OwenToo (Axis) vs dawgoneit (Allies) P2V

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Northern Caucasus
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 destroyers placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to Burma
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to Burma
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 100 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Russia to Gorky
            1 mech_infantry moved from Russia to Gorky
            1 artillery moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
            1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
            1 armour moved from Rostov to Stalingrad
            2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
                  Germans take Northern Caucasus from Russians
            1 mech_infantry moved from Rostov to Stalingrad
            1 artillery and 1 mech_infantry moved from Kursk to Tambov
            1 armour and 1 mech_infantry moved from Russia to Tula
            3 armour moved from Russia to Penza
            1 artillery moved from Russia to Penza
            1 artillery moved from Russia to Tula
            1 artillery moved from Russia to Samara
            1 tactical_bomber moved from Smolensk to Stalingrad
            1 bomber moved from Smolensk to Western Germany
            2 bombers moved from Ukraine to Western Germany
    
        Combat - Germans
            Battle in Tula
                Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tula, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Gorky
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Gorky
                Germans win, taking Gorky from Russians with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Penza
                Germans attack with 3 armour and 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 artillery in Penza, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                1 mech_infantry owned by the Germans retreated to Kursk
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
            Battle in Southern Caucasus
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Caucasus
                Germans win, taking Southern Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            6 armour moved from Russia to Stalingrad
            1 tactical_bomber moved from Stalingrad to Rostov
            1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
            2 submarines moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Malta
            1 tactical_bomber moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Malta to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 artilleries and 3 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from Nigeria to French Central Africa
            1 infantry moved from French West Africa to French Central Africa
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 battleship, 1 carrier, 3 submarines and 2 transports placed in 115 Sea Zone
            1 marine placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 fighter placed in France
            1 infantry and 2 mech_infantrys placed in Russia
            1 artillery and 1 infantry placed in France
            1 infantry placed in Western Germany
            Germans undo move 4.
            1 fighter and 1 tactical_bomber placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4,4
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 artillery and 6 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Tambov to Rostov
            1 armour moved from Iraq to Northwest Persia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Germans defend with 1 tactical_bomber
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 harbour, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 transport moved from 5 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries moved from 5 Sea Zone to Siberia
            2 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 tactical_bomber moved from Hopei to Yunnan
            1 artillery moved from Kwangtung to 21 Sea Zone
            2 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Jehol
            3 infantry moved from 20 Sea Zone to Jehol
            2 fighters moved from Hopei to Jehol
            1 infantry moved from Shansi to Jehol
            1 artillery moved from Anhwe to Jehol
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from New Britain to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter and 1 tactical_bomber moved from Davao to Jehol
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Midway to 26 Sea Zone
            1 bomber moved from Davao to 26 Sea Zone
            1 transport moved from 21 Sea Zone to 132 Sea Zone
            1 infantry moved from Malaya to 132 Sea Zone
            1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
            Battle in Borneo
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Borneo, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 infantry
            Battle in Siberia
                Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Siberia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Siberia, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 6 infantry in Siberia, round 3 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Siberia
                1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Soviet Far East
                Russians win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Jehol
                Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 6 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 3/12 hits, 4.50 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Russians: 1 artillery and 6 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 battleships moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Hunan
            2 carriers moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Malaya
            1 bomber moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from 26 Sea Zone to Midway
            1 destroyer moved from 25 Sea Zone to 34 Sea Zone
            1 destroyer moved from 48 Sea Zone to 35 Sea Zone
            1 aaGun moved from Japan to 7 Sea Zone
            1 aaGun and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Honan to Shansi
            1 artillery moved from Tsinghai to Honan
            1 artillery moved from Tsinghai to Hopei
            1 infantry moved from Hunan to Szechwan
            1 aaGun moved from Hopei to Hunan
            1 fighter moved from Yunnan to Hunan
            2 tactical_bombers moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            3 fighters moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to Anhwe
            2 submarines moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Kyushu
            1 destroyer and 1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.67
    Japanese regular : -2.17
    UK_Pacific regular : 1.33
    Russians regular : 1.00
    

    Savegame


  • @owentoo ANY SCRAMBLES?

  • '21 '20 '19 '18 '17

    @dawgoneit You didn’t post…

  • '21 '20 '19 '18 '17

    The last savegame in the thread is the J7 turn that I posted


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Hawaiian Islands to Java
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • '21 '20 '19 '18 '17

    @dawgoneit Neither of those are legal scrambles based on Carrier scramble rules, because there is no surface vessels in those zones which would be required for a carrier scramble. The program always asks, though, and it IS possible to scramble from a regular airbase to an even empty sea zone in an amphibious assault. When there is no legal scramble there, you may click “none”.


  • @owentoo i hope i remember that. old age LOL


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Hawaiian Islands to Java
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 infantry and 1 transport
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry and 1 transport
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Morocco
    
        Non Combat Move - Americans
            1 bomber moved from 50 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Java
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 52 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            4 destroyers placed in 104 Sea Zone
            4 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            8 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Chahar to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    

    Savegame


  • @dawgoneit ool please

  • '21 '20 '19 '18 '17

    @dawgoneit take the Tac first, in Hunan take the AAA


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            8 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Chahar to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Tsinghai
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Tsinghai, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 fighters in Hunan, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Hawaiian Islands to Java
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 infantry and 1 transport
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry and 1 transport
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Morocco
    
        Non Combat Move - Americans
            1 bomber moved from 50 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Java
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 52 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            4 destroyers placed in 104 Sea Zone
            4 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            8 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Chahar to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Tsinghai
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Tsinghai, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 fighters in Hunan, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Iraq to Northwest Persia
            2 armour and 3 mech_infantrys moved from Syria to Northwest Persia
            1 artillery and 2 infantry moved from Burma to Shan State
            2 artilleries and 5 infantry moved from Burma to Yunnan
            3 infantry moved from Syria to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Eastern India to Burma
            3 infantry moved from Central India to Eastern India
            1 bomber moved from Egypt to Eastern India
            1 fighter moved from Egypt to Northwest Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -1.83
    British regular : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

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