DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 armour moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Battle in Morocco
            Battle in Formosa
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            6 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Anhwe to Jehol
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Hunan
            2 infantry placed in Manchuria
            2 infantry placed in Jehol
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 armour moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Battle in Morocco
            Battle in Formosa
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            6 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Anhwe to Jehol
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Hunan
            2 infantry placed in Manchuria
            2 infantry placed in Jehol
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from Sikang to Caucasus
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
            4 mech_infantrys moved from Eastern Persia to Persia
            2 fighters moved from Iraq to Persia
            1 armour and 3 artilleries moved from Alexandria to Egypt
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            2 mech_infantrys moved from India to West India
            1 infantry moved from Szechwan to Sikang
            3 aaGuns, 1 artillery and 11 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Hainan to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from India to Persia
            1 armour and 3 infantry moved from Brazil to Suriname
            2 mech_infantrys moved from Persia to Iraq
            2 mech_infantrys moved from Persia to Iraq
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Greece to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Greece to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield, 6x factory_minor; Remaining resources: 92 PUs; 
            Germans buy 4 armour, 1 carrier, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Eire
                  Germans take Eire from British
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            4 mech_infantrys moved from Germany to Baltic States
            2 armour and 1 mech_infantry moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            12 armour and 14 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Rostov to Caucasus
            2 bombers moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to France
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 armour and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys in Caucasus, round 2 : 13/31 hits, 9.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            4 aaGuns, 10 artilleries and 10 infantry moved from Rostov to Ukraine
            1 bomber moved from Bryansk to Ukraine
            2 bombers moved from Novgorod to Ukraine
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 battleship, 1 carrier, 1 cruiser, 4 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from France to Western Germany
            2 tactical_bombers moved from France to Western Germany
            1 bomber moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in United Kingdom
            3 infantry placed in Western Germany
            3 armour and 7 mech_infantrys placed in Germany
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -1.00
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 2 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
            1 artillery and 2 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
            1 armour and 7 mech_infantrys moved from Russia to Vologda
            6 infantry moved from Tambov to Russia
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.83
    Russians regular : -3.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Korea to Manchuria
            3 fighters moved from Korea to Manchuria
            4 tactical_bombers moved from 6 Sea Zone to Manchuria
            4 fighters moved from 6 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers in Manchuria, round 2 : 5/16 hits, 7.50 expected hits
                    Chinese roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 3 : 6/15 hits, 7.33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Manchuria to Korea
            4 tactical_bombers moved from Manchuria to 6 Sea Zone
            4 fighters moved from Manchuria to 6 Sea Zone
            3 fighters moved from Manchuria to Korea
            1 bomber moved from 20 Sea Zone to Korea
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Archangel to Ukraine
            2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Tunisia
            Battle in Bryansk
                Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Americans win, taking Tunisia from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            1 bomber moved from Ukraine to Russia
            2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 destroyer moved from 91 Sea Zone to 88 Sea Zone
            1 armour moved from Anhwe to Yunnan
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Russia to Tambov
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 carrier, 4 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans regular : -0.33
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Jehol to Manchuria
            1 fighter moved from Anhwe to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 4 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 fighter and 6 infantry in Manchuria, round 5 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Anhwe
            5 infantry moved from Hunan to Kwangsi
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Archangel to Ukraine
            2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Tunisia
            Battle in Bryansk
                Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Americans win, taking Tunisia from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            1 bomber moved from Ukraine to Russia
            2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 destroyer moved from 91 Sea Zone to 88 Sea Zone
            1 armour moved from Anhwe to Yunnan
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Russia to Tambov
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 carrier, 4 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Jehol to Manchuria
            1 fighter moved from Anhwe to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 4 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 fighter and 6 infantry in Manchuria, round 5 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Anhwe
            5 infantry moved from Hunan to Kwangsi
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 artilleries moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber, 6 fighters and 1 tactical_bomber moved from Persia to Iraq
            2 mech_infantrys moved from West India to Eastern Persia
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 4 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 infantry moved from Sikang to Kazakhstan
            3 aaGuns, 1 artillery and 11 infantry moved from Kweichow to Yunnan
            3 infantry moved from Kwangsi to Yunnan
    
        Place Units - UK_Pacific
            4 artilleries, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 4 artilleries, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : -1.33
    Japanese regular : 0.33
    Germans regular : -0.33
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 mech_infantrys moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Eastern Poland
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 94 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @hypoaf Sorry, forgot to post end of turn ANZAC and since there are no French units, it skipped straight to Germany. So, I posted it. There was no combat on ANZAC’s turn, just moving some planes around.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 destroyers, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Caucasus to Volgograd
            3 bombers moved from Ukraine to Volgograd
            12 armour, 1 artillery, 1 infantry and 14 mech_infantrys moved from Caucasus to Rostov
            10 artilleries and 10 infantry moved from Ukraine to Rostov
            1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Baltic States to Novgorod
            2 armour and 1 mech_infantry moved from Poland to Novgorod
            1 tactical_bomber moved from Ukraine to Belarus
            1 fighter moved from Baltic States to Belarus
            1 tactical_bomber moved from Baltic States to Novgorod
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 armour moved from Eire to United Kingdom
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Volgograd, round 2 : 5/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Rostov
                Germans attack with 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys in Rostov, round 2 : 15/48 hits, 15.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 11 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            4 aaGuns moved from Ukraine to Rostov
            3 bombers moved from Volgograd to Rostov
            3 bombers moved from Rostov to Eastern Poland
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            2 destroyers placed in 112 Sea Zone
            3 infantry placed in United Kingdom
            3 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.67
    Germans regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Vologda to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Bryansk from Germans to Russians
            EDIT: Turning off Edit Mode
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Volgograd to Tambov
            6 artilleries and 5 infantry moved from Russia to Tambov
            3 artilleries moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Vologda to Russia
            6 mech_infantrys moved from Vologda to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            3 fighters moved from Korea to Manchuria
            2 bombers moved from Korea to Manchuria
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 12/16 hits, 8.00 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Korea
            4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
            3 fighters moved from Manchuria to Korea
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 4.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 bomber moved from Russia to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 tactical_bomber moved from Tambov to Belarus
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Novgorod causes 4 damage total. 
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Belarus
                Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Belarus to Russia
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 4 destroyers, 1 fighter and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Belarus to Russia
            1 bomber moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

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