2020 Playoff tanios (X) vs Giallo (L + 13) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            4 fighters moved from 54 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 2 carriers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in 42 Sea Zone
                ANZAC attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking New Guinea from Japanese with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            2 fighters moved from 49 Sea Zone to Queensland
            4 fighters moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            4 fighters moved from 54 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 2 carriers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 49 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in 42 Sea Zone
                ANZAC attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking New Guinea from Japanese with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 49 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            2 fighters moved from 49 Sea Zone to Queensland
            4 fighters moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Novgorod
            1 artillery moved from Vyborg to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Vyborg to Novgorod
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iceland
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                Germans win, taking Iceland from British, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            2 transports moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries moved from Germany to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg
            2 armour and 2 mech_infantrys moved from Romania to Bulgaria
            1 infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            1 fighter moved from Poland to Southern Italy
            1 infantry moved from Poland to Slovakia Hungary
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Novgorod to Germany
            1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
            1 armour and 1 mech_infantry moved from Northern Italy to Germany
            1 armour moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 destroyer placed in 113 Sea Zone
            1 artillery and 1 infantry placed in Germany
            1 infantry placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            2 armour, 1 infantry and 5 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Caucasus from Italians
            2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Timguska to Evenkiyskiy
            1 armour moved from Russia to Nenetsia
                  Russians take Vologda from Italians
                  Russians take Nenetsia from Italians
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Bryansk to Novosibirsk
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 armour moved from Eastern Poland to Baltic States
                  Russians take Baltic States from Germans
            1 fighter moved from Bryansk to Poland
            1 infantry moved from Eastern Poland to Poland
            1 artillery and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Bryansk to Slovakia Hungary
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery and 1 mech_infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Urals to Evenkiyskiy
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Volgograd
            3 artilleries and 4 infantry moved from Smolensk to Belarus
            1 armour moved from Baltic States to Eastern Poland
            1 artillery moved from Eastern Poland to Poland
            1 mech_infantry moved from Eastern Poland to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Romania
                Russians attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Evenkiyskiy, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 6 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 6 : 0/1 hits, 0,50 expected hits
                1 mech_infantry owned by the Russians retreated to Urals
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Novosibirsk to Samara
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
            1 infantry moved from Volgograd to Caucasus
    
        Place Units - Russians
            3 armour placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,17
    Japanese regular : -0,33
    Germans regular : -1,00
    Russians regular : -2,00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 2 tactical_bombers moved from Kiangsu to French Indo China
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from UK_Pacific
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 infantry moved from 19 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 bomber moved from Japan to 46 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scrambles to sz 36?
    93e4d26d-3094-459a-a01a-d09e88ee7795-image.png

  • '21 '20 '19 '18 '17 '16

    @tanios scramble the tac pls

  • '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 2 tactical_bombers moved from Kiangsu to French Indo China
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from UK_Pacific
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 infantry moved from 19 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 bomber moved from Japan to 46 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of French Indo China to defend against the attack in 36 Sea Zone
            UK_Pacific scrambles to create a battle in territory 36 Sea Zone
            Battle in Shantung
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 transports
                British defend with 1 tactical_bomber
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the British lost in 36 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 marine and 4 tactical_bombers
                British defend with 1 aaGun, 4 artilleries, 1 fighter and 7 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    British roll AA dice in French Indo China : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 4 tactical_bombers in French Indo China, round 2 : 5/16 hits, 6.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 4 artilleries, 1 fighter and 7 infantry in French Indo China, round 2 : 4/12 hits, 4.33 expected hits
                    4 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in French Indo China, round 3 : 6/12 hits, 6.17 expected hits
                    UK_Pacific roll dice for 4 artilleries, 1 fighter and 3 infantry in French Indo China, round 3 : 2/8 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 4 fighters, 1 marine and 4 tactical_bombers in French Indo China, round 4 : 5/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 0/2 hits, 1.00 expected hits
                    1 artillery owned by the British and 1 fighter owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
                Casualties for British: 1 aaGun, 4 artilleries, 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 46 Sea Zone to Caroline Islands
            2 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from Siberia to Amur
            4 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Manchuria
            Japanese undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            2 fighters and 4 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British AA : 0.50
    UK_Pacific regular : -2.33
    British regular : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            4 fighters and 4 tactical_bombers moved from 96 Sea Zone to Iraq
            2 fighters moved from 96 Sea Zone to Iraq
            1 fighter moved from 96 Sea Zone to Egypt
            1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in French West Africa
            Battle in Midway
            Battle in Egypt
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Egypt
                Americans win, taking French West Africa from Italians, taking Midway from Japanese, taking Egypt from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Iraq
                Americans attack with 6 fighters and 4 tactical_bombers
                Italians defend with 4 armour and 1 factory_minor
                    Americans roll dice for 6 fighters and 4 tactical_bombers in Iraq, round 2 : 6/10 hits, 5,67 expected hits
                    Italians roll dice for 4 armour in Iraq, round 2 : 2/4 hits, 2,00 expected hits
                    2 fighters owned by the Americans and 4 armour owned by the Italians lost in Iraq
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters
                Casualties for Italians: 4 armour
    
        Non Combat Move - Americans
            4 fighters and 4 tactical_bombers moved from Iraq to Northwest Persia
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            7 carriers and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 4 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Jehol to Shantung
            3 artilleries moved from Anhwe to Shantung
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Anhwe to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 3 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 artilleries and 1 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 1 infantry in Shantung, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Sikang
                Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Italians regular : 0,50
    Japanese regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            4 fighters and 4 tactical_bombers moved from 96 Sea Zone to Iraq
            2 fighters moved from 96 Sea Zone to Iraq
            1 fighter moved from 96 Sea Zone to Egypt
            1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in French West Africa
            Battle in Midway
            Battle in Egypt
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Egypt
                Americans win, taking French West Africa from Italians, taking Midway from Japanese, taking Egypt from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Iraq
                Americans attack with 6 fighters and 4 tactical_bombers
                Italians defend with 4 armour and 1 factory_minor
                    Americans roll dice for 6 fighters and 4 tactical_bombers in Iraq, round 2 : 6/10 hits, 5,67 expected hits
                    Italians roll dice for 4 armour in Iraq, round 2 : 2/4 hits, 2,00 expected hits
                    2 fighters owned by the Americans and 4 armour owned by the Italians lost in Iraq
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 fighters
                Casualties for Italians: 4 armour
    
        Non Combat Move - Americans
            4 fighters and 4 tactical_bombers moved from Iraq to Northwest Persia
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            7 carriers and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 4 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Jehol to Shantung
            3 artilleries moved from Anhwe to Shantung
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Anhwe to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 3 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 artilleries and 1 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 1 infantry in Shantung, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Sikang
                Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            1 armour and 1 mech_infantry moved from Kweichow to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 battleship moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Kweichow to French Indo China
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Italians
    
        Combat - British
            Battle in French Indo China
                British attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 marine
                    British roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour and 1 marine in French Indo China, round 2 : 2/2 hits, 0,83 expected hits
                    1 marine owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour and 1 marine
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Szechwan
            1 aaGun moved from Anhwe to Shantung
            3 armour and 2 mech_infantrys moved from India to Eastern Persia
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,3,1,4,1,6,2,1,5,5,3,2,3,2,2,1,2,6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,67
    Japanese regular : 1,17
    Italians regular : 0,00
    British regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Nigeria to French West Africa
            1 bomber moved from Anglo Egyptian Sudan to 87 Sea Zone
            2 fighters moved from Anglo Egyptian Sudan to French West Africa
    
        Combat - Italians
            Battle in 87 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 87 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Egypt
                Italians attack with 2 armour
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Egypt
                Italians win, taking Egypt from Americans with 2 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in French West Africa
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in French West Africa, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                    Italians roll dice for 2 fighters in French West Africa, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Italians roll dice for 2 fighters in French West Africa, round 5 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from French West Africa to Nigeria
            1 bomber moved from 87 Sea Zone to Nigeria
            1 armour moved from Anglo Egyptian Sudan to Nigeria
            1 artillery moved from British Somaliland to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 81 Sea Zone to 72 Sea Zone
            1 carrier, 1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
    
        Place Units - Italians
            1 armour and 9 infantry placed in Northern Italy
            2 artilleries and 1 infantry placed in Union of South Africa
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,2,2,3,3,3,1,6,4,2,2,3,3,4,5,1,6,4,6,1
            Italians collect 29 PUs (4 lost to blockades); end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 battleship, 2 carriers and 3 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 39 Sea Zone
                British loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 battleship and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 mech_infantry moved from Germany to Poland
            2 artilleries and 2 infantry moved from Vyborg to Novgorod
            1 bomber moved from Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Romania
            1 armour moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Romania
                Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship; Americans defend with 1 battleship, 1 destroyer and 5 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 battleships, 1 destroyer and 5 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 battleships and 5 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    1 battleship owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 83
                Casualties for Americans: 1 battleship, 1 destroyer and 5 transports
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Slovakia Hungary to Western Germany
            1 fighter moved from Poland to Germany
            1 tactical_bomber moved from Romania to Germany
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Novgorod to Germany
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            4 mech_infantrys moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            3 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 armour and 10 mech_infantrys moved from Germany to Greater Southern Germany
            2 armour moved from Germany to Greater Southern Germany
            1 infantry moved from 125 Sea Zone to Norway
            2 armour and 2 mech_infantrys moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            Germans undo move 1.
            1 destroyer placed in 112 Sea Zone
            3 infantry placed in United Kingdom
            1 artillery and 4 infantry placed in Western Germany
            1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
            2 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Russians regular : -1.67
    Germans regular : -1.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 mech_infantry moved from Germany to Poland
            2 artilleries and 2 infantry moved from Vyborg to Novgorod
            1 bomber moved from Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Romania
            1 armour moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Romania
                Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                    Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship; Americans defend with 1 battleship, 1 destroyer and 5 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 battleships, 1 destroyer and 5 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 battleships and 5 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    1 battleship owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 83
                Casualties for Americans: 1 battleship, 1 destroyer and 5 transports
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Slovakia Hungary to Western Germany
            1 fighter moved from Poland to Germany
            1 tactical_bomber moved from Romania to Germany
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Novgorod to Germany
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            4 mech_infantrys moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            3 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 armour and 10 mech_infantrys moved from Germany to Greater Southern Germany
            2 armour moved from Germany to Greater Southern Germany
            1 infantry moved from 125 Sea Zone to Norway
            2 armour and 2 mech_infantrys moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            Germans undo move 1.
            1 destroyer placed in 112 Sea Zone
            3 infantry placed in United Kingdom
            1 artillery and 4 infantry placed in Western Germany
            1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
            2 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 7 mech_infantrys
            EDIT: Adding units owned by Germans to Greater Southern Germany: 7 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Russians regular : -1.67
    Germans regular : -1.33
    

    Savegame

  • '20

    Please use the 2nd German post that incudes a Germany NCM edit.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Italians
            2 fighters and 1 tactical_bomber moved from Rostov to Romania
            1 armour and 1 artillery moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            1 artillery and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery and 1 mech_infantry moved from Eastern Poland to Poland
            2 fighters moved from Eastern Poland to Slovakia Hungary
            2 fighters moved from Eastern Poland to Poland
            2 artilleries and 2 infantry moved from Belarus to Novgorod
            1 fighter moved from Samara to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 mech_infantry moved from Urals to Evenkiyskiy
            1 infantry moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Italians
            1 infantry moved from Caucasus to Northwest Persia
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 3 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Romania
                Russians attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Romania, round 3 : 4/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Poland
                Russians attack with 1 artillery, 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 3 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Poland, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 2 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 armour moved from Nenetsia to Belarus
            7 infantry moved from Russia to Bryansk
            4 armour moved from Volgograd to Bryansk
            2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
            7 armour moved from Eastern Poland to Belarus
            2 fighters and 1 tactical_bomber moved from Romania to Belarus
            2 fighters moved from Slovakia Hungary to Belarus
            2 fighters moved from Poland to Belarus
            1 fighter moved from Novgorod to Belarus
    
        Place Units - Russians
            1 armour and 9 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Germans regular : -0,67
    Russians regular : -4,17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters moved from 36 Sea Zone to French Indo China
            4 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 armour moved from Amur to Buryatia
            1 mech_infantry moved from Manchuria to Buryatia
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to Kiangsu
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Buryatia
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers
                British defend with 2 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 bomber moved from Caroline Islands to Japan
            1 fighter moved from 25 Sea Zone to Japan
            2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 fighter moved from Kiangsu to Manchuria
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 infantry placed in Manchuria
            2 artilleries, 1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -3.33
    UK_Pacific regular : 1.33
    Russians regular : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tobruk to Egypt
                  Americans take Alexandria from Italians
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers
                Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @tanios 471f3bdd-d9dd-4155-a0be-1e37db48b8dd-afbeelding.png 5 hits in 91

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