• TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
            1 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            4 tactical_bombers moved from Holland Belgium to United Kingdom
            1 submarine moved from 111 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    French regular : -0.67
    British AA : 0.00
    Germans regular : 0.67
    

    Savegame


  • @Stough I think I didn’t do it right when it came to scrambling. So I stopped before non combat. I hit a button and it kept going. So is there a way for you to choose scramble if you want to and re do this? Or weren’t you going to scramble?

    Let me know what to do next. Thanks!


  • That is fine- you may continue.


  • That is fine- you may continue.


  • You’re fine. Go ahead and complete your turn. I’m wouldn’t have scramble my fighters.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
            1 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            4 tactical_bombers moved from Holland Belgium to United Kingdom
            1 submarine moved from 111 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 battleship moved from 111 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            2 fighters moved from United Kingdom to Holland Belgium
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            5 armour and 3 mech_infantrys moved from France to Greater Southern Germany
            2 bombers moved from United Kingdom to Holland Belgium
    
        Place Units - Germans
            2 armour, 3 artilleries and 5 infantry placed in Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,6
            Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    British AA : 0.00
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            8 infantry moved from Novgorod to Belarus
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • No rush, we all have busy lives. Feel free to post your Japanese turn at any time.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 1 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries moved from 36 Sea Zone to French Indo China
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Kiangsu to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            2 bombers moved from Kwangtung to Hunan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
            1 aaGun, 2 fighters, 5 infantry and 2 tactical_bombers moved from Jehol to Chahar
            2 fighters moved from Chahar to Hunan
            2 tactical_bombers moved from Chahar to Hunan
            2 carriers moved from 36 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 battleships moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in Japan
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 57
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            4 fighters moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to Western United States
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
            3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 57
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            4 fighters moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to Western United States
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
            3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 26 PUs; 
            British buy 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Italian Somaliland, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
            1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            2 fighters moved from Malta to Egypt
            1 bomber moved from Malta to Egypt
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 0.67
    Japanese regular : 0.50
    British regular : 0.50
    

    Savegame


  • @stough I wanted to confirm the rules, as I’m not certain. I thought the USA couldn’t attach under the 3rd turn? thanks!


  • @stough Ok I think I figured it out. Because Japan did an unproved DOW on ANZAC that triggers that the USA can declare war on me. Dang! My fleet go rocked :)

    The United States may not declare war on any Axis power unless an Axis power either declares war on it first or captures London or any territory in North America, or Japan makes an unprovoked declaration of war against the UK or ANZAC, after which it may declare war on any or all Axis powers on its following turn. However, if it’s not yet at war by the Collect Income phase of its third turn, the United States may declare war on any or all Axis powers at the beginning of that phase. This is an exception to the rules for declaring war, which may normally be done only at the beginning of the Combat Move phase.


  • Correct, because you attacked UK and ANZAC , the US could declare war.

    Tell you what, if you would like to , since you didn’t know this, you can redo your entire Japanese turn.


  • You can attack FIC and that is about it, unless you are willing to open hostilities with the US.

    But as I stated above; I am totally fine with you redoing your Japanese turn if you so wish.


  • @stough I’m actually going to take you up on having Japan do its move again. I’m understanding the game more, but I don’t want to enter into war with the US, UK, and ANZAC right away.

    thank you!


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
            2 artilleries and 5 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from Marianas to Caroline Islands
            1 aaGun, 2 fighters, 5 infantry and 2 tactical_bombers moved from Jehol to Chahar
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Siam to French Indo China
            2 bombers moved from Kiangsu to Hunan
            2 fighters moved from Kiangsu to Hunan
            1 tactical_bomber moved from Kiangsu to Hunan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • No problem. It will make for a better game.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

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