Initial test. First time tries.
dawg Axis v. Entek Allies TRS The Showdown!
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 8 Infantrys moved from Akina to N.Japan 1 Marine moved from Amursk to sz1 3 Artillerys moved from Belogorsk to sz1 1 Elite moved from Belogorsk to sz1 1 Artillery moved from Vostok to sz1 2 Infantrys moved from Amursk to sz1 1 Infantry moved from Belogorsk to sz1 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from sz1 to N.Japan 1 Destroyer moved from sz1 to sz2 1 Infantry moved from Vostok to Angarsk Masaharu take Angarsk from Russians 1 Bomber moved from Belogorsk to N.Japan 1 Infantry moved from Belogorsk to Quingdao Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in N.Japan Masaharu attack with 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine Americans defend with 8 Elites and 4 Infantrys Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine in N.Japan, round 2 : 5/18 hits, 5.33 expected hits Americans roll dice for 8 Elites and 4 Infantrys in N.Japan, round 2 : 0/12 hits, 4.00 expected hits 1 Elite owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 11 Infantrys and 1 Marine in N.Japan, round 3 : 6/18 hits, 5.33 expected hits Americans roll dice for 7 Elites in N.Japan, round 3 : 4/7 hits, 2.33 expected hits 4 Infantrys owned by the Masaharu and 6 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 1 Marine in N.Japan, round 4 : 5/14 hits, 4.67 expected hits Americans roll dice for 1 Elite in N.Japan, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in N.Japan Masaharu win, taking N.Japan from Americans with 4 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 32 Casualties for Americans: 8 Elites and 4 Infantrys Casualties for Masaharu: 4 Infantrys Non Combat Move - Masaharu 1 Bomber moved from N.Japan to Belogorsk Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys and 1 Elite placed in Belogorsk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Masaharu regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 2 Infantrys moved from Gobi to Tsingnan 2 Mech.Infs moved from Bhopal to Dheli 3 Mech.Infs moved from Bikaner to Dheli 3 Infantrys moved from Maltan to Bikaner 1 Infantry moved from Abakan to Maltan 1 Elite and 2 Infantrys moved from Haixi to Quyan 1 Infantry moved from Cheng to Ming Jong 3 Artillerys, 1 EarlyFighter, 2 Elites, 22 Infantrys, 7 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao 4 Infantrys moved from Irkutsk to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Dheli Russians attack with 5 Mech.Infs Thai defend with 2 Artillerys, 1 Factory, 1 Marine and 3 Tanks Russians roll dice for 5 Mech.Infs in Dheli, round 2 : 1/5 hits, 1.67 expected hits Thai roll dice for 2 Artillerys, 1 Marine and 3 Tanks in Dheli, round 2 : 3/6 hits, 2.50 expected hits 3 Mech.Infs owned by the Russians and 1 Marine owned by the Thai lost in Dheli Russians roll dice for 2 Mech.Infs in Dheli, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 2 Artillerys and 3 Tanks in Dheli, round 3 : 4/5 hits, 2.17 expected hits 2 Mech.Infs owned by the Russians and 1 Artillery owned by the Thai lost in Dheli Thai win with 1 Artillery and 3 Tanks remaining. Battle score for attacker is -18 Casualties for Russians: 5 Mech.Infs Casualties for Thai: 1 Artillery and 1 Marine Battle in Tsingnan Russians attack with 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Infantrys in Tsingnan, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Tsingnan, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Tsingnan 1 Infantry owned by the Russians retreated to Gobi Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Quingdao Russians attack with 3 Artillerys, 2 EarlyFighters, 2 Elites, 26 Infantrys, 7 Mech.Infs and 4 Tanks Masaharu defend with 6 Artillerys, 2 Elites, 20 Infantrys, 3 Marines and 7 Tanks Russians roll dice for 3 Artillerys, 2 EarlyFighters, 2 Elites, 26 Infantrys, 7 Mech.Infs and 4 Tanks in Quingdao, round 2 : 13/44 hits, 13.00 expected hits Masaharu roll dice for 6 Artillerys, 2 Elites, 20 Infantrys, 3 Marines and 7 Tanks in Quingdao, round 2 : 14/38 hits, 13.83 expected hits 14 Infantrys owned by the Russians and 13 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 2 EarlyFighters, 2 Elites, 12 Infantrys, 7 Mech.Infs and 4 Tanks in Quingdao, round 3 : 14/30 hits, 10.67 expected hits Masaharu roll dice for 6 Artillerys, 2 Elites, 7 Infantrys, 3 Marines and 7 Tanks in Quingdao, round 3 : 11/25 hits, 9.50 expected hits 11 Infantrys owned by the Russians, 3 Marines owned by the Masaharu, 7 Infantrys owned by the Masaharu and 4 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 2 EarlyFighters, 2 Elites, 1 Infantry, 7 Mech.Infs and 4 Tanks in Quingdao, round 4 : 6/19 hits, 7.67 expected hits Masaharu roll dice for 2 Artillerys, 2 Elites and 7 Tanks in Quingdao, round 4 : 4/11 hits, 4.83 expected hits 2 Elites owned by the Masaharu, 1 Infantry owned by the Russians, 3 Artillerys owned by the Russians, 2 Artillerys owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 2 EarlyFighters, 2 Elites, 7 Mech.Infs and 4 Tanks in Quingdao, round 5 : 3/15 hits, 6.33 expected hits Masaharu roll dice for 5 Tanks in Quingdao, round 5 : 3/5 hits, 2.50 expected hits 3 Mech.Infs owned by the Russians and 3 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 2 EarlyFighters, 2 Elites, 4 Mech.Infs and 4 Tanks in Quingdao, round 6 : 5/12 hits, 5.33 expected hits Masaharu roll dice for 2 Tanks in Quingdao, round 6 : 2/2 hits, 1.00 expected hits 2 Mech.Infs owned by the Russians and 2 Tanks owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 EarlyFighters, 2 Elites, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 27 Casualties for Russians: 3 Artillerys, 26 Infantrys and 5 Mech.Infs Casualties for Masaharu: 6 Artillerys, 2 Elites, 20 Infantrys, 3 Marines and 7 Tanks Non Combat Move - Russians 1 Infantry moved from Tulun to Ustkut 2 EarlyFighters moved from Quingdao to Ulaan Ude 5 Infantrys moved from Tulun to Ulaan Ude 6 Infantrys moved from Kaask to Tulun 1 Marine moved from Achinsk to Abakan 3 Mech.Infs moved from Achinsk to Quyan Place Units - Russians 6 Infantrys placed in Kaask 1 Marine and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.33 Thai regular : 2.33 Russians regular : -3.00 Hisaichi regular : -0.33
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 4 Infantrys moved from New Guinea to Moresby 3 Destroyers moved from sz15 to sz1 3 Destroyers moved from sz78 to sz16 4 Destroyers moved from sz18 to sz16 1 T.Boat moved from sz18 to sz45 2 EarlyFighters moved from sz18 to sz45 1 Submarine moved from sz18 to sz19 1 Submarine moved from sz18 to sz19 1 Destroyer moved from sz18 to sz45 2 EarlyFighters moved from sz59 to sz50 2 Bombers moved from Java to sz50 1 Artillery and 2 Infantrys moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz59 1 Artillery and 2 Infantrys moved from sz59 to Bava 1 Infantry moved from Ceram to sz48 1 Infantry and 1 Transport moved from sz48 to sz81 1 Infantry moved from sz81 to S.G Yamamoto take S.G from British 1 Elite moved from Buru to sz58 1 Artillery moved from Buru to sz58 1 Artillery, 1 Elite and 1 Transport moved from sz58 to sz81 1 Artillery and 1 Elite moved from sz81 to Nayumo 1 Artillery and 2 Infantrys moved from Buru to sz58 1 Artillery and 2 Infantrys moved from sz58 to Flores 1 Tank moved from Bali to Soem Yamamoto take Soem from Dutch 3 Artillerys moved from Hopeh to sz74 9 Infantrys moved from Nagasaki to sz74 16 Infantrys moved from Hopeh to sz74 3 Artillerys, 4 B.Transports, 25 Infantrys and 6 Transports moved from sz74 to sz60 3 Artillerys and 25 Infantrys moved from sz60 to Malaya 1 Artillery, 7 Infantrys and 3 Tanks moved from Gansu to S.Mongolia 9 Infantrys moved from Hopeh to E.Shansi 1 B.Transport moved from sz68 to sz74 1 Infantry moved from Japan to S.Japan 1 B.Transport moved from sz74 to sz79 1 Infantry moved from S.Japan to sz79 3 Infantrys moved from S.Japan to sz79 4 Infantrys moved from sz79 to Manchuria 9 Infantrys moved from S.Japan to Nagasaki 5 Infantrys moved from Tokyo to S.Japan 2 Artillerys, 2 Elites and 4 Infantrys moved from E.G to Moresby 1 Artillery moved from C.India to India Yamamoto take India from British Purchase Units - Yamamoto Yamamoto buy 7 Destroyers and 13 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery and 2 Infantrys Dutch defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 2/3 hits, 0.83 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Battle in sz45 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz45, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz45, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Yamamoto lost in sz45 Yamamoto win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Destroyer Battle in Moresby Yamamoto attack with 4 Artillerys, 2 Elites and 8 Infantrys British defend with 1 AAGun, 1 Factory, 2 Infantrys and 1 Marine Yamamoto roll dice for 4 Artillerys, 2 Elites and 8 Infantrys in Moresby, round 2 : 6/14 hits, 4.33 expected hits British roll dice for 2 Infantrys and 1 Marine in Moresby, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the British and 1 Marine owned by the British lost in Moresby Yamamoto win, taking Moresby from British with 4 Artillerys, 2 Elites and 8 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 Infantrys and 1 Marine Battle in sz19 Yamamoto attack with 2 Submarines Anzac defend with 2 T.Boats Yamamoto roll dice for 2 Submarines in sz19, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Anzac lost in sz19 Anzac roll dice for 1 T.Boat in sz19, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in sz19, round 3 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Anzac lost in sz19 Yamamoto win with 2 Submarines remaining. Battle score for attacker is 10 Casualties for Anzac: 2 T.Boats Battle in Nayumo Yamamoto attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Nayumo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Yamamoto win, taking Nayumo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in S.Mongolia Yamamoto attack with 1 Artillery, 7 Infantrys and 3 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in S.Mongolia, round 2 : 3/11 hits, 3.17 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in S.Mongolia Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Bava Yamamoto attack with 1 Artillery and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Bava, round 2 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Bava, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Bava Yamamoto win, taking Bava from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in sz50 Hisaichi loiter and taunt; Yamamoto attack with 2 Bombers and 2 EarlyFighters; Thai loiter and taunt Anzac defend with 2 S.Subs Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz50, round 2 : 3/4 hits, 2.00 expected hits 2 S.Subs owned by the Anzac lost in sz50 Yamamoto win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 18 Casualties for Anzac: 2 S.Subs Non Combat Move - Yamamoto 2 Bombers moved from sz50 to Lambok 2 EarlyFighters moved from sz50 to sz60 1 Carrier moved from sz59 to sz60 2 EarlyFighters moved from sz45 to sz46 1 Battleship, 1 Carrier and 11 Destroyers moved from sz18 to sz46 Place Units - Yamamoto 4 Destroyers placed in sz16 3 Destroyers placed in sz79 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao 1 Infantry placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 2.83 Americans regular : 0.00 Anzac regular : -0.17 British regular : -1.00 Dutch regular : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 1 EarlyFighter moved from Xining to Tsingnan 4 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Yecheng 6 Infantrys moved from Agra to Bhopal Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Tsingnan Chinese attack with 1 EarlyFighter, 1 Elite and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Tsingnan, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in Tsingnan, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Tsingnan Chinese roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Tsingnan, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Tsingnan, round 4 : 2/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan Chinese roll dice for 1 Elite in Tsingnan, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Tsingnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite in Tsingnan, round 6 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Tsingnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite in Tsingnan, round 7 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Tsingnan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite in Tsingnan, round 8 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Tsingnan, round 8 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Tsingnan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -14 Casualties for Chinese: 1 EarlyFighter, 1 Elite and 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 1 B.Transport moved from sz1 to sz79 4 Infantrys moved from sz1 to Vostok 2 Destroyers moved from sz79 to sz1 1 Infantry moved from Jinan to Hsingan 3 Infantrys moved from Manchuria to Belogorsk 5 Infantrys moved from Vostok to Belogorsk 2 Infantrys moved from Seoul to Manchuria 1 Infantry moved from Sikang to Nancheng 1 Artillery moved from Tsingnan to Nancheng 1 Infantry moved from Gansu to Tsingnan 4 Tanks and 2 Tankettes moved from Sikang to Gobi 4 Infantrys moved from Szechwan to Gansu 2 Infantrys moved from Gansu to S.Mongolia 3 Infantrys and 2 Tanks moved from N.Shangsi to Gansu 2 Tanks moved from Gansu to S.Mongolia 1 Marine moved from E.Shansi to N.Shangsi 1 Elite and 2 Tankettes moved from Peking to E.Shansi 2 Tankettes moved from E.Shansi to N.Shangsi 6 Infantrys moved from Malaya to sz60 6 Infantrys and 3 Transports moved from sz60 to sz64 4 Infantrys moved from Burma to sz64 10 Infantrys moved from sz64 to E.India 1 Tankette moved from E.India to M.India Hisaichi take M.India from British 1 Infantry moved from E.India to C.India 2 Tanks and 3 Tankettes moved from E.India to Bhopa 7 Infantrys, 1 Marine and 2 Tankettes moved from Burma to Bengal 6 Infantrys moved from Malaya to Thailand 2 Tankettes moved from Bengal to E.India 2 Destroyers moved from sz50 to sz46 2 Infantrys moved from Lambok to sz59 2 Infantrys and 1 Transport moved from sz59 to sz60 2 Infantrys moved from sz60 to Malaya 1 Infantry moved from Bali to Lambok 5 Bombers moved from New Guinea to Moresby 6 Infantrys moved from Hongkong to Macau 1 T.Boat moved from sz18 to sz45 1 Infantry moved from Nagpur to Bhopa Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 B.Transports, 1 Destroyer, 17 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nancheng Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nancheng Hisaichi win, taking Nancheng from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Gobi Hisaichi attack with 4 Tanks and 2 Tankettes Chinese defend with 4 Infantrys; Russians defend with 1 Infantry Hisaichi roll dice for 4 Tanks and 2 Tankettes in Gobi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 5 Infantrys in Gobi, round 2 : 2/5 hits, 1.67 expected hits 2 Tankettes owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Gobi Hisaichi roll dice for 4 Tanks in Gobi, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Gobi Hisaichi win, taking Gobi from Chinese with 3 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank and 2 Tankettes Casualties for Chinese: 4 Infantrys Casualties for Russians: 1 Infantry Battle in Bhopa Hisaichi attack with 1 Infantry, 2 Tanks and 3 Tankettes British defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Infantry, 2 Tanks and 3 Tankettes in Bhopa, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 Elite and 2 Infantrys in Bhopa, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Bhopa Hisaichi roll dice for 1 Infantry, 2 Tanks and 3 Tankettes in Bhopa, round 3 : 3/6 hits, 2.17 expected hits British roll dice for 1 Elite in Bhopa, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Bhopa Hisaichi win, taking Bhopa from British with 1 Infantry, 2 Tanks and 3 Tankettes remaining. Battle score for attacker is 8 Casualties for British: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 1 B.Transport placed in sz60 1 B.Transport and 1 Destroyer placed in sz79 1 Tank and 2 Tankettes placed in Peking 2 Artillerys and 4 Infantrys placed in Seoul 6 Infantrys placed in Hongkong 6 Infantrys placed in Malaya 1 Infantry placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 British regular : -1.33 Hisaichi regular : 2.33
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 1 Destroyer moved from sz50 to sz46 2 Tanks and 2 Tankettes moved from Nepal to Bhopal 3 Tanks moved from Dheli to W.India Thai take W.India from British 3 Tanks moved from W.India to Bhopal 2 Artillerys, 1 Elite and 3 Infantrys moved from Nagpur to E.India 1 Infantry and 1 Marine moved from Nepal to E.India 1 Artillery moved from Dheli to Bhopal 1 Elite and 3 Infantrys moved from Bengal to E.India 1 Elite moved from Thailand to sz64 2 Infantrys moved from Thailand to sz64 1 Elite and 2 Infantrys moved from sz64 to E.India 3 Infantrys moved from Thailand to Burma 4 Infantrys moved from Phuket to Thailand 2 Tankettes moved from Phuket to Burma Purchase Units - Thai Thai buy 2 Destroyers, 1 Infantry and 1 T.Boat; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Artillery, 5 Tanks and 2 Tankettes Chinese defend with 6 Infantrys Thai roll dice for 1 Artillery, 5 Tanks and 2 Tankettes in Bhopal, round 2 : 5/8 hits, 3.50 expected hits British roll dice for 6 Infantrys in Bhopal, round 2 : 2/6 hits, 2.00 expected hits 2 Tankettes owned by the Thai and 5 Infantrys owned by the Chinese lost in Bhopal Thai roll dice for 1 Artillery and 5 Tanks in Bhopal, round 3 : 4/6 hits, 2.83 expected hits British roll dice for 1 Infantry in Bhopal, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Bhopal Thai win, taking Bhopal from British with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 2 Tankettes Casualties for Chinese: 6 Infantrys Non Combat Move - Thai Place Units - Thai 2 Destroyers and 1 T.Boat placed in sz64 1 Infantry placed in Phuket Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : 2.67 British regular : -0.33
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 4 Infantrys moved from Yakutsk to Angarsk 2 Infantrys moved from Calcutta to M.India 2 Infantrys moved from Calcutta to C.India 4 EarlyFighters moved from Calcutta to sz64 Purchase Units - British British buy 3 Destroyers, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Angarsk British attack with 4 Infantrys Masaharu defend with 1 Infantry British roll dice for 4 Infantrys in Angarsk, round 2 : 0/4 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Infantrys in Angarsk, round 3 : 2/4 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk British win, taking Angarsk from Masaharu with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in M.India British attack with 2 Infantrys Hisaichi defend with 1 Tankette British roll dice for 2 Infantrys in M.India, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in M.India, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Infantrys in M.India, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in M.India, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in M.India British roll dice for 1 Infantry in M.India, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in M.India, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in M.India British win, taking M.India from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tankette Battle in sz64 British attack with 4 EarlyFighters Hisaichi defend with 1 B.Transport and 3 Transports; Thai defend with 2 Destroyers, 2 T.Boats and 1 Transport British roll dice for 4 EarlyFighters in sz64, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 B.Transport, 2 Destroyers, 2 T.Boats and 4 Transports in sz64, round 2 : 2/9 hits, 2.17 expected hits 2 EarlyFighters owned by the British lost in sz64 British roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 B.Transport, 2 Destroyers, 2 T.Boats and 4 Transports in sz64, round 3 : 2/9 hits, 2.17 expected hits 2 EarlyFighters owned by the British lost in sz64 Thai win with 1 B.Transport, 2 Destroyers, 2 T.Boats and 4 Transports remaining. Battle score for attacker is -32 Casualties for British: 4 EarlyFighters Battle in C.India British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in C.India, round 2 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in C.India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in C.India British win, taking C.India from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - British Place Units - British 3 Destroyers placed in sz63 1 Elite and 4 Infantrys placed in Calcutta Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Masaharu regular : -0.67 Thai regular : -0.33 British regular : -0.50 Hisaichi regular : 0.50
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Purchase Units - Anzac Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Marine moved from Darwin to Derby 5 Infantrys moved from Darwin to Derby Place Units - Anzac 3 Destroyers placed in sz50 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Americans 1 Artillery and 1 Infantry moved from Townsville to sz41 1 Artillery, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from sz41 to sz46 1 Artillery and 1 Infantry moved from sz46 to E.G 1 T.Boat moved from sz42 to sz46 4 Destroyers moved from sz20 to sz19 1 EarlyFighter moved from sz25 to sz19 1 B29 moved from Yakutsk to sz46 2 Artillerys, 1 Bomber, 16 Elites and 6 Infantrys moved from Yakutsk to Vostok 1 EarlyFighter moved from sz7 to sz2 7 Destroyers moved from sz7 to sz2 Purchase Units - Americans Americans buy 1 B29, 1 Destroyer, 1 EarlyFighter, 8 Elites, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in Vostok Americans attack with 2 Artillerys, 1 Bomber, 16 Elites and 6 Infantrys Hisaichi defend with 16 Infantrys; Masaharu defend with 1 Artillery and 5 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 16 Elites and 6 Infantrys in Vostok, round 2 : 10/25 hits, 10.67 expected hits Masaharu roll dice for 1 Artillery and 21 Infantrys in Vostok, round 2 : 9/22 hits, 7.33 expected hits 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 6 Infantrys owned by the Americans and 10 Infantrys owned by the Hisaichi lost in Vostok Americans roll dice for 1 Bomber and 15 Elites in Vostok, round 3 : 6/16 hits, 8.17 expected hits Masaharu roll dice for 1 Artillery and 11 Infantrys in Vostok, round 3 : 5/12 hits, 4.00 expected hits 5 Infantrys owned by the Masaharu, 5 Elites owned by the Americans and 1 Infantry owned by the Hisaichi lost in Vostok Americans roll dice for 1 Bomber and 10 Elites in Vostok, round 4 : 6/11 hits, 5.67 expected hits Masaharu roll dice for 1 Artillery and 5 Infantrys in Vostok, round 4 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Masaharu, 2 Elites owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Vostok Americans win, taking Vostok from Masaharu with 1 Bomber and 8 Elites remaining. Battle score for attacker is -6 Casualties for Americans: 2 Artillerys, 8 Elites and 6 Infantrys Casualties for Hisaichi: 16 Infantrys Casualties for Masaharu: 1 Artillery and 5 Infantrys Battle in sz19 Americans attack with 4 Destroyers and 1 EarlyFighter Yamamoto defend with 2 Submarines Yamamoto roll dice for 2 Submarines in sz19, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 4 Destroyers and 1 EarlyFighter in sz19, round 2 : 3/5 hits, 1.67 expected hits 2 Submarines owned by the Yamamoto lost in sz19 Americans win with 4 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Submarines Battle in sz2 Americans attack with 7 Destroyers and 1 EarlyFighter Masaharu defend with 1 Destroyer Americans roll dice for 7 Destroyers and 1 EarlyFighter in sz2, round 2 : 3/8 hits, 2.67 expected hits Masaharu roll dice for 1 Destroyer in sz2, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz2 Americans win with 6 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Battle in sz46 Americans attack with 1 B29, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 Battleship, 1 Carrier, 11 Destroyers and 2 EarlyFighters; Thai defend with 1 Destroyer Americans roll dice for 1 B29, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport in sz46, round 2 : 7/19 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 14 Destroyers and 2 EarlyFighters in sz46, round 2 : 12/18 hits, 9.17 expected hits Units damaged: 2 Battleships owned by the Americans 8 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 2 Destroyers owned by the Hisaichi, 1 Destroyer owned by the Thai, 1 Destroyer owned by the Yamamoto, 1 T.Boat owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz46 Americans roll dice for 1 B29, 2 Battleships, 4 Destroyers, 2 Fighters and 1 Transport in sz46, round 3 : 5/9 hits, 4.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 10 Destroyers in sz46, round 3 : 4/12 hits, 6.17 expected hits 4 Destroyers owned by the Americans and 5 Destroyers owned by the Yamamoto lost in sz46 Americans roll dice for 1 B29, 2 Battleships, 2 Fighters and 1 Transport in sz46, round 4 : 4/5 hits, 3.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 5 Destroyers in sz46, round 4 : 6/7 hits, 3.67 expected hits 2 Fighters owned by the Americans, 2 Battleships owned by the Americans, 1 B29 owned by the Americans, 1 Transport owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz46 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in E.G Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -79 Casualties for Americans: 1 B29, 2 Battleships, 1 Carrier, 12 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport Casualties for Hisaichi: 2 Destroyers Casualties for Thai: 1 Destroyer Casualties for Yamamoto: 10 Destroyers and 2 EarlyFighters Non Combat Move - Americans 1 Carrier and 1 Submarine moved from sz25 to sz20 1 EarlyFighter moved from sz19 to sz20 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz14 to Seattle 2 Infantrys moved from Alaska to sz4 2 Infantrys moved from sz4 to Palana 8 Elites, 3 Infantrys and 1 Marine moved from Magadan to Yakutsk 2 B.Transports, 1 Carrier and 2 Transports moved from sz7 to sz2 1 Bomber moved from Vostok to Yakutsk Place Units - Americans 1 Destroyer placed in sz20 2 S.Subs placed in sz25 1 EarlyFighter placed in Pearl Harbor Americans undo move 2. 1 S.Sub placed in sz25 1 S.Sub placed in sz25 1 B29 placed in Hilo 8 Elites placed in San Francisco 1 Infantry placed in Alaska Turning on Edit Mode EDIT: Adding units owned by Americans to Palana: 8 Marines EDIT: Removing units owned by Americans from Alaska: 8 Marines EDIT: Adding units owned by Americans to Alaska: 2 Infantrys EDIT: Removing units owned by Americans from Palana: 2 Infantrys EDIT: Adding units owned by Americans to Alaska: 8 Elites EDIT: Removing units owned by Americans from sz5: 2 B.Transports and 8 Elites EDIT: Adding units owned by Americans to sz5: 2 B.Transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67 Americans regular : -0.17 Masaharu regular : 3.17
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TripleA Turn Summary: Masaharu round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Masaharu 3 Infantrys moved from Amursk to Belogorsk 4 Artillerys moved from N.Japan to sz1 1 Elite and 1 Marine moved from N.Japan to sz1 2 Infantrys moved from N.Japan to sz1 1 Infantry moved from N.Japan to sz1 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 2 Artillerys, 5 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine Americans defend with 8 Elites Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Vostok, round 2 : 5/9 hits, 3.33 expected hits Russians roll dice for 8 Elites in Vostok, round 2 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Masaharu and 5 Elites owned by the Americans lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Vostok, round 3 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 Elites in Vostok, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu, 1 Elite owned by the Americans and 1 Artillery owned by the Masaharu lost in Vostok Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Marine in Vostok, round 4 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 Elites in Vostok, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Americans lost in Vostok Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Marine in Vostok, round 5 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Elite in Vostok, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 3 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 22 Casualties for Masaharu: 1 Artillery and 3 Infantrys Casualties for Americans: 8 Elites Non Combat Move - Masaharu 8 Infantrys moved from Akina to N.Japan Place Units - Masaharu 2 Artillerys and 1 Tankette placed in Belogorsk 2 Tanks and 1 Tankette placed in Amursk 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 2 EarlyFighters moved from Ulaan Ude to Jinan 3 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Ustkut to Irkutsk 6 Infantrys moved from Tulun to Ulaan Ude 1 Elite, 2 Infantrys and 3 Mech.Infs moved from Quyan to Gobi 3 Infantrys moved from Bikaner to W.India British take W.India from Thai 1 Infantry moved from Maltan to Bikaner 1 Marine moved from Abakan to Maltan 2 Mech.Infs moved from Achinsk to Bikaner 1 Mech.Inf moved from Achinsk to Bikaner 1 Marine moved from Achinsk to Abakan Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Gobi Russians attack with 1 Elite, 2 Infantrys and 3 Mech.Infs Hisaichi defend with 3 Tanks Russians roll dice for 1 Elite, 2 Infantrys and 3 Mech.Infs in Gobi, round 2 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 3 Tanks in Gobi, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Hisaichi lost in Gobi Russians roll dice for 1 Elite and 3 Mech.Infs in Gobi, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Gobi, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Gobi Russians roll dice for 1 Elite and 2 Mech.Infs in Gobi, round 4 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Gobi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Gobi Russians win, taking Gobi from Hisaichi with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys and 2 Mech.Infs Casualties for Hisaichi: 3 Tanks Non Combat Move - Russians 3 Infantrys moved from Kaask to Jinquan 3 Infantrys moved from Kaask to Kyzal 1 AAGun moved from Ulaan Ude to Quingdao 2 EarlyFighters moved from Jinan to Quingdao Place Units - Russians 6 Infantrys placed in Kaask 1 Marine and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 2 EarlyFighters moved from Ulaan Ude to Jinan 3 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Ustkut to Irkutsk 6 Infantrys moved from Tulun to Ulaan Ude 1 Elite, 2 Infantrys and 3 Mech.Infs moved from Quyan to Gobi 3 Infantrys moved from Bikaner to W.India British take W.India from Thai 1 Infantry moved from Maltan to Bikaner 1 Marine moved from Abakan to Maltan 2 Mech.Infs moved from Achinsk to Bikaner 1 Mech.Inf moved from Achinsk to Bikaner 1 Marine moved from Achinsk to Abakan Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Gobi Russians attack with 1 Elite, 2 Infantrys and 3 Mech.Infs Hisaichi defend with 3 Tanks Russians roll dice for 1 Elite, 2 Infantrys and 3 Mech.Infs in Gobi, round 2 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 3 Tanks in Gobi, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Hisaichi lost in Gobi Russians roll dice for 1 Elite and 3 Mech.Infs in Gobi, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Gobi, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Gobi Russians roll dice for 1 Elite and 2 Mech.Infs in Gobi, round 4 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Gobi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Gobi Russians win, taking Gobi from Hisaichi with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys and 2 Mech.Infs Casualties for Hisaichi: 3 Tanks Non Combat Move - Russians 3 Infantrys moved from Kaask to Jinquan 3 Infantrys moved from Kaask to Kyzal 1 AAGun moved from Ulaan Ude to Quingdao 2 EarlyFighters moved from Jinan to Quingdao Place Units - Russians 6 Infantrys placed in Kaask 1 Marine and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from sz4: 1 Submarine EDIT: Adding units owned by Russians to sz7: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 2 Transports moved from sz81 to sz49 2 Artillerys moved from Moresby to sz49 2 Elites moved from Moresby to sz49 2 Artillerys and 2 Elites moved from sz49 to Derby 1 Battleship and 1 Destroyer moved from sz46 to sz50 2 Bombers moved from Lambok to sz50 1 B.Transport moved from sz58 to sz81 1 Elite moved from Nayumo to sz81 1 B.Transport and 1 Elite moved from sz81 to sz49 1 Artillery moved from Moresby to sz49 1 Artillery and 1 Elite moved from sz49 to Derby 1 Tank moved from Bali to sz59 1 Tank moved from Soem to sz59 1 B.Transport and 2 Tanks moved from sz59 to sz58 1 Infantry moved from Bava to sz58 1 B.Transport, 1 Infantry and 2 Tanks moved from sz58 to sz50 1 Infantry and 2 Tanks moved from sz50 to Derby 1 Carrier moved from sz46 to sz50 11 Destroyers moved from sz16 to sz7 3 Destroyers moved from sz79 to sz1 4 Infantrys moved from S.Japan to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Vostok 1 Tank moved from S.Mongolia to N.Mongolia Yamamoto take N.Mongolia from Chinese 1 Tank moved from N.Mongolia to Gobi 1 Artillery, 6 Infantrys and 2 Tanks moved from S.Mongolia to Gobi 9 Infantrys moved from E.Shansi to N.Shangsi 4 Infantrys moved from Manchuria to Belogorsk 3 Artillerys moved from Malaya to sz60 25 Infantrys moved from Malaya to sz60 3 Artillerys, 4 B.Transports, 1 Carrier, 2 EarlyFighters, 25 Infantrys and 6 Transports moved from sz60 to sz50 3 Artillerys and 25 Infantrys moved from sz50 to W.Australia Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 2 B.Transports, 2 Destroyers, 3 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 5 B.Transports, 1 Battleship, 2 Bombers, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 6 Transports Anzac defend with 3 Destroyers Yamamoto roll dice for 5 B.Transports, 1 Battleship, 2 Bombers, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 6 Transports in sz50, round 2 : 2/8 hits, 3.33 expected hits Anzac roll dice for 3 Destroyers in sz50, round 2 : 0/3 hits, 1.50 expected hits 2 Destroyers owned by the Anzac lost in sz50 Yamamoto roll dice for 5 B.Transports, 1 Battleship, 2 Bombers, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 6 Transports in sz50, round 3 : 1/8 hits, 3.33 expected hits Anzac roll dice for 1 Destroyer in sz50, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz50 Yamamoto win with 5 B.Transports, 1 Battleship, 2 Bombers, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 6 Transports remaining. Battle score for attacker is 24 Casualties for Anzac: 3 Destroyers Battle in sz7 Yamamoto attack with 11 Destroyers Russians defend with 1 Submarine Russians roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 11 Destroyers in sz7, round 2 : 6/11 hits, 3.67 expected hits 1 Submarine owned by the Russians lost in sz7 Yamamoto win with 11 Destroyers remaining. Battle score for attacker is 6 Casualties for Russians: 1 Submarine Battle in W.Australia Yamamoto attack with 3 Artillerys and 25 Infantrys Anzac defend with 1 Artillery, 1 Bunker, 3 Elites, 1 Factory, 5 Infantrys and 1 Marine Yamamoto roll dice for 3 Artillerys and 25 Infantrys in W.Australia, round 2 : 6/28 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Artillery, 1 Bunker, 3 Elites, 5 Infantrys and 1 Marine in W.Australia, round 2 : 4/11 hits, 3.83 expected hits 5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in W.Australia Yamamoto roll dice for 3 Artillerys and 21 Infantrys in W.Australia, round 3 : 3/24 hits, 5.00 expected hits Anzac roll dice for 1 Artillery, 1 Bunker, 3 Elites and 1 Marine in W.Australia, round 3 : 2/6 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in W.Australia Yamamoto roll dice for 3 Artillerys and 19 Infantrys in W.Australia, round 4 : 2/22 hits, 4.67 expected hits Anzac roll dice for 1 Bunker and 2 Elites in W.Australia, round 4 : 2/3 hits, 1.17 expected hits 2 Elites owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in W.Australia Yamamoto roll dice for 3 Artillerys and 17 Infantrys in W.Australia, round 5 : 3/20 hits, 4.33 expected hits Anzac roll dice for 1 Bunker in W.Australia, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in W.Australia Yamamoto win, taking W.Australia from Anzac with 3 Artillerys and 16 Infantrys remaining. Battle score for attacker is 17 Casualties for Yamamoto: 9 Infantrys Casualties for Anzac: 1 Artillery, 1 Bunker, 3 Elites, 5 Infantrys and 1 Marine Battle in Gobi Yamamoto attack with 1 Artillery, 6 Infantrys and 3 Tanks Russians defend with 1 Elite and 1 Mech.Inf Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Gobi, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 Elite and 1 Mech.Inf in Gobi, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Gobi Yamamoto win, taking Gobi from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Elite and 1 Mech.Inf Battle in Derby Yamamoto attack with 3 Artillerys, 3 Elites, 1 Infantry and 2 Tanks Anzac defend with 2 Artillerys, 6 Infantrys and 1 Marine Yamamoto roll dice for 3 Artillerys, 3 Elites, 1 Infantry and 2 Tanks in Derby, round 2 : 5/9 hits, 4.17 expected hits Anzac roll dice for 2 Artillerys, 6 Infantrys and 1 Marine in Derby, round 2 : 1/9 hits, 3.00 expected hits 5 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Derby Yamamoto roll dice for 3 Artillerys, 3 Elites and 2 Tanks in Derby, round 3 : 3/8 hits, 4.00 expected hits Anzac roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Derby, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Marine owned by the Anzac lost in Derby Yamamoto roll dice for 2 Artillerys, 3 Elites and 2 Tanks in Derby, round 4 : 4/7 hits, 3.50 expected hits Anzac roll dice for 1 Artillery in Derby, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Derby Yamamoto win, taking Derby from Anzac with 2 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Anzac: 2 Artillerys, 6 Infantrys and 1 Marine Non Combat Move - Yamamoto 2 Bombers moved from sz50 to Moresby 1 Destroyer moved from sz45 to sz18 8 Infantrys moved from Tokyo to S.Japan 9 Infantrys moved from Nagasaki to S.Japan Place Units - Yamamoto 1 B.Carrier and 2 Destroyers placed in sz78 3 Fighters placed in sz78 1 B.Transport placed in sz79 1 B.Transport placed in sz79 3 Infantrys and 1 Marine placed in Japan Turn Complete - Yamamoto Yamamoto collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5.67 Anzac regular : -3.33 Russians regular : 0.17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Chinese 2 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Xining to Nancheng 1 Elite moved from Xining to Tsingnan 1 Marine moved from Xining to Nancheng Purchase Units - Chinese Chinese buy 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Tsingnan Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in Tsingnan, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Tsingnan, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Tsingnan, round 4 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Tsingnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Tsingnan, round 5 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Tsingnan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Tsingnan Chinese win, taking Tsingnan from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Nancheng Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in Nancheng, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nancheng Chinese roll dice for 1 Infantry and 1 Marine in Nancheng, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Nancheng, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nancheng Chinese roll dice for 1 Marine in Nancheng, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Marine owned by the Chinese lost in Nancheng Hisaichi win with no units remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Infantrys and 1 Marine Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Mech.Inf moved from Urumal to Xining 1 Infantry moved from Yecheng to Punjab 1 Infantry moved from Yecheng to Agra 1 Infantry moved from Yecheng to Cheng 1 Infantry moved from Yecheng to Quyan 3 Infantrys moved from Urumal to Quyan 5 Infantrys moved from Xining to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Hisaichi regular : 0.00
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Hisaichi 7 Infantrys moved from Gansu to Tsingnan 1 Marine moved from Sikang to Nancheng 1 Artillery moved from Sikang to Tsingnan 2 Infantrys moved from S.Mongolia to Tsingnan 2 Tanks moved from S.Mongolia to Tsingnan 1 Marine and 2 Tankettes moved from N.Shangsi to Gansu 1 Elite moved from E.Shansi to N.Shangsi 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 2 Infantrys moved from Manchuria to Belogorsk 11 Infantrys moved from Belogorsk to Vostok 2 Artillerys and 4 Infantrys moved from Seoul to sz79 2 Artillerys, 2 B.Transports and 4 Infantrys moved from sz79 to sz1 1 B.Transport moved from sz1 to sz79 2 Artillerys and 4 Infantrys moved from sz1 to Vostok 1 Destroyer moved from sz79 to sz1 6 Infantrys moved from S.Borneo to sz60 1 B.Transport and 1 Transport moved from sz64 to sz66 6 Infantrys moved from Malaya to sz66 1 Transport moved from sz64 to sz66 2 Infantrys moved from Malaya to sz66 1 B.Transport, 6 Infantrys and 1 Transport moved from sz60 to sz64 1 B.Transport, 8 Infantrys and 2 Transports moved from sz66 to sz64 1 Marine moved from E.India to C.India 1 Infantry moved from E.India to C.India 1 Infantry moved from E.India to C.India 2 Tanks and 3 Tankettes moved from Bhopa to Bikaner 7 Infantrys and 1 Marine moved from Bengal to Nepal 2 Infantrys moved from Thailand to sz64 16 Infantrys moved from sz64 to E.India 4 Infantrys moved from Thailand to Burma 5 Bombers moved from Moresby to Thailand 6 Infantrys moved from Macau to Kiangsi 6 Infantrys moved from Hongkong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 17 Infantrys, 4 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Bikaner Hisaichi attack with 2 Tanks and 3 Tankettes Russians defend with 1 Infantry and 3 Mech.Infs Hisaichi roll dice for 2 Tanks and 3 Tankettes in Bikaner, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 Infantry and 3 Mech.Infs in Bikaner, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Mech.Infs owned by the Russians and 1 Tankette owned by the Hisaichi lost in Bikaner Hisaichi roll dice for 2 Tanks and 2 Tankettes in Bikaner, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 Mech.Inf in Bikaner, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Bikaner Hisaichi win, taking Bikaner from British with 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Infantry and 3 Mech.Infs Battle in C.India Hisaichi attack with 2 Infantrys and 1 Marine British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Marine in C.India, round 2 : 2/3 hits, 0.67 expected hits British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.India Hisaichi win, taking C.India from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Tsingnan Hisaichi attack with 1 Artillery, 9 Infantrys and 2 Tanks Chinese defend with 1 Elite and 7 Infantrys Hisaichi roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Tsingnan, round 2 : 1/12 hits, 3.00 expected hits Chinese roll dice for 1 Elite and 7 Infantrys in Tsingnan, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Tsingnan, round 3 : 2/9 hits, 2.50 expected hits Chinese roll dice for 1 Elite and 6 Infantrys in Tsingnan, round 3 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Tsingnan, round 4 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 Elite and 4 Infantrys in Tsingnan, round 4 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Tsingnan, round 5 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Tsingnan, round 5 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi roll dice for 1 Artillery and 2 Tanks in Tsingnan, round 6 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Tsingnan, round 6 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 9 Infantrys Casualties for Chinese: 1 Elite and 7 Infantrys Non Combat Move - Hisaichi 1 T.Boat moved from sz45 to sz18 1 Infantry moved from Lambok to Bali Place Units - Hisaichi 4 Submarines placed in sz60 1 Tank and 2 Tankettes placed in Peking 2 Artillerys, 1 Elite and 5 Infantrys placed in Seoul 6 Infantrys placed in Malaya 6 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 British regular : -1.00 Hisaichi regular : 0.83
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Thai 5 Tanks moved from Bhopal to W.India 2 Destroyers, 2 T.Boats and 1 Transport moved from sz64 to sz63 3 Infantrys and 2 Tankettes moved from Burma to Bengal 2 Tankettes moved from Bengal to E.India 4 Infantrys moved from Thailand to Burma 1 Infantry moved from Phuket to Thailand Purchase Units - Thai Thai buy 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in W.India Thai attack with 5 Tanks Russians defend with 3 Infantrys Thai roll dice for 5 Tanks in W.India, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 3 Infantrys in W.India, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Thai lost in W.India Thai roll dice for 3 Tanks in W.India, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 Infantry in W.India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Thai lost in W.India Thai win, taking W.India from British with 2 Tanks remaining. Battle score for attacker is -9 Casualties for Thai: 3 Tanks Casualties for Russians: 3 Infantrys Battle in sz63 Thai attack with 2 Destroyers, 2 T.Boats and 1 Transport British defend with 3 Destroyers Thai roll dice for 2 Destroyers, 2 T.Boats and 1 Transport in sz63, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 3 Destroyers in sz63, round 2 : 1/3 hits, 1.50 expected hits 2 Destroyers owned by the British and 1 T.Boat owned by the Thai lost in sz63 Thai roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in sz63, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in sz63, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 T.Boat owned by the Thai lost in sz63 Thai win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 14 Casualties for Thai: 2 T.Boats Casualties for British: 3 Destroyers Non Combat Move - Thai Place Units - Thai 1 Tank and 2 Tankettes placed in Dheli 3 Infantrys placed in Thailand 3 Infantrys placed in Phuket Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 British regular : 1.67
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - British 3 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India Purchase Units - British British buy 2 EarlyFighters and 6 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in C.India British attack with 1 Artillery and 3 Infantrys Hisaichi defend with 2 Infantrys and 1 Marine British roll dice for 1 Artillery and 3 Infantrys in C.India, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in C.India, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in C.India British roll dice for 1 Artillery and 2 Infantrys in C.India, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in C.India, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in C.India 1 Artillery owned by the British and 1 Infantry owned by the British retreated to Calcutta Hisaichi win with 2 Infantrys and 1 Marine remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British Place Units - British 2 EarlyFighters and 6 Infantrys placed in Calcutta Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
British regular : -1.83 Hisaichi regular : 0.00
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Purchase Units - Anzac Anzac buy 3 Bunkers and 4 Infantrys; Remaining resources: 0 PUs; Place Units - Anzac 1 Bunker and 3 Infantrys placed in Darwin 1 Bunker and 1 Infantry placed in Melbourne 1 Bunker placed in S.W.Australia Turn Complete - Anzac Anzac collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :