@GeneralDisarray I kill a destroyer and a sub
tanios (x) vs Sovietishcat (l + 14) BM3
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I made a couple non-combat moves/edits in the 2nd post. Please use.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 43 Sea Zone 3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone 3 armour and 3 infantry moved from 126 Sea Zone to Norway 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 marine moved from 126 Sea Zone to Norway 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians 2 bombers moved from Normandy Bordeaux to Norway Combat - Americans Battle in Soviet Far East Battle in Norway Americans attack with 3 armour, 2 bombers, 3 infantry and 1 marine Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 armour, 2 bombers, 3 infantry and 1 marine in Norway, round 2 : 4/9 hits, 3,67 expected hits Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 armour, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 43 Sea Zone Americans attack with 1 battleship, 2 cruisers and 2 destroyers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 battleship, 2 cruisers and 2 destroyers in 43 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Kwangsi 1 carrier moved from 110 Sea Zone to 126 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from Norway to Normandy Bordeaux 1 fighter moved from Morocco to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 bomber placed in Eastern United States 2 fighters placed in Eastern United States 3 fighters placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Kwangsi: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Americans to Kiangsi: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kiangsi Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Kiangsi to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Iraq British attack with 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys Germans defend with 3 mech_infantrys British roll dice for 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Iraq, round 2 : 4/16 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 armour, 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi 1 mech_infantry moved from India to Eastern Persia 1 aaGun and 3 infantry moved from Malaya to Shan State 1 aaGun moved from Shan State to Yunnan 1 carrier and 2 fighters moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 110 Sea Zone to 126 Sea Zone 4 infantry and 2 marines moved from 126 Sea Zone to Norway 2 fighters moved from Greece to Normandy Bordeaux 2 aaGuns moved from 126 Sea Zone to Norway 3 fighters moved from Greece to Norway 1 fighter moved from Greece to Normandy Bordeaux 1 fighter moved from Greece to Normandy Bordeaux Place Units - British 3 submarines placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in Malaya UK_Pacific undo move 1. 1 armour and 2 mech_infantrys placed in Malaya 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in Malaya change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,17 Germans regular : 0,67 British regular : 0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Albania Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Albania Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,1,3,3,3 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Borneo to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Borneo to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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@tanios Please use second file posted, forgot a NCM.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 5 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Volgograd to Tsinghai 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Eastern Persia Germans attack with 7 armour and 4 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 7 armour and 4 mech_infantrys in Eastern Persia, round 2 : 6/11 hits, 4.17 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia Germans win, taking Eastern Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Tsinghai Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 4 transports Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Casualties for Americans: 4 transports Non Combat Move - Germans 2 aaGuns, 21 artilleries and 16 infantry moved from Volgograd to Caucasus 2 armour moved from Finland to Novgorod 1 aaGun moved from Finland to Vyborg 1 mech_infantry moved from Finland to Vyborg 3 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Rostov to Belarus 3 artilleries moved from Western Germany to France 1 fighter moved from Western Germany to Novgorod 1 armour moved from Tambov to Caucasus 2 mech_infantrys moved from Volgograd to Tsinghai 5 armour and 8 mech_infantrys moved from Volgograd to Turkmenistan 2 tactical_bombers moved from Western Germany to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 fighters moved from Southern Italy to Western Germany 2 bombers moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 2 artilleries moved from Western Germany to France 1 aaGun moved from Western Germany to France 4 artilleries moved from Western Germany to France 7 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 1 bomber moved from Egypt to Italian Somaliland 1 armour moved from Tambov to Caucasus 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Vyborg 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from Western Germany to Germany Place Units - Germans 2 infantry placed in Persia 1 infantry placed in Germany 1 armour placed in Germany 3 artilleries placed in France 2 armour and 8 mech_infantrys placed in Western Germany 1 artillery and 2 mech_infantrys placed in Novgorod Germans undo move 6. 1 artillery and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany Germans undo move 5. 1 armour placed in Volgograd 1 armour and 1 mech_infantry placed in Germany 7 mech_infantrys placed in Western Germany Germans undo move 8. 1 mech_infantry placed in Germany Germans undo move 9. 1 armour placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Germany Germans undo move 8. 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,4,6,5,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 British AA : -0.17 Russians regular : -0.33 Germans regular : 3.67 British regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 3 aaGuns, 9 artilleries and 44 infantry moved from Northwest Persia to Iraq 1 fighter moved from Queensland to Shan State 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from 126 Sea Zone to Normandy Bordeaux Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Szechwan to Kweichow 2 tactical_bombers moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Kiangsu to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Szechwan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 mech_infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Kweichow Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 fighter Casualties for British: 2 mech_infantrys Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 carriers, 1 destroyer, 2 fighters and 4 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu 3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 6 Sea Zone 3 artilleries placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -1.67 ANZAC regular : 0.83
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Edit at the end was to non combat units from Japan using the transports.
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@tanios Would you mind if I keep my Russia fighter on my USA AC in sz 126 instead og landing in Normandy?
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@sovietishcat Sure that’s fine.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 armour, 9 infantry and 1 mech_infantry moved from Norway to Finland 2 bombers moved from Normandy Bordeaux to Finland Combat - Americans Battle in Finland Americans attack with 3 armour, 2 bombers, 9 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 3 armour, 2 bombers, 9 infantry and 1 mech_infantry in Finland, round 2 : 3/15 hits, 4,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 armour, 2 bombers, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 aaGun moved from British Columbia to 1 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 2 cruisers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 14 fighters moved from Normandy Bordeaux to Norway 1 bomber moved from Eastern United States to Norway 2 bombers moved from Finland to Norway 2 fighters moved from Eastern United States to Morocco 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 126 Sea Zone to 112 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 1 submarine placed in 105 Sea Zone 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hopei to Chahar 1 fighter moved from Kiangsi to Chahar Combat - Chinese Chinese creates battle in territory Szechwan Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Kiangsi Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 43 PUs; British buy 3 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_upgrade; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 1 infantry moved from Iraq to Persia British take Persia from Germans Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi 1 aaGun and 2 infantry moved from Shan State to Burma 1 infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 1 armour moved from Malaya to Yunnan 1 carrier and 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 marines moved from Norway to Finland 2 cruisers moved from 126 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 126 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 2 aaGuns and 4 infantry moved from Norway to Finland 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to Finland 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 battleship and 1 destroyer moved from 126 Sea Zone to 110 Sea Zone 3 transports moved from 126 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 97 Sea Zone 1 submarine placed in 97 Sea Zone Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific Units in India being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship EDIT: Adding units owned by Russians to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,83 Japanese regular : -0,33 Germans regular : -0,33 British regular : 1,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Bulgaria to Greece Italians take Greece from British 1 artillery, 1 infantry and 1 mech_infantry moved from Albania to Greece Combat - Italians Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Holland Belgium to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1,1,3,4,4,3,6 Italians collect 2 PUs (13 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Guam Battle in Philippines Battle in Dutch New Guinea Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Shan State to Kiangsi 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 bomber and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 126 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Tsinghai to Shensi 7 armour and 3 mech_infantrys moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Italian Somaliland to Persia 4 armour and 7 mech_infantrys moved from Turkmenistan to West India 3 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Ukraine to Northwest Persia 2 mech_infantrys moved from Turkmenistan to Persia 1 armour moved from Turkmenistan to West India 1 infantry moved from France to Normandy Bordeaux 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Caucasus to Tsinghai 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 armour moved from Caucasus to Sikang Combat - Germans Battle in Normandy Bordeaux Germans attack with 5 artilleries and 8 infantry British defend with 2 aaGuns and 3 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry; Russians defend with 1 fighter Germans roll dice for 5 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 7/13 hits, 3.83 expected hits Americans roll dice for 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits 1 fighter owned by the Russians, 2 aaGuns owned by the British, 2 infantry owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 27 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns and 3 infantry Casualties for Russians: 1 fighter Casualties for Americans: 1 mech_infantry Battle in West India Germans attack with 12 armour and 10 mech_infantrys British defend with 1 infantry Germans roll dice for 12 armour and 10 mech_infantrys in West India, round 2 : 5/22 hits, 7.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Persia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Shensi Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Vyborg to Karelia 1 aaGun moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Germany to Baltic States 2 bombers moved from Novgorod to Western Germany 2 armour and 8 mech_infantrys moved from Novgorod to Belarus 3 fighters moved from Novgorod to Germany 6 armour moved from Western Germany to Poland 3 fighters moved from Germany to Western Germany 3 artilleries moved from France to Western Germany 3 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 tactical_bombers moved from Ukraine to Germany 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 6. 1 fighter placed in Western Germany 1 infantry placed in Western Germany 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,3,6,4,4,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 UK_Pacific regular : 0.67 Russians regular : -0.33 Germans regular : 1.33 British regular : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 9 artilleries and 44 infantry moved from Iraq to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 9 artilleries and 44 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 9 artilleries and 44 infantry in Northwest Persia, round 2 : 12/53 hits, 11,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 9 artilleries and 43 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 aaGuns moved from Iraq to Northwest Persia 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from 112 Sea Zone to Morocco 1 fighter moved from Shan State to India Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 2 artilleries, 3 carriers, 1 destroyer, 1 fighter, 4 infantry and 3 transports ANZAC defend with 1 submarine Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 3 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to 19 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.83 ANZAC regular : -0.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 3 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsi to 20 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 armour, 9 infantry and 1 mech_infantry moved from Finland to Karelia 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 3 bombers and 14 fighters moved from Norway to Novgorod Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Iwo Jima Battle in Novgorod Americans attack with 3 bombers and 14 fighters Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll AA dice in Novgorod : 0/3 hits, 0,50 expected hits Americans roll dice for 3 bombers and 14 fighters in Novgorod, round 2 : 8/17 hits, 9,00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Novgorod Americans win, taking 35 Sea Zone from Japanese, taking Iwo Jima from Japanese with 3 bombers and 12 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry Battle in Karelia Americans attack with 3 armour, 9 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 3 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 5/13 hits, 3,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans win, taking Karelia from Germans with 3 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 20 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 carrier Non Combat Move - Americans 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 aaGun and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 31 Sea Zone to 17 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 12 fighters moved from Novgorod to Finland 2 bombers moved from Novgorod to Norway 1 bomber moved from Novgorod to Norway 2 fighters and 2 tactical_bombers moved from Kiangsi to India Place Units - Americans 1 airfield and 1 factory_minor placed in Finland 3 fighters placed in Norway 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 artilleries and 9 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Hopei 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Finland to Vyborg 5 fighters and 1 tactical_bomber moved from Finland to Vyborg 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 1 marine moved from 127 Sea Zone to Novgorod 1 armour, 1 artillery and 2 infantry moved from Iraq to Persia 2 infantry moved from Kiangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan 1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow Combat - British Battle in Novgorod Battle in Kweichow British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Novgorod from Germans, taking Kweichow from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vyborg British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 3 armour, 1 artillery, 5 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia 3 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Vyborg to Finland 3 fighters moved from Vyborg to Norway 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Hunan to India 1 aaGun and 2 infantry moved from Burma to India 1 mech_infantry moved from Kiangsi to Kwangsi 1 fighter moved from Norway to 112 Sea Zone 1 aaGun moved from Finland to Karelia Place Units - British 1 submarine placed in 71 Sea Zone 3 armour placed in Egypt 1 factory_minor placed in Iraq 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6 UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery and 8 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,17 Japanese regular : 0,33 Germans AA : -0,50 Germans regular : 1,67 British regular : -0,67
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@tanios I forgot to move my USA tts, from sz 112 to sz 91, I edited them at the end of UK, let me know if you are not okay with edit.