L21 Colt vs Gambler6(L+12) BM3

  • '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hopei to Kweichow
            1 fighter moved from Anhwe to Kweichow
            3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Kweichow
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 mech_infantry moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/10 hits, 3.83 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 5/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Anhwe to Kweichow
            1 artillery and 7 infantry moved from Amur to Manchuria
            4 infantry moved from Shan State to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            3 artilleries moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            4 fighters moved from Kweichow to Kwangsi
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.33
    Japanese regular : 1.33
    ANZAC regular : 0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 98 Sea Zone to Northwest Persia
            4 bombers moved from United Kingdom to Western Germany
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in Western Germany
                Americans attack with 4 bombers
                Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
                    Germans roll AA dice in Western Germany : 2/4 hits, 0.67 expected hits
                    2 bombers owned by the Americans lost in Western Germany
                    Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 3 aaGuns, 1 bomber, 1 fighter and 2 tactical_bombers in Western Germany, round 2 : 2/4 hits, 1.83 expected hits
                    2 aaGuns owned by the Germans and 2 bombers owned by the Americans lost in Western Germany
                Germans win, taking Greece from Germans with 1 aaGun, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -38
                Casualties for Americans: 4 bombers
                Casualties for Germans: 2 aaGuns
            Battle in Northwest Persia
                Americans attack with 2 fighters
                Germans defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Northwest Persia
                    Americans roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Northwest Persia
                Germans win with no units remaining. Battle score for attacker is 1
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 63 Sea Zone to 27 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Syria
            1 armour moved from Egypt to Syria
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            Americans undo move 6.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers
            EDIT: Adding units owned by British to 80 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers
            EDIT: Turning off Edit Mode
            1 infantry placed in Kansu
            1 infantry placed in Kansu
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 80 Sea Zone to Persia
            1 artillery, 1 bomber and 9 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 bomber and 1 fighter moved from Egypt to Persia
    
        Combat - British
            Battle in Persia
                British attack with 3 artilleries, 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber
                Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 artilleries, 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber in Persia, round 2 : 11/22 hits, 7.50 expected hits
                    Germans roll dice for 6 armour and 11 mech_infantrys in Persia, round 2 : 2/17 hits, 6.67 expected hits
                    1 armour owned by the Germans, 11 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
                    British roll dice for 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 1 tactical_bomber in Persia, round 3 : 5/20 hits, 7.17 expected hits
                    Germans roll dice for 5 armour in Persia, round 3 : 3/5 hits, 2.50 expected hits
                    5 armour owned by the Germans and 3 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 65
                Casualties for British: 5 infantry
                Casualties for Germans: 6 armour and 11 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Persia to Egypt
            1 tactical_bomber moved from Persia to Egypt
            1 fighter moved from Persia to India
            1 fighter moved from Persia to India
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            4 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to United Kingdom
            2 bombers moved from Persia to India
            1 fighter moved from Persia to Iraq
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 artillery placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine placed in 109 Sea Zone
            1 transport placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.17
    Japanese regular : 1.00
    Germans AA : 1.33
    Germans regular : -3.83
    British regular : 1.17
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to France
            2 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Russia to Volgograd
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 bomber moved from Volgograd to Egypt
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 bomber, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Germans
            4 infantry moved from Iraq to Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Germans buy 8 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Albania to Greece
            3 mech_infantrys moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 bomber moved from Rostov to Samara
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            7 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Rostov to Tambov
            16 artilleries and 12 infantry moved from Rostov to Bryansk
            1 fighter moved from Ukraine to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                Americans defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 5/7 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys in Bryansk, round 2 : 11/46 hits, 14.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 aaGun moved from 127 Sea Zone to Novgorod
            4 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Tambov
            1 bomber moved from Samara to Ukraine
            1 fighter and 2 tactical_bombers moved from Greece to Ukraine
            3 mech_infantrys moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Romania
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 armour moved from Timguska to Yenisey
            1 armour moved from Buryatia to Yenisey
            1 bomber moved from Greece to Western Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.67
    Germans regular : -4.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Novosibirsk to Samara
            1 armour moved from Urals to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 infantry moved from Vologda to Smolensk
            2 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Samara
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Samara
                1 armour owned by the Russians retreated to Vologda
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.17
    Russians regular : -0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Novosibirsk to Samara
            1 armour moved from Urals to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 infantry moved from Vologda to Smolensk
            2 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Samara
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Samara
                1 armour owned by the Russians retreated to Vologda
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.17
    Russians regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory_minor, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
    
        Combat - Japanese
            Battle in Alaska
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 7 infantry moved from Manchuria to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
            1 armour moved from Hunan to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 artilleries moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
            EDIT: Removing units owned by Japanese from Sakha: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.50
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to Malaya: 2 fighters
            EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    use second file, please

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to Malaya: 2 fighters
            EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
            EDIT: Turning off Edit Mode
            Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 10 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
            1 battleship moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 6 infantry moved from Morocco to Algeria
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from Syria to Iraq
            1 armour moved from Syria to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 carrier moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 carriers moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Burma to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to Volgograd
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
    
        Non Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            3 artilleries moved from Persia to 80 Sea Zone
            3 infantry moved from Persia to 80 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            4 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Egypt
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 tactical_bomber moved from Egypt to Gibraltar
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Volgograd to Northwest Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 artillery and 1 infantry placed in Egypt
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to Malaya: 2 fighters
            EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
            EDIT: Turning off Edit Mode
            Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 10 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
            1 battleship moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 6 infantry moved from Morocco to Algeria
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from Syria to Iraq
            1 armour moved from Syria to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 carrier moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 carriers moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Burma to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to Volgograd
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
    
        Non Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            3 artilleries moved from Persia to 80 Sea Zone
            3 infantry moved from Persia to 80 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            4 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Egypt
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 tactical_bomber moved from Egypt to Gibraltar
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Volgograd to Northwest Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 artillery and 1 infantry placed in Egypt
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - French
            4 infantry moved from Persia to Northwest Persia
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - French
            4 infantry moved from Persia to Northwest Persia
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 1 bomber, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Yenisey to Evenkiyskiy
            3 tactical_bombers moved from Novgorod to Russia
            4 mech_infantrys moved from Belarus to Russia
            2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Tambov to Russia
            1 artillery and 2 infantry moved from Samara to Russia
            3 armour moved from Western Ukraine to Russia
            3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Russia
            2 armour and 1 mech_infantry moved from Volgograd to Russia
            1 bomber moved from Western Germany to Russia
            1 artillery and 1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenkiyskiy
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers
                ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry and 2 mech_infantrys
                    Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits
                    Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/73 hits, 26.00 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys in Russia, round 2 : 12/49 hits, 17.00 expected hits
                    20 infantry owned by the Russians, 1 bomber owned by the ANZAC, 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/61 hits, 24.00 expected hits
                    Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Russia, round 3 : 12/28 hits, 10.17 expected hits
                    2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/49 hits, 20.50 expected hits
                    Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.83 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for Germans: 20 infantry and 7 mech_infantrys
                Casualties for ANZAC: 1 bomber
                Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Romania to Belarus
            3 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Greece to Romania
            3 mech_infantrys moved from Western Germany to Yugoslavia
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Bryansk
            1 fighter and 5 tactical_bombers moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            1 destroyer placed in 112 Sea Zone
            1 bomber and 2 fighters placed in Western Germany
            Germans undo move 6.
            Germans undo move 2.
            1 fighter and 2 infantry placed in Ukraine
            1 bomber, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.67
    Germans regular : -9.17
    Russians AA : -1.33
    

    Savegame

  • '20

    I’ll go round-by-round OOL if you attack Bryansk

  • 2007 AAR League

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Bryansk
            1 armour moved from Vologda to Bryansk
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
            1 infantry moved from Timguska to Kansu
            4 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
                    Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
                    2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 58
                Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
                Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Smolensk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -1.17
    Russians regular : 3.50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Bryansk
            1 armour moved from Vologda to Bryansk
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
            1 infantry moved from Timguska to Kansu
            4 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
                    Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
                    2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 58
                Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
                Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Smolensk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -1.17
    Russians regular : 3.50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Bryansk
            1 armour moved from Vologda to Bryansk
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
            1 infantry moved from Timguska to Kansu
            4 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
                    Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
                    2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 58
                Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
                Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Smolensk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -1.17
    Russians regular : 3.50
    

    Savegame

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