dawg Axis v. Entek Allies TRS The Showdown!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            4 Infantrys moved from Ulaan Ude to Jinan
            2 EarlyFighters moved from Ulaan Ude to Jinan
            4 Infantrys moved from Ustkut to Irkutsk
    
        Purchase Units - Russians
            Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Jinan
                Russians attack with 2 EarlyFighters and 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 2 EarlyFighters and 4 Infantrys in Jinan, round 2 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Jinan, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
                    Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Jinan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Jinan
                    Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Jinan
                Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Irkutsk
                Russians attack with 4 Infantrys
                Masaharu defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Irkutsk, round 2 : 1/4 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in Irkutsk
                Russians win, taking Irkutsk from Masaharu with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - Russians
            2 EarlyFighters moved from Jinan to Ulaan Ude
            1 Infantry moved from Haixi to Quyan
            3 Infantrys moved from Kyzyl to Haixi
            3 Infantrys moved from Kyzal to Ulaan Ude
            2 Infantrys moved from Kyzal to N.Mongolia
            1 Elite and 1 Mech.Inf moved from Tulun to Ulaan Ude
            1 Elite moved from Kaask to Jinquan
            5 Infantrys moved from Kaask to Tulun
            2 Infantrys moved from Achinsk to Kyzyl
            2 Mech.Infs moved from Achinsk to Quyan
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.33
    Russians regular : 0.00
    Hisaichi regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Infantry moved from Nepal to Bhopa
            1 Tank moved from Nepal to Bhopal
                  Yamamoto take Bhopal from British
            1 Artillery and 2 Infantrys moved from Bengal to E.India
            10 Infantrys and 5 Tanks moved from Sumatra to Java
            1 Destroyer moved from sz70 to sz58
            2 EarlyFighters moved from sz59 to sz58
            2 Bombers moved from S.Borneo to sz58
            2 Artillerys and 4 Infantrys moved from Samar to sz71
            2 Artillerys moved from Celebs to sz70
            2 Elites moved from Celebs to sz70
            1 Infantry moved from Celebs to sz70
            3 Infantrys moved from Davao to sz70
            2 Artillerys, 1 B.Transport, 2 Elites, 4 Infantrys and 2 Transports moved from sz70 to sz48
            2 Artillerys, 2 Elites and 4 Infantrys moved from sz48 to N.G
                  Yamamoto take N.G from British
            2 Artillerys, 2 B.Transports and 4 Infantrys moved from sz71 to sz48
            2 Artillerys and 4 Infantrys moved from sz48 to Sarong
                  Yamamoto take Sarong from British
            1 Carrier moved from sz59 to sz70
            4 B.Transports and 6 Transports moved from sz60 to sz74
            14 Infantrys moved from S.Japan to Nagasaki
            6 Infantrys moved from Tokyo to S.Japan
            4 Infantrys moved from Japan to S.Japan
            2 Infantrys moved from Sikang to Tsingnan
            2 Infantrys moved from Gansu to S.Mongolia
            1 Artillery moved from Gansu to S.Mongolia
            1 Artillery moved from Gansu to Tsingnan
            1 Artillery and 2 Infantrys moved from Sikang to Nancheng
            2 EarlyFighters moved from sz18 to sz19
            1 T.Boat moved from sz18 to sz19
            1 Destroyer moved from sz79 to sz1
            2 Destroyers moved from sz78 to sz18
            1 Infantry moved from Mindor to Punay
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Nancheng
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nancheng
                Yamamoto win, taking Nancheng from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in sz58
                Yamamoto attack with 2 Bombers, 1 Destroyer and 2 EarlyFighters
                British defend with 1 B.Transport and 1 Destroyer
                    Yamamoto roll dice for 2 Bombers, 1 Destroyer and 2 EarlyFighters in sz58, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 B.Transport and 1 Destroyer in sz58, round 2 : 1/2 hits, 0.67 expected hits
                1 B.Transport owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz58
                Yamamoto win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 B.Transport and 1 Destroyer
            Battle in sz19
                Yamamoto attack with 2 EarlyFighters and 1 T.Boat
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 EarlyFighters and 1 T.Boat in sz19, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Americans lost in sz19
                Yamamoto win with 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Submarine
            Battle in S.Mongolia
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in S.Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in S.Mongolia
                Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Tsingnan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Tsingnan
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 5 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Tsingnan
                Yamamoto win, taking Tsingnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Yamamoto attack with 10 Infantrys and 5 Tanks
                Anzac defend with 2 Artillerys and 2 Tanks
                    Yamamoto roll dice for 10 Infantrys and 5 Tanks in Java, round 2 : 7/15 hits, 4.17 expected hits
                    Anzac roll dice for 2 Artillerys and 2 Tanks in Java, round 2 : 1/4 hits, 1.67 expected hits
                    2 Artillerys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Anzac with 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 2 Artillerys and 2 Tanks
    
        Non Combat Move - Yamamoto
            2 EarlyFighters moved from sz58 to sz70
            2 Bombers moved from sz58 to Davao
            2 EarlyFighters moved from sz19 to sz18
    
        Place Units - Yamamoto
            1 Destroyer placed in sz70
            2 Artillerys and 1 Elite placed in Davao
            4 Infantrys placed in Japan
            4 Infantrys placed in S.Japan
            3 Destroyers placed in sz78
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Yamamoto regular : 1.00
    Americans regular : -0.17
    Anzac regular : -0.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 EarlyFighter moved from Xining to S.Mongolia
            1 Infantry moved from Gobi to S.Mongolia
            1 Mech.Inf moved from Xining to Gobi
            1 Mech.Inf moved from Gobi to S.Mongolia
            3 Infantrys moved from Xining to Tsingnan
            1 Marine moved from Xining to Tsingnan
            3 Infantrys moved from Xining to Nancheng
            1 Marine moved from Xining to Nancheng
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Tsingnan
                Chinese attack with 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 3 Infantrys and 1 Marine in Tsingnan, round 2 : 1/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Tsingnan
                    Chinese roll dice for 3 Infantrys and 1 Marine in Tsingnan, round 3 : 2/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Tsingnan
                Chinese win, taking Tsingnan from Yamamoto with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in S.Mongolia
                Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Mongolia
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in S.Mongolia, round 4 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in S.Mongolia
                Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Nancheng
                Chinese attack with 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 2 : 1/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Nancheng
                    Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 3 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 4 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Marine in Nancheng, round 5 : 1/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Nancheng, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Nancheng
                    Chinese roll dice for 2 Infantrys and 1 Marine in Nancheng, round 6 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Nancheng, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Marine in Nancheng, round 7 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Nancheng, round 7 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Nancheng
                Chinese win, taking Nancheng from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from S.Mongolia to Xining
            4 Infantrys moved from Urumal to Yecheng
            2 Infantrys moved from Quyan to Cheng
            1 Infantry moved from Ming Jong to Gobi
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -6.00
    Chinese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Destroyer and 1 Submarine moved from sz57 to sz56
            1 Infantry moved from Ceylon to sz63
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz56
            1 Infantry moved from sz56 to Java
            3 Transports moved from sz60 to sz68
            2 Infantrys and 1 Marine moved from S.Borneo to sz60
            1 B.Transport, 2 Infantrys and 1 Marine moved from sz60 to sz64
            2 Infantrys and 1 Marine moved from sz64 to E.India
            3 Transports moved from sz68 to sz67
            1 Artillery and 1 Tank moved from Szechwan to Gansu
            1 Artillery, 2 Infantrys and 1 Marine moved from N.Shangsi to Gansu
            3 Infantrys moved from E.Shansi to N.Shangsi
            3 Infantrys moved from Peking to E.Shansi
            1 Infantry moved from Sikang to Gansu
            4 Infantrys moved from Seoul to sz79
            1 B.Transport and 4 Infantrys moved from sz79 to sz1
            4 Infantrys moved from sz1 to Vostok
            4 Infantrys moved from Manchuria to Hsingan
            3 Infantrys moved from Seoul to Manchuria
            4 Infantrys moved from Hanan to Sian
            5 Infantrys and 1 Marine moved from Kwangsi to Chunking
            6 Infantrys moved from Hongkong to sz67
            6 Infantrys moved from sz67 to N.French I.
            1 Fighter moved from Sumatra to Java
            1 EarlyFighter moved from S.Borneo to Java
            1 Fighter moved from Celebs to New Guinea
            5 Bombers moved from N.S to New Guinea
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 17 Infantrys, 1 Marine, 2 Tanks and 6 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in New Guinea
                Hisaichi attack with 5 Bombers and 1 Fighter
                Dutch defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 5 Bombers and 1 Fighter in New Guinea, round 2 : 3/6 hits, 3.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch, 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in New Guinea
                Hisaichi win with 5 Bombers remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Fighter
                Casualties for Dutch: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            5 Bombers moved from New Guinea to Sarong
            1 AAGun moved from Sikang to Gansu
    
        Place Units - Hisaichi
            1 B.Transport placed in sz79
            7 Infantrys placed in Seoul
            4 Infantrys placed in S.Borneo
            6 Infantrys placed in Hongkong
            6 Tankettes placed in Malaya
            1 Marine and 2 Tanks placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British regular : 0.33
    Hisaichi regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Destroyer moved from sz59 to sz56
            1 Infantry moved from S.A to sz66
            1 Infantry moved from Amdanam to sz66
            1 Infantry moved from Thailand to sz66
            3 Infantrys, 1 T.Boat and 1 Transport moved from sz66 to sz64
            3 Infantrys moved from sz64 to E.India
            1 Tankette moved from Nepal to India
                  Thai take India from British
            1 Tankette moved from Nepal to W.India
                  Thai take W.India from British
            4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks moved from Nepal to Bhopa
            2 Artillerys and 1 Elite moved from Bengal to E.India
            1 Tank moved from Burma to E.India
            1 Infantry and 1 Marine moved from Burma to Bengal
            1 Elite and 3 Infantrys moved from Thailand to Burma
            3 Infantrys, 1 Tank and 2 Tankettes moved from Phuket to Thailand
            1 Tank and 2 Tankettes moved from Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            3 Infantrys placed in Phuket
            1 Factory placed in Thailand
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            1 Elite moved from C.India to India
            1 Infantry moved from C.India to Nagpur
                  British take Nagpur from Thai
            1 Infantry moved from Dheli to Bhopal
            1 Infantry moved from Dheli to Bhopal
            1 EarlyFighter moved from Dheli to Bhopal
            1 Infantry moved from Dheli to W.India
            1 EarlyFighter moved from Dheli to W.India
            1 EarlyFighter moved from Dheli to India
            2 Infantrys moved from Magadan to Yakutsk
            1 Transport moved from sz4 to sz6
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers, 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in W.India
                British attack with 1 EarlyFighter and 1 Infantry
                Thai defend with 1 Tankette
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Tankette in W.India, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 3 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Tankette in W.India, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 4 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Tankette in W.India, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.India, round 5 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Tankette in W.India, round 5 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Thai lost in W.India
                British win, taking W.India from Thai with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Tankette
            Battle in India
                British attack with 1 EarlyFighter and 1 Elite
                Thai defend with 1 Tankette
                    British roll dice for 1 EarlyFighter and 1 Elite in India, round 2 : 1/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Tankette in India, round 2 : 1/1 hits, 0.17 expected hits
                    1 Tankette owned by the Thai and 1 EarlyFighter owned by the British lost in India
                British win, taking India from Thai with 1 Elite remaining. Battle score for attacker is -4
                Casualties for British: 1 EarlyFighter
                Casualties for Thai: 1 Tankette
            Battle in Bhopal
                British attack with 1 EarlyFighter and 2 Infantrys
                Yamamoto defend with 1 Tank
                    British roll dice for 1 EarlyFighter and 2 Infantrys in Bhopal, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Bhopal
                    British roll dice for 1 EarlyFighter and 1 Infantry in Bhopal, round 3 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Bhopal, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in Bhopal, round 4 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Bhopal, round 4 : 1/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the British and 1 Tank owned by the Yamamoto lost in Bhopal
                British win, taking Bhopal from Yamamoto with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 EarlyFighter and 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - British
            1 EarlyFighter moved from W.India to Dheli
            1 Artillery moved from C.India to Calcutta
            1 Infantry moved from Calcutta to C.India
    
        Place Units - British
            1 Bunker, 1 EarlyFighter and 2 Infantrys placed in Dheli
            4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Thai regular : 0.17
    British regular : -1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Anzac
            8 Infantrys moved from Lambok to Bali
            4 Artillerys moved from Lambok to Bali
    
        Purchase Units - Anzac
            Anzac buy 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Artillerys and 1 Infantry moved from Darwin to Derby
            1 Artillery, 2 Elites and 1 Infantry moved from Derby to W.Australia
            1 Carrier and 2 EarlyFighters moved from sz51 to sz50
    
        Place Units - Anzac
            3 Destroyers placed in sz50
            3 Infantrys placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Americans
            1 T.Boat moved from sz20 to sz19
            2 Fighters moved from sz20 to sz19
            1 EarlyFighter moved from Wake to sz19
            1 Destroyer moved from sz20 to sz19
            1 Battleship and 3 Destroyers moved from sz25 to sz20
            8 Elites and 3 Infantrys moved from Yakutsk to Vostok
            2 Infantrys and 1 Tank moved from Angarsk to Vostok
            1 B29 moved from Magadan to Vostok
            1 Bomber moved from Palana to Vostok
            2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk
            8 Elites and 4 Infantrys moved from Palana to Magadan
            8 Elites moved from Alaska to sz4
            1 Transport moved from sz4 to sz5
            1 Transport moved from sz4 to sz5
            2 B.Transports moved from sz5 to sz6
            3 Infantrys and 1 Marine moved from Anchorage to sz5
            3 Infantrys, 1 Marine and 2 Transports moved from sz5 to sz4
            8 Elites, 3 Infantrys and 1 Marine moved from sz4 to Palana
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            2 B.Transports moved from sz14 to sz23
            7 Marines moved from San Francisco to sz23
            1 Marine moved from San Francisco to sz23
            2 B.Transports and 8 Marines moved from sz23 to sz14
            8 Marines moved from sz14 to Seattle
    
        Purchase Units - Americans
            Americans buy 6 Destroyers, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Vostok
                Americans attack with 1 B29, 1 Bomber, 8 Elites, 5 Infantrys and 1 Tank
                Hisaichi defend with 4 Infantrys; Masaharu defend with 1 Artillery and 17 Infantrys
                    Americans roll dice for 1 B29, 1 Bomber, 8 Elites, 5 Infantrys and 1 Tank in Vostok, round 2 : 6/16 hits, 7.00 expected hits
                    Masaharu roll dice for 1 Artillery and 21 Infantrys in Vostok, round 2 : 4/22 hits, 7.33 expected hits
                    2 Infantrys owned by the Masaharu, 4 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Vostok
                    Americans roll dice for 1 B29, 1 Bomber, 8 Elites, 1 Infantry and 1 Tank in Vostok, round 3 : 6/12 hits, 6.33 expected hits
                    Masaharu roll dice for 1 Artillery and 15 Infantrys in Vostok, round 3 : 4/16 hits, 5.33 expected hits
                    6 Infantrys owned by the Masaharu, 3 Elites owned by the Americans and 1 Infantry owned by the Americans lost in Vostok
                    Americans roll dice for 1 B29, 1 Bomber, 5 Elites and 1 Tank in Vostok, round 4 : 6/8 hits, 4.67 expected hits
                    Masaharu roll dice for 1 Artillery and 9 Infantrys in Vostok, round 4 : 2/10 hits, 3.33 expected hits
                    6 Infantrys owned by the Masaharu and 2 Elites owned by the Americans lost in Vostok
                    Americans roll dice for 1 B29, 1 Bomber, 3 Elites and 1 Tank in Vostok, round 5 : 4/6 hits, 3.67 expected hits
                    Masaharu roll dice for 1 Artillery and 3 Infantrys in Vostok, round 5 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok
                Americans win, taking Vostok from Masaharu with 1 B29, 1 Bomber, 3 Elites and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Americans: 5 Elites and 5 Infantrys
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Masaharu: 1 Artillery and 17 Infantrys
            Battle in sz19
                Americans attack with 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat in sz19, round 2 : 2/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in sz19, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in sz19
                Americans win with 1 Destroyer, 1 EarlyFighter, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Americans
            1 EarlyFighter moved from sz19 to Wake
            2 Fighters moved from sz19 to sz20
            1 B29 moved from Vostok to Yakutsk
            1 Bomber moved from Vostok to Yakutsk
    
        Place Units - Americans
            2 Destroyers placed in sz4
            1 Destroyer placed in sz20
            2 Destroyers placed in sz25
            1 Destroyer placed in sz25
            2 Infantrys placed in Anchorage
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : 0.33
    Masaharu regular : -7.33
    

    Savegame


  • TripleA Turn Summary: Masaharu round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Masaharu
            4 Transports moved from sz1 to sz15
            8 Infantrys moved from Akina to sz15
            8 Infantrys and 4 Transports moved from sz15 to sz1
            8 Infantrys moved from sz1 to Vostok
            2 Artillerys moved from Belogorsk to Vostok
            1 Bomber moved from Belogorsk to Vostok
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Elite, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Vostok
                Masaharu attack with 2 Artillerys, 1 Bomber and 8 Infantrys
                Americans defend with 3 Elites and 1 Tank
                    Masaharu roll dice for 2 Artillerys, 1 Bomber and 8 Infantrys in Vostok, round 2 : 4/11 hits, 3.00 expected hits
                    Russians roll dice for 3 Elites and 1 Tank in Vostok, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Masaharu, 3 Elites owned by the Americans and 1 Tank owned by the Americans lost in Vostok
                Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 13
                Casualties for Masaharu: 2 Infantrys
                Casualties for Americans: 3 Elites and 1 Tank
    
        Non Combat Move - Masaharu
            1 Bomber moved from Vostok to Belogorsk
            2 Elites and 2 Infantrys moved from Belogorsk to Quingdao
            1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
    
        Place Units - Masaharu
            2 Artillerys and 1 Elite placed in Belogorsk
            2 Infantrys and 1 Marine placed in Amursk
            8 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 1.00
    Russians regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Infantry moved from Quyan to Cheng
            2 Mech.Infs moved from Quyan to Bhopal
            3 Infantrys moved from Haixi to Maltan
            2 Infantrys moved from Kyzyl to Haixi
            1 Infantry moved from Achinsk to Abakan
            3 Mech.Infs moved from Achinsk to Bikaner
            2 Infantrys moved from N.Mongolia to Gobi
            5 Infantrys moved from Tulun to Ulaan Ude
    
        Purchase Units - Russians
            Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 Elite moved from Jinquan to Haixi
            6 Infantrys moved from Kaask to Tulun
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            1 Marine and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 B.Transport moved from sz48 to sz70
            2 Artillerys moved from Davao to sz70
            1 Elite moved from Davao to sz70
            2 Artillerys, 1 B.Transport and 1 Elite moved from sz70 to sz58
            1 Transport moved from sz48 to sz70
            2 Infantrys moved from Boho to sz70
            2 Infantrys and 1 Transport moved from sz70 to sz58
            1 Transport moved from sz48 to sz70
            1 Infantry moved from Punay to sz70
            1 Infantry and 1 Transport moved from sz70 to sz48
            1 Infantry moved from sz48 to Ceram
                  Yamamoto take Ceram from Dutch
            2 Artillerys, 1 Elite and 2 Infantrys moved from sz58 to Buru
            1 Destroyer moved from sz70 to sz18
            3 Destroyers moved from sz78 to sz18
            2 Artillerys, 2 Elites and 4 Infantrys moved from N.G to E.G
                  Yamamoto take E.G from British
            2 Artillerys and 4 Infantrys moved from Sarong to New Guinea
                  Yamamoto take New Guinea from British
            1 B.Transport moved from sz48 to sz70
            1 B.Transport moved from sz48 to sz68
            9 Infantrys and 5 Tanks moved from Java to Bali
            2 Bombers moved from Davao to Bali
            2 EarlyFighters moved from sz70 to Bali
            1 Artillery moved from Nagasaki to sz74
            1 Artillery moved from Nagasaki to sz74
            1 Artillery moved from Nagasaki to sz74
            3 Artillerys, 4 B.Transports and 6 Transports moved from sz74 to sz79
            14 Infantrys moved from S.Japan to sz79
            3 Artillerys, 4 B.Transports, 14 Infantrys and 6 Transports moved from sz79 to sz74
            11 Infantrys moved from Nagasaki to sz74
            3 Artillerys and 25 Infantrys moved from sz74 to Hopeh
            5 Infantrys moved from Tokyo to S.Japan
            4 Infantrys moved from Japan to S.Japan
            1 Artillery and 1 Infantry moved from E.India to C.India
            1 Infantry moved from E.India to Nagpur
            1 Infantry moved from Bhopa to Nagpur
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 6 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Buru
                Yamamoto attack with 2 Artillerys, 1 Elite and 2 Infantrys
                British defend with 1 EarlyFighter; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Buru, round 2 : 2/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 EarlyFighter and 1 Infantry in Buru, round 2 : 0/2 hits, 0.83 expected hits
                    1 EarlyFighter owned by the British and 1 Infantry owned by the Dutch lost in Buru
                Yamamoto win, taking Buru from Dutch with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 EarlyFighter
                Casualties for Dutch: 1 Infantry
            Battle in Nagpur
                Yamamoto attack with 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys in Nagpur, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Nagpur, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Nagpur, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Nagpur, round 5 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Nagpur
                    Yamamoto roll dice for 1 Infantry in Nagpur, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Nagpur, round 7 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Nagpur, round 8 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Nagpur, round 8 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Nagpur
                British win with no units remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in C.India
                Yamamoto attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in C.India, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in C.India
                Yamamoto win, taking C.India from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Bali
                Yamamoto attack with 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks
                Anzac defend with 4 Artillerys and 8 Infantrys; Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Bali, round 2 : 4/18 hits, 6.00 expected hits
                    Dutch roll dice for 4 Artillerys and 10 Infantrys in Bali, round 2 : 5/14 hits, 4.67 expected hits
                    4 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Bali
                    Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in Bali, round 3 : 4/13 hits, 5.17 expected hits
                    Dutch roll dice for 4 Artillerys and 6 Infantrys in Bali, round 3 : 3/10 hits, 3.33 expected hits
                    2 Infantrys owned by the Anzac, 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Bali
                    Yamamoto roll dice for 2 Bombers, 2 EarlyFighters, 1 Infantry and 5 Tanks in Bali, round 4 : 4/10 hits, 4.67 expected hits
                    Dutch roll dice for 4 Artillerys and 2 Infantrys in Bali, round 4 : 2/6 hits, 2.00 expected hits
                    2 Artillerys owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Bali
                    Yamamoto roll dice for 2 Bombers, 2 EarlyFighters and 4 Tanks in Bali, round 5 : 3/8 hits, 4.00 expected hits
                    Dutch roll dice for 2 Artillerys in Bali, round 5 : 2/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Bali
                Yamamoto win, taking Bali from Dutch with 2 Bombers, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 9 Infantrys and 3 Tanks
                Casualties for Anzac: 4 Artillerys and 8 Infantrys
                Casualties for Dutch: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Carrier moved from sz70 to sz59
            2 EarlyFighters moved from Bali to sz59
            2 Bombers moved from Bali to Java
    
        Place Units - Yamamoto
            2 Destroyers placed in sz15
            3 Destroyers placed in sz78
            1 Destroyer placed in sz15
            4 Infantrys placed in Japan
            Yamamoto undo move 4.
            4 Infantrys placed in S.Japan
            1 Infantry placed in Japan
            5 Infantrys placed in Tokyo
            2 Artillerys and 2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -4.17
    British regular : -0.67
    Dutch regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Chinese
            2 Infantrys and 1 Marine moved from Nancheng to Sikang
            3 Infantrys and 1 Marine moved from Tsingnan to Sikang
            1 EarlyFighter moved from Xining to Sikang
            4 Mech.Infs moved from Xining to Sikang
            2 Mech.Infs moved from Xining to Sikang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 EarlyFighter, 5 Infantrys, 2 Marines and 6 Mech.Infs
                Yamamoto defend with 2 Artillerys, 5 Infantrys and 4 Tanks
                    Chinese roll dice for 1 EarlyFighter, 5 Infantrys, 2 Marines and 6 Mech.Infs in Sikang, round 2 : 5/14 hits, 4.83 expected hits
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Sikang, round 2 : 6/11 hits, 4.33 expected hits
                1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto and 5 Infantrys owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 EarlyFighter, 2 Marines and 5 Mech.Infs in Sikang, round 3 : 2/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 2 Artillerys and 4 Tanks in Sikang, round 3 : 0/6 hits, 2.67 expected hits
                    2 Artillerys owned by the Yamamoto lost in Sikang
                    Chinese roll dice for 1 EarlyFighter, 2 Marines and 5 Mech.Infs in Sikang, round 4 : 4/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 4 Tanks in Sikang, round 4 : 2/4 hits, 2.00 expected hits
                2 Mech.Infs owned by the Chinese and 4 Tanks owned by the Yamamoto lost in Sikang
                Chinese win, taking Sikang from Yamamoto with 1 EarlyFighter, 2 Marines and 3 Mech.Infs remaining. Battle score for attacker is 13
                Casualties for Chinese: 5 Infantrys and 3 Mech.Infs
                Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 4 Tanks
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Sikang to Xining
            1 Infantry moved from Ming Jong to Nancheng
            1 Infantry moved from Gobi to Tsingnan
            1 Mech.Inf moved from S.Mongolia to Xining
            2 Infantrys moved from Cheng to Agra
            4 Infantrys moved from Yecheng to Agra
            4 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Chinese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            4 Infantrys moved from Seoul to sz79
            1 B.Transport and 4 Infantrys moved from sz79 to sz1
            1 B.Transport moved from sz1 to sz79
            4 Infantrys moved from sz1 to Vostok
            8 Infantrys moved from Belogorsk to Vostok
            4 Infantrys moved from Hsingan to Jinan
            3 Infantrys moved from Manchuria to Belogorsk
            1 Artillery and 2 Infantrys moved from Gansu to Tsingnan
            1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes moved from Gansu to Sikang
            3 Infantrys moved from N.Shangsi to Gansu
            3 Infantrys moved from E.Shansi to N.Shangsi
            2 Tanks moved from Peking to N.Shangsi
            1 Marine moved from Peking to E.Shansi
            4 Infantrys moved from Sian to Szechwan
            1 Infantry moved from E.India to Nagpur
                  Hisaichi take Nagpur from British
            2 Destroyers and 2 Submarines moved from sz56 to sz50
            1 EarlyFighter and 1 Fighter moved from Java to sz50
            5 Bombers moved from Sarong to sz50
            1 Transport moved from sz56 to sz60
            2 Infantrys moved from S.Borneo to sz60
            2 Infantrys and 1 Transport moved from sz60 to sz59
            2 Infantrys moved from sz59 to Lambok
                  Hisaichi take Lambok from Anzac
            1 B.Transport moved from sz64 to sz66
            4 Tankettes moved from Malaya to sz66
            1 B.Transport and 4 Tankettes moved from sz66 to sz64
            4 Tankettes moved from sz64 to E.India
            2 Tankettes moved from Malaya to Burma
            5 Infantrys and 1 Marine moved from Chunking to Burma
            6 Infantrys moved from N.French I. to Burma
            6 Infantrys moved from Hongkong to sz67
            6 Infantrys and 3 Transports moved from sz67 to sz60
            1 Infantry moved from Java to Bali
            3 Infantrys moved from Seoul to Manchuria
            6 Infantrys moved from sz60 to Malaya
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Destroyers, 1 Elite, 22 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sikang
                Hisaichi attack with 1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes
                Chinese defend with 2 Marines and 3 Mech.Infs
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 4 Tanks and 2 Tankettes in Sikang, round 2 : 5/11 hits, 4.00 expected hits
                    Chinese roll dice for 2 Marines and 3 Mech.Infs in Sikang, round 2 : 2/5 hits, 1.67 expected hits
                3 Mech.Infs owned by the Chinese, 2 Infantrys owned by the Hisaichi and 2 Marines owned by the Chinese lost in Sikang
                Hisaichi win, taking Sikang from Chinese with 1 Artillery, 1 Infantry, 1 Marine, 4 Tanks and 2 Tankettes remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 2 Marines and 3 Mech.Infs
            Battle in Jinan
                Hisaichi attack with 4 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 4 Infantrys in Jinan, round 2 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Jinan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Jinan
                Hisaichi win, taking Jinan from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in sz50
                Hisaichi attack with 5 Bombers, 2 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Submarines
                Anzac defend with 1 Carrier, 3 Destroyers and 2 EarlyFighters
                    Hisaichi roll dice for 2 Submarines in sz50, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 5 Bombers, 2 Destroyers, 1 EarlyFighter and 1 Fighter in sz50, round 2 : 4/9 hits, 4.83 expected hits
                    Anzac roll dice for 1 Carrier, 3 Destroyers and 2 EarlyFighters in sz50, round 2 : 3/6 hits, 3.00 expected hits
                    2 EarlyFighters owned by the Anzac, 1 Destroyer owned by the Anzac, 1 EarlyFighter owned by the Hisaichi, 1 Carrier owned by the Anzac and 2 Submarines owned by the Hisaichi lost in sz50
                    Hisaichi roll dice for 5 Bombers, 2 Destroyers and 1 Fighter in sz50, round 3 : 5/8 hits, 4.50 expected hits
                    Anzac roll dice for 2 Destroyers in sz50, round 3 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Hisaichi and 2 Destroyers owned by the Anzac lost in sz50
                Hisaichi win with 5 Bombers and 2 Destroyers remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 1 EarlyFighter, 1 Fighter and 2 Submarines
                Casualties for Anzac: 1 Carrier, 3 Destroyers and 2 EarlyFighters
            Battle in Tsingnan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Tsingnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Tsingnan
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Tsingnan
                Hisaichi win, taking Tsingnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            5 Bombers moved from sz50 to New Guinea
            5 Infantrys moved from Quingdao to Vostok
    
        Place Units - Hisaichi
            2 Destroyers placed in sz79
            6 Infantrys placed in Seoul
            1 Elite and 2 Tankettes placed in Peking
            6 Infantrys placed in Hongkong
            6 Infantrys placed in Malaya
            4 Infantrys placed in S.Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Anzac regular : 0.00
    Russians regular : 1.33
    Hisaichi regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Thai
            4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks moved from Bhopa to Dheli
            1 Infantry and 1 Marine moved from Bengal to Nepal
            1 Tank and 2 Tankettes moved from Burma to Nepal
            3 Infantrys moved from Thailand to sz64
            1 Elite and 3 Infantrys moved from Burma to Bengal
            3 Infantrys moved from sz64 to E.India
            1 Tank moved from E.India to Nepal
            3 Infantrys moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Dheli
                Thai attack with 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks
                British defend with 3 Bunkers, 2 EarlyFighters, 1 Factory, 2 Infantrys and 2 Mech.Infs
                    Thai roll dice for 4 Artillerys, 1 Infantry, 7 Marines and 3 Tanks in Dheli, round 2 : 5/15 hits, 6.00 expected hits
                Units damaged: 3 Bunkers owned by the British
                    British roll dice for 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs in Dheli, round 2 : 5/9 hits, 3.83 expected hits
                    1 Infantry owned by the Thai, 2 Infantrys owned by the British and 4 Marines owned by the Thai lost in Dheli
                    Thai roll dice for 4 Artillerys, 3 Marines and 3 Tanks in Dheli, round 3 : 6/10 hits, 4.33 expected hits
                    British roll dice for 3 Bunkers, 2 EarlyFighters and 2 Mech.Infs in Dheli, round 3 : 2/7 hits, 3.17 expected hits
                    3 Bunkers owned by the British, 1 EarlyFighter owned by the British, 2 Mech.Infs owned by the British and 2 Artillerys owned by the Thai lost in Dheli
                    Thai roll dice for 2 Artillerys, 3 Marines and 3 Tanks in Dheli, round 4 : 0/8 hits, 3.50 expected hits
                    British roll dice for 1 EarlyFighter in Dheli, round 4 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Thai lost in Dheli
                    Thai roll dice for 2 Artillerys, 2 Marines and 3 Tanks in Dheli, round 5 : 5/7 hits, 3.17 expected hits
                    British roll dice for 1 EarlyFighter in Dheli, round 5 : 1/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the British and 1 Marine owned by the Thai lost in Dheli
                Thai win, taking Dheli from British with 2 Artillerys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 20
                Casualties for Thai: 2 Artillerys, 1 Infantry and 6 Marines
                Casualties for British: 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs
    
        Non Combat Move - Thai
            1 Destroyer moved from sz56 to sz50
            2 Artillerys, 1 Elite and 3 Infantrys moved from E.India to Nagpur
    
        Place Units - Thai
            1 Elite and 2 Tankettes placed in Thailand
            6 Infantrys placed in Phuket
            Thai undo move 2.
            Thai undo move 1.
            4 Infantrys and 2 Tankettes placed in Phuket
            1 Elite and 2 Infantrys placed in Thailand
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    British regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - British
            1 Elite moved from India to Bhopa
                  British take Bhopa from Thai
            2 Infantrys moved from Calcutta to C.India
            1 Artillery moved from Calcutta to C.India
            1 Destroyer and 1 Submarine moved from sz49 to sz50
    
        Purchase Units - British
            British buy 4 EarlyFighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in C.India
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in C.India, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in C.India
                    British roll dice for 1 Artillery and 1 Infantry in C.India, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in C.India, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in C.India
                    British roll dice for 1 Artillery in C.India, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in C.India, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in C.India
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in sz50
                British attack with 1 Destroyer and 1 Submarine
                Hisaichi defend with 2 Destroyers; Thai defend with 1 Destroyer
                    British roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in sz50, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Destroyers in sz50, round 2 : 2/3 hits, 1.50 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the British lost in sz50
                Hisaichi win with 3 Destroyers remaining. Battle score for attacker is -14
                Casualties for British: 1 Destroyer and 1 Submarine
    
        Non Combat Move - British
            1 Infantry moved from Bhopal to Bhopa
            1 Infantry moved from W.India to Bhopa
    
        Place Units - British
            4 EarlyFighters and 4 Infantrys placed in Calcutta
            1 Marine placed in Moresby
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    British regular : -1.50
    Hisaichi regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys, 1 Marine and 2 S.Subs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 T.Boats moved from sz20 to sz19
    
        Place Units - Anzac
            2 S.Subs placed in sz51
            Anzac undo move 1.
            2 S.Subs placed in sz50
            1 Infantry placed in W.Australia
            2 Infantrys and 1 Marine placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Wake to sz20
            1 Artillery, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from sz20 to sz41
            1 Artillery and 1 Infantry moved from sz41 to Townsville
            1 T.Boat moved from sz19 to sz42
            1 Destroyer moved from sz19 to sz45
            8 Elites and 2 Infantrys moved from Alaska to sz4
            1 Infantry moved from Kiska to sz4
            1 Infantry moved from Attla to sz4
            2 B.Transports, 1 Carrier, 7 Destroyers, 8 Elites, 4 Infantrys and 2 Transports moved from sz4 to sz7
            8 Elites and 4 Infantrys moved from sz7 to N.Japan
                  Americans take N.Japan from Masaharu
            8 Elites and 4 Infantrys moved from Magadan to Yakutsk
            8 Elites, 3 Infantrys and 1 Marine moved from Palana to Magadan
            1 EarlyFighter moved from Wake to sz7
            3 Destroyers moved from sz25 to sz20
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 8 Elites and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 B.Transports moved from sz14 to sz23
            7 Elites moved from San Francisco to sz23
            1 Elite moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            8 Elites moved from sz14 to Seattle
            2 B.Transports moved from sz5 to sz6
            8 Marines moved from Seattle to sz6
            2 B.Transports and 8 Marines moved from sz6 to sz5
            8 Marines moved from sz5 to Alaska
            2 Infantrys moved from Anchorage to Alaska
    
        Place Units - Americans
            2 B.Transports placed in sz4
            1 Carrier and 1 Submarine placed in sz25
            1 EarlyFighter placed in sz25
            1 Destroyer placed in sz20
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Masaharu round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Masaharu
            8 Infantrys moved from Akina to N.Japan
            1 Marine moved from Amursk to sz1
            3 Artillerys moved from Belogorsk to sz1
            1 Elite moved from Belogorsk to sz1
            1 Artillery moved from Vostok to sz1
            2 Infantrys moved from Amursk to sz1
            1 Infantry moved from Belogorsk to sz1
            4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from sz1 to N.Japan
            1 Destroyer moved from sz1 to sz2
            1 Infantry moved from Vostok to Angarsk
                  Masaharu take Angarsk from Russians
            1 Bomber moved from Belogorsk to N.Japan
            1 Infantry moved from Belogorsk to Quingdao
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in N.Japan
                Masaharu attack with 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine
                Americans defend with 8 Elites and 4 Infantrys
                    Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine in N.Japan, round 2 : 5/18 hits, 5.33 expected hits
                    Americans roll dice for 8 Elites and 4 Infantrys in N.Japan, round 2 : 0/12 hits, 4.00 expected hits
                    1 Elite owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan
                    Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine in N.Japan, round 3 : 6/18 hits, 5.33 expected hits
                    Americans roll dice for 7 Elites in N.Japan, round 3 : 4/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in N.Japan
                    Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 1 Marine in N.Japan, round 4 : 5/14 hits, 4.67 expected hits
                    Americans roll dice for 1 Elite in N.Japan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Americans lost in N.Japan
                Masaharu win, taking N.Japan from Americans with 4 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 32
                Casualties for Americans: 8 Elites and 4 Infantrys
                Casualties for Masaharu: 4 Infantrys
    
        Non Combat Move - Masaharu
            1 Bomber moved from N.Japan to Belogorsk
    
        Place Units - Masaharu
            3 Infantrys placed in Amursk
            2 Artillerys and 1 Elite placed in Belogorsk
            8 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Masaharu regular : 0.67
    

    Savegame

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