2020 Playoff PTV Adam514 (Axis) vs regularkid (Allies)


  • @adam514 please use most recent save (editted British bb in pacific)

    Also, assumed no scramble to defend sz 55 destroyer.

  • '19 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
            Russians scrambles 3 units out of Russia to defend against the attack in Bryansk
            Battle in Bryansk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/58 hits, 21.83 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win with 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun
            Moving scrambled unit from Bryansk back to originating territory: Russia
            Moving scrambled unit from Bryansk back to originating territory: Russia
            Moving scrambled unit from Bryansk back to originating territory: Russia
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 marine moved from Bulgaria to Yugoslavia
            1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 3 infantry moved from Tunisia to Algeria
            1 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -5.83
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 destroyer moved from 50 Sea Zone to 47 Sea Zone
            1 cruiser and 1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 55 Sea Zone to Queensland
            1 marine moved from 55 Sea Zone to Queensland
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            13 armour, 8 artilleries, 22 infantry and 12 mech_infantrys moved from Southern Belarus to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Finland to Leningrad
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Archangel to Leningrad
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Archangel to Leningrad
    
        Combat - Germans
            Russians scrambles 3 units out of Russia to defend against the attack in Bryansk
            Battle in Leningrad
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 harbour and 3 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 16 armour, 8 artilleries, 1 bomber, 22 infantry and 19 mech_infantrys
                Russians defend with 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Bryansk : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 16 armour, 8 artilleries, 22 infantry and 19 mech_infantrys in Bryansk, round 2 : 17/65 hits, 21.50 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/58 hits, 21.83 expected hits
                    14 infantry owned by the Russians, 18 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 16 armour, 8 artilleries, 4 infantry and 19 mech_infantrys in Bryansk, round 3 : 21/47 hits, 18.33 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 5 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 16/44 hits, 17.17 expected hits
                    21 infantry owned by the Russians, 8 artilleries owned by the Germans, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 16 armour and 15 mech_infantrys in Bryansk, round 4 : 17/31 hits, 13.00 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/23 hits, 10.17 expected hits
                    2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 16 armour and 6 mech_infantrys in Bryansk, round 5 : 9/22 hits, 10.00 expected hits
                    Russians roll dice for 5 fighters and 1 tactical_bomber in Bryansk, round 5 : 5/6 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 armour and 1 mech_infantry remaining. Battle score for attacker is 46
                Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry and 18 mech_infantrys
                Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Northern Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Belarus
            1 infantry moved from Romania to Bessarabia
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 4 infantry moved from Finland to Norway
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Holland Belgium to Western Germany
            1 artillery and 3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            4 bombers placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -5.00
    Germans regular : 2.33
    Russians AA : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Russia
            2 infantry moved from Smolensk to Russia
            8 infantry moved from Kursk to Tula
            1 infantry moved from Rostov to Stalingrad
            1 artillery moved from Rostov to Stalingrad
            2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Russians
            Battle in Southern Manchuria
                Russians attack with 2 artilleries and 14 infantry
                Japanese defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry
                    Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 3/16 hits, 3.33 expected hits
                    Japanese roll dice for 2 aaGuns, 2 artilleries and 10 infantry in Southern Manchuria, round 2 : 4/12 hits, 4.00 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Southern Manchuria
                    Russians roll dice for 2 artilleries and 10 infantry in Southern Manchuria, round 3 : 2/12 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 9 infantry in Southern Manchuria, round 3 : 5/11 hits, 3.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Southern Manchuria
                5 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Northern Manchuria
                Japanese win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 9 infantry
                Casualties for Japanese: 2 aaGuns and 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Northern Manchuria
            1 aaGun moved from Amur to Northern Manchuria
    
        Place Units - Russians
            1 armour, 2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Russians regular : -1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Anhwe
            3 artilleries and 2 infantry moved from Kiangsi to Anhwe
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 64 Sea Zone to 56 Sea Zone
            1 fighter moved from 64 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 56 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Southern Manchuria
            3 marines moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry moved from Malaya to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to Davao
            1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from Davao to Manilla
            1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 aaGun moved from Kyushu to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Fukien to Southern Manchuria
            1 fighter moved from Fukien to Southern Manchuria
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Davao
            1 bomber moved from Borneo to Davao
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Davao
            2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry, 3 marines and 1 transport moved from 64 Sea Zone to 57 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 57 Sea Zone
            1 submarine moved from 36 Sea Zone to 57 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Southern Manchuria
            2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.33
    British regular : -0.33
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Western Germany, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 4 bombers and 4 infantry in Western Germany, round 2 : 2/9 hits, 2.33 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Western Germany, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 3 : 4/9 hits, 2.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 4 : 2/9 hits, 2.33 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                Germans win with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 1 bomber
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in 56 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to French Guiana
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone
            1 destroyer moved from 11 Sea Zone to 91 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
            1 bomber moved from French Guiana to Suriname
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 fighter placed in Western United States
            4 transports placed in 104 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.50
    Japanese regular : -0.33
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hunan to Kiangsi
            6 artilleries and 3 infantry moved from Hunan to Kiangsi
            1 infantry moved from Shansi to Chahar
            1 fighter moved from Honan to Chahar
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 6 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 9 infantry in Kiangsi, round 2 : 4/15 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Hopei
            2 artilleries and 2 infantry placed in Kiangsi
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            2 artilleries and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Western Germany, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 4 bombers and 4 infantry in Western Germany, round 2 : 2/9 hits, 2.33 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Western Germany, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 3 : 4/9 hits, 2.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 4 : 2/9 hits, 2.33 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                Germans win with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 1 bomber
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in 56 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to French Guiana
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone
            1 destroyer moved from 11 Sea Zone to 91 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
            1 bomber moved from French Guiana to Suriname
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 fighter placed in Western United States
            4 transports placed in 104 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hunan to Kiangsi
            6 artilleries and 3 infantry moved from Hunan to Kiangsi
            1 infantry moved from Shansi to Chahar
            1 fighter moved from Honan to Chahar
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 6 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 9 infantry in Kiangsi, round 2 : 4/15 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Hopei
            2 artilleries and 2 infantry placed in Kiangsi
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            2 artilleries and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Hunan to Hopei
            2 artilleries and 4 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
    
        Non Combat Move - British
            1 carrier and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
            2 fighters moved from 93 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 85 Sea Zone
            1 submarine moved from 83 Sea Zone to 82 Sea Zone
            1 carrier and 1 fighter moved from 83 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Western India to Eastern India
            2 aaGuns and 2 infantry moved from Hunan to Kiangsi
            4 infantry moved from Burma to Shan State
            1 armour moved from Eastern India to Yunnan
            2 mech_infantrys moved from Shan State to Yunnan
            2 fighters moved from Hunan to Eastern India
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Siam to Shan State
            1 armour moved from Baluchistan to Southern Persia
            1 artillery and 3 infantry moved from Eastern India to Western India
            1 submarine moved from 82 Sea Zone to 78 Sea Zone
            1 destroyer moved from 100 Sea Zone to 78 Sea Zone
            1 destroyer moved from 93 Sea Zone to 85 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Syria to Northwest Persia
            1 armour moved from Southern Persia to Northwest Persia
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 destroyer placed in 100 Sea Zone
            British undo move 2.
            1 destroyer placed in 83 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 78 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 82 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in Egypt
            British undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by British from 78 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 73 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 73 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 85 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 85 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 115 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British undo move 3.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer placed in 73 Sea Zone
            1 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
            British collect 38 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : -3.50
    Japanese regular : -1.33
    Germans regular : 1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Kursk
                  Italians take Kursk from Russians
            1 armour moved from Kursk to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 bomber moved from Rostov to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Yugoslavia to Romania
            1 marine moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
            Italians collect 19 PUs (3 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            15 armour and 1 mech_infantry moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
            4 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
                    Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
                    12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
                    1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 11 armour and 1 mech_infantry
                Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 1 bomber
            EDIT: Adding units owned by Germans to Russia: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Southern Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Novgorod to Yaroslavl
            2 infantry moved from Vologda to Gorky
            1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
            1 artillery and 3 infantry moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Leningrad to Vologda
    
        Place Units - Germans
            3 fighters and 1 tactical_bomber placed in Western Germany
            1 armour, 2 infantry and 2 mech_infantrys placed in Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            15 armour and 1 mech_infantry moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
            4 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
                    Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
                    12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
                    1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 11 armour and 1 mech_infantry
                Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 1 bomber
            EDIT: Adding units owned by Germans to Russia: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Southern Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Novgorod to Yaroslavl
            2 infantry moved from Vologda to Gorky
            1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
            1 artillery and 3 infantry moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Leningrad to Vologda
    
        Place Units - Germans
            3 fighters and 1 tactical_bomber placed in Western Germany
            1 armour, 2 infantry and 2 mech_infantrys placed in Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Russia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            15 armour and 1 mech_infantry moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
            4 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
                    Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
                    12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
                    1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 11 armour and 1 mech_infantry
                Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Russia: 1 bomber
            EDIT: Adding units owned by Germans to Russia: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Southern Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Novgorod to Yaroslavl
            2 infantry moved from Vologda to Gorky
            1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
            1 artillery and 3 infantry moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Leningrad to Vologda
    
        Place Units - Germans
            3 fighters and 1 tactical_bomber placed in Western Germany
            1 armour, 2 infantry and 2 mech_infantrys placed in Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Russia: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            8 infantry moved from Tula to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 8 infantry
                Germans defend with 1 airfield, 6 armour and 1 factory_minor
                    Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits
                    Germans roll dice for 6 armour in Russia, round 2 : 4/6 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 4 infantry in Russia, round 3 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 5 armour in Russia, round 3 : 4/5 hits, 2.50 expected hits
                    4 infantry owned by the Russians lost in Russia
                Germans win with 5 armour remaining. Battle score for attacker is -18
                Casualties for Russians: 8 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 7 infantry moved from Northern Manchuria to Amur
            2 infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Stalingrad to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    Russians regular : -1.00
    

    Savegame


  • @adam514 i don’t think I can come back from that setback in Russia. I underestimated the push on Moscow; probably I should have consolidated my Soviet forces more, rather than splitting them between north and south.

    With Japan, you had a great start on ANZAC, but I think dark days lie ahead for the Empire of Rising Sun. Thanks to Germany’s steamrolling of Russia, however, we will never know what might have been in the Pacific.

    Well played, Adam, as always! Good luck in the rest of the playoffs. :)

  • '19 '17

    @regularkid Well played Joe, it was a pleasure! Axis would have been in a tough spot with worse dice in Russia/Western Germany.

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