L21 BM3 Colt45554 (L+20) vs AetV (X)

  • '20

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 marine moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    

    Savegame

  • '20

    submerge sz 37? my 2 subs vs one dd and one possible sub


  • @colt45554 my Sub is fighting.

    Thank you.

  • '20

    Oh no I forgot the kamikazes. Use kamis on sz 22 cruiser?


  • @colt45554 yes please use 2 Kami Tokens on your CR.

    Thank you.

  • '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 marine moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 5,2
            Battle in Paulau Island
            Battle in Marianas
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -1.00
    

    Savegame

  • '20

    so my marine survived but cruiser died. Not sure if that’s how that interaction is suppose to go?


  • @colt45554 I will ask in the Forum.


  • @Colt45554 Please check this Link: https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-rules-and-download/434?page=18

    Unfortunately triple a does not handle it correctly and you will have to edit.

  • '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 marine moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 5,2
            Battle in Paulau Island
            Battle in Marianas
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Marianas: 1 marine
            EDIT: Changing ownership of Marianas from ANZAC to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 5 infantry and 5 mech_infantrys moved from Archangel to Vologda
            1 bomber moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Smolensk
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                 retreated to Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 3 infantry
                Americans defend with 1 bomber; Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belarus
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 5 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 5 infantry and 5 mech_infantrys in Vologda, round 2 : 0/11 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 5 infantry and 5 mech_infantrys in Vologda, round 3 : 3/11 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            2 bombers moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            2 bombers moved from Belarus to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from France to Normandy Bordeaux
            6 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            6 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
            EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,1,2,5,3,4,3,2
            Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,83
    Germans regular : -2,83
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 26 PUs; 
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            4 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            4 fighters moved from Belarus to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Nenetsia to Urals
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Bryansk
            1 aaGun and 9 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Tambov
            1 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Russia
            Russians undo move 1.
            1 artillery and 2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 2 armour, 1 mech_infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Bryansk: 2 armour, 1 mech_infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 2 aaGuns and 1 infantry
            EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 54 PUs; 4 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Caroline Islands to 34 Sea Zone
            3 artilleries moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
            3 artilleries and 2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from French Indo China to Szechwan
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone
                  Japanese take 41 Sea Zone from Americans
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            3 carriers moved from 42 Sea Zone to 37 Sea Zone
            4 submarines moved from 42 Sea Zone to 37 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Burma
            1 marine moved from 38 Sea Zone to Burma
            1 battleship, 3 carriers, 1 cruiser and 4 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 armour, 6 artilleries, 4 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 4 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            1 fighter moved from 34 Sea Zone to Philippines
            3 tactical_bombers moved from Caroline Islands to Philippines
            1 fighter moved from Caroline Islands to Japan
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Siberia to Sakha
            1 fighter moved from Caroline Islands to Japan
            1 fighter moved from Caroline Islands to 36 Sea Zone
            2 fighters moved from Caroline Islands to French Indo China
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Kweichow to Anhwe
            2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    UK_Pacific regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Malaya
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Americans creates battle in territory 43 Sea Zone
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            5 carriers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Tunisia to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Tambov to Novosibirsk
            3 artilleries and 4 infantry moved from Volgograd to Samara
            2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
            1 artillery and 4 infantry moved from Caucasus to Volgograd
            1 artillery and 5 infantry moved from Northwest Persia to Caucasus
            1 armour and 3 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from India to Eastern Persia
            3 aaGuns and 16 infantry moved from India to West India
            2 fighters and 1 tactical_bomber moved from India to Persia
            3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Sicily to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
            1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.33
    Japanese regular : -0.33
    Japanese AA : 0.83
    

    Savegame

  • '20

    anzac fighter is alone on carrier. US planes on the other four


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 3 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern Italy
            3 infantry moved from Normandy Bordeaux to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,4,5,1,5,3,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : 0,00
    

    Savegame

  • '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour moved from Ukraine to Caucasus
            15 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            3 bombers moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
            1 armour and 5 mech_infantrys moved from Vologda to Novosibirsk
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Vologda to Smolensk
            1 bomber moved from Ukraine to Archangel
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 armour and 5 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 0/6 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 3 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Urals
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 4 mech_infantrys
                British defend with 1 artillery and 4 infantry; Russians defend with 1 aaGun and 1 factory_minor
                    Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,17 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    1 aaGun owned by the Russians, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Volgograd
                    Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Russians: 1 aaGun
            Battle in Caucasus
                Germans attack with 13 armour, 3 bombers, 16 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; ANZAC defend with 2 infantry
                    Germans roll dice for 13 armour, 3 bombers, 16 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 15/33 hits, 11,83 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Caucasus, round 2 : 6/12 hits, 4,17 expected hits
                    3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 6 mech_infantrys owned by the Germans, 5 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 13 armour, 3 bombers, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 6 mech_infantrys
                Casualties for British: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Bessarabia
            2 aaGuns, 11 artilleries and 11 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from Western Ukraine to Bessarabia
            3 bombers moved from Caucasus to Southern Italy
            1 bomber moved from Archangel to Novgorod
            1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
            9 infantry moved from Western Germany to France
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 infantry and 6 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 infantry and 3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,2,2,6,1,5,5
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,17
    Germans regular : 6,50
    

    Savegame

  • '20

    Before I move on to the other battles, I will pause a minute or two because I will kill my tank, not fig at volgograd final casualty.

  • '20

    @colt45554 said in L21 BM3 Colt45554 (L+20) vs AetV (X):

    Before I move on to the other battles, I will pause a minute or two because I will kill my tank, not fig at volgograd final casualty.

    So just letting you know and then waiting for MARTI so the timestamp confirms I said this before next battle’s dice :)

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