@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
dawg Axis v. Entek Allies TRS The Showdown!
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 4 Transports moved from sz66 to sz64 2 Infantrys moved from E.India to sz64 2 Artillerys moved from Bengal to sz64 4 Infantrys moved from Bengal to sz64 2 Artillerys, 6 Infantrys and 4 Transports moved from sz64 to sz66 2 EarlyFighters moved from sz66 to Malaya 2 Artillerys and 6 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from N.S to Malaya 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 4 Artillerys, 1 B.Transport, 1 EarlyFighter, 4 Elites and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 2 Artillerys, 3 EarlyFighters and 6 Infantrys Hisaichi defend with 4 Artillerys, 2 Elites, 7 Infantrys and 1 Tank British roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantrys in Malaya, round 2 : 1/11 hits, 3.00 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites, 7 Infantrys and 1 Tank in Malaya, round 2 : 3/14 hits, 4.83 expected hits 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 2 Artillerys, 3 EarlyFighters and 3 Infantrys in Malaya, round 3 : 4/8 hits, 2.50 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in Malaya, round 3 : 3/13 hits, 4.50 expected hits 3 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Malaya 3 EarlyFighters owned by the British retreated British roll dice for 2 Artillerys in Malaya, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Malaya, round 4 : 5/9 hits, 3.17 expected hits 2 Artillerys owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi win with 4 Artillerys, 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 2 Artillerys and 6 Infantrys Casualties for Hisaichi: 6 Infantrys Non Combat Move - British 1 EarlyFighter moved from Malaya to sz66 1 EarlyFighter moved from Malaya to sz66 1 EarlyFighter moved from Malaya to N.S 1 AAGun and 1 EarlyFighter moved from Nepal to Bengal 4 Artillerys moved from Calcutta to C.India 4 Infantrys moved from Calcutta to C.India 3 Mech.Infs moved from Dheli to Bengal 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Artillery moved from Agra to Bhopal Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 B.Transport placed in sz49 1 EarlyFighter placed in Moresby Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British regular : -0.17 Hisaichi regular : -1.50
-
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 2 Artillerys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 3 Infantrys moved from Derby to sz50 2 Infantrys moved from W.Australia to sz50 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 5 Infantrys, 1 Marine, 2 Submarines and 4 Transports moved from sz50 to sz57 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Marine moved from sz57 to Java Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Marine Thai defend with 1 Tankette Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 Tankette in Java, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 1 Tankette Non Combat Move - Anzac 2 Artillerys and 1 Infantry moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia 2 EarlyFighters moved from Java to sz57 Place Units - Anzac 1 Destroyer and 1 Transport placed in sz50 1 Artillery placed in W.Australia 1 Artillery, 1 Elite and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : -0.17
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 8 Elites moved from N.Canada to sz6 2 Transports moved from sz4 to sz5 2 Infantrys and 2 Tanks moved from Anchorage to sz5 2 Infantrys, 2 Tanks and 2 Transports moved from sz5 to sz4 2 Infantrys and 2 Tanks moved from sz4 to Palana 2 Artillerys and 2 Infantrys moved from Palana to Magadan 2 EarlyFighters moved from sz4 to sz3 1 Destroyer moved from sz4 to sz3 1 Bomber moved from Wake to sz3 Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 2 B.Transports, 2 Destroyers, 1 EarlyFighter, 8 Elites and 1 Factory; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz3, round 2 : 2/4 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto lost in sz3 Americans win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Bomber moved from sz3 to Wake 2 EarlyFighters moved from sz3 to sz4 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz6 to sz5 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 8 Elites moved from sz5 to Alaska 3 Infantrys moved from Anchorage to Alaska 4 Infantrys moved from British Columbia to N.Canada 2 Artillerys and 3 Infantrys moved from Seattle to British Columbia 2 Infantrys moved from Portland to Seattle 1 Artillery and 1 Infantry moved from Wake to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 3 Destroyers moved from sz25 to sz20 Place Units - Americans 2 B.Transports placed in sz23 2 Destroyers placed in sz4 8 Elites placed in San Francisco 1 EarlyFighter placed in Pearl Harbor 1 Factory placed in Wake Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 0.33
-
TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Quingdao to Jinan 1 EarlyFighter moved from Vostok to Jinan 4 Infantrys and 2 Marines moved from Belogorsk to Quingdao 1 Artillery and 5 Infantrys moved from Yakutsk to Angarsk 1 Infantry moved from Quingdao to Irkutsk 1 Artillery moved from Quingdao to Irkutsk 1 Bomber moved from Belogorsk to Irkutsk 3 Infantrys moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 7 Infantrys moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 9 Infantrys moved from sz1 to Vostok 1 Destroyer moved from sz15 to sz7 Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 1 Destroyer, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Infantry Battle in Irkutsk Masaharu attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 2 Infantrys Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Irkutsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Angarsk Masaharu attack with 1 Artillery and 5 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 5 Infantrys in Angarsk, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Irkutsk to Belogorsk 1 EarlyFighter moved from Jinan to Quingdao Place Units - Masaharu 1 Destroyer placed in sz15 7 Infantrys placed in Akina 2 Infantrys and 1 Tank placed in Amursk 3 Infantrys placed in Belogorsk Turn Complete - Masaharu Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.00 Russians regular : -1.00
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Artillery and 2 Infantrys moved from Ulaan Ude to Irkutsk Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Artillery and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Russians roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Irkutsk Masaharu win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Masaharu: 1 Infantry Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan 1 EarlyFighter owned by the Russians retreated Masaharu win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 Artillery, 7 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude 1 Infantry moved from Ulaan Ude to Ustkut 1 EarlyFighter moved from Jinan to Ulaan Ude 1 EarlyFighter moved from Kaask to Ulaan Ude 1 Elite moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Jinquan to Kyzal 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.33 Russians regular : -0.83
-
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from Davao to sz70 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz70 to sz48 1 Destroyer moved from sz70 to sz48 1 Artillery, 1 Infantry and 1 Tank moved from sz48 to Sarong Yamamoto take Sarong from Dutch 6 Tanks moved from Shantung to sz74 9 Infantrys moved from Nagasaki to sz74 15 Infantrys moved from Shantung to sz74 4 B.Transports, 24 Infantrys, 6 Tanks and 7 Transports moved from sz74 to sz60 2 EarlyFighters, 24 Infantrys and 6 Tanks moved from sz60 to N.S 1 Infantry moved from E.Shansi to N.Shangsi Yamamoto take N.Shangsi from Chinese 4 Artillerys, 3 Infantrys and 2 Tanks moved from E.Shansi to Shangsi 2 Artillerys, 9 Infantrys and 5 Tanks moved from Sian to Shangsi 9 Infantrys moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from N.French I. to Chunking 1 Destroyer moved from sz78 to sz18 1 T.Boat moved from sz78 to sz76 1 T.Boat moved from sz75 to sz76 3 Artillerys and 4 Infantrys moved from Tokyo to S.Japan 4 Infantrys moved from Punay to Mindor Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 2 Elites, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 2 EarlyFighters, 24 Infantrys and 6 Tanks British defend with 1 EarlyFighter; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 EarlyFighters, 24 Infantrys and 6 Tanks in N.S, round 2 : 12/32 hits, 7.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank in N.S, round 2 : 3/6 hits, 2.50 expected hits 1 Artillery owned by the Dutch, 3 Infantrys owned by the Yamamoto, 1 EarlyFighter owned by the British, 1 Bunker owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Yamamoto win, taking N.S from Dutch with 2 EarlyFighters, 21 Infantrys and 6 Tanks remaining. Battle score for attacker is 21 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Casualties for British: 1 EarlyFighter Non Combat Move - Yamamoto 2 EarlyFighters moved from N.S to sz60 2 Artillerys and 2 Infantrys moved from Japan to S.Japan Place Units - Yamamoto 1 Destroyer and 1 Transport placed in sz70 2 Elites placed in Davao 2 Destroyers placed in sz78 4 Infantrys placed in Japan 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.33 Dutch regular : 0.50
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi 2 EarlyFighters moved from Szechwan to N.Shangsi 2 Infantrys moved from Szechwan to Sian 1 Artillery moved from Szechwan to Sian 1 Artillery and 2 Infantrys moved from Szechwan to W.Sian 1 Infantry moved from Sikang to W.Sian Purchase Units - Chinese Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in N.Shangsi, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Shangsi Chinese win, taking N.Shangsi from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in W.Sian Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 3 Infantrys in W.Sian, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in W.Sian Chinese roll dice for 1 Artillery and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Artillery in W.Sian, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in W.Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Elite and 2 Infantrys moved from Gansu to Szechwan 4 Mech.Infs moved from Tsingnan to Szechwan 5 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan 2 EarlyFighters moved from N.Shangsi to Szechwan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : 0.83 Hisaichi regular : 2.00
-
@dawgoneit You can skip the Dutch.
-
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 2 B.Transports, 1 Battleship, 2 Carriers, 3 Destroyers, 2 EarlyFighters, 2 Fighters, 2 Submarines and 4 Transports moved from sz60 to sz66 1 Fighter moved from S.Borneo to sz66 1 Bomber and 1 EarlyFighter moved from Thailand to sz66 1 Transport moved from sz67 to sz60 1 Elite moved from S.Borneo to sz60 1 Elite moved from Malaya to sz60 1 Infantry moved from Hongkong to sz67 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery moved from Malaya to sz60 1 Infantry moved from Hongkong to sz67 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery moved from S.Borneo to sz60 1 Transport moved from sz67 to sz60 1 Artillery moved from Malaya to sz60 1 Infantry moved from S.Borneo to sz60 3 Artillerys, 2 Elites and 3 Infantrys moved from sz60 to Sumatra 1 T.Boat moved from sz78 to sz76 5 Infantrys moved from Shansi to Sian 2 Tanks moved from Peking to N.Shangsi 1 Infantry moved from Hopeh to E.Shansi 1 Infantry moved from Peking to E.Shansi 1 Artillery and 2 Infantrys moved from Seoul to sz79 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz79 to sz74 8 Infantrys moved from Korea to Tientsin 4 Infantrys moved from Seoul to Korea 1 Artillery and 2 Infantrys moved from sz74 to Hopeh 4 Infantrys moved from Hongkong to Kwangtung 1 Artillery moved from Shangsi to Sian 1 Artillery, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes moved from Shangsi to Szechwan Purchase Units - Hisaichi Hisaichi buy 2 Destroyers, 13 Infantrys, 2 Marines, 2 Submarines and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Shangsi Hisaichi attack with 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tanks in N.Shangsi, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in N.Shangsi, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Artillery Battle in Sumatra Hisaichi attack with 3 Artillerys, 2 Elites and 3 Infantrys British defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Sumatra, round 2 : 5/8 hits, 3.00 expected hits British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from British with 3 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery and 3 Infantrys Battle in Szechwan Hisaichi attack with 1 Artillery, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes Chinese defend with 1 AAGun, 2 EarlyFighters, 1 Elite, 9 Infantrys, 11 Mech.Infs and 7 Tanks Hisaichi roll dice for 1 Artillery, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes in Szechwan, round 2 : 11/27 hits, 9.17 expected hits Chinese roll dice for 2 EarlyFighters, 1 Elite, 9 Infantrys, 11 Mech.Infs and 7 Tanks in Szechwan, round 2 : 10/30 hits, 11.50 expected hits 1 Mech.Inf owned by the Chinese, 1 Elite owned by the Chinese, 10 Infantrys owned by the Hisaichi and 9 Infantrys owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes in Szechwan, round 3 : 5/17 hits, 7.33 expected hits Chinese roll dice for 2 EarlyFighters, 10 Mech.Infs and 7 Tanks in Szechwan, round 3 : 5/19 hits, 7.83 expected hits 5 Mech.Infs owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 2 Mech.Infs and 10 Tanks in Szechwan, round 4 : 9/12 hits, 5.67 expected hits Chinese roll dice for 2 EarlyFighters, 5 Mech.Infs and 7 Tanks in Szechwan, round 4 : 5/14 hits, 6.17 expected hits 5 Mech.Infs owned by the Chinese, 3 Tanks owned by the Hisaichi, 4 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 7 Tanks in Szechwan, round 5 : 4/7 hits, 3.50 expected hits Chinese roll dice for 2 EarlyFighters and 3 Tanks in Szechwan, round 5 : 3/5 hits, 2.50 expected hits 1 EarlyFighter owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Tanks owned by the Chinese lost in Szechwan Hisaichi roll dice for 4 Tanks in Szechwan, round 6 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 EarlyFighter in Szechwan, round 6 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 4 Tanks remaining. Battle score for attacker is 52 Casualties for Hisaichi: 1 Artillery, 12 Infantrys, 2 Mech.Infs, 6 Tanks and 2 Tankettes Casualties for Chinese: 2 EarlyFighters, 1 Elite, 9 Infantrys, 11 Mech.Infs and 7 Tanks Battle in Sian Hisaichi attack with 1 Artillery and 5 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 5 Infantrys in Sian, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Artillery and 4 Infantrys in Sian, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sian, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Sian, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 4 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Battle in sz66 Hisaichi attack with 2 B.Transports, 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 3 EarlyFighters, 3 Fighters, 2 Submarines and 4 Transports British defend with 1 Carrier, 5 Destroyers, 2 EarlyFighters, 2 Submarines, 2 T.Boats and 4 Transports Hisaichi roll dice for 2 Submarines in sz66, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 2 B.Transports, 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 3 EarlyFighters, 3 Fighters and 4 Transports in sz66, round 2 : 4/13 hits, 5.17 expected hits British roll dice for 1 Carrier, 5 Destroyers, 2 EarlyFighters, 2 T.Boats and 4 Transports in sz66, round 2 : 3/14 hits, 5.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the British, 2 Transports owned by the Hisaichi and 2 T.Boats owned by the British lost in sz66 Hisaichi roll dice for 2 Submarines in sz66, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Submarines in sz66, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 2 B.Transports, 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 3 EarlyFighters, 3 Fighters and 2 Transports in sz66, round 3 : 6/13 hits, 5.17 expected hits British roll dice for 1 Carrier, 5 Destroyers, 2 EarlyFighters and 1 Transport in sz66, round 3 : 4/9 hits, 4.17 expected hits 1 Carrier owned by the British, 2 Submarines owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi, 2 B.Transports owned by the Hisaichi and 2 EarlyFighters owned by the British lost in sz66 Hisaichi roll dice for 2 Submarines in sz66, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 3 EarlyFighters and 3 Fighters in sz66, round 4 : 4/13 hits, 5.17 expected hits British roll dice for 5 Destroyers in sz66, round 4 : 2/5 hits, 2.50 expected hits 4 Destroyers owned by the British and 2 Submarines owned by the Hisaichi lost in sz66 Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 3 EarlyFighters and 3 Fighters in sz66, round 5 : 8/13 hits, 5.17 expected hits British roll dice for 1 Destroyer in sz66, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz66 Hisaichi win with 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers, 2 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 56 Casualties for Hisaichi: 2 B.Transports, 1 EarlyFighter, 2 Submarines and 4 Transports Casualties for British: 1 Carrier, 5 Destroyers, 2 EarlyFighters, 2 Submarines, 2 T.Boats and 4 Transports Non Combat Move - Hisaichi 1 Bomber moved from sz66 to Thailand 1 EarlyFighter moved from sz66 to Thailand 1 Artillery, 1 Bomber, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Thailand to Burma 1 Tank moved from Malaya to Burma 2 Artillerys, 1 Elite and 1 Infantry moved from Malaya to Thailand Place Units - Hisaichi 2 Destroyers and 2 Submarines placed in sz60 1 Marine and 2 Tankettes placed in Peking 5 Infantrys and 1 Marine placed in Hongkong 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 British regular : -2.17 Hisaichi regular : 2.67
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 2 Artillerys, 1 Elite, 1 Infantry and 2 Tankettes moved from Phuket to Thailand 4 Artillerys, 1 Infantry, 7 Marines, 2 Tanks and 2 Tankettes moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 2 Infantrys, 1 Marine, 1 Tank and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 4 Artillerys and 4 Infantrys moved from C.India to Calcutta 1 Artillery moved from Bhopal to Bhopa 3 Mech.Infs moved from Dheli to Bengal 1 Artillery and 1 Infantry moved from Nepal to Bengal 1 Marine moved from Moresby to sz49 1 Artillery moved from Moresby to sz49 1 Tank moved from Moresby to Sarong 1 Artillery, 1 B.Transport, 2 Destroyers and 1 Marine moved from sz49 to sz81 1 Artillery and 1 Marine moved from sz81 to Sarong 1 EarlyFighter moved from Moresby to Sarong Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Sarong British attack with 1 Artillery, 1 EarlyFighter, 1 Marine and 1 Tank Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 1 EarlyFighter, 1 Marine and 1 Tank in Sarong, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sarong, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Sarong British roll dice for 1 EarlyFighter, 1 Marine and 1 Tank in Sarong, round 3 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Sarong, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 EarlyFighter, 1 Marine and 1 Tank in Sarong, round 4 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Sarong, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Sarong British win, taking Sarong from Yamamoto with 1 EarlyFighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Artillery Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - British 1 EarlyFighter moved from Sarong to Moresby 2 Infantrys moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana Place Units - British 1 Bunker placed in Bengal 4 Artillerys, 1 Bunker and 4 Elites placed in Calcutta 1 Marine and 2 Mech.Infs placed in Dheli Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17 British regular : -1.00
-
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 2 Artillerys, 5 Infantrys and 1 Marine moved from Java to Sumatra 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 4 Transports moved from sz57 to sz50 3 Artillerys, 5 Infantrys and 1 Tank moved from Lambok to Bali 1 Artillery, 5 Infantrys and 2 Tanks moved from Soem to Lambok 2 EarlyFighters and 2 Submarines moved from sz50 to sz58 1 Artillery moved from W.Australia to sz50 2 Artillerys moved from Derby to sz50 1 Infantry moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 1 Infantry and 1 Transport moved from sz50 to sz58 1 Infantry moved from sz58 to Celebs 3 Artillerys and 3 Infantrys moved from sz50 to Soem 1 Infantry moved from Darwin to Derby 1 Elite moved from Darwin to Derby 1 Artillery moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 EarlyFighters, 2 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 5 Infantrys and 1 Marine Hisaichi defend with 3 Artillerys, 2 Elites and 1 Infantry Anzac roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Sumatra, round 2 : 1/8 hits, 2.17 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites and 1 Infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Sumatra, round 3 : 2/8 hits, 2.17 expected hits Hisaichi roll dice for 3 Artillerys and 2 Elites in Sumatra, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Artillerys, 3 Infantrys and 1 Marine in Sumatra, round 4 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Elites in Sumatra, round 4 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Artillerys, 3 Infantrys and 1 Marine in Sumatra, round 5 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Elite in Sumatra, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Artillerys, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Artillerys, 2 Elites and 1 Infantry Casualties for Anzac: 2 Infantrys Battle in sz58 Anzac attack with 2 EarlyFighters, 2 Submarines and 1 Transport Hisaichi defend with 1 Destroyer Anzac roll dice for 2 Submarines in sz58, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz58 Anzac win with 2 EarlyFighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Celebs Non Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz50 1 Infantry moved from S.W.Australia to W.Australia Place Units - Anzac 1 Elite, 1 Infantry and 1 Marine placed in W.Australia 2 EarlyFighters and 1 Elite placed in Darwin Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Anzac regular : -1.67 Hisaichi regular : -3.50
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from Seattle to sz14 2 B.Transports and 8 Elites moved from sz14 to sz6 2 B.Transports moved from sz5 to sz4 8 Elites moved from sz6 to N.Canada 8 Elites moved from sz14 to Seattle 4 Infantrys moved from N.Canada to Anchorage 2 Artillerys and 3 Infantrys moved from British Columbia to N.Canada 2 Infantrys moved from Seattle to British Columbia 8 Elites moved from Alaska to sz4 3 Infantrys and 1 Tank moved from Alaska to sz4 8 Elites, 3 Infantrys and 1 Tank moved from sz4 to Palana 2 Infantrys and 2 Tanks moved from Palana to Magadan 2 Artillerys, 4 Infantrys and 4 Tanks moved from Magadan to Yakutsk 2 EarlyFighters moved from sz4 to sz7 1 Destroyer moved from sz3 to sz7 2 Destroyers moved from sz4 to sz7 1 Bomber moved from Wake to sz7 2 EarlyFighters moved from sz20 to sz7 Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 8 Elites and 2 Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 2 Artillerys, 4 Infantrys and 4 Tanks Masaharu defend with 1 Infantry Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Yakutsk, round 2 : 2/10 hits, 3.67 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Masaharu: 1 Infantry Battle in sz7 Americans attack with 1 Bomber, 3 Destroyers and 4 EarlyFighters Hisaichi defend with 1 Destroyer and 1 Submarine; Masaharu defend with 2 Destroyers and 1 Submarine; Yamamoto defend with 1 Destroyer Masaharu roll dice for 2 Submarines in sz7, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz7, round 2 : 5/8 hits, 3.00 expected hits Masaharu roll dice for 4 Destroyers in sz7, round 2 : 4/4 hits, 2.00 expected hits 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Masaharu, 1 Destroyer owned by the Yamamoto, 1 Destroyer owned by the Masaharu, 1 Submarine owned by the Hisaichi and 4 EarlyFighters owned by the Americans lost in sz7 Americans roll dice for 1 Bomber and 3 Destroyers in sz7, round 3 : 0/4 hits, 1.67 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Bomber and 3 Destroyers in sz7, round 4 : 4/4 hits, 1.67 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 4 Casualties for Americans: 1 Destroyer and 4 EarlyFighters Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Masaharu: 2 Destroyers and 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Bomber moved from sz7 to Palana Place Units - Americans 1 Fighter placed in sz20 2 Destroyers placed in sz4 1 B29 and 1 Fighter placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Masaharu regular : 2.33
-
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 1 Destroyer moved from sz15 to sz7 1 Destroyer moved from sz1 to sz7 1 Bomber moved from Belogorsk to sz7 1 EarlyFighter moved from Quingdao to sz7 4 Transports moved from sz1 to sz15 7 Infantrys moved from Akina to sz15 7 Infantrys and 4 Transports moved from sz15 to sz1 7 Infantrys moved from sz1 to Vostok 5 Infantrys moved from Vostok to Quingdao 6 Infantrys moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 2 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Destroyers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz7 Masaharu attack with 1 Bomber, 2 Destroyers and 1 EarlyFighter Americans defend with 2 Destroyers Masaharu roll dice for 1 Bomber, 2 Destroyers and 1 EarlyFighter in sz7, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Bomber and 2 Destroyers in sz7, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Bomber and 1 Destroyer in sz7, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz7, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Bomber in sz7, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz7 Masaharu win with 1 Bomber remaining. Battle score for attacker is -8 Casualties for Masaharu: 2 Destroyers and 1 EarlyFighter Casualties for Americans: 2 Destroyers Non Combat Move - Masaharu 1 Bomber moved from sz7 to Belogorsk Place Units - Masaharu 2 Destroyers placed in sz1 3 Infantrys placed in Belogorsk 1 Infantry placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Masaharu regular : -2.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Ustkut to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 1 Infantry Masaharu defend with 1 Artillery Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Irkutsk Russians win with 1 EarlyFighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Artillery Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Artillery Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Elite and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 6 Infantrys moved from Kaask to Tulun 4 Infantrys moved from Krasnoyarsk to Bratsk 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.83
-
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 6 Tanks moved from N.S to sz60 2 Infantrys moved from N.S to sz60 2 Infantrys moved from N.S to sz60 1 Infantry moved from N.S to sz60 1 Infantry moved from N.S to sz60 1 Infantry moved from N.S to sz60 4 B.Transports, 7 Infantrys and 6 Tanks moved from sz60 to sz64 7 Infantrys and 6 Tanks moved from sz64 to Bengal 1 Infantry moved from N.S to sz60 1 Infantry moved from sz60 to Java Yamamoto take Java from Anzac 1 Destroyer moved from sz59 to sz58 1 EarlyFighter moved from S.Borneo to sz58 12 Infantrys moved from N.S to sz60 12 Infantrys and 6 Transports moved from sz60 to sz64 12 Infantrys moved from sz64 to Bengal 2 EarlyFighters moved from sz60 to sz58 1 Infantry moved from W.Chunking to Bengal 1 Artillery and 2 Infantrys moved from Chunking to W.Chunking 2 Bombers moved from S.Borneo to sz58 2 Elites moved from Davao to sz70 2 Elites moved from sz70 to Celebs 1 Destroyer moved from sz48 to sz70 1 B.Transport moved from sz48 to sz70 2 T.Boats moved from sz76 to sz18 1 Destroyer moved from sz78 to sz18 1 Destroyer moved from sz78 to sz79 6 Artillerys, 12 Infantrys and 7 Tanks moved from Shangsi to Gansu 9 Infantrys moved from Shansi to Shangsi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 2 Elites and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 2 Bombers, 1 Destroyer and 3 EarlyFighters Anzac defend with 2 Submarines and 1 Transport Anzac roll dice for 2 Submarines in sz58, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers, 1 Destroyer and 3 EarlyFighters in sz58, round 2 : 4/6 hits, 2.67 expected hits Anzac roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in sz58 Yamamoto win with 2 Bombers, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 18 Casualties for Anzac: 2 Submarines and 1 Transport Battle in Celebs Yamamoto attack with 2 Elites Anzac defend with 1 Infantry Yamamoto roll dice for 2 Elites in Celebs, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Celebs Yamamoto win, taking Celebs from Anzac with 1 Elite remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Elite Casualties for Anzac: 1 Infantry Battle in Bengal Yamamoto attack with 20 Infantrys and 6 Tanks British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 EarlyFighter, 3 Infantrys, 7 Mech.Infs and 3 Tanks Yamamoto roll dice for 20 Infantrys and 6 Tanks in Bengal, round 2 : 8/26 hits, 6.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 3 Infantrys, 7 Mech.Infs and 3 Tanks in Bengal, round 2 : 4/16 hits, 6.17 expected hits 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 3 Infantrys owned by the British and 3 Mech.Infs owned by the British lost in Bengal Yamamoto roll dice for 16 Infantrys and 6 Tanks in Bengal, round 3 : 9/22 hits, 5.67 expected hits British roll dice for 1 Bunker, 1 EarlyFighter, 4 Mech.Infs and 3 Tanks in Bengal, round 3 : 1/9 hits, 3.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the British, 1 Infantry owned by the Yamamoto, 1 EarlyFighter owned by the British and 4 Mech.Infs owned by the British lost in Bengal Yamamoto win, taking Bengal from British with 15 Infantrys and 6 Tanks remaining. Battle score for attacker is 64 Casualties for Yamamoto: 5 Infantrys Casualties for British: 1 Artillery, 1 Bunker, 1 EarlyFighter, 3 Infantrys, 7 Mech.Infs and 3 Tanks Battle in Gansu Yamamoto attack with 6 Artillerys, 12 Infantrys and 7 Tanks Chinese defend with 1 Elite and 5 Infantrys Yamamoto roll dice for 6 Artillerys, 12 Infantrys and 7 Tanks in Gansu, round 2 : 11/25 hits, 8.50 expected hits Chinese roll dice for 1 Elite and 5 Infantrys in Gansu, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Elite owned by the Chinese and 5 Infantrys owned by the Chinese lost in Gansu Yamamoto win, taking Gansu from Chinese with 6 Artillerys, 10 Infantrys and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Elite and 5 Infantrys Non Combat Move - Yamamoto 1 Destroyer moved from sz70 to sz18 2 EarlyFighters moved from sz58 to sz60 1 EarlyFighter moved from sz58 to Halma 2 Bombers moved from sz58 to S.Borneo Place Units - Yamamoto 2 Destroyers placed in sz78 2 B.Transports placed in sz78 2 Artillerys and 2 Elites placed in Davao 8 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 8.83 Anzac regular : 0.17 British regular : -5.00
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 1 Artillery moved from W.Sian to N.Chunking Chinese take N.Chunking from Hisaichi Purchase Units - Chinese Chinese buy 1 EarlyFighter, 7 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 Infantry moved from Tsingnan to S.Mongolia 1 Infantry moved from Tsingnan to Sikang 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Tsingnan to Xining 1 Infantry moved from Xining to Nancheng 2 Infantrys moved from Urumal to Quyan 2 Mech.Infs moved from Urumal to Xining 1 Infantry moved from Xining to Ming Jong Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Battleship, 2 Carriers, 3 Destroyers, 1 EarlyFighter and 3 Fighters moved from sz66 to sz56 2 Destroyers and 2 Submarines moved from sz60 to sz61 4 Infantrys moved from Korea to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz60 4 Infantrys moved from sz60 to N.S 1 Fighter moved from sz56 to N.S 1 EarlyFighter moved from Burma to sz56 1 Bomber moved from Burma to S.Borneo 1 Transport moved from sz60 to sz66 1 Elite and 1 Infantry moved from Thailand to sz66 1 Elite and 1 Infantry moved from sz66 to N.S 3 Transports moved from sz60 to sz64 2 Artillerys moved from Thailand to sz64 1 Artillery moved from Burma to sz64 2 Tanks moved from Burma to E.India Hisaichi take E.India from British 3 Infantrys moved from Burma to sz64 1 Infantry moved from Burma to Bengal 3 Artillerys and 3 Infantrys moved from sz64 to E.India 4 Infantrys moved from Kwangtung to Kiangsi 2 Tanks moved from Szechwan to N.Chunking Hisaichi take W.Sian from Chinese 1 Infantry moved from Sian to Szechwan 2 Tanks moved from Szechwan to Gansu 1 Tank moved from N.Shangsi to Gansu 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery and 2 Infantrys moved from Hopeh to E.Shansi 1 Marine and 2 Tankettes moved from Peking to E.Shansi 2 Tankettes moved from E.Shansi to N.Shangsi 8 Infantrys moved from Tientsin to Hsingan 8 Infantrys moved from Seoul to Manchuria 1 Artillery moved from Sian to W.Sian 1 T.Boat moved from sz76 to sz18 1 Infantry moved from Japan to Akina 5 Infantrys and 1 Marine moved from Hongkong to Macau Purchase Units - Hisaichi Hisaichi buy 4 Bombers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tanks in N.Chunking, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in N.Chunking, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi Place Units - Hisaichi 4 Bombers placed in S.Borneo 3 Infantrys placed in Peking 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -1.00