 2 Tankettes moved from Burma to Nepal 3 Infantrys moved from Thailand to sz64 1 Elite and 3 Infantrys moved from Burma to Bengal 3 Infantrys moved from sz64 to E.India 1 Tank moved from E.India to Nepal 3 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 1 Elite, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in Dheli Thai attack with 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks British defend with 3 Bunkers, 2 EarlyFighters, 1 Factory, 2 Infantrys and 2 Mech.Infs Thai roll dice for 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks in Dheli, round 2 : 5/15 hits, 6.00 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs in Dheli, round 2 : 5/9 hits, 3.83 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the British and 4 Marines owned by the Thai lost in Dheli Thai roll dice for 4 Artillerys, 3 Marines and 3 Tanks in Dheli, round 3 : 6/10 hits, 4.33 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters and 2 Mech.Infs in Dheli, round 3 : 2/7 hits, 3.17 expected hits 3 Bunkers owned by the British, 1 EarlyFighter owned by the British, 2 Mech.Infs owned by the British and 2 Artillerys owned by the Thai lost in Dheli Thai roll dice for 2 Artillerys, 3 Marines and 3 Tanks in Dheli, round 4 : 0/8 hits, 3.50 expected hits British roll dice for 1 EarlyFighter in Dheli, round 4 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Thai lost in Dheli Thai roll dice for 2 Artillerys, 2 Marines and 3 Tanks in Dheli, round 5 : 5/7 hits, 3.17 expected hits British roll dice for 1 EarlyFighter in Dheli, round 5 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British and 1 Marine owned by the Thai lost in Dheli Thai win, taking Dheli from British with 2 Artillerys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Thai: 2 Artillerys, 1 Infantry and 6 Marines Casualties for British: 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs Non Combat Move - Thai 1 Destroyer moved from sz56 to sz50 2 Artillerys, 1 Elite and 3 Infantrys moved from E.India to Nagpur Place Units - Thai 1 Elite and 2 Tankettes placed in Thailand 6 Infantrys placed in Phuket Thai undo move 2. Thai undo move 1. 4 Infantrys and 2 Tankettes placed in Phuket 1 Elite and 2 Infantrys placed in Thailand Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : -1.00 British regular : 1.00
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Elite moved from India to Bhopa British take Bhopa from Thai 2 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Destroyer and 1 Submarine moved from sz49 to sz50 Purchase Units - British British buy 4 EarlyFighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - British Battle in C.India British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in C.India, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in C.India British roll dice for 1 Artillery and 1 Infantry in C.India, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in C.India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.India British roll dice for 1 Artillery in C.India, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in C.India, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in C.India Yamamoto win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in sz50 British attack with 1 Destroyer and 1 Submarine Hisaichi defend with 2 Destroyers; Thai defend with 1 Destroyer British roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in sz50, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Destroyers in sz50, round 2 : 2/3 hits, 1.50 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the British lost in sz50 Hisaichi win with 3 Destroyers remaining. Battle score for attacker is -14 Casualties for British: 1 Destroyer and 1 Submarine Non Combat Move - British 1 Infantry moved from Bhopal to Bhopa 1 Infantry moved from W.India to Bhopa Place Units - British 4 EarlyFighters and 4 Infantrys placed in Calcutta 1 Marine placed in Moresby Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 British regular : -1.50 Hisaichi regular : 0.50
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Purchase Units - Anzac Anzac buy 3 Infantrys, 1 Marine and 2 S.Subs; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 T.Boats moved from sz20 to sz19 Place Units - Anzac 2 S.Subs placed in sz51 Anzac undo move 1. 2 S.Subs placed in sz50 1 Infantry placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 Artillery and 1 Infantry moved from Wake to sz20 1 Artillery, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from sz20 to sz41 1 Artillery and 1 Infantry moved from sz41 to Townsville 1 T.Boat moved from sz19 to sz42 1 Destroyer moved from sz19 to sz45 8 Elites and 2 Infantrys moved from Alaska to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 2 B.Transports, 1 Carrier, 7 Destroyers, 8 Elites, 4 Infantrys and 2 Transports moved from sz4 to sz7 8 Elites and 4 Infantrys moved from sz7 to N.Japan Americans take N.Japan from Masaharu 8 Elites and 4 Infantrys moved from Magadan to Yakutsk 8 Elites, 3 Infantrys and 1 Marine moved from Palana to Magadan 1 EarlyFighter moved from Wake to sz7 3 Destroyers moved from sz25 to sz20 Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 8 Elites and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 2 B.Transports moved from sz14 to sz23 7 Elites moved from San Francisco to sz23 1 Elite moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz5 8 Marines moved from sz5 to Alaska 2 Infantrys moved from Anchorage to Alaska Place Units - Americans 2 B.Transports placed in sz4 1 Carrier and 1 Submarine placed in sz25 1 EarlyFighter placed in sz25 1 Destroyer placed in sz20 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :