2020 playoff BM3 farmboy (allies +11) v 666

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Brazil to 86 Sea Zone
            4 infantry moved from Brazil to French Guiana
            1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 bomber moved from Gold Coast to Iraq
            3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
            5 infantry moved from Suiyuyan to Chahar
            5 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Brazil to 86 Sea Zone
            4 infantry moved from Brazil to French Guiana
            1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 bomber moved from Gold Coast to Iraq
            3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
            5 infantry moved from Suiyuyan to Chahar
            5 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 tactical_bomber moved from Egypt to British Somaliland
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 fighter and 4 infantry moved from India to Burma
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Somaliland
                British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in British Somaliland, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Tunisia
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Tunisia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                    British roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Tunisia, round 6 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Tunisia to 92 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 bomber moved from Scotland to Russia
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            1 fighter moved from Eastern Persia to Russia
            1 fighter moved from Burma to Suiyuyan
            1 fighter moved from 41 Sea Zone to India
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from British Somaliland to Ethiopia
            2 fighters moved from Egypt to Eastern Persia
            3 infantry moved from Persia to Northwest Persia
            2 infantry moved from Syria to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 marine moved from Gibraltar to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 infantry moved from India to West India
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from Scotland to Gibraltar
    
        Place Units - British
            3 artilleries placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : -0.83
    Italians regular : -0.67
    Japanese regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    @666 On the US turn I forgot the walk in combat into French Giuana so edited it in.


  • @farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:

    @666 On the US turn I forgot the walk in combat into French Giuana so edited it in.

    ok


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Rostov
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 bomber moved from Rostov to Southern Italy
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : -0.33
    British regular : -0.33
    

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
    Malta : 1 flag
    France : 1 artillery and 2 infantry
    Tunisia : 1 flag, 1 artillery and 1 infantry
    Western Germany : 2 mech_infantrys
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
    Rostov : 1 flag, 2 armour and 2 mech_infantrys
    Ukraine : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
    Western Ukraine : 1 flag
    Crete : 1 flag, 2 infantry
    Greece : 1 flag
    97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
    Yugoslavia : 1 flag, 1 artillery and 1 infantry
    

    Production/PUs Summary :

    Germans : 51 / 61
    Russians : 24 / 33
    Japanese : 58 / 70
    Americans : 54 / 75
    Chinese : 6 / 7
    British : 36 / 40
    UK_Pacific : 6 / 9
    Italians : 18 / 21
    ANZAC : 10 / 15
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New Zealand to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New Zealand to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
            1 bomber moved from Bessarabia to Volgograd
            1 bomber moved from Bessarabia to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Archangel to Nenetsia
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Smolensk to Rostov
            1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
            2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            8 armour moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Rostov
            5 armour moved from Ukraine to Caucasus
            8 mech_infantrys moved from Ukraine to Caucasus
            8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            6 mech_infantrys moved from Bessarabia to Rostov
            2 aaGuns, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Rostov: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -4.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Germany : 1 factory_major
    Norway : 2 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Rostov : 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry, 9 mech_infantrys and 3 tactical_bombers
    Nenetsia : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery and 8 infantry
    Eastern Poland : 1 flag, 8 armour
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 10 infantry
    Western Ukraine : 2 armour and 4 mech_infantrys
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Caucasus : 1 flag, 5 armour and 9 mech_infantrys
    113 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Bulgaria : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 57 / 74
    Russians : 18 / 33
    Japanese : 58 / 70
    Americans : 54 / 75
    Chinese : 6 / 7
    British : 36 / 40
    UK_Pacific : 6 / 9
    Italians : 18 / 21
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
            1 bomber moved from Bessarabia to Volgograd
            1 bomber moved from Bessarabia to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Archangel to Nenetsia
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Smolensk to Rostov
            1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
            2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            8 armour moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Rostov
            5 armour moved from Ukraine to Caucasus
            8 mech_infantrys moved from Ukraine to Caucasus
            8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            6 mech_infantrys moved from Bessarabia to Rostov
            2 aaGuns, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Rostov: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -4.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            6 infantry moved from Novosibirsk to Vologda
            5 artilleries moved from Russia to Vologda
            12 infantry moved from Russia to Vologda
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                1 submarine owned by the Russians submerged
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Russians attack with 5 artilleries and 18 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 18 infantry in Vologda, round 2 : 2/23 hits, 5.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            2 aaGuns, 4 artilleries and 33 infantry moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    Russians regular : -4.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            2 bombers moved from Yunnan to Shensi
            1 artillery and 2 infantry moved from Yunnan to Burma
            2 fighters and 3 tactical_bombers moved from Shan State to Burma
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Burma
                3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                1 artillery owned by the Japanese retreated to Yunnan
                UK_Pacific win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Korea to 6 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Korea to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            3 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 aaGun moved from Shan State to Yunnan
            2 fighters and 3 tactical_bombers moved from Burma to French Indo China
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 artilleries and 3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Shensi to French Indo China
            1 tactical_bomber moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            4 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -4.00
    UK_Pacific regular : 0.67
    ANZAC regular : 1.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 artillery, 6 infantry and 2 tactical_bombers
    Yunnan : 1 flag, 2 aaGuns, 6 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 3 marines
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    45 Sea Zone : 1 transport
    35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports
    6 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 74
    Russians : 21 / 26
    Japanese : 59 / 67
    Americans : 54 / 75
    Chinese : 5 / 7
    British : 36 / 40
    UK_Pacific : 6 / 9
    Italians : 18 / 21
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 95 times
            2 was rolled 108 times
            3 was rolled 94 times
            4 was rolled 105 times
            5 was rolled 108 times
            6 was rolled 101 times
        Average roll : 3.534
        Median : 4.000
        Variance : 0.319
        Standard Deviation : 0.565
        Total rolls : 611
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 28 times
            3 was rolled 23 times
            4 was rolled 28 times
            5 was rolled 22 times
            6 was rolled 37 times
        Average roll : 3.581
        Median : 4.000
        Variance : 0.860
        Standard Deviation : 0.928
        Total rolls : 167
    
    British Combat
            1 was rolled 8 times
            2 was rolled 17 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 11 times
            6 was rolled 13 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.616
        Standard Deviation : 0.785
        Total rolls : 77
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.943
        Median : 5.000
        Variance : 0.966
        Standard Deviation : 0.983
        Total rolls : 35
    
    French Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.273
        Median : 4.000
        Variance : 1.397
        Standard Deviation : 1.182
        Total rolls : 22
    
    Americans Combat
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.611
        Median : 3.000
        Variance : 1.176
        Standard Deviation : 1.085
        Total rolls : 18
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.426
        Median : 4.000
        Variance : 0.447
        Standard Deviation : 0.669
        Total rolls : 61
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.583
        Median : 3.500
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 11 times
            3 was rolled 9 times
            4 was rolled 16 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.534
        Median : 4.000
        Variance : 1.216
        Standard Deviation : 1.103
        Total rolls : 58
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 4 times
        Average roll : 3.833
        Median : 5.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 22 times
            5 was rolled 27 times
            6 was rolled 21 times
        Average roll : 3.497
        Median : 3.000
        Variance : 0.302
        Standard Deviation : 0.549
        Total rolls : 143
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            2 bombers moved from Yunnan to Shensi
            1 artillery and 2 infantry moved from Yunnan to Burma
            2 fighters and 3 tactical_bombers moved from Shan State to Burma
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Burma
                3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                1 artillery owned by the Japanese retreated to Yunnan
                UK_Pacific win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Korea to 6 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Korea to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            3 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 aaGun moved from Shan State to Yunnan
            2 fighters and 3 tactical_bombers moved from Burma to French Indo China
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 artilleries and 3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Shensi to French Indo China
            1 tactical_bomber moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            4 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -4.00
    UK_Pacific regular : 0.67
    ANZAC regular : 1.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 artillery, 6 infantry and 2 tactical_bombers
    Yunnan : 1 flag, 2 aaGuns, 6 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 3 marines
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    45 Sea Zone : 1 transport
    35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports
    6 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 74
    Russians : 21 / 26
    Japanese : 59 / 67
    Americans : 54 / 75
    Chinese : 5 / 7
    British : 36 / 40
    UK_Pacific : 6 / 9
    Italians : 18 / 21
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 95 times
            2 was rolled 108 times
            3 was rolled 94 times
            4 was rolled 105 times
            5 was rolled 108 times
            6 was rolled 101 times
        Average roll : 3.534
        Median : 4.000
        Variance : 0.319
        Standard Deviation : 0.565
        Total rolls : 611
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 28 times
            3 was rolled 23 times
            4 was rolled 28 times
            5 was rolled 22 times
            6 was rolled 37 times
        Average roll : 3.581
        Median : 4.000
        Variance : 0.860
        Standard Deviation : 0.928
        Total rolls : 167
    
    British Combat
            1 was rolled 8 times
            2 was rolled 17 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 11 times
            6 was rolled 13 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.616
        Standard Deviation : 0.785
        Total rolls : 77
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.943
        Median : 5.000
        Variance : 0.966
        Standard Deviation : 0.983
        Total rolls : 35
    
    French Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.273
        Median : 4.000
        Variance : 1.397
        Standard Deviation : 1.182
        Total rolls : 22
    
    Americans Combat
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.611
        Median : 3.000
        Variance : 1.176
        Standard Deviation : 1.085
        Total rolls : 18
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.426
        Median : 4.000
        Variance : 0.447
        Standard Deviation : 0.669
        Total rolls : 61
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.583
        Median : 3.500
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 11 times
            3 was rolled 9 times
            4 was rolled 16 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.534
        Median : 4.000
        Variance : 1.216
        Standard Deviation : 1.103
        Total rolls : 58
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 4 times
        Average roll : 3.833
        Median : 5.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 22 times
            5 was rolled 27 times
            6 was rolled 21 times
        Average roll : 3.497
        Median : 3.000
        Variance : 0.302
        Standard Deviation : 0.549
        Total rolls : 143
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Paulau Island
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tunisia, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to 92 Sea Zone
            1 bomber moved from Tunisia to Algeria
            2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from French Equatorial Africa to Egypt
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Western United States
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Italians regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    will finish UK tomorrow.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Paulau Island
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tunisia, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to 92 Sea Zone
            1 bomber moved from Tunisia to Algeria
            2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from French Equatorial Africa to Egypt
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Western United States
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 fighter, 3 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Algeria to Libya
                  British take Libya from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 fighter moved from 92 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Egypt to Eastern Persia
            1 fighter moved from Eastern Persia to India
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 artilleries moved from Persia to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Ethiopia to Eastern Persia
            2 infantry moved from India to West India
            2 mech_infantrys moved from India to West India
            2 armour moved from India to West India
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from British Somaliland to Ethiopia
            1 tactical_bomber moved from Russia to Eastern Persia
            1 fighter moved from Suiyuyan to Russia
            4 infantry moved from Burma to India
            1 bomber moved from Russia to Iraq
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 infantry and 2 marines placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 1.50
    Japanese regular : 1.33
    Italians regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Paulau Island
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tunisia, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to 92 Sea Zone
            1 bomber moved from Tunisia to Algeria
            2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from French Equatorial Africa to Egypt
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Western United States
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 fighter, 3 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Algeria to Libya
                  British take Libya from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 fighter moved from 92 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Egypt to Eastern Persia
            1 fighter moved from Eastern Persia to India
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 artilleries moved from Persia to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Ethiopia to Eastern Persia
            2 infantry moved from India to West India
            2 mech_infantrys moved from India to West India
            2 armour moved from India to West India
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from British Somaliland to Ethiopia
            1 tactical_bomber moved from Russia to Eastern Persia
            1 fighter moved from Suiyuyan to Russia
            4 infantry moved from Burma to India
            1 bomber moved from Russia to Iraq
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 infantry and 2 marines placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by British to West India: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 1.50
    Japanese regular : 1.33
    Italians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour and 2 mech_infantrys
    Cyprus : 1 flag
    Malta : 1 flag
    France : 1 artillery and 2 infantry
    Western Germany : 2 mech_infantrys
    Northern Italy : 1 factory_major and 4 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry
    Rostov : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
    Tambov : 1 flag
    Western Ukraine : 1 flag
    95 Sea Zone : 1 cruiser
    94 Sea Zone : 1 cruiser
    Crete : 1 flag, 2 infantry
    Bulgaria : 1 artillery and 1 infantry
    Greece : 1 flag
    97 Sea Zone : 1 battleship, 1 submarine and 1 transport
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 74
    Russians : 19 / 26
    Japanese : 57 / 67
    Americans : 55 / 85
    Chinese : 7 / 8
    British : 37 / 40
    UK_Pacific : 6 / 10
    Italians : 18 / 21
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to South Australia
            1 destroyer and 2 submarines moved from 33 Sea Zone to 32 Sea Zone
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 91
  • 99
  • 50
  • 61
  • 30
  • 58
  • 83
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts