L21 BM3 bretters axis vs hypoaf allies +13


  • @HypoAF do you want to scramble 2 fighters off gibraltar to protect your fleet?

    im attacking with 3 sub, 1 DD, cruiser, bship, carrier, fighter, tac, 3 bombers
    you have 2 UK TT, 1 UK cruiser, 1 UK Bship, 2 US DD, 1 US sub, 1 US carrier, US fighter and tac


  • @bretters yes


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            1 infantry moved from Novosibirsk to Urals
            1 artillery moved from Novosibirsk to Urals
            1 artillery moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 armour and 6 mech_infantrys moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
            5 artilleries and 10 infantry moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Caucasus
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Urals
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in Belarus, round 2 : 4/11 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    1 submarine owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : -1.00
    Germans regular : -3.83
    

    Savegame


  • @HypoAF i think i chose the correct round 1 casualties for you… what about round 2- i got 4 hits. what do you want to lose?


  • @bretters cv, 2 dds, cruiser


  • @hypoaf holy crap that battle went horribly for me… i was over 90% to win it at the start…


  • @bretters sorry


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            1 infantry moved from Novosibirsk to Urals
            1 artillery moved from Novosibirsk to Urals
            1 artillery moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 armour and 6 mech_infantrys moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
            5 artilleries and 10 infantry moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Caucasus
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Urals
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in Belarus, round 2 : 4/11 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    1 submarine owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                2 bombers owned by the Germans retreated
                Americans win with 1 battleship, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -57
                Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
                Casualties for British: 1 cruiser
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
            1 infantry moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            1 fighter moved from Archangel to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            2 mech_infantrys moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 aaGun and 2 artilleries placed in Volgograd
            1 artillery and 5 infantry placed in Western Germany
            4 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Russians regular : -1.00
    Germans regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            8 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            3 infantry moved from Yenisey to Timguska
            2 armour and 1 mech_infantry moved from Hopei to Jehol
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from Celebes to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 bomber moved from Malaya to 55 Sea Zone
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 artilleries and 7 infantry moved from Malaya to Shan State
            1 artillery moved from Celebes to 44 Sea Zone
            2 artilleries and 2 transports moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 carriers, 4 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Japan to Kwangtung
            1 fighter and 3 tactical_bombers moved from Philippines to Kwangtung
            1 fighter moved from Malaya to Kwangtung
            1 tactical_bomber moved from Malaya to Kwangtung
            1 tactical_bomber moved from Malaya to Kwangtung
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia to Siberia
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 3 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    3 submarines owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 3 submarines
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 bomber moved from 55 Sea Zone to Malaya
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Amur to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from Amur to Korea
            1 bomber moved from Amur to Japan
            1 bomber moved from Amur to Japan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 submarine placed in 37 Sea Zone
            2 artilleries placed in Malaya
            2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.50
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 23 Sea Zone to 17 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 55 Sea Zone to Queensland
            3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 4 infantry moved from Hunan to Kwangsi
            1 artillery and 5 infantry moved from Anhwe to Hunan
            2 artilleries and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Hunan
            1 artillery and 4 infantry moved from Shensi to Kweichow
            5 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries placed in Kiangsi
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangsi
            2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 23 Sea Zone to 17 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 55 Sea Zone to Queensland
            3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 4 infantry moved from Hunan to Kwangsi
            1 artillery and 5 infantry moved from Anhwe to Hunan
            2 artilleries and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Hunan
            1 artillery and 4 infantry moved from Shensi to Kweichow
            5 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries placed in Kiangsi
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangsi
            2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            3 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Iraq to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 tactical_bomber moved from Tambov to Caucasus
            2 fighters moved from Tambov to Caucasus
            1 fighter moved from Tambov to Caucasus
            1 fighter moved from Tambov to Caucasus
            1 bomber moved from Tambov to Turkmenistan
            3 fighters moved from Tambov to Caucasus
    
        Combat - British
            Battle in Turkmenistan
                British attack with 1 bomber and 4 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 4 infantry in Turkmenistan, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Tambov
            3 infantry moved from West India to India
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Turkmenistan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
            2 fighters moved from Caucasus to Eastern Persia
            3 fighters moved from Caucasus to Eastern Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            2 armour moved from Iraq to Persia
            2 mech_infantrys moved from Eastern Persia to Persia
            1 mech_infantry moved from West India to India
            2 infantry moved from Jehol to Manchuria
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Persia
            2 infantry placed in Iraq
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 30 PUs (6 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 destroyers and 1 submarine moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.33
    

    Savegame


  • @hypoaf i call BS on Java…


  • @bretters The Aussies were fighting hard, the Japanese, not so much…


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 artillery and 1 infantry moved from Urals to Evenkiyskiy
            1 armour moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk
            2 mech_infantrys moved from Baltic States to Smolensk
            1 armour moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 fighter moved from Novgorod to Rostov
            1 fighter moved from Novgorod to Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @HypoAF
    you have US fighter and tac in London… - i have a bombing raid on the london factory with 2 bombers and 2 fighter escorts and im attacking your british DD in the channel with a sub and 2 tacs. do you want to scramble to the sea battle or intercept the bombing raid?


  • @bretters neither

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